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vexlord (231 D)
10 Jun 09 UTC
beginner questions
can land units get from africa to spain?
or from norway and sweeden to denmark?
can a water unit support or move from ankara to smyna?
6 replies
Open
TheGhostmaker (1545 D)
09 Jun 09 UTC
Leagues Notice
Premier League, League C2, please open your third games.
League C3 please open a new third game for Argento to join.
League C1, I am getting replacements for you, please be patient.
D-level Leagues I am going to sort out next.
38 replies
Open
Friendly Sword (636 D)
23 Apr 09 UTC
Public Diplomacy; Global Chat (game 10247)
!
For use of players of game only. Please avoid posting if you are not affiliated. Thanks- FS
578 replies
Open
Techno
I've been out of the techno world for many years now and I have been itching to hear some of the latest good stuff. I don't know how the terms have changed from when I listened to it but generally I'm an ambiance and progressive trance lover. My favorite from back in the day was Aphex Twin and I had good times with DJ Tiesto's Sunrise series, preferably 2 towards the end of my techno culture.
43 replies
Open
Farmerboy (280 D)
10 Jun 09 UTC
Multi-account?
can someone check this out? It looks really fishy.
8 replies
Open
SuperFlyDaddio (113 D)
11 Jun 09 UTC
"very slow"
how do you join a game that does not give you the option like "very slow"
1 reply
Open
Gucci Mane (100 D)
11 Jun 09 UTC
Accused Multi-Accounters Support Centre (AMASC)
Let it all out. :)
28 replies
Open
Draugnar (0 DX)
10 Jun 09 UTC
Suspected multi based on a weird post...
Please see inside.
14 replies
Open
hoover14 (0 DX)
10 Jun 09 UTC
Cheating!
the kid that was accused of having multiple accounts is false, beano003 or whatever. . . hes just another kid from our school we got to play with us. . . .his account should be restored!
6 replies
Open
djbent (2572 D(S))
19 May 09 UTC
"School of War" Game II
thought it best to start a new thread. please reply to confirm participation (if already named) and/or to show interest.

this is a WTA game with 40 hour phases and 5 point buy in; the goal of the game is to improve the skills of players, particularly newer ones, with in-game advice and commentary on the game from non-players.
94 replies
Open
rlumley (0 DX)
10 Jun 09 UTC
Suggestion for Update
Why don't you allow the original make phase to be different from the length of the phases in the game? This would essentially allow a longer time for people joining shorter games.

Seems simple enough to code, and it would certainly come in useful for the "less desirable" mods, or high point games.
1 reply
Open
DingleberryJones (4469 D(B))
10 Jun 09 UTC
What do you think of this post in global?
(names intentionally left out)

"The only way I draw in this game is if the other game draws first. If you want to call that metagaming, fine. I call it fair play."
46 replies
Open
Rait (10151 D(S))
10 Jun 09 UTC
Possible bug in the game
Please mod-s look at the game http://phpdiplomacy.net/board.php?gameID=11143

In this game fleet in Gascnony supported hold for fleet in Spanish SC - is this possible by the rules?
12 replies
Open
rlumley (0 DX)
10 Jun 09 UTC
Quite hypocritically, I'm going to ask a question about rules
This is hypocritical because I normally suggest to people to download jDip to adjudicate moves, but it won't let me enter this as a valid order, because it isn't. That being said, this site will allow you to finalize like this, I've tested it.

What happens if you order two builds in the same spot? What if its two armies? An army and a fleet?
17 replies
Open
stratagos (3269 D(S))
02 Jun 09 UTC
School of War II - Take Two
Well, it appears we lost the original School of War 2 thread. This is a pity, but we have to do what we can with what we have. Kestas, is it feasable to increase the number of active threads (ie: change the cutoff from 50 to 75)?
59 replies
Open
TheGhostmaker (1545 D)
12 May 09 UTC
School of War 1 Commentary
Game: http://phpdiplomacy.net/board.php?gameID=10755
Blog for posterity: http://ghost-diplomacy.blogspot.com/
I reckon we would do best to just use this thread as a general discussion about the game, and particular comments of the commentators, and direct responses go on the blog. When the game ends we can post this on the blog too.
199 replies
Open
bishopofRome (0 DX)
10 Jun 09 UTC
Metagaming or Multi?
Idk but Austria and Turkey are really, really, allied i mean Turkey had two chances to take him but didnt. This is either one of those or my name isnt BishopofRome.

