Forum
A place to discuss topics/games with other webDiplomacy players.
Page 281 of 1419
FirstPreviousNextLast
Submariner (111 D)
01 Jun 09 UTC
The Edi-Bomb has just been re-branded
It is henceforth to be known as a Depth Charge...

...You don't need to know why, you just need to know that it now is.
3 replies
Open
Zezima (100 D)
31 May 09 UTC
An Apology to All I Have Troubled
Hey everyone it's me Zezima or Sniffy whichever you prefer... or don't prefer. The past couple days I have caused a lot of havoc here in the forums for my metagaming. I've come to say to all of you that I am sorry for what I have done. Right or Wrong it is not acceptable in this community and I will no longer metagame. I can only hope the community will accept my apology and maybe even forgive me for what I have done.

Sincerely,
Zezima
23 replies
Open
Zezima (100 D)
31 May 09 UTC
A Slight Rule Change
Please Read Inside.
17 replies
Open
superchunk (4890 D)
01 Jun 09 UTC
NEW GAME 28hr, 80pts, PPSC
http://www.phpdiplomacy.net/board.php?gameID=11273

Let's do this.
2 replies
Open
BigZombieDude (1188 D)
01 Jun 09 UTC
Unit Retreat question
If, for instance i had a fleet in the Gulf of Lyon and another on the South Coast of Spain which i then supported into the West Med, from the Gulf, would the enemy fleet that is already in the West Med be given the option of retreating to the Mid Atlantic?

The enemy fleet is from an Eastern nation and i am a Western power, if that makes any difference..
12 replies
Open
trim101 (363 D)
01 Jun 09 UTC
sic im assuming your back
otherwise a ghost has filled in orders
3 replies
Open
BornAgainGamer (100 D)
31 May 09 UTC
Please unpause this game
Mods - could you unpause the following game http://phpdiplomacy.net/board.php?gameID=10100
7 replies
Open
darnasek army (100 D)
01 Jun 09 UTC
question for support hold
did we can support hold a unit in support move? is there an utility?
4 replies
Open
cizk (100 D)
01 Jun 09 UTC
Support hold
Hi guys I'm a diplomacy newbie; just want to confirm something about support hold

6 replies
Open
Ursa (1617 D)
01 Jun 09 UTC
Unpause request
Dear Mods,

please unpause this game: http://www.phpdiplomacy.net/board.php?gameID=7991
6 replies
Open
Jamiet99uk (808 D)
01 Jun 09 UTC
Newbie game - 20 hour turns - tiny pot
http://www.phpdiplomacy.net/board.php?gameID=11278

Come on and join. Yay.
2 replies
Open
ag7433 (927 D(S))
30 May 09 UTC
Twilight
Let me just state that this book series has allowed me more phpdip time than anything I can think of (with my wife).
15 replies
Open
actinphishy (427 D)
01 Jun 09 UTC
Second request for unpause
Please unpause the game Dr octagonapus BLARRRRGH. http://phpdiplomacy.net/board.php?gameID=9756
3 replies
Open
gjdip (1084 D)
01 Jun 09 UTC
Juicy Turkey in CD up for grabs
We just had three players banned from this game and we still need a new Turkey.

