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A place to discuss topics/games with other webDiplomacy players.
Page 981 of 1419
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Gen. Lee (7588 D(B))
02 Nov 12 UTC
Interested in a high pot gunboat tonight?
Live of course.
15 replies
Open
Skittles (1014 D)
31 Oct 12 UTC
So....is playing a game with a missing player from Spring 01 really fun?
.
25 replies
Open
Zmaj (215 D(B))
01 Nov 12 UTC
EoG: Live gunboat 18
Dharmaton is a jerk, part 2
23 replies
Open
Thucydides (864 D(B))
31 Oct 12 UTC
Why does the United States still use the electoral college?
I feel it is outdated and unrepresentative. The millions of us who are political minorities within our states that are statistically impossible to swing are essentially left out of the entire election as much as foreigners are left out. This is undemocratic and unjust, is it not? If not, why not?
212 replies
Open
Invictus (240 D)
01 Nov 12 UTC
The Next Four Years
http://www.weeklystandard.com/articles/day-after_657903.html

I know many of you won't like the source, but give it a chance.
8 replies
Open
Zmaj (215 D(B))
01 Nov 12 UTC
EoG: All Saints Game
Dharmaton is a jerk.
19 replies
Open
tswett (100 D)
01 Nov 12 UTC
How does one resign a game?
I notice that many games list some of their players as having resigned. However, the interface doesn't appear to have a "resign" button anywhere. So how do people resign games?
12 replies
Open
mattsh (775 D)
01 Nov 12 UTC
Just started a 5-min turn game. Sign up!
http://webdiplomacy.net/board.php?gameID=103274
0 replies
Open
dubmdell (556 D)
30 Oct 12 UTC
Vote Obama, Go To Hell
http://mobile.slate.com/blogs/xx_factor/2012/10/30/mike_huckabee_to_christians_vote_for_obama_and_face_the_fires_of_hell.html
10 replies
Open
Emperor_1 (0 DX)
01 Nov 12 UTC
The Ancient mediterranean variant - 2 players needed!
Name: Die Macht der versunkenen Schiffen!
Password: bungabunga
link: http://webdiplomacy.net/board.php?gameID=103142
Lets play!
0 replies
Open
orathaic (1009 D(B))
30 Oct 12 UTC
President Obama as a pro-life hero?
See inside
20 replies
Open
bo_sox48 (5202 DMod(G))
01 Nov 12 UTC
I'm Starting to Think...
…That the quality of live games on this site has gotten increasingly worse in the last few weeks.
25 replies
Open
President Eden (2750 D)
01 Nov 12 UTC
Open thread: Happy Halloween!!
Post costumes and other shenanigans pictures here. Or just describe what you're doing. Whatever works.

I'll start: https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-ash4/404238_4197825136957_2061829067_n.jpg
3 replies
Open
Al Swearengen (0 DX)
29 Oct 12 UTC
On Cheating and Civil Disorders
see below
Al Swearengen (0 DX)
29 Oct 12 UTC
When I first joined the web site, I wanted to join a game, because I had never played a video-game version of Diplomacy and wanted to see it in action.

I clicked on a live game and joined.

Something spectacular happened - the other players engaged me in Diplomacy. Plots were hatched. Conspiracies were launched. Minor powers became major powers, and the major powers then squabbled over power.

It was completely freaking awesome.

I had been playing Diplomacy for something approaching thirty years at that point. I'd of course played a couple of games in college, but college games were always troubled. The school I was at didn't have a lot of guys so it was hard to get enough people together for a poker match, much less a Diplomacy game.

Most of the games that I'd played up to that point in my life were in high school. The high school I'd attended had a few hundred students, out of whom you had about two dozen geeks. These were the potential Diplomacy candidates back before nerds gained social acceptance.

Out of these geeks about a dozen lived out in the county, making it logistically infeasible for them to attend a match over on our side of the tracks. That left about a dozen kids as potential recruits for a game. Now Joe, Tom and Carl were all comic book geeks, which meant that they thought they were too cool to sit down and play a board game. On a snow day, they were more likely to rent an anime or something. Because animated robot battles are so much cooler than Risk.

Art was usually grounded because his parents kept catching him smoking, and Vince wasn't allowed out after stealing a car.

In case you've lost count, we're down to seven. Seven guys that I could potentially recruit for a game. Assuming that everyone was getting along that particular week. Assuming that nobody had too much homework.

What I'm saying is that out of the thirty or forty some odd games that I enjoyed in high school, I never once sat down to a table where seven players were playing, where every single country started with a player. Sure, we could get Kevin's little sister to play sometimes, but she didn't really get it. And yeah Bill's pops would play for an hour (provided that we started after dinner) before he'd retire to his study with his pipe and a newspaper. But for the first thirty years that I played the game, what I mean to imply is that if I could get a game with five people in it, I felt really really lucky. Sometimes we'd play a game with just three or four players, just to kind of sort of enjoy the fun of a Diplomacy game. Because that's all we had.

