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chanter (104 D)
09 Jan 09 UTC
Could a moderator please unpause this game?
Gabgirl hasn't been online for quite a while.

http://phpdiplomacy.net/board.php?gameID=7115
1 reply
Open
Centurian (3257 D)
08 Jan 09 UTC
Convoy Order Backwards?
Support moves are always "to" first and then "from" second while convoys are "from" first and "to" second.
6 replies
Open
kcor (100 D)
08 Jan 09 UTC
noobish game
Come in to a noobish game, love all aout history ,politics,military espeacily,and i created a game...i can usy some player to teach and play with me.....

that all..4now.....
2 replies
Open
aoe3rules (949 D)
09 Jan 09 UTC
Non-sword jokes
On no particular topic. This first list I'm posting is mostly from Wanda the Fish (I think some might be from Jyte or things I've heard, but mostly not).
5 replies
Open
RBerenguel (334 D)
08 Jan 09 UTC
Again!
It is working! Thanks Kestas
1 reply
Open
Citycas (100 D)
09 Jan 09 UTC
very fast game
A 1 hour turn around game - very quick, but it only 5 points in so it doesn't matter if you miss a turn or two.


http://www.phpdiplomacy.net/board.php?gameID=7942
1 reply
Open
klynch427 (1696 D)
09 Jan 09 UTC
Join New Game - 50 pts PPSC
http://www.phpdiplomacy.net/board.php?gameID=7936

Let's get this started. Experienced players and newbies welcomed. Why play for only 5 points when it's more fun with 50 on the line?
0 replies
Open
MrPhil42 (168 D)
09 Jan 09 UTC
Speedy_January - http://www.phpdiplomacy.net/board.php?gameID=7939
Quick game with 8 hour turns, feel free to come and join:-

http://www.phpdiplomacy.net/board.php?gameID=7939
0 replies
Open
Vart (100 D)
08 Jan 09 UTC
/Mute player.
Hi, I'm in the game titled "Spectrograph Reading of the Varying Phantom Freque" and there's this guy whose nick is BESM, and he doesn't shut up.
15 replies
Open
diplomat1824 (0 DX)
08 Jan 09 UTC
Just curious.
What thread had the most posts? I'd like a moderator to tell me, but you're welcome to tell what the longest thread you remember is.
23 replies
Open
Praetorean (100 D)
09 Jan 09 UTC
Player will not unpause game
Hi,

In the game 1st Apocalypse (http://phpdiplomacy.net/board.php?gameID=7837), 'Adorno', the Austria-Hungary player has not responded to our requests to unpause the game.
9 replies
Open
DingleberryJones (4469 D(B))
08 Jan 09 UTC
Porn Industry seeks $5 billion for bailout
WASHINGTON (CNN) — Another major American industry is asking for assistance as the global financial crisis continues: Hustler publisher Larry Flynt and Girls Gone Wild CEO Joe Francis said Wednesday they will request that Congress allocate $5 billion for a bailout of the adult entertainment industry.

http://politicalticker.blogs.cnn.com/
37 replies
Open
airborne (154 D)
07 Jan 09 UTC
Some Odd and maybe even new opening (opening series)
Well our 10 hour pause gave me time to write this article.
40 replies
Open
DipperDon (6457 D)
09 Jan 09 UTC
How many active players?
Is there an easy way to know how many players are currently active in a game?

And Is there an easy way to know how many Hall of Fame players are currently active?
0 replies
Open
Signalseven (116 D)
08 Jan 09 UTC
Need a Mod - Bug with Unit Placement
In the game http://www.phpdiplomacy.net/board.php?gameID=7581 I'm Russia and I took both Con and Smyrna from Turkey. But because of a bug somehow Turkey was able to retreat each of the units in those spots into the other spot which destroyed my unit but still gave me control of the Area. At first I thought it was a graphical bug bu Turkey had to disband one of the units in question and now has a unit where he shouldn't.
8 replies
Open
DonXavier (1341 D)
09 Jan 09 UTC
need last move checked
our last move was handled incorrectly...
http://www.phpdiplomacy.net/board.php?gameID=7815
3 replies
Open
Ivo_ivanov (7545 D)
08 Jan 09 UTC
Please, can a mod unpause the game KaOsGaMe
Here is the link: http://phpdiplomacy.net/board.php?gameID=7805
The game was paused for multi-accounting - and now we have a CD (GER) and a missing player (AUS). The other 5 people have unpaused.
Thank you!
4 replies
Open
aoe3rules (949 D)
08 Jan 09 UTC
What about the best city you have ever been to?
Either Geneva or Zürich; both are in Switzerland.
27 replies
Open
oldbenjamin (1412 D)
09 Jan 09 UTC
Unit-Placing Speed-Up
Why do countries with 0 SCs left have to enter moves to disband? People rarely do it and the game takes another day or however long...

