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A place to discuss topics/games with other webDiplomacy players.
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Churchill (2280 D)
15 Apr 08 UTC
An apology to Xyanth
I'm sorry about being CD in our prosperous game against Italy and Turkey... I was travelling and it took me a while to get the internet up. I am sad to lose such a strong position against a weak enemy and one on holiday! Good luck... and beware France!
0 replies
Open
fraushai (1781 D)
14 Apr 08 UTC
Freedom of Speech
I see the deletion as an infringement of our freedom of speech. As of the time I left my polls thread, the discussion was rational and I see no reason to terminate it. If people are reluctant to accept the unpopularity of the US government, they could just choose not to open the thread.

Kestas, if you want to keep politics out of pHpDiplomacy, that's fine, but please be consistent in your actions and do the same to threads like " Vote for McCain or we're all doomed." Otherwise, you are in effect discriminating against those who are politically incorrect, i.e., the vast majority of us who dislike America for a reason.

I suggest that all responses containing abusive language be deleted, while the rest of the thread be restored. Or course, Kestas, you have the convenient option of deleting my account and continue with your political persecution, though by doing so you are murdering the voice of conscience on pHpDiplomacy.
31 replies
Open
gauauu (100 D)
14 Apr 08 UTC
civil disorder
I have a question about how a player in civil disorder is handled. Are all their moves set to hold? (so if I'm attacking someone in civil disorder, I need to move with at least one support to take the territory?) And can I successfully support hold a unit that belongs to a country in civil disorder?
2 replies
Open
abgemacht (1076 D(G))
13 Apr 08 UTC
No longer CD notification
This has happened to me a couple times and I was wondering if its been a problem for any one else.
A country is CD and I make my moves with that in mind only to find out that between me finalizing and the stat of the next turn, someone has joined the game. I think its great that people can join late, but could there be some form of notification, because this has messed up my moves on several occasions.
BTW, Kestas, you've done a great job-thanks!
9 replies
Open
canute (0 DX)
14 Apr 08 UTC
Asterix and Obelix- Who is your favorite...
Character? Mine is Dogmatix:-) reminds me of my dog, canute.:-)
2 replies
Open
eightpercent (100 D)
12 Apr 08 UTC
Ge Gentle
Just joined diplomacy. Big fan of pbm games and i was wondering if there are any tips that any one out there can give me? Thanks.
6 replies
Open
Treefarn (6094 D)
12 Apr 08 UTC
What would happen if you could choose your armies/fleet at game start?
Would your strategies change? I'm thinking this would be an interesting variant (and probably has already been tried). What changes would you make? The game would be completely different for some countries.

2 Italian Fleets? Turkish fleet in Smyrna? 3 Austrian Armies? Fleet at St Pete North Coast? German fleet in Berlin for support into Sweden first year?

Russia and Turkey could talk before hand and both agree on Armies on the Black Sea.
31 replies
Open
el_maestro (14722 D(B))
13 Apr 08 UTC
Bug in map or incorrect move did succeed
---------
Generic Title Autumn 1903, Unit-placing
http://phpdiplomacy.net/board.php?gameID=3506&msgCountry=Italy
---------

Is it possible to move a fleet from Apu to tunis ? That's what Italy did in the previous turn when you see the map.
Bug in map or incorrect/correct move ?
.
5 replies
Open
canute (0 DX)
11 Apr 08 UTC
Great site!
relatively new to this site, i am glad to see people on here, with intellect, passion, thoughts, ideas, and opinions. Yes... There are the ignorant too, however all in all, this is a fantastic site. A great game to play, and even a forum for chat amongst its participants. Who needs facebook?! Well done KESTAS!
7 replies
Open
kestasjk (95 DMod(P))
13 Apr 08 UTC
Deleted 3 new topics on the US
Why not find something else to talk about? Are these anti-american threads supposed to make me hate America, or hate loud-mouthed, obsessive anti-americans?
24 replies
Open
warrenthegreat (147 D)
11 Apr 08 UTC
Vote for McCain or we're all doomed.
The Christian bible says the anti christ will promise peace but deliver war. McCain however is promising war which means he can't be the anti christ. A vote for McCain is a vote for 8 more years without an armageddon. What has Clinton or Obama got to offer.
32 replies
Open
Twenty (160 D)
13 Apr 08 UTC
Idea for next update
Just had a thought today while entering some orders. I thought it would be beneficial to have 2 maps when entering orders. 1 with what happened last move with all the arrows. Another one under it (read: some where) with what your next move will look like.