And after Kevin joined a rock band, he didn't show up that much. Mike was pretty much a ghost during the summer when he'd go to help out at his grandparents farm, and this was the most important season for gaming.

And perhaps a few words about the quality of play? Yes, we'd catch a Joey Turner peeking at the orders after they were turned in. What could we do, ban him? We didn't have that many people...
Mike could be counted on NEVER to backstab Joey Turner because he had a crush on Turner's sister. Never backstabbed him. Never once. It was pointless to bring it up.
There was this one kid Mark who would never ally with me. Ever. He hated me and I hated him. I'd stop inviting him, but Kevin would bring him over because he was in the band. If I kicked him out, we'd loose Kevin too. Mark was too immature to actually play the game properly and would just randomly attack people he didn't like without any regard to strategy. Imagine trying to win at Diplomacy when some random person is just randomly attacking you each and every game, each and every turn. And refusing to discuss the situation.

Before the games could start we needed a twenty minute refresher course on the rules because somebody would always be confused.

Civil Disorders. Damn, where do I begin? We had to try to get six busy teenagers into the same place at the same time, when most of us didn't have cars. Most of us had curfews. Fifteen minutes was a safe minimum amount of time for a turn, but realistically you could only get three turns done an hour once you factor in time to calculate movement results by hand, and then there were the arguments. Anyone's parents could call at any time or stop by at any time and interrupt the game to extract a player to help with chores, etc. So by 1903 you could pretty much count on half of the countries on the map to be in civil disorder.

So for the first ten years that I played the game, 100% of the games that I played had metagaming, 100% of the games that I played had cheating, 100% of the games had noobs, 100% of the games had trolling, 100% of the games had civil disorders and none of the games ever had seven players. I don't think I ever sat through a full game before I played my first one.

Here is the link. For me it was a fantastic game and one that I will long remember.
gameID=90070

I guess I bring all of this up because it surprises me to see the amount of outrage that some of our players have over a few civil disorders or a bit of cheating. Some of you guys have no real conception at how bad things can actually be.
Wow, damn. Poor Al can't get a self-respecting woman OR a good game going.
Onar (131 D)
29 Oct 12 UTC
The problem is, we come to this site because we want a game without the metagaming, the cheating, the noobs, or the civil disorders. So we have... not quite the right to complain about the site not meeting our expectations, but I think that the fact that we do expect this site to be above that says a lot.
Mapu (362 D)
29 Oct 12 UTC
You kids these days! I walked to school up hill both ways barefoot!
bo_sox48 (5202 DMod(G))
29 Oct 12 UTC
How can you walk up hill both ways?
abgemacht (1076 D(G))
29 Oct 12 UTC
I'll be honest, I didn't read the OP, but I think it's a discussion worth having.

What would people want? A ban after 10% CD? An inability to join games for a time? A point docking?

Keep in mind if the punishment is too strict, people will just make new accounts. We don't want that.
2ndWhiteLine (2601 D(B))
29 Oct 12 UTC
Al, that reads like a voiceover to a teen coming-of-age movie. Well put!
Octavious (2701 D)
29 Oct 12 UTC
For those of us who play the regular game there really is very little cheating that goes on. Most of the multi-cheating that does occur seems to be focused in gunboat games (as multis are more effective in gunboats and easier to hide) and in the Ancient Med games (as controlling 2 out of 5 players is much more a sure win than controlling two of seven). Cheating in traditional diplomacy does exist to some degree, but mostly in games with pot sizes from 50-100 as these are best for point farming.

For those of us who mostly play low pot traditional games when we're not in tournaments of invitationals, cheating is as rare as summer snow.
Draugnar (0 DX)
29 Oct 12 UTC
I just wish the points they lost stayed lost even if someone took over their nation. Right now, if the nation gets taken over, the CD is wiped from their record and the next refill gets their points back. Mod docking is more permanent that points lost as a result of a CD.
abgemacht (1076 D(G))
29 Oct 12 UTC
That is a good point, Draug.

