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A place to discuss topics/games with other webDiplomacy players.
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Sheep (0 DX)
16 Nov 11 UTC
sheep
http://webdiplomacy.net/board.php?gameID=72412

have some sheep fun
1 reply
Open
orathaic (1009 D(B))
15 Nov 11 UTC
mental illness or evil?
Should psychopaths be treated as criminals (department of justice) or a patients (Department of Health) ?

referencing this article: http://www.bbc.co.uk/news/health-15386740
17 replies
Open
livingghost1 (602 D)
16 Nov 11 UTC
Replacement-Russia
Need a replacement for russia, i would say he's in quite a strong position. gameID=71802
1 reply
Open
Sicarius (673 D)
16 Nov 11 UTC
High IQ linked to drug use
Thoughts?

http://thechart.blogs.cnn.com/2011/11/14/high-iq-linked-to-drug-use/?hpt=hp_t2
13 replies
Open
1brucben (60 D)
12 Nov 11 UTC
Barack Obama's Reelection
Please post your opinion on who will win the upcoming presidential election.
64 replies
Open
goldfinger0303 (3157 DMod)
10 Nov 11 UTC
The Masters is back!
Looking for anyone who is interested to sign up and finish out this season

After TrustMe stepped down as TD, the tournament has languished, and many of its 49 participants are not currently active on the site, so we need subs!
28 replies
Open
Yonni (136 D(S))
15 Nov 11 UTC
J. Edgar
I saw J. Edgar yesterday and thought it was fairly fantastic. At the very least, I thought DiCaprio would be a shoe in Oscar nominee (or even winner). Reviews, on the other hand, were less positive. Anyone else seen it?
6 replies
Open
idealist (680 D)
13 Nov 11 UTC
poetic public press
a couple of years ago, when public press games must be played on the forum, a few guys did a poetic version of public press (some of you old enough might recall). if anyone is interested, i would love to start a game like that.
26 replies
Open
Diplomat33 (243 D(B))
14 Nov 11 UTC
Analogy
Just like in life, where making the first million is the hardest, id think it the same here with points, the first thousand would be the hardest.
11 replies
Open
Gundy (102 D)
15 Nov 11 UTC
Names
How do players come up with the games that they create. I for one enjoy using music references. For example, I am in 2 games that I have created. The first is BYOB (song by system of a down). The second is This Time We'll Blast It All to Hell (line from green days' f.o.d.)
17 replies
Open
Sydney City (0 DX)
15 Nov 11 UTC
Australians only game
Msg me for password
http://webdiplomacy.net/board.php?gameID=72354
2 replies
Open
stratagos (3269 D(S))
14 Nov 11 UTC
Ridiculously oversimplified argument thread
See inside
38 replies
Open
Leif_Syverson (271 D)
09 Nov 11 UTC
NFL Pick Em: Week 10
Seeing as we have a thursday night game, I figured it's time to get this out, and give Goldfinger another break from having to do this.

Here's to a pick 'em week like last week (for me that is..)
49 replies
Open
abgemacht (1076 D(G))
14 Nov 11 UTC
Students: Be nice to your TAs
So, I stayed up all night grading exams and now I feel bad for some of the shit I gave my TAs when I was an undergrad. You think taking an exam is bad? Try taking the same exam 40 times without being able to make a mistake.
41 replies
Open
redhouse1938 (429 D)
13 Nov 11 UTC
Apology to the players in
Dear players in the game "Laboratory of War",

273 replies
Open
jmo1121109 (3812 D)
15 Nov 11 UTC
There's a bunch of good position open games
Take your pick people, plenty of guaranteed draw with solo potential open games up right now.
0 replies
Open
Lando Calrissian (100 D(S))
14 Nov 11 UTC
Gunboats
When you are being swarmed on all sides, and your survival is at about 0% probability, what do you do?
23 replies
Open
SuperSteve (894 D)
15 Nov 11 UTC
Can someone explain these games?
42 replies
Open
SpeakerToAliens (147 D(S))
14 Nov 11 UTC
What the hell's going on in the Gobi desert?
http://www.dailymail.co.uk/sciencetech/article-2061424/Google-Maps-satellite-spots-bizarre-structures-Chinese-desert.html
17 replies
Open
redhouse1938 (429 D)
14 Nov 11 UTC
Shall we play, gentlemen? x
Dear all,

