Forum
A place to discuss topics/games with other webDiplomacy players.
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Stubie (1817 D)
16 Jun 15 UTC
Learnt something new about the Dip Rules yesterday...Spaces with 2 Coasts
I may not be the only one but I did not realize that a fleet can support a unit sitting on a coast it cannot access. So for instance, a Fleet in the West Med supported a fleet sitting on the Spanish North Coast. Learn something new every day...
14 replies
Open
ssorenn (0 DX)
23 May 15 UTC
(+2)
Let's actually talk about something important !!
Go BlackHawks!!!!!!
73 replies
Open
steephie22 (182 D(S))
14 Jun 15 UTC
French: Is this sentence correct?
En ce moment, je gagne m'argent avec la conception de sites Web.
20 replies
Open
Gunfighter06 (224 D)
12 Jun 15 UTC
So, this happened:
http://www.cbsnews.com/news/naacp-chapter-president-rachel-dolezal-accused-falsely-portraying-black/?ftag=YHF4eb9d17

Now I have officially seen everything. Thoughts? Is race a "choice"?
93 replies
Open
y2kjbk (4846 D(G))
27 May 15 UTC
(+2)
Mafia IX Sign Up Thread
Details inside
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bo_sox48 (5202 DMod(G))
29 May 15 UTC
(+1)
I know. I can't believe nobody ever even gave me a second look after I died.
Fluminator (1500 D)
29 May 15 UTC
(+1)
One of you guys should write a summary of what happened in each game for new people to look at.
guak (3381 D)
29 May 15 UTC
That is why it always baffles me that people discount the importance of early game slips. To me those are the most valuable
ghug (5068 D(B))
29 May 15 UTC
M1: Everyone was dumb except Thucy. The abge-led modfia kicked ass.
M2: Town was dumb until PE took over. Mislynched uclabb, the cop. Then SK used PE's reads to kill the whole mafia.
M3: Chaqa gave VTs names for flavor and everyone claimed day one.
M3.5: I caught PE and Warden and pj in like a day and then we Mislynched all the way to LYLO before winning.
M4: SK guak killed scum uclabb N1, which was enough for me to catch bo day two, but then I tried to shoot the doctor and died and Warden bussed bo so well that nobody could figure anything out and everyone lost.

I think you were in the rest.
Fluminator (1500 D)
29 May 15 UTC
"M3: Chaqa gave VTs names for flavor and everyone claimed day one."
HAHAHAHA
y2kjbk (4846 D(G))
29 May 15 UTC
My last post while alive in M1 was at night in the mafia thread: "We have to kill Thucy if we want any shot at winning this", then we killed each other with him being the vig
bo_sox48 (5202 DMod(G))
29 May 15 UTC
On the whole, people on this site need to get better at scumhunting, and I need to draw town again (or town PR, I'm good at those).
Maniac (189 D(B))
30 May 15 UTC
Agree Bo generally our scum hunting skills are not up to much - maybe some tips from good scum hunters would help the rest of us.

I think we need to stop trying to assign to much weight to imagined mafia actions. Everytime someone is roleblocked we kind of assume its 50% genuine and 50% mafia trick. RB claiming shouldn't clear anyone but it should be taken as town (or third party) indicative evidence. Likewise we tend not to give due regard to voting as there is a possibility mafia are busing. Voting for mafia should be taken as town indicative evidence, not conclusive but not ignored.

I also think people should stop calling out people for hedging. I like to present my thoughts which by the very nature of the game are based on incomplete information. If I say on the one hand x may indicate town, but on the other hand it may indicate scum, it's because I'm weighing up evidence and presenting my thoughts for others to see where I am and challenge either hypotheses which could help me narrow down my thoughts. Calling me or others out for hedging is lazy IMO.
bo_sox48 (5202 DMod(G))
30 May 15 UTC
(+1)
If there is no counterclaim to a role block, there is little reason not to assume it's true. If it's false and that player is using it as a mafia trick (and the RB was either held or put on the nightkill), we'll figure that out in time. I feel like that's one of a few things where we rush to judgment when we could actually be using it as leverage to either confirm the RBed player as town-aligned through questioning and interrogation or try to figure out what the mafia saw in them that made them use their RB on them. That leads back to individual mafia players.