Simply because once you start having a couple of units i start to loose track of visualizing all my moves. Does anyone have any thoughts about this?
7 replies
Open
pitirre (0 DX)
13 Apr 08 UTC
Rush; the greatest american band of all time
wow, i saw them last friday in concert as part of their "snakes and arrows" tour and they were fantastic! my favorite song of the nigh was "mission". just beautiful.

try to watch it in youtube by writing "rush puerto rico".

if they come to your town, go see them! great!
16 replies
Open
BrianW (195 D)
13 Apr 08 UTC
Points
According to the help files:

"The amount of points you get depends on how many units you have at the end. If you have the 18 units needed to win you'll get most of the points, but if you have more units than you started with at the end you'll still win something. If you get defeated, or have to leave the game, then all the points you bet are lost."

However, what happens if you survive a game, but you have less units than when you started out? For example if I was Russia, but I get only 3 units when the game is over, how many points to I get?
2 replies
Open
Hendrix (160 D)
12 Apr 08 UTC
Can the maker of this site contact me.
Hey all, I sent a message to kestas_j_k through sourceforge and there is no contact information available. I'd like to work on this diplomacy system instead of starting from scratch.l
4 replies
Open
Brutorix (100 D)
13 Apr 08 UTC
Heated off-topic debates
I know that at this point many people are getting annoyed and offended with the heavily political discussions taking place on this message board. It is rarely avoidable when you make political comments that you don't find people who disagree with you and when it comes to more serious international conflicts the internet is a place where people from very different up-bringing often clash.

The most important point I must make is that people choose to argue over these points for their own enjoyment - It is of course your choice whether or not to take part in the discussions. It is also an individual persons choice whether or not they take points brought up in a debate personally. The educational value of each debate is of course different depending on the individual but I know that many of the issues brought up have been able to at least open the minds of those involved to a degree.

The greatest thing about the debates is that they are time spent on the site, taking time to make political posts on the forum may give you the chance to hop back and forth from a game and develop a deeper level of actual ingame diplomacy when other players are online at the same time.

Anyways, I personally think that the debates should definitely continue to occur. The more personal attacks should be moderated and the people involved should try not to take political conflicts personally.
4 replies
Open
avinoam (174 D)
12 Apr 08 UTC
Keep Politics out of Diplomacy
It might be a good idea to refrain from heated topics such as real life politics (as opposed to in game politics) and religion.
This is supposed to be fun.
Enough tears are spilt over being back-stabbed in the game. :)
12 replies
Open
Medi (280 D)
12 Apr 08 UTC
Opening with Austria - an article
I've heard a lot of people complaining about getting Austria, so I figured I'd write a little bit about how to open with the Dual Monarchy. As a 25% Hungarian, I am uniquely qualified here!
18 replies
Open
DNA117 (1535 D)
13 Apr 08 UTC
Correct me if I am wrong.
Does attacking a fleet that is convoying disrupt the convoy? If it does then there is an error in this game in the North sea.
http://phpdiplomacy.net/board.php?gameID=3506
5 replies
Open
Chairman Mao (340 D)
13 Apr 08 UTC
Press Game II x WTA game
I will be planning to start a 102 pot WTA Press Game
Please post here if you are interested and I will email you the password.
If your emails are hidden, be sure that when I get the final list, give me a mail in prior so that I can give you a reply.

Following Reuters, this will be called Agence France-Presse
1 reply
Open
pitirre (0 DX)
12 Apr 08 UTC
new game just started; deception
want a new game, play at "deception"
2 replies
Open
el_maestro (14722 D(B))
11 Apr 08 UTC
Fed up playing with Italy
I keep having italy since 3 games, I like to change.
14 replies
Open
keeper0018 (100 D)
12 Apr 08 UTC
kestas, error
kestas-

in game "Yum yums-2", (http://phpdiplomacy.net/board.php?gameID=3271), i just took over turkey, and the game is in the unit-placing phase. however, i dont have any builds/disbands, and the game is stuck there. please help!
2 replies
Open
ComradeWilkinski (100 D)
13 Apr 08 UTC
New Game - Cheap One
Low stakes game.
0 replies
Open
avinoam (174 D)
12 Apr 08 UTC
Join my game: Chrispy Chicken - no silent players please
Please join my game if you:
a) actually talk to people during the game
b) don't abandon games
c) preferably if you check the site 3-4 times a day. :)

