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A place to discuss topics/games with other webDiplomacy players.
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aaronn7 (0 DX)
14 Nov 11 UTC
opinions on the gunboat game where italy is clearly helping france
14 replies
Open
amterdam420 (0 DX)
14 Nov 11 UTC
Natty Light and Milanos, a game for bros
For those looking for some chill times, laughter, and tears while playing diplomacy join the game starting in 5 minutes Natty Light and Milanos. It's the breakfast of champions.
3 replies
Open
LordVipor (566 D)
14 Nov 11 UTC
Request for Opinions on a World Anon Game
What should each of the remaining players do?
Are any in a position to go for the solo win?
Should the three draw?
Should two superpowers gang up on the third and draw then?
8 replies
Open
President Eden (2750 D)
11 Nov 11 UTC
Reposting thoughts on Italian opening strategy
I posted this on another forum and realized in the process that I might have finally figured out what to do with the damn little green boot. Since "what do I do as Italy?" is probably life's biggest question, I thought I'd repost and get some thoughts. Share 'em here.
35 replies
Open
Yonni (136 D(S))
10 Nov 11 UTC
Diplomacy ratings
So, I love what Ghostmaker did with the ratings systems but the topic fascinates me so, if you were implementing a new system - how would you do it?
abgemacht (1076 D(G))
10 Nov 11 UTC
I like Ghost's system, but I would have 2 ratings:

Live Diplomacy and Long-Phase Diplomacy

PPSC, Gunboat, and all other variants would not be considered.
2ndWhiteLine (2601 D(B))
10 Nov 11 UTC
I'd probably start by putting my ratings up for the last month ;)
Rancher (1652 D(S))
10 Nov 11 UTC
how about the variant called WTA? Hehe ... :)
abgemacht (1076 D(G))
10 Nov 11 UTC
You wanna fight, Rancher?
Yonni (136 D(S))
10 Nov 11 UTC
In my head, I'd set it up similarly to the Elo rating system in which each game you play against 6 other players.

In a WTA game it would look like this (who plays PPSC anyways?). If you solo, it's a win over the 6 other opponents. If you draw, it's a win over everyone that was defeated and draw with everyone else in the endgame. Of course, the mathematics would have to be tweaked to better fit the number of games and the range of skill in diplomacy. But, in theory, this system wouldn't be too complicated to implement.

For PPSC things get murkier. You could still treat games as wins and losses as before. (i.e. A 6 centre finish beats a 3 centre finish in the exact same way that a 11 centre finish would beat a 3 centre finish). That would be simplest but would not accurately reflect the way that PPSC is played. Alternatively, you could treat the previous example as 6 wins for one power 3 for another and then normalize the result to have the weight of a single game. In truth, I don't play PPSC enough to get a feeling for what would be most appropriate

I'd also go further and separate gunboats, live games, and 'normal' games but I'm sure that would have a lot of contention. Especially from people like PE who rack up a ton of live games.
I wouldn't mind separate live and nonlive ratings, so long as they're rated relatively equally.

That said, I do prefer the current system.
Rancher (1652 D(S))
10 Nov 11 UTC
@abgemacht -- why don't your people call my people and they can fight by proxy for us? Much more civilized, I'm pretty busy ...
Yonni (136 D(S))
10 Nov 11 UTC
The difference in using an Elo-like rating system to the current one isn't so apparent when someone wins. You get more points for beating better opponents. That's fair.