I think bussing is very important to look at. It's something we've become accustomed to doing in the last three games. We have seen two games now where guak has bussed the living shit out of people, and if we don't take it seriously, it's going to keep happening. As far as I'm concerned, the two ways bussing usually happens is either with a single unexplained (or vaguely explained) vote or with a single vote where it seems the person is just trying way too hard to justify putting their vote on said player. If they flip scum, those kind of votes are immediately suspect. It's hard to deduce bussing otherwise, but I also don't think that the first person on a wagon should be soft-cleared once the player flips scum.

Voting in general is tough to use in my opinion. Townies lynch townies and scum lynch townies. Scum lynch scum and townies lynch scum. Trends can develop over the course of a game, but even then, it's hardly conclusive unless you go to the effort of bringing back their arguments surrounding their voting and trying to fit that into the pattern as well. I don't think many players here go to that kind of effort. Those that do should keep it up, because that's the only way voting can be at all conclusive when scumhunting.

Scumhunters should take reactions into account a hell of a lot more than we currently do. We should employ tests and expect others to know that these are tests. If they don't, explain it. You can know a test is coming as scum and still fail miserably.

If there is anything I find town-indicative, it's desperation. I have no idea why sammitch got lynched this game. He should have been your confirmed townie early on. He played brilliantly under pressure and got rewarded with an invitation to the god thread, and I think that's stupid. Players that resign to their bandwagons are players that are looking to take the attention off themselves and let it drift elsewhere. Scum will pull acts in desperation to survive, but they'll typically pair that desperation up with something like a fake claim, which in my mind gives them away. A PR should be playing better than to have themselves lined up for a bandwagon lynch anyway, but it's not harmful for the town to have scum fakeclaiming anyway, so when that happens, wait a day, question the player, and see what happens.

I was surprised that WD didn't get lynched this past game basically immediately. He was scummy as hell, especially early on. He kept trying to defend himself when no one asked and simultaneously shifting potential blame for mislynches away from himself. It's just not necessary to do that.

We also need to take lurkers out. The GM can only do so much by upping the post requirements - when someone is lurking, look for connections they've made, look for ways they have shifted the conversation away from themselves so that they can hide again, and try to deduce whether they're a) new and stupid, b) actually busy, or c) watching the game as it goes on but staying quiet. If it's a) or c), take a good look at them on the basis of their lurking alone.

End rant.
y2kjbk (4846 D(G))
01 Jun 15 UTC
Bump

1. OB_Gyn_Kenobi
2. wjessop
3. Hellenic Riot
4. Chaqa
5. Vash the Stamped
6. sammitchgamgee
7. Yoyoyozo
8. Brankl
9. ND
10. ghug
11. RagingIke297
12. thdfrance
13. Tvrocks
14. uclabb
15. Captainmeme
16. DeathLlama9 (maybe)
17. Maniac
18. guak
19. DemonOverlord

Coach / Hydra
1. Fluminator
2. Squigs44
DeathLlama8 (514 D)
01 Jun 15 UTC
A random setup idea - Templars (villagers that share a night meeting, have no other powers)
Brankl (231 D)
01 Jun 15 UTC
That would be cool, especially if it were anon. Like rules would prohibit member townies from letting others know they were part of the group. But they could talk strategy and stuff
bo_sox48 (5202 DMod(G))
01 Jun 15 UTC
The whole point of the templar is that it's not anonymous.
Brankl (231 D)
01 Jun 15 UTC
I understand the idea, but I don't really like letting some townies clear others in the group, especially early in the game. I think it would be interesting to try it without that benefit. It would allow people to soft clear others based on reads and so forth.
@DL: That's what masons are.
DeathLlama8 (514 D)
01 Jun 15 UTC
I thought masons had the whole "un-mafia the mafia" thing, whereas temps just have the meeting? Or is my mafia knowledge sadly inaccurate
bo_sox48 (5202 DMod(G))
01 Jun 15 UTC
Masons kill mafia that visit them.
Hellenic Riot (1626 D(G))
01 Jun 15 UTC
Masons can mason someone each night, and that person becomes a mason with them. Unless it's a mafia - if they mason a mafia, all masons die.

