Okay, so those ~30 odd d that get thrown into the system by new players are actually new points in circulation while the full 100

is not. I suppose we would need a method of determining new points, period, without considering new players.
The 100

threshold makes the math a little fuzzy. On the one hand, it's not real points in play since, as fort notes, many new players join and quit almost immediately. However, our "old money" players could use their threshold 100

in a game by going all-in. Determining when to count the 100

and when not to is a little difficult then. I think I noticed in the forums that jcbryan has 100

right now? He's certainly not a newcomer. His 100

should count however the algorithm is designed. Perhaps if we had access to those multi-searching tools... ;) jk, but seriously, this is an interesting problem. I'm interested.