But when you lose, the quality of your opponent isn't taken into account currently. For instance, if MM loses one of his games in the masters it shouldn't be too much of a shock. He was played high quality opponents and even the top rated player is expected to lose sometimes. However, in one of the anon games he recently started, he may be playing a bunch of schleppers that don't know their ass from their elbow. Letting someone solo there should have a much greater effect on his rating. And Elo system would reflect this but the current one does not.
Draugnar (0 DX)
10 Nov 11 UTC
Not true, Yonni. Everyone contributes the same percentage of their points to a game, not the same number of points, therefore the risk versus reward punishes a loss against noobs and doesn't provide nearly the reward against the same noobs for a win, same as Elo. In fact, Elo was the inspiration for GR.
stratagos (3269 D(S))
10 Nov 11 UTC
I'd add a negative multiplier to anyone I have muted
Yonni (136 D(S))
10 Nov 11 UTC
Yeah, the risk vs. reward ratio is reflected in the current system but the risk, in true numbers, isn't.

For instance, in Chess, if I lose to someone who is ranked far higher than me - I will lose very few points compared to if I lose to someone who is ranked the same or lower than me. With the GR, I would lose the same regardless.
Jacob (2466 D)
10 Nov 11 UTC
It would be nice if the site kept a variety of stats for each person on their profile that were sortable
Yonni (136 D(S))
10 Nov 11 UTC
Yeah, it would be. I've tried to manually separate my gunboat and non-gunboat records but it would be more of a pain if I had more games under my belt.
Tell me about it. -__-
Tru Ninja (1016 D(S))
10 Nov 11 UTC
I keep my own stats and maintain them on my flashdrive. Eventually I plan to create a website and upload all of the stats I've computed over the years so that there's someplace public for people to visit.
stratagos (3269 D(S))
10 Nov 11 UTC
I know Ghosts gets the database to run the ratings, how big is that file?
Diplomat33 (243 D(B))
10 Nov 11 UTC
And how does he do all of them? and when will novembers be up? and will they ever be incorporated into our profile?
Yonni (136 D(S))
10 Nov 11 UTC
No idea how big the file is. If I had more computer savvy, I'd definitely try play around the database. Unfortunately, it's a little beyond me at the moment and I don't have enough motivation to learn.
Draugnar (0 DX)
10 Nov 11 UTC
@D33 - You're an impatient fuck, aren't you...

Ghost ran them (it's a automated process once he gets the data down) but found a problem so took them back down while he waits on Kestas to get him correct records to run the GR from.

They'll never be integrated because Ghost does them independently of the site and Kestas doesn't want them integrated in. He only established the points to keep games from getting screwed up with noobs CDing all the time because they were getting involved in more games than they could handle when they first joined up.
Diplomat33 (243 D(B))
10 Nov 11 UTC
I am not Dra$$nar, I just wondered.
Yonni (136 D(S))
10 Nov 11 UTC
Diplomat33, you can add them to your profile manually if you like. I saw someone else do it and I've taken to doing the same.

Draugnar, do you get what I was saying about how the skill of competition is not as completely reflected in GR as it is the Elo system or am I misunderstanding how GR works?
Draugnar (0 DX)
10 Nov 11 UTC
@Yonni - I understand now. I didn't realize that your contribution to the game varied based on your relative rank to your opponent. Thanks for the clarification. I thought it was, much like here, a simple percentage of your current rating.
Diplomat33 (243 D(B))
10 Nov 11 UTC
I already add them, but i have only one to add.
Frickin'Zeus (85 D)
11 Nov 11 UTC
@Draugnar- Im pretty sure what yonni is getting at is that you DO put in the same amount of "ghost rating points" no matter your opponent. If you lose to someone that is playing for the first time or if you lose to madmarx, your change in ghost rating will be exactly the same. In chess if you lose, the rating of the opponent determines how much rating you lose.
Draugnar (0 DX)
11 Nov 11 UTC
Yeah, I got that already FZ.
Maniac (189 D(B))
11 Nov 11 UTC
I'd scrap the points system and the ghost rankings and introduce a system that tries to measure how good or bad a person is at diplomacy. At the end of every game every player would have points to award to his playmates; 6-for the best and 1 for the worst A player's ranking would then be total number of all points awarded to him/her divide by the number of games multiplied by 100. Players cannot join new games unless they vote. New games are set up stating they are for players of a certain ranking or above (or between two ranking points) and a player can join as many or as few as they wish to.