* snacks not included
4 replies
Open
shinobi (180 D)
12 Apr 08 UTC
game stuck in retreats mode
http://www.phpdiplomacy.net/board.php?gameID=3446

I have no retreats, but I'm the only player 'yet to move'.
1 reply
Open
El_Perro_Artero (707 D)
11 Apr 08 UTC
New Game- Stereotype the person above you!
Stereotype the person who posts above you. Don't forget to be as cruel as possible! Also, please don't argue the stereotype someone assigns to you.
36 replies
Open
TheGhostmaker (1545 D)
07 Apr 08 UTC
A Variant- Hidden team game.
Here is an interesting variant I came across not too long ago, involving a team of two, and five individual players:
42 replies
Open
anlari (8640 D)
11 Apr 08 UTC
Allied Warfare Result
The game Allied Warfare (3011) has ended with the victory of Turkey-England-Russia. Austria-Italy were destroyed and France-Germany have capitulated.

We now request that the game is drawn. Please post your confirmations.
4 replies
Open
sean (3490 D(B))
10 Apr 08 UTC
Playing Diplomacy without any diplomacy
Often in games, especially lower pot games i keep coming across players who don't engage in any diplomacy at all. how do they expect to win?
Nearly always they are attacked and destroyed or severely crippled and hover around at the edges. They don't send in early messages of goodwill and misdirection, they don't reply and even if there exits a situation where we could work together they don't initiate any conversation. It's like they are playing a no press game on their own. I understand that some players when they plan to attack somebody they don't send any messages but the initial negotiations in the first 24 hours are crucial. If you are Germany and england says "hello' and "lets work together" and France doesn't even reply to your first message ...well isn't that France basically just putting his hand up and saying "hey guys why don't you unite and attack me" ?
why would people play this way ?
1. playing too many games at once ?
2.lack of awareness that the diplomacy function is crucial to winning (ie playing it like you might play chess) ?
are there any other reasons?
wawlam59 (0 DX)
10 Apr 08 UTC
When I write to others and receive no response, I feel insulted.

cgwhite32 (1465 D)
10 Apr 08 UTC
Sean - you've hit the nail on the head. You must have seen my complaints on the issue, hence the reason why I set up intensive press games!

Too many times, there are single word replies to messages. Even if they are planning to attack you, why telegraph it with no response at all? If you are offering alliances with other players that would be beneficial, why not talk about it, get the person on side and then stab them afterwards once they are duped?!!

I have said before that there should be a limit on the number of games you can enter on this site. I recall in another thread that someone was playing something like 31 current games, which is ludicrous. You cannot devote time to playing games in detail, conversing properly with each player to discuss tactics. A limit of 12 would be far more appropriate, and probably lead to better game play.

It is all about Diplomacy - talking to other players - not simply playing as many games as possible for the hell of it.
sean (3490 D(B))
10 Apr 08 UTC
12 game limit sounds fair. what do you think is the reason for no replies/no messages?
flashman (2274 D(G))
10 Apr 08 UTC
I am not defending anyone but there is the possibility of intimidation... It can be daunting to respond if English is not your strong point. Having said that, it is only by using the language that you can learn it (What do I do for a living?)... and some very interesting players are willing to struggle through within their limitations. Where is the lovely Italian now?
kestasjk (95 DMod(P))
10 Apr 08 UTC
This is what the point system is for (one of the reasons), the newcomers who have yet to learn the importance of diplomacy play with others like them, and those who have a few wins under their belt due to better diplomacy skills can play in the larger games and expect to be playing other diplomatic folks
abgemacht (1076 D(G))
10 Apr 08 UTC
I agree that there's a need for communication, but I don't see how capping the number of games will help. 31 is ludicrous? The fact that you can't play 31 games at a time doesn't mean other people can't. 12? 12 is too many for me, but not enough for some. I don't see how setting an arbitrary limit will help this problem.
abab (1312 D)
10 Apr 08 UTC
@flashman
what is this "lovely italian" you're referring to in your posting above?
Salmaneser (6160 D)
10 Apr 08 UTC
Sometimes it's fun to try do a solo win. And it's a challenge ofcourse.
flashman (2274 D(G))
10 Apr 08 UTC
A formerly very interesting player, thought to be female (always a seductive theme) and most emotive when stabbed... Definitely Italian.