http://phpdiplomacy.net/board.php?gameID=10434
1 reply
Open
jbalcorn (429 D)
01 Jun 09 UTC
CD Hall of Shame - redux
OK, massacre4 has now had FOUR different France Players.
14 replies
Open
darnasek army (100 D)
30 May 09 UTC
suspecting multi acount
its just a supossition but i suspect 1800 sniffy and diplomatic prodigy of multi acount. why? because prodigy is in all game of sniffy and it seem sniffy is always in advantage and sniffy in disadvantage, but im not sure yet, so if a mod or something could check...
73 replies
Open
kaner406 (356 D)
28 May 09 UTC
Male / Female dippy
My partner is happy that I have this 'hobby' but would never play it
(ie. hates the idea behind the game :-)
Anyone with similar stories?
73 replies
Open
Submariner (111 D)
31 May 09 UTC
Anonymity
To avoid meta-gaming, is there a case for removing the names of players from the games they are involved in? perhaps you could just leave the score , shich changes regularly anyway as a guide to your contestants abilities?
5 replies
Open
hellalt (80 D)
29 May 09 UTC
countries win percentage last 1000 games
this is the stats I collected manually for the last 1000 finished games:
DRAW: 20.2% TURKEY: 14.1% RUSSIA: 13.8% FRANCE: 13.1% ENGLAND: 12.9% GERMANY: 9.1% AUSTRIA: 9.1% ITALY: 7.7%
24 replies
Open
Bubuskac (720 D)
31 May 09 UTC
Bugs?
I didn't find any bug forum or something like that, sorry about the new thread. But I have a bug question.
7 replies
Open
gjdip (1084 D)
29 May 09 UTC
Pre-game alliances
What is the policy on pre-game alliances (apologies if this has been discussed to death but this has been bugging me for a while)?
16 replies
Open
wiggin (1416 D)
31 May 09 UTC
Mod: obvious multi-accounter, please save a public press game!
We've got a rather blatant cheat. I'd really appreciate a timely response in order to 'save' my first time with public press only. Thanks!
...
8 replies
Open
Submariner (111 D)
30 May 09 UTC
Genuine Googlewhacks
Does anyone have any good 'googlewhack' search criteria?

A googlewhack being wehen you type something into Google to search for information, and it brings back only 1, yes, just one result for you.
29 replies
Open
Skittler (100 D)
31 May 09 UTC
Replacement player needed (Autumn 1902)
Game "Coriander (No Press)"
Still early, so England has every chance here. Please join in!
1 reply
Open
OMGNSO (415 D)
31 May 09 UTC
Counterpart Countries
I've seen this theory that suggests that in the EFG and ART triangles there are coutries which are counterparts of each other (namely E-T F-R and G-A) such that they do well with each other and also have similar playing styles. What does your own experience show about this?
10 replies
Open
Draugnar (0 DX)
31 May 09 UTC
We need to make proven/admitted metagaming a bannable offense...
See more inside.
Page 2 of 2
FirstPreviousNextLast
 
Jamiet99uk (808 D)
01 Jun 09 UTC
But how about this:

Say I've played in a number of games where the same player has repeatedly stabbed me early in the game. Now if I join a new game, and see this guy again, I'm going to be wary of him, and potentially less likely to trust him, based on my previous experiences with him, right?

Now technically, by being reacting to a player in game C, based on my observation of his behaviour in games A and B, I am guilty of metagaming. Should I be banned?
Draugnar (0 DX)
01 Jun 09 UTC
The FAQ is very limited and only gives one unnaceptable form of meta. We established in the forum that meta includes using previous experience with another player and looking at stats/records/points as being acceptable forms, but pregame alliances with friends/relatives as well as crossgame dealing as being unnaceptable forms.
Jamiet99uk (808 D)
01 Jun 09 UTC
@Draugnar: Well, that's been "established" as the opinion of some people on the forum, but until the rules and FAQ are changed, you can't reasonably ban anyone for any kind of metagaming.
Jamiet99uk (808 D)
01 Jun 09 UTC
(By the way I am not condoning or saying that I support metagaming. I'm just saying that at the moment, it IS allowed under the strict letter of the rules.)
Draugnar (0 DX)
01 Jun 09 UTC
We aren't talking about banning Sniffy anymore. He has paid his punishment of aplogizing and all is forgiven. The FAQ will get an update along with the mod powers increasing in the next release. I was just pointing out to this new diplomat character (any relation to AmericanDiplomat or Diplofool I wonder?) that there are both acceptable and unacceptable and the FAQ needs updating.
figlesquidge (2131 D)
01 Jun 09 UTC
No Draug - I have to say I'm surprised we don't have more diplomat's considering this is diplomacy site!
Draugnar (0 DX)
01 Jun 09 UTC
I realized that after I said it.
Jamiet99uk (808 D)
01 Jun 09 UTC
So the new FAQ is going to clearly state that some metagaming will get you banned - AND will spell out which acts of metagaming those are?
Draugnar (0 DX)
01 Jun 09 UTC
I can't say for certain (only Kestas can), but it was my understanding the plan was to expand mod powers to give them something other than an all or nothing ban, and to clarify things in the FAQ further. Time will tell what the clarifications are and what the penalties and powers are.
jesuisbenjamin (100 D)
01 Jun 09 UTC
Why not add an option which, when creating a new game, would allow/disallow players who already have joined another active game and would allow/disallow them to join another?
This way it is up to one if one wants to join a game with potential 'meta-players' or not, and it also is the responsibility of one to know that if one joined a game disallowing meta-playing, one cannot join another game until off the 1st.
Jamiet99uk (808 D)
01 Jun 09 UTC
What proportion of players on here only play in one game at once? I tend to have 4-6 games going at any one time...
jesuisbenjamin (100 D)
01 Jun 09 UTC
It's just a matter of choice and responsibility. After if 5% are ready to use it because they do want to make sure no one is meta-gaming it's their problem.
Now just as Jamiet99uk explained we are inevitably influenced by one game or another, be it simultaneous or not.
jesuisbenjamin (100 D)
01 Jun 09 UTC
ha, you are Jamiet99uk :) ahahaha
Draugnar (0 DX)
01 Jun 09 UTC
That would preclude the ability to play in the leagues if you chose that option. You'd never get any of the quality players in the game.
figlesquidge (2131 D)
01 Jun 09 UTC
Hmm, i don't like that idea - I can think of several game options that *should* be added, but they will make the start-up complicated enough without adding ones like this that will rarely be used!
EdiBirsan (1469 D(B))
01 Jun 09 UTC
The typical average of players to games is around 1 to 2.5. Oddly enough that has been fairly consistent even in the Postal Days. Of course there are those who play(ed) 36 or more games at once. There is a player on another site that boosts of playing in 106 games at once. Though his concept of what it is to play and mine are not exactly on the same astral plane.