http://phpdiplomacy.net/board.php?gameID=10824
11 replies
Open
Chrispminis (916 D)
02 Jun 09 UTC
School of War IV Commentary Thread
This is the thread for commentary on the fourth School of War. Anyone is welcome to contribute to commentary or follow along with the game.

http://phpdiplomacy.net/board.php?gameID=11284
http://www.phpdiplomacy.net/board.php?gameID=11284
81 replies
Open
Babak (26982 D(B))
27 May 09 UTC
"School of War": Game 3 commentary
This thread will be used to follow along with game 3 of the "School of War" Series.

game link:http://www.phpdiplomacy.net/board.php?gameID=11113
SoW link: http://www.phpdiplomacy.net/index.php?viewthread=421804#421804
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djbent (2572 D(S))
07 Jun 09 UTC
it's ok babak, i save the text from it. i'll start a new one when the time is right. i think in the future we should put the mini-blurb about SoW at the beginning of the SoW threads so that new noobs see it and we don't need to keep that thread (admissions) alive except when starting a new game.
Centurian (3257 D)
07 Jun 09 UTC
Russia got a build! Sorry Russia, I forgot you took Sweden. My bad, I didn't have any advice for you. In future I think its fine if you point something like that out to me.

So the big stories on builds? Huge Western triangle power-shift. See how things can turn around Germany? As long as Germany isn't penetrated seriously he can recover. You just need to keep the diplomacy running. So basically fleet Brest is anti-english, but could potentially be played off as anti-italian or as some sort of arranged bounce regime by Babak. Fleet Liverpool however, is clearly anti-french with no mitigating factors. Coupled with the German move to go all armies this points to a very obvious E/G alliance.

Alarm bells go off for France obviously but it turns out that "Anglo-German" is actually Russian for "oh shit". The obvious second front for an E/G is attacking Russia. Double team Sweden, England moves on St Petes and Germany pressure Warsaw. With Russia feeling the heat down south that could mean the end. This has global ramifications which I will get into now.

Remember the global balance thing? In the face of an E/F you should prop up Germany? Great! It worked. Now everyone is doing backtracking and the West is in turmoil again. If you are an Eastern nation the tides have suddenly turned. Pressure should now be put on Germany and England and pressure should be kept off France. Austria suddenly looks very intelligent taking Italy out of the equation. What does this mean for our eastern powerhouses Austria and Turkey? Why it makes a strong case for Russia.

Russia is going to feel the heat, but its not going to happen immediately. If France plays a strong hand, and it looks like he has a good position, this means that Russia will never be taken down by E/G by he will certainly be stunted by it. This should actually strengthen Russia's diplomatic position in the south. Russia is desperate. If either Turkey or Austria decides to turn on the other they are basically assured of Russian support. They are also assured that Russia will never grow strong enough to actually threaten them. See how England has created an ally that is no threat to him? Russia could be your Germany.

That being said, you don't need to stab to make use of Russia. Eastern triple anyone? Although it might be temporary it makes use of something that Russia can do but A/T cannot: directly attack England. This is particularily good option for Turkey as he stays in back and can pick a nice healthy stab on one of them later on. England is easily the stronger of the E/G so it is indeed England you want to mess with.

Now in the West, Germany has been given a chance again, but he is by no means out of the woods yet. Read the above paragraph closely. Austria can attack you, Russia can attack you. Only Russia can attack England. Russia is the weakest one. If Austria gets any bigger he is going to start moving in on your land. You need quick expansion. Belgium is a must.

Germany may not be equipped to fight England with no fleets, but that doesn't mean he has no bargaining power. With Frances fleets England desperately needs German help to fight him. Germany can support Russia into Denmark or make forays into the East to try to establish a presense. It is imperative that you don't become too dependent on anyone. A winning Germany needs to grow faster than his allies to win. You have fallen behind. Its time to catch up. A major German priority should be to get Turkey and Austria fighting. Turkey especially is your ally here.