Also, when a unit has no choice to disband, why must orders be entered?
0 replies
Open
EdiBirsan (1469 D(B))
08 Jan 09 UTC
What about the Worst City you have ever been to?
Lagos- Nigeria
49 replies
Open
Chalks (488 D)
08 Jan 09 UTC
Pinin' for the Fjords?!
http://www.phpdiplomacy.net/board.php?gameID=7919
80 point buy in, ppsc. It'll be fun!
3 replies
Open
sagittarius (0 DX)
09 Jan 09 UTC
pause problem
game: 1st apocalypse. is still paused. austria aka adorno refuses to unpause. i am not to benefit, but pl unpause game. rest of us tired of waiting when everyone submitted orders
1 reply
Open
S.P.A.O. (655 D)
08 Jan 09 UTC
here's another filler question
Just out of curiosity, how many who use this site are proficient in any type programming language?
which is your favorite?
60 replies
Open
StevenC. (1047 D(B))
08 Jan 09 UTC
The New Diplomacy game is up and is seeking players!!!
The subject above is self explanatory. I am seeking other players for the new diplomacy game and the pot is only 50 uhhh...something with a D next to it.
0 replies
Open
Stonewall (100 D)
08 Jan 09 UTC
Chat screen
Just was curious if everyone has problems with all of the messages appearing. Sometimes the most reent messages will be cut off and I'd have to refresh multiple times to get the new one to appear.
1 reply
Open
Silver Wolf (9388 D)
08 Jan 09 UTC
Problem in a game, after the site problem
In my game yep... (http://phpdiplomacy.net/board.php?gameID=7623)
I have orders to give where in the map the units aren't there...
4 replies
Open
flashman (2274 D(G))
06 Jan 09 UTC
Urgent need for a seventh player - Capital City Variation...
5 pts buy in, WTA, new variation (for this site)...

The rules are honour based (ie we trust players to keep to the new rules) and you need to be reasonably experienced. Rules below...
Caedus (0 DX)
06 Jan 09 UTC
I'll do it. I would've joined earlier but it seemed to be full
flashman (2274 D(G))
06 Jan 09 UTC
Proposal for Capital City Variant:

1) Players declare at the start of the game which home SC is their capital city. This cannot be changed throughout the game. Lose that capital and you cannot build.

2) Lose the other home SCs as well (all of them to one power) and you become the vassal state of the power controlling your country (defined as the power occupying your capital and all other home SCs). You are completely under his/her control regarding the deployment and use of units. You could be allowed to gain SCs outside of your own borders but only with their consent. And, whilst a vassal, you cannot build regardless of external gains.

3) Your vassal status will change if your capital city and all other home SCs are taken by a single different player - you then become his or her vassal...

A miserable existence if you are caught out in this way but a fascinating use of power for those who gain an early ascendency. It also places a premium on holding onto the designated Capital as well as allowing for some thought about which SC to designate in the first place.

However, there is some hope...


4) As you become a vassal by having all of your SCs under the control of one power. If that power, at some stage later, loses any one of your SCs, you are released from vassal status. In this way, an ally can rescue you. However, the continued loss of the capital prevents you from building units.

5) Whilst a vassal, you can communicate with other players but must move units according to the controlling power's instructions.

In this way, although you can be forced to provide the armies and navies for warfare, you retain the ability to leak plans and generally work behind your master's back... Something which should feed the revenge motive for those unlucky enough to be conquered at home.

I would like to try this variant and am looking for players. If you declared an interest when I first flew this idea (before Christmas) please let me know if you are still interested.

And, of course, the game would follow an honour system: joining players must agree to abide by the specific rules.
flashman (2274 D(G))
06 Jan 09 UTC
Caedus - I will e-mail you...
flashman (2274 D(G))
06 Jan 09 UTC
e-mail sent... I hope it gets through.

If/when you join, we then each choose our capital city - send the detail to Wombat (I will give his e-mail inside the game)...
Caedus (0 DX)
06 Jan 09 UTC
I'm in
flashman (2274 D(G))
06 Jan 09 UTC
Yes, great... Read the above - ask any questions through the Global Tag inside the game.
Caedus (0 DX)
06 Jan 09 UTC
No, I mean i've joined the game :)
thejoeman (100 D)
06 Jan 09 UTC
i gave u my email
flashman (2274 D(G))
06 Jan 09 UTC
joeman - I will probably start a second game soon.

The initial press is looking very interesting for Game I, and I drew Austria, so I am in line to become an early vassal or casualty.

I will contact you as soon as I know if we have enough players.
Pandarsenic (1485 D)
06 Jan 09 UTC
I totally want in on Round 2.
flashman (2274 D(G))
06 Jan 09 UTC
Okay - your name has been duly noted.
flashman (2274 D(G))
06 Jan 09 UTC
However, I need an e-mail addy to send the details (password) to...
urallLESBlANS (0 DX)
06 Jan 09 UTC
I'd like to play in the next game if there's room. [email protected]

I'm also curious can you attack your vassal?
Pandarsenic (1485 D)
06 Jan 09 UTC
I would imagine so. XD
flashman (2274 D(G))
06 Jan 09 UTC
Yes, you can attack your vassal, and will most likely need to cannibalise him near the end.
Gobbledydook (1389 D(B))
06 Jan 09 UTC
I'm interested...
Gobbledydook (1389 D(B))
06 Jan 09 UTC
and you know my mail, or I could phone you for it.
cgwhite32 (1465 D)
06 Jan 09 UTC
I was interested in the first game, but got sidetracked by the booze over Christmas. I'll be in for the second variant.