She (?) has not been seen for a while and has no current games running. Shame. We shared some good alliances...
cgwhite32 (1465 D)
10 Apr 08 UTC
And some terrible ones - if it's the one I'm thinking about Flashman, I was on the wrong end of one of her games...

@abgemacht - If we are talking about diplomacy, the original point of the game was to achieve success through diploming - literally making and breaking alliances with other players. To do that, you must talk in reasonable depth to at least the players around you, or even better, the players on the other side of the board.

England should always talk to Turkey for example. Why? Because a joint attack on Russia by England and Turkey will almost always succeed, yet I very rarely see it done.

Above all, if you don't talk to someone on the other side of the board, then halfway through the game and it's reduced to three or four players, that person you didn't speak to might have formed a strong alliance with the other player, and not you. Yet if you've been talking to him, reminding him that you are there, suggesting tactics that benefit him even though they don't help you very much, then when it comes to the crunch, he may very well think that you are a good potential mid-game ally. At the very least, he may reconsider before an attack.

Why is 31 ridiculous? I've said this before, but think of the number of permutations of people you have to speak to in 24 hours. 6 other players, so times 31 by 6, and you have 186 different people you have to talk to. Now I don't think it is possible to speak to that many people about alliances, persuade players to change sides etc and keep track on the number of games/alliances/stabs etc.

If you had a limit, it would force players to devote more time to diploming. I believe that around 12 games is the right limit, but others may think differently. It's certainly something that we as a community should consider.
kestasjk (95 DMod(P))
10 Apr 08 UTC
The points system is used to moderate how many games a player can join. Someone can join 20x 5 points games if they want, if they do well despite the number of games they'll get more points, and get to play with better players.
If someone has 500 points and joins 5x 100 points games, but can't play well enough to play 5x 100 point games at a time, then he'll lose some of his points and be penalized for playing in more games than he can handle.

This system is nice and self-moderating, and it doesn't rely on magic numbers like 12, but the fact is that in small stakes games you are more likely to play with bad players, and in higher stakes games you are more likely to play with good players.

If you're better than the guys you're playing with then outplay them and move on up!
Feckless Clod (777 D)
10 Apr 08 UTC
I agree that it's frustrating when even your neighbours won't talk to you, but limiting the number of games per player would not 'force' lamers to communicate. It would just increase the amount of time it takes them to play as many games as they need to play before they work out why it is that they never win....
Noodlebug (1812 D)
10 Apr 08 UTC
It's even more frustrating when they talk to you but absolutely won't listen. Even when everything you predict turns out to be 100% correct, and everything you warn them about happens.
Chrispminis (916 D)
10 Apr 08 UTC
Haha, Noodlebug. Only when it foils your plans. Most people aren't intentionally irrational... nobody can see the ENTIRE picture, not even you. =)

Oh, and yeah, it's interesting how a lot of these issues come up all the time. After much debate, bringing up the exact same arguments and solutions (before the points system, we had a 10 game limit, and before that, a large part of the community played in more than 20 games) as you people have, there was a general consensus that the points system was the way to go. The simple homeostatic laws of economics at work for you!
Thucydides (864 D(B))
10 Apr 08 UTC
I'm fairly sure it's because the players don't realize the importance of this faculty, they don't see the endless possibilities diplomacy can bring. I can remember often forgetting that even if all seems lost that I could still send out frantic messages, that, when tried, often paid off.
Treefarn (6094 D)
12 Apr 08 UTC
I've been frustrated by this as well in multiple games. In one, Italy and Austria are duking it out over Trieste and Budapest. I have aTurkish army sitting in Serbia doing nothing, yet no one thought to say 'Hey Turkey, how about supporting me?' After their first battle, I even posted in the global section the same question, 'why is no one asking Serbia to help and whats the point of this game if no one is talking?' I got no response from Austria and about 4 words from Italy.

flashman (2274 D(G))
12 Apr 08 UTC
And those four words?
Treefarn (6094 D)
12 Apr 08 UTC
something like 'give me support please'


18 replies
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