France, you are going to lose Belgium. Deal it. England want better terms? Germany might leave you be? Why give it away for nothing when you can get something for it. Create conflict between the two allies.

England, you can potentially still have peace with France you know. You can just make demands now. You are better protected against the French stab. Keeping Germany fleet free should be a priority. You also like the A/T. For all the reasons they might want Russia, you want Russia dead. Make sure they do it. They then get involved in stabbing your newer ally Germany later on, then maybe you and Turkey double team Austria in the end game and race to 18? That could be a ticket to a solo. Remember, three fleet France is going to be troublesome. Tread softly.
pootercannon (326 D)
07 Jun 09 UTC
I love the way Centurian writes - kind of like a fortune cooke horoscope.

"Create conflict between the two allies. Tread softly."
Master_Chavix (289 D)
07 Jun 09 UTC
I know this probably sounds ridiculous to everyone, but I would love to know what the experts think about Italy. OK, I am as good as dead! And I already know what I will do with the moves I have left, but it seems that everyone has forgotten about Italy! What would the experts do? What options are there?
Centurian (3257 D)
08 Jun 09 UTC
Well Italy, you could potentially cut a deal with Austria. You can make life difficult for him by pulling back those fleets and defending Naples and Tunis. Austria doesn't have the fleets to counteract this. He might decide its not worth it and let you attack Turkey on his behalf or something like that. But it is this sort of thinking that has gotten you into this mess.

Alternatively you can offer to surrender naples and venice without a fight to try and solicit a reaction from Turkey.

And yes pootercannon, I'm like a wise sage.
Babak (26982 D(B))
08 Jun 09 UTC
bump
Centurian (3257 D)
08 Jun 09 UTC
8 hours left in phase. Time for a diplomacy tip. People sometimes make rash decisions if given a short amount of time and if only one person is convincing them. You can often get better results by pressuring someone at the end of phase before they have time to reconvene with their allies.

So if you have allies, there is no reason you shouldn't remind them not to stab you. The trick is to through in a couple reasons without seeming needlessly paranoid.
Master_Chavix (289 D)
08 Jun 09 UTC
bump
Babak (26982 D(B))
09 Jun 09 UTC
he meant 'throw'.

spring moves out.
Centurian (3257 D)
09 Jun 09 UTC
What do you mean he meant "throw"?

Wow, I really am not a fan of the decision of England to stay with France. Babak now has massive leverage over the English position and the English get nothing for their trouble.
Jacob (2711 D)
09 Jun 09 UTC
I'm not a fan of the English not stomping Russia like a bug when he had the chance =)

Babak (26982 D(B))
09 Jun 09 UTC
last line: "The trick is to (throw) in a couple of good..."

what do u mean? that was a brilliant decision by England =P
pootercannon (326 D)
09 Jun 09 UTC
thump
Centurian (3257 D)
09 Jun 09 UTC
Jacob, do you want to have a go at this? I will later I'm sure.
Jacob (2711 D)
09 Jun 09 UTC
It's been a little while since I've had a chance to comment - sorry!

I'll start with the players I left out last turn.

Russia:
Great job staying in this game. Obviously you've struck some sort of deal with England. I wonder if that means France is part of the deal as well. Just remember, E/F had a deal in place before you ever came along (at least - that's the way it appears to me). Are you just a third wheel? If so, then they may be using you to keep A/T busy while they get into the med. If it comes down to you/F/E are you really going to get a piece of a draw or are they going to turn on you?

One thing you've got in your favor right now is F's move to the channel. You should be able to inflame some paranoia on England's part. You might even be able to solidify your alliance with England and turn him completely against France.

Your turn in the east is probably pretty well scripted unless you can somehow get Turkey to call off the dogs. This is one of those situations where I can see some interesting tactics being used, but it would require some cooperation and I don't want to mess with the game. I *think* the best thing in this case is for me to reserve my tactical discussion for after the turn.

Turkey:
You are in a great position given the fact that the E/F alliance does not appear to be as dominant or as stable is it might have been. Also, you've got Austria working with you which is good news. He doesn't really have the fleet power to crack your lines and so you can sit and relax (at least, you can relax as much as you ever can in this game). Again with the tactics I'll just say this: can you think of any ways you could keep Sev AND protect all your territories? When units alone don't suffice a little diplomacy can go a long way.