Meta gaming here is a term that is confusing as it means too many different things to people, let us break it down:

CROSS GAMING
is using one game as a leverage against another game. This should be specifically banned and exampled such as:
Break your alliance with me in game X and I will attack you in game Y.
Also in this category is the idea that because someone attacked you in a previous ended game that you are going to take out revenge in the current game is not an acceptable basis for entering or playing a game.

PRE ARRANGED ALLIANCES OR FEUDS
People joining a game with the specific intention of working with someone or in the case of a feud, specifically attacking them for reasons that have nothing to do with the game, since the decision was made before the start.
This should be labeled as UNACCEPTABLE or banned.

HISTORIC TRENDS
Players may have a perception of someone's style, veracity or personality from one game to the next through a lot of means including personal history, public press or even interpersonal relations. There is nothing wrong with taking that into account in the course of a game but remember that you do not want to create a self fulfilling prophesy or reduce your own flexibility in that regard.

MetaGaming within php world to me, is playing in regard to the ranking system, or the tournament system or the issue.

Which brings me to a curious thought, much of this relates to the idea of people being influenced by rankings or the fear thereof.
What if a player's ranking and score was known only to themselves or only available to a premium membership sort of thing which would help finance the site. This way, each player can still get the ego gratification of playing to improve his score and rank, but it would not be available to others to work off of, except in special premium games where it was out there?
I think I will start a different thread with this in it as it is off topic by far.

TheGhostmaker (1545 D)
01 Jun 09 UTC
Premium membership would, I think, go against the gain of the site.

I agree with Edi that we have the most absurd and unclear definition system for different types of "meta-gaming".
Jamiet99uk (808 D)
01 Jun 09 UTC
I would not support the idea of introducing 'premuim' membership for this purpose.
Ivo_ivanov (7545 D)
01 Jun 09 UTC
As Edi pointed out there're many forms of metagaming, we all do it in some way, and the site promotes it to a certain extent with all the played histories being displayed.

So, there can be no automatic bans - you need real people (the Mods) to interpret situation 'in spirit of the game' and judge whether someone is really going over the edge.

Keep in mind most metagamers are rookies who are simply not used to the seemingly brutal and unethical nature of Diplomacy and are looking for ways to survive and get some results. There needs to be a learning curve allowed.
figlesquidge (2131 D)
01 Jun 09 UTC
"you need real people (the Mods)" - i feel accepted :P
I agree with your breakdown Edi, and to me Pre Arranged Alliances and Cross-gaming are wrong. As I have said on a number of times I disagree with both, and when The Upgrade (I know i sound like a 2nd-coming preacher with this) is through then we'll be able to use a more flexible scale.

