Forum
A place to discuss topics/games with other webDiplomacy players.
Page 1073 of 1419
FirstPreviousNextLast
Thucydides (864 D(B))
16 Jul 13 UTC
Just making a list....
Hello WebDip. I'm making a list. If you think that feminism is harming society, or that black activists are "race-baiters," or that America's only moral obligation is to the American nation, or that anthropogenic climate change is overblown, or that laws to economically assist the poor such as a minimum wage are counter-productive to economic growth, or that "privilege" as a concept is an invention of ivory tower academics, please subscribe to my list. :D
11 replies
Open
nudge (284 D)
12 Jul 13 UTC
(+1)
Live game etiquette question
I have noticed that less live games are being played now than when I used to play two years ago.


nudge (284 D)
12 Jul 13 UTC
(+1)

One thing I have always wondered about is this: if a player fails to start a game, everyone else throws their hand up in horror and hits DRAW, CANCEL. Why? That's akin to cancelling the World Cup or the Olympic Games just because of a political boycott by a single nation

Why don't we just get over it and play on?
Draugnar (0 DX)
12 Jul 13 UTC
Because the game is balanced at 7 players. When someone doesn't show, it gives an unfair advantage both short term (you don't have to worry about an attack from.the CD) and long term (easier to pick up extra SCs) to the CDs immediate neighbors.
SacredDigits (102 D)
12 Jul 13 UTC
In the World Cup, they have a structure that determines who goes in if a team pulls out. I know India pulled out one year because they weren't allowed to play barefoot, and they got replaced. Same with the Olympics. Sadly, with live games, typically if someone wanted to be in it, they're probably in it.
Octavious (2701 D)
12 Jul 13 UTC
(+1)
The view I take in live games is that they can be such a bugger to get started these days that you might as well play on as the chance of getting a new one started is pretty slim. An imperfect game is far superior to no game at all. Besides, one missing player can make life interesting. Two missing players and you start to get into "not worth playing" territory.

nudge (284 D)
12 Jul 13 UTC
(+1)
But the game becomes inherently unbalanced as it progresses anyway, as some players get more SC's than others.

I just played a game where two players failed to show: France and Turkey (i was Russia). Why not just in that case consider it to be an alternate reality in which Europe only has 5 powers?

Octavious (2701 D)
12 Jul 13 UTC
(+1)
It's true that the game becomes unbalanced as it progresses, but the difference between unbalance cause by pure luck and unbalance caused by player's skills at diplomacy is rather important for obvious reasons.

If you happen to be with a group of people willing to continue with two missing, that's great. Go for it and enjoy. But bare in mind that people signed up for a 7 player game and have every right not to want to dedicate 3 or 4 hours of their lives to playing something rather different. By all means try and talk them into continuing, but to refuse to draw/cancel seems a tad unfair.
nudge (284 D)
12 Jul 13 UTC
(+1)
well those players that want a perfect game have the right to leave at any time, but that does not mean they have the right to pressure those who wish to continue to play. that is also unfair.
TOgilvie (845 D)
12 Jul 13 UTC
I think what nudge is missing is the fact that Diplomacy is a board game designed to be as balanced as possible. Otherwise why not play a version where England and Germany start with vastly more SCs than the other 'powers', since that's 'more realistic'. Starting with seven players give everybody the same shot at victory. If you want luck to play its part, go play Risk.
2ndWhiteLine (2601 D(B))
12 Jul 13 UTC
A game obviously becomes imbalanced as it progresses because some players are better than others. The point that EVERYONE is making is that starting with seven gives all players the same theoretical chance of winning. If Austria doesn't show up, then it basically gives Turkey three easy centers in Ser, Gre, and Bul, and immediately puts pressure on Russia and Italy with this unfairly large Turkey as their neighbor. This means that England and Germany are probably more likely to attack Russia as well, seeing as he's disproportionately weaker.

Players who don't vote "cancel" if someone doesn't show up are the real assholes on this site.
Draugnar (0 DX)
12 Jul 13 UTC
They have every right to pressure you nudge. Just as they have every right to pressure you into doing certain moves in game. But the community takes a dim view of someone who won't cancel when two CDs occur from the start.
2ndWhiteLine (2601 D(B))
12 Jul 13 UTC
(+1)
"But the community takes a dim view of someone who won't cancel when two CDs occur from the start."

I rank them somewhere between stepping on a hypodermic needle and spending ten hours in a car with krellin.
Draugnar (0 DX)
12 Jul 13 UTC
(+1)
Worse than the hypodermic needle then :-)
Octavious (2701 D)
12 Jul 13 UTC
I guess it depends largely on the car. The Peel P50, for example, would be unpleasent.
2ndWhiteLine (2601 D(B))
12 Jul 13 UTC
A stretch limo would be unpleasant.
Draugnar (0 DX)
12 Jul 13 UTC
Imagine what his family went through on their recent tript o Orlando...
orathaic (1009 D(B))
12 Jul 13 UTC
(+2)
'Because the game is balanced at 7 players.' - That's a lie and you know it! The game is unbalanced with 7 players, and you know well when you draw austria or italy your chances of a solo are significantly lower.