Do you think they should ever get their points back? What if they run out completely?
Draugnar (0 DX)
29 Oct 12 UTC
The points should be returned over time. Say once a month their oldest CD gets the points returned. But the CD count should stay on the record for eternity.
Draugnar (0 DX)
29 Oct 12 UTC
If they stop CDing, after N months (n being the total CDs with points being withheld) then they would have their full point avvailability back. But the points themselves don't get returned once a month, just the ability to get a refill of them. So someone has 5 games of 5 D each in CD (25 D withheld, maximum refill of 75). After 30 days, they only have 20 D withheld and can refill to 80. Anohter 30 days brings them to 85 on the refill. Unless they cD again which then hits more off the refill. If they manage to CD 100 D a month, then their loss. If they create a new account, then let the banhammer fall where it may.
Jamiet99uk (808 D)
29 Oct 12 UTC
That sounds workable to me, Draug, yeah.
Draugnar (0 DX)
29 Oct 12 UTC
It provides for a chance at point redemption and their percentage of CDs will naturally reduce over time as their number of completed games increases without CDs.
bo_sox48 (5202 DMod(G))
29 Oct 12 UTC
I really like that idea. It adds reliability to the new players to finish out a game. I still think we could solve a lot of CD issues if we'd discount the price to join new games.
Draugnar (0 DX)
29 Oct 12 UTC
Oh absolutely. But also we need to take off the hit to GR to encourage taking over the games as well.
bo_sox48 (5202 DMod(G))
29 Oct 12 UTC
In PPSC, it's a lot easier to take over a CD. In WTA, I've taken over semi-powerful CDs and gotten a stalemate out of it, much to the dismay of the player that was in power at the time. I've been on the other side of that too; part of the game as far as I'm concerned. Still, I don't like throwing 80 D into a game that has two seasons left.

I do - and always have - thought that GR should exclude games that have been taken over, as for the most part nowadays, one will only take over a player in position for a draw or a solo, but it wasn't said player that even got the game to that position in the first place. I would support that.
Draugnar (0 DX)
29 Oct 12 UTC
Yeah, the take over cost should be reduced ad Oli has done it right on VDip. But we really need the GR to come from the original CDers GR. Then a take over could get a GR boost (a bonus for being nice) without the risk of his own GR, allowing take overs of weak positions (no risk, but a fun challenge to stop a solo or survive), not just strong ones where the take over will probably be part of a draw.
bo_sox48 (5202 DMod(G))
29 Oct 12 UTC
Taking over a game and giving a GR boost would be difficult. The calculation going into it is already crazy enough; I don't think they want to go through that trouble. That's why I think the GR should simply not be counted in those games. It's pretty easy to calculate if a game was taken over or not. Same way that non-classic games get filtered out.
Draugnar (0 DX)
29 Oct 12 UTC
Well, not counting it is better than the alternative. But what do you do with the GR from the CD player, not count it either? Only the GR from the original players (however may that may be) count? That becomes unfair to the winner. But if you use the original players GR and there is a draw that includes the replacement player, then suddenly everyone except the replacement gets GR and the non-replacements get what would have been the replacement players GR. And, God forbid, what if the replacement player won?

GR should be treate dlike points. Maybe a reduced buy in added to the GR pot and then the normal distribution. After all, GR only takes into accont the skill level at pot computing time. When distributing the points, it gets basically distributed the same as points whether it be PPSC or WTA.
Draugnar (0 DX)
29 Oct 12 UTC
I guess the best solution is to have the replacement neither give nor receive GR. Then any draw is reduced by any replacement players on the count and the CD player is treated as defeated for GR computational purposes. The only issue this leaves is if the winner is the replacement player.
bo_sox48 (5202 DMod(G))
29 Oct 12 UTC
I'd like to hear Alderian or Ghost get in on that and see how complex it actually is because I don't know how that would be coded. If it is made neutral, it's a pretty simple adjustment, and only the person taking over the CD would be impacted. The previous CD wouldn't be docked under GR simply because there are many cases where they'd never figure out who the CD was.

I agree that, and, if that's possible, it would be nice, but I don't think it would be simple enough to follow up with. Hopefully they get involved.
Al Swearengen (0 DX)
29 Oct 12 UTC
@Onar

Oh no Sir, I actually agree with you. But I wasn't writing to express an opinion so much as to share a story, hopefully one that would be entertaining.

If the story had a message, it was to point out what a good gaming site we have here and what a high quality of games we have compared to what people had to deal with in the past.

And possibly to remind the people who work hard to make this a good gaming site - both the staff and the player-activists, that things are probably much better than they realize and that there is plenty of room to relax and enjoy the game.
FlemGem (1297 D)
30 Oct 12 UTC
@Al, loved the OP, brought back a lot of memories. One girl I always played with was fine until you stabbed her, then she would yell at you until you made it clear that you weren't taking it back, then she would cry and yell at the same time.
Draugnar (0 DX)
30 Oct 12 UTC
@bo - Right now it is impossible I think because they don't have access to the original player list.
bo_sox48 (5202 DMod(G))
30 Oct 12 UTC
@Draug: Yeah, exactly what I'm saying.
Onar (131 D)
30 Oct 12 UTC
I stabbed a girl once in a club meeting. She refused to ever ally with me in any game ever again.
bo_sox48 (5202 DMod(G))
30 Oct 12 UTC
That is depressing, Dharm...
Dharmaton (2398 D)
30 Oct 12 UTC
Dharmaton (2398 D)
31 Oct 12 UTC
or false, gameID=103155
Randomizer (722 D)
31 Oct 12 UTC
Add a button to let a player CD so the game goes to Open Games before having to wait two phases of no orders. It will encourage more players to take over a CD position if it hasn't degraded from not being played for so long.

