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A place to discuss topics/games with other webDiplomacy players.
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Sevyas (973 D)
15 Feb 17 UTC
Looking for players for a 48hrs/phase full press game
Details inside
21 replies
Open
orathaic (1009 D(B))
21 Feb 17 UTC
(+1)
Privacy at the US border.
Another reason not to enter the US.

http://www.dailyxtra.com/canada/news-and-ideas/news/us-customs-block-canadian-man-reading-scruff-profile-215531
10 replies
Open
brainbomb (295 D)
21 Feb 17 UTC
(+3)
Public Shaving
I'm in. There should be a page that has anyone who is unshaven or bearded. And how long are they unkempt. Who likes this? That way sexyness can be shown.
12 replies
Open
orathaic (1009 D(B))
20 Feb 17 UTC
On linguistics and bias...
(And of course Trump...)

See: http://m.imgur.com/gallery/ZNMgN?third_party=1
4 replies
Open
Gen. Lee (7588 D(B))
19 Feb 17 UTC
Personal Finance
Who is interested in this? What do you read/consume on the subject?

What are your goals for 2017?
56 replies
Open
stupidfighter (253 D)
19 Feb 17 UTC
Is WebDip the best?
I've heard Playdip has variants and junk. Why do we hang out on Webdip? I can't recall my own reason.
30 replies
Open
Carebear (100 D)
16 Feb 17 UTC
(+1)
ODC @ PDET 2017 - Participation Confirmation
Since some of you signed up nearly a month ago AND I am getting ready to send out board and power assignments, I sent out a confirmation PM yesterday. Nearly everyone has responded, but I have about six webDip players that still need to confirm they are still playing and ready to start...
7 replies
Open
Australia (109 DX)
19 Feb 17 UTC
Points
What happens when you run out of points?
6 replies
Open
Deinodon (379 D(B))
19 Feb 17 UTC
The Game Where No One Ever Moves
I kinda wish I could join as France. I kinda think I would be committing myself to an eternity of hell, though.
gameID=166960
15 replies
Open
saulberardo (2111 D)
18 Feb 17 UTC
Any chance there will be a live game this night?
If someone is interested, please, let me know...
3 replies
Open
MyxIsMe (511 D)
19 Feb 17 UTC
webdiplomacy.com domain for sale
it'd be an expensive forward but hey it's for sale for 2k (which means its you could probably negotiate that down to 1-1.2). only know cause I hit it all the time accidentally.
8 replies
Open
brainbomb (295 D)
18 Feb 17 UTC
(+1)
New Variant Request
I want a diplomacy variant where barbarian dinosaurs spawn in Tyrolio, Syria, Burgundy, Clyde (because fuck clyde), and Funland.
20 replies
Open
wpfieps (442 D)
18 Feb 17 UTC
Favorite Game Names
Having already discussed some of our favorite player names, how about any favorite game names?

For example, there's
gameID=168828
4 replies
Open
Jeff Kuta (2066 D)
14 Feb 17 UTC
PewPewPew! Die! Die! PewDiePie!
http://www.forbes.com/sites/paularmstrongtech/2017/02/14/pewdiepie-just-showed-every-brand-why-influencers-are-dangerous/
196 replies
Open
Hauta (1618 D(S))
14 Feb 17 UTC
(+4)
What makes you so smart?
Either y'all are looking shit up before you post or some of you have way too much walking-around knowledge. It's pretty impressive. So really, what makes you smarter than the 99%? (I want to hear about schools, majors, studies, publication.) This question is directed only to people who've written something intelligent. (Sorry, Capt-Brad)
81 replies
Open
brainbomb (295 D)
17 Feb 17 UTC
(+1)
Have we created a world of semi-intelligent gelatinous cubes ??
http://img08.deviantart.net/2479/i/2006/178/7/4/gelatinous_cube_w_g_string_by_amidee.jpg

Interesting Image. Love to see what all ages think--
24 replies
Open
Ezio (1731 D)
14 Feb 17 UTC
(+1)
Chaos on Vdip
http://www.vdiplomacy.com/board.php?gameID=30154
This is an awesome variant where everyone gets 1 SC. We need lots of players!
57 replies
Open
ssorenn (0 DX)
17 Feb 17 UTC
Have we created a world of spineless people ??
https://youtu.be/ElU3NfyDPjg