Oh, and I'd like to introduce anonymous games as an option as well, which would allow you to choose that. They would probably require a bit of policing however ( perhaps mods who aren't in the game can see who's who? ) because obviously the system would otherwise be perfect for cheating!
jesuisbenjamin (100 D)
01 Jun 09 UTC
Anonymous games would really deteriorate the communication aspect and the role play. Was just thinking of showing a game-specific nickname. So X cannot blackmail Y on game A threatening him on game B, because in game B X is called Z and therefore would not recognise him.
This way, if you stab me in game G and we play later in game F i won't take revenge on you.
With the case of pre-arranged alliance, it would require players to agree on a nickname name beforehand, for that they would have to have personal contact because they cannot identify themselves openly e.g. in this forum. That cuts down a lot of possibilities of meta-game.
But again what is wrong with prearranged alliances? After all it's the player's right to ally with whoever he wants besides each turn this player is free to change his mind and break the alliance, which makes this alliance valid in a sense.
I hope these ideas contribute in a way.
Glorious93 (901 D)
01 Jun 09 UTC
The thing that's wrong with prearranged alliances is that they are often impossible to break down. Imagine if France started out with six supply centers - would that be fair?

As for anonymous games, why have nicknames at all? Why not just call them "Italy" or "Turkey" etc.
jesuisbenjamin (100 D)
01 Jun 09 UTC
On pre-arranged alliances: What difference does it make if one arranges an alliance before one clicks "join game" or right after, just before any move is made? It would only be more profitable to do so afterwards since it is then only that one knows his geopolitical situation. Anyone who does so before is being silly. (Well at least i can't see any advantage)
On anonymous: Because if Italy is taken over by another player you wouldn't be able to make the difference and know whether you have a chance to rethink your diplomatic relationship? Besides a nick name can add to the fun: better have a Sultan in Turkey and a Tsar in Russia right?
Draugnar (0 DX)
01 Jun 09 UTC
Afterwards, the alliance is based on the position of the board. Before hand, it is based on freidnship. Board positions change as fortunes change. Friendships do not. Therefore, pre-arrainged alliances are harder to break.
Draugnar (0 DX)
01 Jun 09 UTC
"friendship" - typo
figlesquidge (2131 D)
01 Jun 09 UTC
JB - As Glorious says, it would be named based on the nation. And no i don't think you should treat a different person differently. After all for all you know the same person could turn and stab you anyway.
jesuisbenjamin (100 D)
01 Jun 09 UTC
As far as pre-arranged alliance goes it sounds to me a matter of 'martial-philosophy'. If you prefer the security of your 'friends' just as historically there has been more cohesion between people subscribing to the same culture/religion, some prefer the adventure and look at their geopolitic interest regardless of friendship (historically culture/religion).
After all i don't know you as a person, but if we played 10 times and 10 times you stabbed me, for sure it will be hard to trust you on the 11th time. And isn't Diplomacy a board-game in the first place? I know that if i stab my girlfriend in the game i'll get a pan on my face back home... :)
jesuisbenjamin (100 D)
01 Jun 09 UTC
Anyway i am not trying to convince anyone, i just like discussing this, that's all.


58 replies
Submariner (111 D)
31 May 09 UTC
Sunday Live Game!
Anyone up for a 10 point PPSC game with one hour moves?

I'll post one once we have enough interest here.
17 replies
Open
Submariner (111 D)
31 May 09 UTC
Cottage Cruiser 3: 12 hours play: 10 points to join
See you there.
1 reply
Open
lkruijsw (100 D)
01 Jun 09 UTC
New Pouch is out!!!
http://www.diplom.org/Zine/S2009R/
0 replies
Open
Zeus68 (951 D)
01 Jun 09 UTC
Submariner is untrustworthy and cannot read.
He turned on me in one game, then I got stuck in 2 more with him. He contacted me in both games to make an alliance again. I pointed out we are allies in 2 games so it could work our well, and he accused me of meta gaming.
21 replies
Open
Page 281 of 1419
FirstPreviousNextLast
Back to top