Germany:
When you appear to be on the brink of destruction you have a couple options:
1)Offer to be someone's vassal if they will promise to leave one center under your control. I did this as Italy one time and gave all my units to France (even though I had 4 units left) in exchange for his promise to convoy one of my armies over to Tunis where it would sit out the rest of the game. France ended up getting to 17 centers, couldn't get the 18th (which he would have had if he hadn't given me Tunis) and then ended up drawing. I was a part of the draw with one army in Tunis. The game is never over!
2)Threaten both England AND France and tell them that you'll make sure all of your centers go to the OTHER player unless they agree to help you. My guess is England would be more receptive to this.

More later...
Centurian (3257 D)
09 Jun 09 UTC
I just want to say that France is clearly moving that fleet to Belgium. But England should find no comfort in this. Once Germany is dead, England is forced to work with France. not having options is bad.

Austria, you risk being pushed into the middle of this fight. How is this going to play out in the end game? You may very well be surrounded by the other powerful players. Perhaps they will decide to dismember you? Obviously Turkey has shown some loyalty, but unit position trumps loyalty, especially when you play with the pros.
pootercannon (326 D)
09 Jun 09 UTC
sump pump
Centurian (3257 D)
09 Jun 09 UTC
So, where is Austria going to retreat too? Bohemia, Silesia and Budapest are the options. Budapest being a more conservative perhaps anti-turkish move. Silesia being bad for the Germans but perhaps with an anti-russian spin and bohemia being against the Italians, and less anti-german (but still anti-german) than silesia. It is also the one most favoured by Russia.

Small moves like that matter.

Speaking of the potential anti-German moves from Austria... up till now I've been pressing home the point that players should try to help the odd man out, that way they keep the other side without making progress. But all you really want is turmoil in the other sphere. An easy way to do that is to maybe collapse Germany *faster*. Maybe England gets all the centres, maybe France does. Maybe you swing one way to help entice the other into a stab. Maybe you just make everybody think you are working with someone, but you are actually just raising suspicion.

Major A/T priority: rushing the Ionian and beyond. France only has two fleets in the med right now, and thats not enough. But if you wait, the med will surely get bottlenecked. What creates med bottlenecks faster? Peace between England and France of course. Work the phonelines.

Russia, try offering for the stab again. Your position in Galicia afford you options. Perhaps you can help Austria take Rumania and Bulgaria this turn? Maybe you will offer unconditional support to Turkey for the meagre price of him moving his fleet to sevastapol rather than an army. Allies are often loyal, so on a toss up they will usually stay with their guy. But most players can't pass up a good deal. Taking the good deals is what wins people games. Making good deals is what keeps people in them.

Italy, you are basically sort of dead. But that doesn't mean you can't still play a part. Think about stalemate positions. The water around Italy is going to form a large fleet bottleneck. If you become a critical part of that line, you might not only survive, but you could get in on a draw. The best place to hide? Tunis. Talk to France and Turkey.

England, you need to bring France round. Who is he working for? Himself? Or the alliance? I notice that Burgundy cut support at Ruhr, rather than Munich, Both of them would have won your alliance a centre, but France cut the one that was supporting the centre we was going to get. You need to get armies in Northern Russia or Central Germany asap or risk being pushed to the side by a more dominant France.

Turkey, France's move to the Med might have just cost you the win. COUNT 18. Where are you getting your 18 win centres from? Not Austria? Fine. Turkey, bul, rum and sev make six. Maybe Tunis and Naples makes 8, Moscow and Warsaw make 10. Turkey's basically can't take St Petersburg if England is alive because its too easy to hold. If France stalemates the west med, you won't be able to expand past tunis. So where are your next eight? Ignoring Austria's centres the next ones would munich, berlin, kiel, denmark, holland, belgium, marseilles and paris. Thats quite the circle. It also assumes Austria doesn't expand anymore and takes none of those centres for himself.