Mods can take away voting rights of people multi-accounting without having to ban them; they can demote players for CDing or NMRing.

As limits are now set - people can't go above 600 D it does away with points inflation
Draugnar (0 DX)
11 Nov 11 UTC
That brings in an emotional factor and isn't a valid rating system. If you got your ass kicked by someone who played it differently than you think it should have been played (maybe your one of the fools who believe in honor in Diplomacy and didn't read that it's a game about lying and stabbing and cheating in any way possible in the rule book) then you might give a low rating to a great player.
hellalt (80 D)
12 Nov 11 UTC
PPSC goes against the nature of the game which is to win or draw not survive with a lot of scs...
PPSC is for noobs only.
Maniac (189 D(B))
12 Nov 11 UTC
@draugnar - the only way a rating system is going to be anyway accurate is if every player plays every other and countries are allocated so as to reduce bias and only 1 type of game eg WTA 24hr turns - any other rating system is simply guesswork where luck is still a substantial factor.

I accept that a system that gets players to rank their foes is far from perfect but it has many advantages. (1) It can reward good diplomats that have to fight a defensive game from 1902; (2) it focuses on diplomacy rather than how good someone is tactically; (3) it eliminates points inflation. (4) it allows good new players to compete with seasoned veterans; (5) it allows people to play as many games as they like

In addition if a mod is uncertain about someone being a multi they can downgrade them rather than expelling them. Perhaps people would also be less inclinded to NMR and CD knowing their actions will get them marked down.

I am aware that it could also change the dynamic of the game somewhat - people will have to properly diplome as they would if they were on a real world stage rather than just slinging insults around - but is that a bad thing?
Cockney (0 DX)
12 Nov 11 UTC
ive won 16 out of 55 odd games, yet have shit number of points....

no recognition of my awesomeness
jmo1121109 (3812 D)
12 Nov 11 UTC
It really isn't that difficult to figure out if someone is a good player or not. While it is true that none of the systems currently in effect are perfect, when they are all viewed side by side one can get a good indication of another players skill. For example, Cockney, you have 1222 D and a 60% win/draw ratio. Your ghostrating is currently 78 and your all time gr is 147. This tells me you've played against some good players and won games against decent competition. You're win/draw percentage is excellent so everything combined, I'd come to the conclusion you are a good player, and would probably be fun to play with. This is not something difficult to do and I don't see where the problem in figuring this out comes from. In tournaments I would think that having several criteria would solve any problem of competency.

Ex. To join this tournament you must have a (GR over 200+a W/D of 55%) or (GR over 100 + a W/D of 45%) or (750 D total plus a GR over 250 and a W/D ratio of 60%)
I'd say something like that would cover pretty much any decent player and exclude any dumb ass competition that's managed to gain either a lot of points by playing all noobs or anyone who just got lucky in 1 game against a lot of pros. Feel free to alter the #'s as you see fit. I see no need for a new type of rating system. And yes I realize that some people are anti-gunboat and anti-ppsc but both of those versions require skill.
Cockney (0 DX)
12 Nov 11 UTC
fair point jmo

thanks for the nice comments.... look forward to a game soon!
Draugnar (0 DX)
13 Nov 11 UTC
@Maniac - A voting system is ripe for gaming. People don't actually vote for the better player, but for whom they like. Look at survivor. It's a popularity game. The best player should be the winner. It means they combined the best diplomacy along with strategy and tactics.
Maniac (189 D(B))
13 Nov 11 UTC
@Draugnar - "The best player should be the winner" - have you never been in a game as Turkey where Russia and Austria go after you from the get-go and won't respond to any communication? Just surviving those situations which I'm sure happen to us all is all we could ever realistically hope for.
Draugnar (0 DX)
13 Nov 11 UTC
Well, yes, but those games are more rare than the ones where I'm Austria holding back a jug all on my own and end up being part of the draw or the game where I take a 1 SC Russia and turn it into a strong second then force the draw...