'I think what nudge is missing is the fact that Diplomacy is a board game designed to be as balanced as possible. ' - The balance comes from the fact that players can react to a weak position, if one player is far more powerful the others can counter him by making deals. That is the beauty of diplomacy, it is self-balancing.

Not that it starts out balanced (when thousands of games have shown that it is clearly not)
shadow2 (2434 D)
12 Jul 13 UTC
I once played a live game where two players decided they did not want to show up as well. Once they CD, we drew and took the points that the CD countries bet and then created a live ancient med. I think we were all pretty happy with the results. I think we would have rather played a standard game, but it seemed like it was not happening.
Riphen (198 D)
12 Jul 13 UTC
I like how people take a board game and compare it to something in real life. World Cup? WTF.

People just want to play a good game and that usually doesnt happen if one person CD's cause it gives certain countries advantages and others disadvantages.
trip (696 D(B))
12 Jul 13 UTC
(+1)
@ 2WL: GR doesn't kick in until '03. A draw before that does nothing but give you the quitters points, which I consider payment for time wasted.
NigeeBaby (100 D(G))
12 Jul 13 UTC
nudge we have put forward loads of ideas on how to deal with or resolve this issue. These are my favourites:-
1) As soon as a player CDs in a game a message is sent to the forum asking for a replacement, first come, first served.
2) It is free for the new player to enter the game as the stake has already been paid by the player that CD'ed
3) We have a reliability rating so that when you set up new games you can exclude players that have a high CD percentage

Not sure why no action has been taken on these issues ..... probably because it's not easy to get everyone to agree, these things make sense to me though
Draugnar (0 DX)
12 Jul 13 UTC
(+1)
No action has been taken because there are far too many request/changes/ideas than there is PHP developers with time to devote to the changes.
2ndWhiteLine (2601 D(B))
12 Jul 13 UTC
Nigee, I think the issue with your solutions is that its tough to implement in live games, especially if a player misses two full phases before he CDs, there often isn't much left for anybody to take over.
Babyboy (111 D)
12 Jul 13 UTC
There may not be much left to take over, that is why the incoming player should not have to pay anything
nudge (284 D)
12 Jul 13 UTC
(+1)
look, my point is that the game is not balanced, and those purists who wish to CD should allow the others to just get on with it. If a player or two NMR's, move on.
orathaic (1009 D(B))
12 Jul 13 UTC
'People just want to play a good game and that usually doesnt happen if one person CD's cause it gives
certain countries advantages and others disadvantages.'

Yes a CD does give some neighbours an advantage, and it forces others to react. Just like any other possible moves.

It is particularily tough in a live game, but equally happens in face-to-face games; players sometimes have to dropout... A reliability rating might make me refuse to play live games (because i know something could come up, and i know my reliability will be taken into account in non-live games) that is a meta-game which could harm the actual game. No game is perfectly balanced, a d it may be possible to talk to a player to figure out how reliable they are - thus whether they are likely to CD and if you want them as an ally...

I still think that in-game responce is the best route to resolving this.
The Czech (39715 D(S))
12 Jul 13 UTC
(+1)
When I'm in a live game and people CD and the others won't draw, I slap the monitor scattering the pieces everywhere. I pick a couple up so they can't be replaced onto the board. Then the others have no choice but to draw.
Al Swearengen (0 DX)
12 Jul 13 UTC
(+2)
Nice to see several players speaking up with an alternative point of view.

Here is my story: I used to invest a lot of my personal time organizing informal live games, recruiting people from a combination of real life friends, people I know from the Forum here, people who I know from other games I've played here and people who just kind of randomly wander in.

Too many times, some person or other forgot to log on for the game so their country CDs. To make matters worse, one or two other players start hemming and hawing to cancel the game. And then belittling people who don't want to cancel. And then bullying people who don't want to cancel.

The thing is, if we cancel, I don't receive any return on all of the time that I spent organizing a game. As one or two players have commented, since I stopped organizing live games, there have been far fewer lives games.

Why don't players accept that if you show up for an open live game, you're basically getting the dregs of the community? Of course people are going to CD. Of course people are going to NMR. Of course people are going to want to quit early if they start to loose. Of course metagaming and cheating is bound to occur in these games.

As I predicting, acting snobbish about it is acerbating the problem. If things get much worse we will loose the critical mass of players needed to even have a community here.

I also wish that most players would understand exactly how awesome all of the supposedly "low quality" games on this site actually are. The first twenty (or so) years that I played Diplomacy, I never once finished a game because I was playing with people who were (almost exclusively) casual gamers.