bo_sox48 (5202 DMod(G))
01 Jun 15 UTC
Oh, okay. Templar is better then.
ND (879 D)
01 Jun 15 UTC
Maybe since this one is Star Wars themed the GM should consider having a "mason or templar" like town role. Game begins with 1 they recruit regular town at night once there are two a night chat forms.. would kind of go with the theme of the Jedi rooting the Sith out or something, idk.
y2kjbk (4846 D(G))
01 Jun 15 UTC
keep providing ideas, i'll consider those that are received favorably
Brankl (231 D)
01 Jun 15 UTC
good man y2k
Chaqa (3971 D(B))
01 Jun 15 UTC
Anyone have thoughts on a mafia (sith) Rule of Two type play, where every time one dies, a new one is recruited?
Hellenic Riot (1626 D(G))
01 Jun 15 UTC
(+1)
That'd be impossible to win...?
Chaqa (3971 D(B))
02 Jun 15 UTC
Not necessarily.
ghug (5068 D(B))
02 Jun 15 UTC
It'd be quite possible if you were Sith.
Fluminator (1500 D)
02 Jun 15 UTC
The game would become, "try to be the one recruited!"
Hellenic Riot (1626 D(G))
02 Jun 15 UTC
It seems like a monstrously overpowered Cult.

Cult could be a fun third party though. Especially if you're using masons.
WardenDresden (239 D(B))
02 Jun 15 UTC
To make that "Rule of two" type gameplay more viable, you could have it so if the master is killed, the apprentice isn't upgraded to master until AFTER the next 2 phases, and then, he must spend his night action to recruit an apprentice instead of killing. If the apprentice is killed, then the master only needs to spend his next night action to recruit, or can choose to wait.

Even then, I imagine it would be hard to balance well, and difficult to play with.
Chaqa (3971 D(B))
02 Jun 15 UTC
I was thinking that recruiting would take the place of attacking and roleblocking. Thoughts?

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327 replies
Jeff Kuta (2066 D)
14 Jun 15 UTC
Why are Libtards and Conservaderps so easy to Manipulate and Control?
http://www.alternet.org/culture/why-are-americans-so-easy-manipulate-and-control
1 reply
Open
Sh@dow (3512 D)
05 Jan 15 UTC
(+3)
Site Feature Additions
The mods have often invited suggestions for feature changes and I wanted to check if there is anything in the works for the following:
485 replies
Open
A_Tin_Can (2234 D)
11 Jun 15 UTC
(+8)
webDiplomacy usage statistics
See inside
19 replies
Open
Boromacat (100 DX)
14 Jun 15 UTC
Any good press you feel the need to share?
If anyone sees EvanInc, give him hell for me please.
6 replies
Open
Yaleunc (11052 D(B))
11 Jun 15 UTC
(+1)
Split's Top 7 Active Gunboaters Series Results for games 19-22
Title a bit of a misnomer for these 4 games as one of the 7 players was not particularly experienced at gunboat.
12 replies
Open
thomas dullan (422 D)
09 Jun 15 UTC
The Literary Circle: Under Milk Wood: Dylan Thomas (ISBN: 9781780227245)
As my first discussion subject, I have chosen Dylan Thomas's "Under Milk Wood", a semi-comic dream-like short story, part narrative poem, part "play for voices".
12 replies
Open
semck83 (229 D(B))
03 Jun 15 UTC
(+1)
The next step: transabled
So, what do people think about this?

http://news.nationalpost.com/news/canada/becoming-disabled-by-choice-not-chance-transabled-people-feel-like-impostors-in-their-fully-working-bodies
160 replies
Open
Frost_Faze (102 D)
13 Jun 15 UTC
Need a Peru player
Hey Diplomacy People!