As a side issue, I wonder if it's possible to create a list of variants to add to a page on the site that don't involve changing the site at all. I'm thinking specifically of Gunboat, this variant, UN Diplomacy, Global Tab chat etc.
Ivo_ivanov (7545 D)
06 Jan 09 UTC
Just as a suggestion - maybe it should not be allowed to attack your vassal? This will bring another complexity level as:
- getting too many vassals might actually make it impossible to win
- weaker countries will have the option to trick their attackers into taking their home centers - and actually escape elimination this way
- it somehow seems strange to have a policy allowing one player to attack the other - with the second having no option to defend?
flashman (2274 D(G))
06 Jan 09 UTC
Yes, I think that is a good idea and players can add comments/suggestions as and when weaknesses become apparent so that we can upgrade the variants.

I do not wish to appear boastful but I reckon this Capital City version has real potential - even though I drew Austria first game!

I will definitely start a second and as soon as I can get seven players in. The diplomacy is quite distinct and will clearly go through phases as and when players get into trouble.
flashman (2274 D(G))
06 Jan 09 UTC
Ivo,

You raise valid points and it does make for an interesting situation if you cannot attack your vassal, but I see no reason from history as to why an Imperial power cannot rape the territories it conquers.

I would envisage a very difficult balance when trying to decide whether to force a country into vassal status if you cannot at some stage take over their SCs yourself.

Perhaps we could try a Capital City version in which the vassal states cannot be attacked by their Imperial masters and see how it plays out in practice?
flashman (2274 D(G))
06 Jan 09 UTC
And good to see our Parliamentary representative back from the end of year festivities...
Ivo_ivanov (7545 D)
06 Jan 09 UTC
Oh, clearly any variant of play will require some actual beta-testing and tweaking - I have no idea how my suggestion will actually affect the gameplay.

As for "I see no reason from history as to why an Imperial power cannot rape the territories it conquers." - that is true.

However, you have already defined that a vassalized (partially conquered) country cannot fight back (revolt) - which is also ahistorical - my idea was to balance this out somehow.

Otherwise you risk to make vassalization worse than elimination?
cgwhite32 (1465 D)
06 Jan 09 UTC
You could perhaps have two options for the conquerer:

1. After vassalisation, the conquerer can choose either vassalisation as in the original draft rules or

2. Go for complete domination - BUT, to make it fair on the conquered country, he may only take a maximum of one supply centre a year off the vanquished country once the capital city is taken. If he decides to go down this route the vassal state may fight back.

Therefore the conquerer gets to choose whether to obtain the conquered country's units as vassal status, or instead, to gain units off him for his direct use.

If this sounds a little complicated, I'll give it some more thought - it was a response to Ivo's issues that he raised.
flashman (2274 D(G))
06 Jan 09 UTC
Again, an interesting idea.

My original thinking was that the vassal state would be so reduced as to having to resort to revealing plans and negotiating like mad for rescue - more of an underground effort than organised warfare.

The Imperial power would need to think carefully about any orders placed for the vassal units as the vassal could merrily post them to all and sundry.
flashman (2274 D(G))
06 Jan 09 UTC
Ivo...

If I can return to the status and suffering of the vassal. I mentioned in the original rules that anyone playing this should be prepared for a miserable existence if they become a vassal. I was trying to create the feeling of, say, a small country occupied by a communist power (or Fascist if you prefer) and then treated with utter contempt, a mere slave in the shape of a nation. And, accordingly, there should be a greater level of fear regarding losing control of your destiny instead of the usual 'early bath' for losers. I do hope it works out that way.
klynch427 (1696 D)
06 Jan 09 UTC
I'm interested in playing sometime. [email protected]
flashman (2274 D(G))
06 Jan 09 UTC
noted...
flashman (2274 D(G))
07 Jan 09 UTC
and bounced to keep data...
cgwhite32 (1465 D)
07 Jan 09 UTC
I think that's 6 for a second game, plus you Flashy makes seven?

(shameless bump to keep this high)
flashman (2274 D(G))
07 Jan 09 UTC
I will be on this in the morning (HK time) - by when I hope the Gamemaster problem is sorted.
cgwhite32 (1465 D)
08 Jan 09 UTC
A shameless bump as a reminder to dear old flashy...


33 replies
diplomat1824 (0 DX)
04 Jan 09 UTC
Ban player?
The player "EdiBirsan" is doing the following:
A.) asking me for my phone number
B.) asking me for other personal information that I do not wish to share over the Internet.
See 1st post.
167 replies
Open
kestasjk (95 DMod(P))
08 Jan 09 UTC
Unitless map bug details
Details on what happened with the unitless map bug are inside
15 replies
Open
Giwald (521 D)
08 Jan 09 UTC
Let's celebrate...
Let's celebrate the solution of the bug with a 24-hour phase 60 point buy-in game...

http://phpdiplomacy.net/board.php?gameID=7917
0 replies
Open
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