This site would be great if we would let it, but a large part of that in my opinion is becoming more tolerant of the various eccentricities of the nerdy people here, as well as trying to make the most out of each and every game, *especially* the ones with absences or problem players.

And if that's too much work for you, no one will really fault you for dropping out of a game early because there aren't seven people playing and because the game is "imperfect." But please let the rest of us play. Some of us are quite busy in real life and have few enough opportunities to sit down with a group of dudes and enjoy a nice Diplomacy match, even if there are only four or five players.

Thank you.
Chaqa (3971 D(B))
12 Jul 13 UTC
If someone doesn't show up for a live game I will put a cancel vote in. I will leave it in until 1902 starts. Then I put in a draw vote. At most it's 10 minutes lost if we cancel, after that I draw for points.
Al Swearengen (0 DX)
12 Jul 13 UTC
@Chaqa

...at most 10 minutes lost of if we cancel, ...except for the person who organized the game. I love it, this captures the attitude of the people who like to try to force others to cancel games.
President Eden (2750 D)
13 Jul 13 UTC
(+1)
If you organized a live game and spent any appreciable amount of time doing so, you'd have to include screening players to prevent CDs. If CDs are a frequent enough problem in games you organized that you lose an appreciable amount of time because of it, then you screwed up your management of the organizing process. Bottom line. And just like no business has the right to force investors to ride the sinking ship into corporate failure, no organizer should have the right to force players (by way of giving them no option to leave except to take a Resignation, with the relevant future negative implications) to ride their CD-ridden trainwreck into hours of wasted time, either.

What really captures the attitude of the other side here isn't the individual who sees a poorly-prepared live game about to crash and burn and wants to get out without having his record screwed up by someone else's error; it's the individual who wasted an hour or so of his time organizing a failed game and believes he is entitled to waste the time of the players he's hosting. "I'm going to lose time on this, so all of you have to as well!" is a shitty attitude for live games and it's a shitty attitude for life.
Yellowjacket (835 D(B))
13 Jul 13 UTC
"But the community takes a dim view of someone who won't cancel when two CDs occur from the start."

I don't understand this. If a CD happens, and people start talking cancel, I resist it, basically in agreement with Al. I tell them, "I will only cancel if threatened with annihilation." They are then perfectly free to say, "OK, we'll play, but we won't stop until you are dead, as punishment for wasting our time." I'd cancel pretty quick in that situation. Why take a dim view of my attitude?
Draugnar (0 DX)
13 Jul 13 UTC
I was more thinking in the gunboat arena where you can't agree to annihilate a person cause you can't chat. In live full-press or public-press it becomes less of an issue because it can be discussed on the global tab and them say "Fine, let's crush the fucktard then draw without him".
Al Swearengen (0 DX)
17 Jul 13 UTC
Reminder to some players that plenty of people like playing games that don't have seven people, if the other option is not to play at all.


33 replies
JesusPetry (258 D)
15 Jul 13 UTC
Another Ancient Med Gunboat
gameID=123103, 10 D, WTA
2 replies
Open
bo_sox48 (5202 DMod(G))
17 Jul 13 UTC
It's The End of the World...
...you know you want to say "as we know it." Instead say "WTFFFFFFFF"

http://gigaom.com/2013/07/16/satire-is-dead-cops-question-german-after-he-jokes-about-nsa-on-facebook/
1 reply
Open
Chaqa (3971 D(B))
17 Jul 13 UTC
Disgusting, Al, Disgusting
http://webdiplomacy.net/board.php?gameID=123170

You waste 30 minutes of our time and get all whiny just to cancel. It's what we wanted but why do you need to put us all through that?
1 reply
Open
The Czech (39715 D(S))
17 Jul 13 UTC
A Quick One - The Who
gameID=123165
What a fucked up game.
5 replies
Open
krellin (80 DX)
16 Jul 13 UTC
LSD and Gin & Tonic
companion thread to the pretentious smoke and drink threads. please name your favorite recreational drug, and the drink of choice to take the edge off as you're coming down when you want to compare and contrast your awesome hallucinations and best object to get visuals from.
15 replies
Open
redhouse1938 (429 D)
16 Jul 13 UTC
Quick question to Americans
If I dial a number +1.50.32... roughly where in the US is this number answered?
13 replies
Open
Crazy Anglican (1067 D)
15 Jul 13 UTC
Brandy and Cigars
Enough religion and politics for a bit, lets talk about something we might actually agree on....
41 replies
Open
ava2790 (232 D(S))
16 Jul 13 UTC
Crack and Molotov Cocktails
Come on guys, the other stuff just isn't exciting enough.
0 replies
Open
2ndWhiteLine (2601 D(B))
16 Jul 13 UTC
Liquor and whores
Because lets be honest here.
2 replies
Open
TOgilvie (845 D)
16 Jul 13 UTC
(+1)
Sake and snuff
The fourth in a series of threads discussing various pleasures. It has to be Juyondai and Samuel Gawith's Kendal Brown Special, doesn't it?
2 replies
Open
timdcoltsfan (1099 D)
16 Jul 13 UTC
Players needed
We still need 7 more players.