Just started a new game, and the Peru player seems to be inactive. So just come on and hop in.
http://webdiplomacy.net/board.php?gameID=162716&msgCountryID=5
1 reply
Open
krellin (80 DX)
09 Jun 15 UTC
(+8)
Krellins Konsulting
It's been so long since I have passed my wisdom upon this wretched lot. And...having so recently been castigated as a *bad bad* boy....I thought perhaps that I should endeavor to pass my lessons-learned upon the woefully inadequate intellectual buffoons that truly need my help. So please...

The Doctor's Office is Open. "Dear Dr. krellin....
89 replies
Open
orathaic (1009 D(B))
11 Jun 15 UTC
Research shows chimp tool use...
... Appears gender biased.

Not that this tells us much about humans, but the conclusion of 'maybe human tool use developed in the same way' is still interesting.
21 replies
Open
ERAUfan97 (549 D)
11 Jun 15 UTC
I had to put my dog down today
:'( :'( :'( :'(
I loved coming home to that dog. She was the best dog in the world. Always cheered me up after a bad day.

Death is a cruel cruel thing. Let's all take this time to remember our past animals and the happiness they provided us
16 replies
Open
wjessop (100 DX)
11 Jun 15 UTC
Live replacement needed
http://webdiplomacy.net/board.php?gameID=162751
Italy, good position.
1 reply
Open
ERAUfan97 (549 D)
10 Jun 15 UTC
I'm back snitches!
It's been a whole year. What I miss?
52 replies
Open
Hamilton Brian (811 D(B))
11 Jun 15 UTC
The Beer Series Table
This is where standings will be submitted during this anonymous series.
2 replies
Open
VashtaNeurotic (2394 D)
10 Jun 15 UTC
Who Here Plays Hearthstone?
I'm bored again and just wanted to know who here are the site also plays "Wizard Poker"? If so, what is your favorite card? class? deck? streamer? Do pay to lose/win or use a free account? More importantly, what do you think of the new features?
10 replies
Open
Eigil (100 D)
11 Jun 15 UTC
Help: Can't join any games
Hi Guys, I'm new to webdip, just made an account, haven;t played any games, and it seems I can;t join any - Everything in the joinable tab is spectate only - halp pls?
6 replies
Open
Ienpw_III (117 D)
07 Jun 15 UTC
Any interest in a 100 D game?
I'm thinking 3 or 4 day phases to allow for some good negotiating.
28 replies
Open
thomas dullan (422 D)
09 Jun 15 UTC
(+1)
The Literary Circle (A Book Club)
In
http://www.webdiplomacy.net/forum.php?viewthread=1264575#1264575
abgemacht suggested the establishment of a book club. Great idea!
20 replies
Open
ILN (100 D)
10 Jun 15 UTC
Heartwarming Documentary
http://www.aljazeera.com/programmes/witness/2015/05/unwasted-poland-150510113808546.html
0 replies
Open
wjessop (100 DX)
09 Jun 15 UTC
GoT S5 E10 'Mother's Mercy'
What do you think the main surprises will be?
For the Watch, presumably? Walk of Penance, obviously. Lady SH, not impossibly?
6 replies
Open
GreGwar (350 D)
10 Jun 15 UTC
invalid order ?
I'm trying to support a move from york to Belgium, channel is convoying.
I get a message saying thats invalid .
I tried with Channel supporting the convoy york-bel by north sea and it is valid.
How comes ?
4 replies
Open
Franz Ferdinand III (188 D)
10 Jun 15 UTC
(+1)
Live world game!!!!!
gameID=162624
Please join!!!!!
12 replies
Open
peterwiggin (15158 D)
10 Jun 15 UTC
Replacement Russia needed
A member has requested that we ask for a replacement Russia in this game:
http://webdiplomacy.net/board.php?gameID=162324
0 replies
Open
Live Anc Med
1 reply
Open
Cricket Master (100 DX)
09 Jun 15 UTC
please join
http://webdiplomacy.net/board.php?gameID=162581
We need players who will play
Password is cobra
0 replies
Open
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