What does this mean? If you plan on winning this game you need to gain access to the Iberian centres and you need to push past Gibraltar into the Atlantic. OR you need to stab Austria. Either way you are going to want France's progress slowed down to a crawl.
Babak (26982 D(B))
10 Jun 09 UTC
plz check out this link:

http://www.phpdiplomacy.net/index.php?viewthread=430110#430110

we are considering combining all the SoW threads... we'd like your input in the above thread please.
texasdeluxe (516 D(B))
10 Jun 09 UTC
Until that thread decision is finalised I'll post something here in case anyone (vets or noobs and all in between) want to comment...

My question is, and understanding that no-one commenting has access to the press, and that I may or may not follow your advice, what would you do if you were me next turn (England in SoW 3)?

Not sure if it is at all appropriate to post this, since I know the comments in these threads do have an influence on the game.

I just thought it might open up more posts and discussion, especially from learning players (which is all of us isn't it?) I know any replies might improve or hinder my chances in this game, but since it's supposed to encourage questions, I don't really mind.

I'm loving the game by the way so if any players object please say.

If you don't feel this is appropriate let me know, but keep in mind I do have my own ideas and plans at the moment so will be taking most comments with a grain of salt.

Just curious, using myself as an example.

(Also keep in mind the retreats, so after that phase is probably a better time if you do want to comment.)
Centurian (3257 D)
10 Jun 09 UTC
I'm not supposed to tell you specific moves. But if the German was friendly, you could take Sweden and Holland (and this is the killer) slip into Mid-Atlantic. That would really bring the hammer down on France.

Alternatively you could choose between either taking Kiel or Sweden with a hostile Germany. In that case it would probably be better to arrange a bounce with France's fleet, perhaps in the Mid Atlantic.

So what is going on Babak? Should I not be typing in this thread?
djbent (2572 D(S))
10 Jun 09 UTC
sorry centurian, that's my fault. you should post here:

http://phpdiplomacy.net/index.php?viewthread=431997#431997

put
[SoW 3 - Official Commentary - game 11113]
at the top of the post, please.
djbent (2572 D(S))
10 Jun 09 UTC
the same goes for everyone else. i have this thread saved and will get it onto the blog sometime soon, i hope.
djbent (2572 D(S))
10 Jun 09 UTC
so, basically, this thread can die now.
Peregrin__Took (0 DX)
10 Jun 09 UTC
goodbye....


115 replies
jwalters93 (288 D)
10 Jun 09 UTC
Austria
I am always having problems when i play as Austria. I end up being eleminated very quickly. Any suggestions on what to do?
8 replies
Open
milestailsprower (614 D(B))
10 Jun 09 UTC
join teh game...
italian stallion, 45 pts, 60 hr turns, all the good stuff...
0 replies
Open
texasdeluxe (516 D(B))
08 Jun 09 UTC
SoW general discussion
Since the admissions building fell off, and we aren't creating any more games right now...
27 replies
Open
Ivo_ivanov (7545 D)
10 Jun 09 UTC
Guys, join my games, don't be shy
I'm in atrocious form lately, so now is the time :)
3 replies
Open
fortknox (2059 D)
09 Jun 09 UTC
2 on 1, when all 3 are you?
I'm pretty sure it's a bounce, but I want to doublecheck...
15 replies
Open
laughomatic (100 D)
10 Jun 09 UTC
Help me understand something
How do you know which country you are. is it random or do you choose
5 replies
Open
gwil_marx (126 D)
09 Jun 09 UTC
15 point / 24hr phase game
Me and a friend are making a new diplomacy, low bet. Join in if you fancy a run in the European countryside.
4 replies
Open
elcapitan (100 D)
10 Jun 09 UTC
Rules
.
2 replies
Open
Drug Use
In honor of a fun topic I'll start the thread not with a specific topic but an open subject that allows for the infinite tangents. Oh, and please it is titled drug use not abuse ^_^ abuse is never fun.
193 replies
Open
Jon Tinsley (0 DX)
10 Jun 09 UTC
THERE WILL BE PONIES!!!
http://phpdiplomacy.net/board.php?gameID=11502

24 Hour, 30 point game.
0 replies
Open
lazysummer8484 (0 DX)
10 Jun 09 UTC
Can a mod please pause this game...?
http://phpdiplomacy.net/board.php?gameID=11439

It's one our league games -- but we're missing one player...
7 replies
Open
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