Interesting video. Love to see what all ages think--
56 replies
Open
SuperMario0727 (204 D)
16 Feb 17 UTC
Coast To Coast: The Various Coasts Of The Board.
There are only three territories on the entire board that have more than one coast—Spain, St. Petersburg, and Bulgaria. For each territory, which coast is the most commonly occupied by a fleet? And for coasts that are unpopular, in what situations might they be occupied?
11 replies
Open
SuperMario0727 (204 D)
14 Feb 17 UTC
Italy: What Are The Benefits?
In response to a thread I posted earlier, titled, "Italy Opening Strategy: Early Attack on France?," I decided to post another thread regarding Italy. Italy is the slowest nation to develop, and also the hardest to win with. Are there any benefits to playing Italy? What advantages does Italy have over other players?
21 replies
Open
trstno1 (100 D)
16 Feb 17 UTC
(+1)
Anybody play live games anymore?
When I started on this site years ago, everybody and their mama was playing, a lot of live games happening. I took a few years off and now that I'm back there seems to be a huge drop off in total games being played, and there are NO live games at all. I havent seen one I havent created. None of mine ever get full, or even a few people. What the heck happened?
20 replies
Open
Smokey Gem (154 D)
17 Feb 17 UTC
Bug In Get it Before Its gone gameID=189077
Hi
I am aware of other bug issues but now wondering why my displaced army in KAM cannot retreat as I wish and is forced to retreat to one location Cham and cannot retreat to Annam ?? The Amna stae is not occupied or moved into by any other unit . If normal retreat rules apply the ( shrugs)
1 reply
Open
MyxIsMe (511 D)
17 Feb 17 UTC
Bug in FOTAE
http://webdiplomacy.net/board.php?gameID=188521

please check ohio autumn 2008 i think something went wrong
3 replies
Open
Hamilton Brian (757 D(B))
17 Feb 17 UTC
Barton Hall
In non-Diplomacy, but Grateful Dead news, the Betty Boards are being released and the early May 77 run is being released. I will get my first Dead tape as part of a CD box set and a vinyl release. Certainly I am not the only one here happy about this!
2 replies
Open
Jamiet99uk (1302 D)
09 Feb 17 UTC
(+4)
Daily Forum Rule Argument Thread
Please use this thread to complain about forum rules. In order to keep forum spam to a minimum please complain about the updated forum rules here and only here.
90 replies
Open
DammmmDaniel (100 D)
14 Feb 17 UTC
Valentines Day!!!
Special plans?
71 replies
Open
johnsmith177693 (124 D)
11 Feb 17 UTC
New Game Idea: No Lying
See below
55 replies
Open
Matticus13 (2844 D)
16 Feb 17 UTC
Alternative French Openings
I'm not a huge fan of playing as France. To be honest, it bores me compared to Germany or Austria. We just had a solid thread on Italian strategy, specifically unexpected opening strategies. What opening(s) have you tried that varied from the norm, and what was the result?
14 replies
Open
Hauta (1618 D(S))
15 Feb 17 UTC
Armies and Fleets -- How about airplanes too?
I looked online for discussion of Airplane units to augment Armies and Fleets. I didn't see much -- probably my fault. Anyway, I was thinking that the following should apply:
7 replies
Open
SuperMario0727 (204 D)
15 Feb 17 UTC
Incorporating WWI Strategies Into Diplomacy: Could It Work?
Diplomacy is set in WWI. Even though it is up to players to play how they like, might it be sensible and feasible to incorporate real-world strategies and plans from WWI into the game? For example, could Germany try the Schlieffen Plan against France? Should Italy go straight for Trieste, as it did in WWI? And should Russia seek to defend Serbia against Austria-Hungary? Thoughts?
SuperMario0727 (204 D)
15 Feb 17 UTC
Just to add a few more ideas, should England and France try to defend Belgium against Germany at the start, like in WWI? How about a Triple Entente between England, Russia, and France? or a Triple Alliance between Germany, Austria-Hungary, and an unsure Italy, who wants Trieste?
stupidfighter (253 D)
15 Feb 17 UTC
We really need to talk about English projection of naval power into the Black Sea region. After forcing their way through the Dardanelles, an English offer of Constantinople to Russia should be a very strong incentive for Russia to attack Germany.
SuperMario0727 (204 D)
15 Feb 17 UTC
@stupidfighter
Sure, I guess. But I don't think that would work in practice. England is too far away from Turkey to be offering Russia Constantinople. I see what you mean, though.
BigBlarg (281 D)
15 Feb 17 UTC
If Germany and France fight right away then a stalemate will occur. The designers of the game perhaps did this on purpose to mimic WWI. Russia moves to Galicia most openings, so I guess you could interpret that as protecting Serbia. Italy didn't join until 1915, but a delayed stab against Austria is pretty popular and effective.
SuperMario0727 (204 D)
15 Feb 17 UTC
@BigBlarg
These are the kinds of plays I'm looking for. For example, Germany never seen attacks Austria-Hungary at the start because it weakens him, which is accurate to WWI. Historically, Austria-Hungary wants the Balkans, and invades Serbia first, which happens in the game, too. And Russia, historically, tries to defend Serbia, so a move to Galicia also makes sense, as you pointed out. Italy is a toss-up, because, historically, it goes for Trieste. But, in practice, that doesn't always happen.
stupidfighter (253 D)
15 Feb 17 UTC
My point being, Diplomacy does little to represent the capabilities of the nations involved. But I'll entertain a fun one- can Germany, for example,open up a two-front war in the early stages of the game? Say Germany sent only 1 unit east, relying on his allies to bear the bulk of the Russian front, with strong diplomacy he could potentially take Warsaw and 2 neutrals in 01.