Still looking for some strong players here (I'm not a strong player, but everybody else who joined is :) ),
16 replies
Open
Diplomat33 (243 D(B))
14 Nov 11 UTC
Question about muting
If you are in a game with someone you muted can you get messages from them? Stupid question, i know, but i just want to know. Not that anyone would have me muted :-) Or the other way around :-)
5 replies
Open
Agent K (0 DX)
12 Nov 11 UTC
Comp games
I need opinions of the masses. I am looking into getting a new game. I really only play console games but Starcraft 2 and Civilization 4 or 5 look really appealing. suggestions? or any other random games like this?
27 replies
Open
semck83 (229 D(B))
14 Nov 11 UTC
Supreme Court takes healthcare case
No surprise, but the 5.5 hours of oral arguments is unheard of in modern times (one hour is typical).
1 reply
Open
Conor07 (942 D)
14 Nov 11 UTC
Error Message
What does this mean. I'm getting it when inputting my orders

"Parameter 'toTerrID' set to invalid value '185'."
1 reply
Open
Diplomat33 (243 D(B))
14 Nov 11 UTC
Need help.
Im doing a paper on zero point energy and absolute zero in the quantum world. Any quantum physicists out there who can give me advice?
36 replies
Open
joshildinho101 (128 D)
14 Nov 11 UTC
joinnnnnn
0 replies
Open
Cockney (0 DX)
14 Nov 11 UTC
new ghost rankings
november is now up!
17 replies
Open
rokakoma (19138 D)
13 Nov 11 UTC
Candy Paint N Texas Plates - EOG
12 replies
Open
obiwanobiwan (248 D)
11 Nov 11 UTC
A Tale Told By An Idiot, Full of Sound And Fury, Signifying Nothing--"Anonymous?"
I'm seeing it with friends tommorow--wasn't, fought it for weeks, but yeah...it's illogical to say "They're forcing me to go," and yet, nevertheless, we all know the feeling of friends "forcing" others, bullshit or not...

Anyone seen it? Or wants to see it? Am I going to want to pour poison in Emmerich's ear and run him through after seeing it? ;)
42 replies
Open
Yellowjacket (835 D(B))
13 Nov 11 UTC
Advice from the experts
diplomacy advice (why the hell do you need a summary anyway? Irritating)
Yellowjacket (835 D(B))
13 Nov 11 UTC
So I've played a few games now, and I like to think my diplomacy is pretty good for my experience level. I know how to offer a reasonable split, and how to maintain an alliance. I make sure I'm on the winning side of my sphere in the early game. I know how to say 'no' while making it sound like 'maybe.' I know how to keep my friends reassured, and my enemies receptive to peace should it be needed. But I definitely struggle with one aspect.

In the early game, an alliance across the stalemate line is currently no worry, but will certainly be a threat in 3-5 years when their sphere is resolved. It seems to me that most any attempt to break up that alliance will just come off as clumsy and obvious (I know it always sounds that way when they do it to me). It seems almost better to me to say nothing or to offer congratulations to with winning side, with a 'hope we can work together in midgame - lets keep our options open to stab our current allies when/if the situation is ripe.'

To me, it seems that this is more truthful, less transparent, and (possibly?) more effective. I'd like to hear how other players approach this situation - do you feel you can reliably bust up that alliance *before* they are in a position to threaten you, and how do you do it?
Diplomat33 (243 D(B))
13 Nov 11 UTC
Have someone attack them, if they are destroyed, then no problem. Try to win one of them over to you, use all the tools, flattery, mutual attacks, even promise them an extra SC of the ones you would gain together if it comes to that. And is you cant beat them, join them. Just join that alliance.
Draugnar (0 DX)
13 Nov 11 UTC
You do know there is more than one stalemate line, right? And this focus on the stalemate line(s) is a focus on mediocrity. I try to make alliances in three quadrants so we all have room to grow and then try to make other alliances to have them attack my allies and keep everyone small and busy fighting each other while I grow.