College was nice for me because we had for a few years more players that wanted to play than positions. So Risk, Diplomacy, and Civilization could be played just because it would allow so many to play. Then graduations thinned out the group. :(
yaks (218 D)
31 Oct 12 UTC
^a CD button would be nice but would encourage CDing when losing. I think a player switch would be better (like vdip) so that way a replacement is guaranteed, but still immediate.
Randomizer (722 D)
31 Oct 12 UTC
I've had a few games where a player sees his starting position and CDs.
Al Swearengen (0 DX)
01 Nov 12 UTC
lol@FlemGem

thx


35 replies
President Eden (2750 D)
30 Oct 12 UTC
Situation: The denizens of webDiplomacy's forums are in a haunted house.
So here's the game. When you post, pick the costume you think the PREVIOUS POSTER would be wearing. Repeat posting is allowed, as is naming a repeat costume for the same poster.

Go!
113 replies
Open
diplonerd (173 D)
01 Nov 12 UTC
Live Med, Global Messaging Only, 100 Pot
Any interest? http://webdiplomacy.net/board.php?gameID=103232
0 replies
Open
Putin33 (111 D)
31 Oct 12 UTC
If you could pick one language to be the world's lingua franca
Which would it be?
52 replies
Open
Skittles (1014 D)
01 Nov 12 UTC
EoG: Haloweenboat II
Bunch of dicks and point whores exploiting CD's pretty much sums up this game.

Wasted two fucking hours because people care more about their super duper virtual points than actually having a fun, fair game.
15 replies
Open
obiwanobiwan (248 D)
31 Oct 12 UTC
EX-FEMA Director: Obama Responded...TOO Quickly To Superstorm Sandy (What???)
http://news.yahoo.com/blogs/lookout/ex-fema-director-michael-brown-criticizes-obama-reacting-202803013.html
Yes.
This from the man who took forever to help New Orleans once it became Atlantis.
Because, fast response time...quick action--who wants THAT from FEMA?
3 replies
Open
Skittles (1014 D)
31 Oct 12 UTC
Countdown Timer
.
5 replies
Open
bo_sox48 (5202 DMod(G))
31 Oct 12 UTC
Why Does Italy...
…Take offense to Austria tapping Venice in S01?
16 replies
Open
krellin (80 DX)
30 Oct 12 UTC
New "Star Wars" Movies coming! Awesome!
http://www.deadline.com/2012/10/disney-acquires-lucasfilm-star-wars-creator/

Can buying out Lucas bring a little credit to the series? Or will Disney bring even more muppet nonsense to the series?
36 replies
Open
bo_sox48 (5202 DMod(G))
30 Oct 12 UTC
Best Responses...
…To a message you've sent in press?
9 replies
Open
Maniac (184 D(B))
31 Oct 12 UTC
Plans for next week
Off to watch The Merry Wives of Windsor in Stratford...bet some people on here will be jealous :)
12 replies
Open
Draugnar (0 DX)
31 Oct 12 UTC
I am seriously considering buying this car...
http://carmax.com/enus/view-car/default.html?AVi=21&id=8858052&N=4294966961+4294967269+4294967105&Ne=2&D=60&zip=45014&sP=NA-28000&pD=0&pI=0&pT=400&pC=200&pB=0&No=0&Ep=homepage:homepage Make&Rp=R&PP=50&sV=List&Us=14&CD=662+14+966+240+190+398+9&Q=4ef2c703-2e98-41 D7-869b-f30a2a7430bf
13 replies
Open
airborne (154 D)
27 Oct 12 UTC
Favourite Video Games?
What are your favourite video games?
40 replies
Open
obiwanobiwan (248 D)
29 Oct 12 UTC
THE GIANTS WIN THE WORLD SERIES!
NEXT BEST THING TO THE METS WINNING...

WAY TO GO CITY BY THE BAY!!!!!!!!!!!!! :D
7 replies
Open
King Atom (100 D)
29 Oct 12 UTC
He Who Controls the Spice, Controls the Universe
Discuss.
29 replies
Open
Skittles (1014 D)
31 Oct 12 UTC
EOG: WTA GUNBOAT-219
2 replies
Open
Gunfighter06 (224 D)
30 Oct 12 UTC
I just finished my 50th game
And I know no one cares, but I would like to publicly thank the mods and the donors for their hard work in keeping this great site up and running. I love Diplomacy.
3 replies
Open
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