http://webdiplomacy.net/board.php?gameID=122593
0 replies
Open
Invictus (240 D)
16 Jul 13 UTC
Nuclear Option
http://www.politico.com/story/2013/07/senate-nears-nuclear-option-showdown-94156.html?hp=t1_3

Just got an alert on my phone that these talks broke down. Wonder if the Democrats realize the full implications of changing the rules. Like, the Supreme Court Justice John Yoo implications.
7 replies
Open
TBagJohn (243 D(B))
16 Jul 13 UTC
Voting in a Game
When voting for an option, does the vote need to be unanimous to pass or just a majority? Also, is there a time limit on the "Pause" option? Cheers,
John
1 reply
Open
rojimy1123 (597 D)
16 Jul 13 UTC
(+2)
Beer and Cigarettes
Companion thread to Brandy and Cigars, for the lower class of drinkers. Hehe. Personally, my favorite beers are Bell's Third Coast Old Ale, Loose Cannon's Hop3 IPA, Duchesse de Borgogne, and Unibroue's Maudite. Currently enjoying a 6 of Fuller's ESB. What beers are on YOUR must-have list?
21 replies
Open
semck83 (229 D(B))
14 Jul 13 UTC
Not Guilty
Discuss.
163 replies
Open
SplitDiplomat (101466 D)
15 Jul 13 UTC
GB - 70 EOG
gameID=121342, 4-way draw.
Is the end of the game premature? What could have happened otherwise?
Feel free to discuss it,note that France was the last one voting draw.
Was it a bad decision?
39 replies
Open
ava2790 (232 D(S))
10 May 13 UTC
(+7)
DEMAND YOUR JUSTICE HERE
Utilize this thread by demanding your justice here and only here.

Disclaimer about cheating accusations:
'Then Paul said to him, "Mod will strike you, you whitewashed wall! You sit there to judge me according to the law, yet you yourself violate the law by commanding that I be struck!"' - Acts 23:3
226 replies
Open
Yaleunc (11052 D(B))
10 Jul 13 UTC
World Gunboat 12 hour phases
Buy-in 20, starts in several days (or whenever we get 17). http://webdiplomacy.net/board.php?gameID=122787
12 replies
Open
shadow2 (2434 D)
14 Jul 13 UTC
Paused games that people will not vote Unpause
Can these games be unpaused or are we going to have to wait eternity for the players to unpause.
9 replies
Open
Dharmaton (2398 D)
22 Apr 13 UTC
(+4)
WORD ASSOCIATION GAME - (Take: 5)
Five
2086 replies
Open
Jasbrum (100 D)
14 Jul 13 UTC
The Newsroom's back!!!!
http://www.youtube.com/watch?v=59T0jz2m3u4
9 replies
Open
Sbyvl36 (439 D)
14 Jul 13 UTC
Need Replacement England
1 reply
Open
Alderian (2425 D(S))
14 Jul 13 UTC
Need replacement player...
We need a replacement player for 3 games. These have special limited press rules. See inside for more details.

1 reply
Open
Jamiet99uk (808 D)
11 Jul 13 UTC
You can all fuck off and die.
Every last fucking one of you. I hope I die too.
32 replies
Open
rs2excelsior (600 D)
14 Jul 13 UTC
Question on strategy
http://webdiplomacy.net/board.php?gameID=119767
3 replies
Open
jmo1121109 (3812 D)
13 Jul 13 UTC
Replacement School of War Professors Needed
Looking for some top players to comment on one or two ongoing School of War games. You will be filling in for Tru Ninja, Rokakoma, and possibly CSteinhardt. Really need people urgently, this isn't too time consuming and is fun so please consider it!
8 replies
Open
bo_sox48 (5202 DMod(G))
14 Jul 13 UTC
BIG TIME TIMMY JIM
SO MANY SUSPENSEFUL HOURS BUT IT'S OVER FOR TIMMMMMMMMMMMYYYYYYYYYYYYYYYYYYYY

Holymuthaflockaflame
0 replies
Open
Zenetar (225 D)
13 Jul 13 UTC
How to survive as Austria in gunboat?
The name of the thread should be clear for everyone.
I know about Hedgehog openings, but it's tough to capitalize on them.
It's extremely hard for me to see Italy playing Lepanto, so it leaves 2 options: fighting France or Austria for Italy. And Austria is the easy one.
13 replies
Open
Page 1073 of 1419
FirstPreviousNextLast
Back to top