My point is that focusing on the stalemate lines is accepting a draw from the start and not playing diplomacy, but some "touchy, feelly" variant.
Yellowjacket (835 D(B))
13 Nov 11 UTC
Dip: say I am in a FG wiping E, and there is a strong IR that is destroying A and T. Who shall I convince to destroy R or I? There is nobody left. Yes, I usually have warm relations with RI, and talk about the future, but I don't think it's out of line to claim that any presumed alliance between east and west will be tested when the mutual spheres are resolved.

Draug: I'm not focusing on stalemate lines, but it's a pretty well established principle that there are two separate spheres about the MSL that are usually resolved before midgame. Obviously some countries (I and R, and to a lesser degree G) straddle these spheres, but the rest of the nations practically must eliminate one country from their sphere to advance. Ironclad? No, but if you look at any sampling of press games you'll see that the progression very regularly falls into this pattern.

I don't think you have any cause to suggest I chase a draw... the only one I've ever taken was a gunboat with 2 CD's before '02. In fact, my question directly relates to the opposite! It would be hugely advantageous to break up the "winning alliance" from the other sphere in order to put ones self in place for the win. I'm only saying I don't have a very developed sense of how to do this, and was looking for tips, advice, clues. My diplomacy isn't good in theaters that I cannot directly influence, simply because I feel removed from their circumstance.

As G, why do I care what promises T makes early on? Conversely then, why should he care what promises I make? Sure, it's nice to plan for the future, but I don't truly believe any of what they say. I'm not saying it's impossible, I just don't yet see the workaround. I suspect others may have the same problem, so why not discuss it?
Draugnar (0 DX)
13 Nov 11 UTC
@YJ - "As G, why do I care what promises T makes early on?"

You care because if T and A or T and R are working together, you need to be able to break them up to win.
Yellowjacket (835 D(B))
13 Nov 11 UTC
Ugh! I KNOW THAT. That's my point! Maybe I'm not explaining well - HOW do you do it? I don't see how anything I say to break up the TA or TR will not be perceived as the obvious and clumsy attempt it is. I find it relatively easy to convince my neighbors to do what I want, because my decisions influence them directly and obviously. It is far more difficult to break up a successful alliance across the board. Obviously G has *some* sway with A, but if you're E in the same situation, what can you do?
Draugnar (0 DX)
13 Nov 11 UTC
Well, yoyu don't use negative statements. Instead, encourage them to join you. Try for a three way with them and then work on one of themn to betray the other.
Draugnar (0 DX)
13 Nov 11 UTC
Trust builds Relationships. Execution builds Results.
Yellowjacket (835 D(B))
13 Nov 11 UTC
Thanks Draug... I guess that is what I've been doing, to some degree.
hellalt (80 D)
14 Nov 11 UTC
I'm sure this is not your own line Draugnar...
Draugnar (0 DX)
14 Nov 11 UTC
Nope. The founder, president, and owner of my company. Tom Nies.
Draugnar (0 DX)
14 Nov 11 UTC
My company, of course, meaning my employer. He owns it. Not me.
Tru Ninja (1016 D(S))
14 Nov 11 UTC
You have to start inter-shpere relationships early. I tend to see things in this light: in general, yes it matters what you say to the other guys, but it also matters how much you're saying.

Early on, I try to build relationships with all 6 of the other powers. I talk about their sphere, try to dig up information, share stuff with them, offer appropriate DMZ's and talk to them as if I'm a helpful outsider who really wishes them well and seeks to do what it takes to help them out. Sometimes you can help cultivate an alliance for someone.

In your example, let's assume you're playing Germany. One approach might be to talk to R/T/I about Austria. Secure him an ally, but you could tell them something to the effect of "I've talked a great deal to Austria and they're pretty interested in working with you. I can secure an alliance for you if you'd like." Talk to the others and try to manipulate the scene. Pair who you want to work together and separate the others. If you offer to help them in the intangibles, then it can be just as satisfying as working directly with them.

The biggest part of forming an alliance is knowing what your ally wants and working to try to give it to him. For everyone in 1901, they don't want to be the outsider in a conflict. They want at least one secure ally and the opportunity to grow. If you know their focal points (or help them to develop them) then you have formed an ally even one across the board.
Yellowjacket (835 D(B))
14 Nov 11 UTC
OK, very good advice Ninja... some of that I've already been doing, much of it I haven't.


14 replies
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