And I still say having a vote brings in emotion to the rankings. That means the rankings are automatically tainted. Can you not see how a noob Turkey that gets crushed early by a solid Austria/Russia which turns into a threeway with France would put Austria and Russia at 1 pt and 2 pts and might even put Germany or England at 6 pts to spite the ones who killed them? What do we say about the game? Win, if you can't win then draw, if you can't draw then survive, if you can't do *that* screw the guys who screwed you. This is one more way to screw the guys who screwed you.
Draugnar (0 DX)
13 Nov 11 UTC
One final point on the vote system. Maniac, you are being naive if you think everyone will be honest in their evaluations. People like (and mind, I like this person) hellalt will be vindictive. Other's would let personal feelings (say I played with maple and won, he'd still give me a 1 out of spite) for things outside of the game drive their votes.

If you think it woul dbe otherwise even amongst a simple majority, you are more than just naive. Just like in business and politics, emotions *always* drive votes. In business, "friends" are who we do business with and therefore "friends" get the contracts. Friends *will* vote for their friends here. IT is human nature and a subconcious action. It may only be sliding the friend a spot or two up in the game, giving them an extra point here or there, but the majority of people *will* do it.
Maniac (189 D(B))
13 Nov 11 UTC
@Draugnar - I agree with everything you say, but that doesn't distract from the fact that overall the great players will end up at the top of the rankings and lesser players will end up in the bottom bands.
Draugnar (0 DX)
13 Nov 11 UTC
I disagree. The greatest player could end up at the bottom because he win through some pretty nasty diplomacy everytime and pissed everyone off. Agent K is a good example. He lies, cheats, and steals his way to the top (I don't mean cheat in an official sense) and is a great player as a result. But most people would be so pissed at the end and he would stay at the bottom because of that. But he could continue to win that way with anon games, like Babak insists on playing.
Draugnar (0 DX)
13 Nov 11 UTC
Now, a vote system could work as a supplemental rating system. But it shouldn't replace the existing three (percentages, GR, and points).
Maniac (189 D(B))
13 Nov 11 UTC
@Draugnar - I agree with everything you say, but that doesn't distract from the fact that overall the great players will end up at the top of the rankings and lesser players will end up in the bottom bands.
hellalt (80 D)
14 Nov 11 UTC
"@Draugnar - I agree with everything you say" coming from Maniac...
What else am I about to witness here??


41 replies
MaxBetDude (490 D)
13 Nov 11 UTC
Sub for a game (ITaly 6 SCs)
Hey, we need a sub for that game gameID=70169 to take Italy in a fairly good position
5 replies
Open
President Eden (2750 D)
13 Nov 11 UTC
KEA aftermath
So 2 of the KEA series of games are ongoing, but I can already tell you the end result that everyone cares about: I did, in fact, get my ass kicked. Details inside.
3 replies
Open
flightlessbird (0 DX)
12 Nov 11 UTC
New game soon!!!
gameID=72154 starts in 6 minutes
2 replies
Open
jmo1121109 (3812 D)
12 Nov 11 UTC
Tournaments, opinions please
I've read the descriptions on http://tournaments.webdiplomacy.net/ but I'd like to hear participants thoughts on them. Why do you play the masters over the Webdip leagues and vice versa. If I'm only interested in played one which one would you recommend. Thanks!
8 replies
Open
Rommeltastic (1111 D(B))
13 Nov 11 UTC
Global Chat FTF games and the effect on gameplay.
I recently played a series (11) games with some friends over the past month, and we decided to do them all as FTF games. There are all players for at least a month, so decently experienced. A few observations that I observed:

3 replies
Open
njlinick (219 D)
13 Nov 11 UTC
Live Gun boat
for those just chillin on a saturday night let's play a live game shall we
1 reply
Open
Lando Calrissian (100 D(S))
12 Nov 11 UTC
It has arrived
http://www.muskokabrewery.com/php/beers_DoubleChocolateStout.php

God yes.
5 replies
Open
Yonni (136 D(S))
12 Nov 11 UTC
Is there anything betting than discovering a great board game?
Has anyone ever play Nexus Ops before?
7 replies
Open
Yellowjacket (835 D(B))
12 Nov 11 UTC
sandbox
Is there a downloadable tool one can use to test out stalemate lines and such with a sandbox-type interactive diplomacy map? Links?
2 replies
Open
tricky (148 D)
08 Nov 11 UTC
Multi accounter
I suspect a multi accounter. How do I go about reporting them? I ask because my last query to the e-mail address never got a reply some weeks ago so I assume I must be missing something. Can somebody please advise me?
32 replies
Open
Diplomat33 (243 D(B))
10 Nov 11 UTC
The thread for people to insult, attack, etc. one another
So we are spared from it ruining other threads and it can be muted if people want to.
23 replies
Open
NamelessOne (273 D)
12 Nov 11 UTC
Replace a player that left
We are playing a regular game (1day/phase) and Austria was just declared left. Anyone care to step in? We 're still in Autumn, 1902 and Austria has 4 SCs. Could be insteresting.
7 replies
Open
Slyguy270 (527 D)
12 Nov 11 UTC
LIVE GAME!!!
Live game starting in 7 min.! names GMS-5 join now!!!
0 replies
Open
Skiboo (323 D)
12 Nov 11 UTC
can you delete a message sent in error to the wrong country.
I sent the wrong message to the wrong player, is there a way to delete thwarting message as he has not logged in to see it yet?
11 replies
Open
Diplomat33 (243 D(B))
10 Nov 11 UTC
I have won!
I have won the battle of wills with Draugnar! He muted me before I muted him! I reign victorious! And he wont even see this!
27 replies
Open
Diplomat33 (243 D(B))
10 Nov 11 UTC
Conspiracy theories thread
A place to discuss real conspiracies, such as Area 51, the kennedy assassination, etc. A place for real conspiracy theories and knowledge, not trolls.
8 replies
Open
The Czech (39715 D(S))
12 Nov 11 UTC
Goon Dip
Anyone remember the Goondip site? Was just reminiscing.
1 reply
Open
TheHeat9 (0 DX)
12 Nov 11 UTC
Political Puppets Only1
if Your an Political Puppet join the game Political Puppets 1 the pot is 5and it in 10 minutes
2 replies
Open
TheHeat9 (0 DX)
12 Nov 11 UTC
LIVE GAME
Who wants to play a 5 min round with a 5 pot Then go to The Tree (i know people want me to post in the ad your games here but so what)
1 reply
Open
TheHeat9 (0 DX)
12 Nov 11 UTC
Comment if You want to play
A 5 min phase with a 5 pot
8 replies
Open
abgemacht (1076 D(G))
09 Nov 11 UTC
Mod Checkerboards
Did people like the mod checkerboards? Did you find it helpful to easily distinguish the mods, or did it make you feel too policed?

Please vote if you want mod checkerboards back or not.
119 replies
Open
President Eden (2750 D)
11 Nov 11 UTC
Epic World Game needs one more player
25 replies
Open
TheHeat9 (0 DX)
12 Nov 11 UTC
Who Wants to play a Game?
lamp Post-2 5 pot 5 minute rounds And is Starts in 15 min
3 replies
Open
TheHeat9 (0 DX)
12 Nov 11 UTC
LIVE GAME
Lamp Post start in 10 Min pot 6 5 min Rounds
1 reply
Open
Diplomat33 (243 D(B))
12 Nov 11 UTC
Need a sitter
I plan on getting pauses, but if i cant ill need someone to cover my games. Please reply if interested and avalible. Preferably an experianced player.
2 replies
Open
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