However, if the situation is similar to ww1, England might let Germany waltz around, but France isn't. France is still sore about the Franco-Prussian war and believes it can win a glorious victory for honor. France will certainly open to Burgundy, where it historically raised fortresses on the German border. Thus, Germany will need to cover Munich, and will have potentially 2 builds(Warsaw+one of den/hol/bel), to Frances also potentially 2 builds(spain and portugal if he supported Par>Bur and opened to MAO)

England meanwhile should have supported himself into Norway. Russia should be in a bad way, Austria and Turkey should be doing well. If the central alliance is to continue Germany will probably get support into Moscow to bolster him against France.

Bolstering he will need, because without an ally to France's East, Germany has decided to attack France through Belgium. At this point, an optimistic center count would be Germany with home+Den+Warsaw+Moscow+Bel. France has Home+Iberia, England Home+Norway. Sweden and Holland could be occupied by either side.

Thus, with an incredibly enthusiastic Austrian ally, a quiet turkish ally, neutral Italy, and timid England, I'd say Germany has a chance of winning the war in the East and turning to successfully fight France and England, with limited support trickling in through the Med, possibly even the Alps and Scandanavia. The timing of the Italian entrance to the war could be decisive. If he waits until Russia is knocked out of Sev, its probably too late.
SuperMario0727 (204 D)
15 Feb 17 UTC
@stupidfighter
All interesting. I'm not sure if Germany went after Warsaw in WWI. Assuming there is an alliance between France and England, Germany will be too occupied in the west to worry about Russia, not to mention the historical stalemate position along the Western Front.

France will definitely go after Germany. Historically, France had a very strong defence along the Western Front, hence the inevitable log-jam between Germany and France. This is where Belgium comes into play. Germany wants to break into France through Belgium, but England passes by (via convoy from England) and thwarts the advance. So Beligum becomes the hot-potato of the west. Iberia was neutral in WWI, I think, so France would not go there for any gains, forcing him to move on Germany. (In practice, of course, this would never happen.)

England will have to take Norway with a fleet to prevent Germany from getting into Belgium. Support should not be needed, as Russia should be friendly with England. Austria-Hungary and Turkey might be allied, but the Balkans will still be a mess between them. (In game, Austria-Hungary and Turkey never ally, though, so this might not work.)

Austria-Hungary will be Germany's only defence in the east, as Russia will be going south for Austria-Hungary to presumably defend Serbia. Galicia will be covered, and Silesia and Prussia might covered by additional German armies or fleets. (A German fleet in Denmark might cover the Baltic Sea.)

Germany would have to go west first to at least counter France and England, hopefully with a stalemate position. Austria-Hungary, meanwhile, will repel Russia in the south long enough to build up German forces in the east. Turkey will have to go after Russia, seeing as he is in the Triple Alliance/Axis Powers. This could lead to a move to Armenia, with a bounce in the Black Sea. Then there's Italy, who sits on the fence that divides the east from the west. His decision is the most important. Historically, he wil go for Trieste--an early back-stab on Austria-Hungary. (In game this works, too.)
slypups (1889 D)
16 Feb 17 UTC
And you could introduce mustard gas to the game, uniting this topic with one of brainbomb's inane threads: http://webdiplomacy.net/forum.php?viewthread=1452065#1452065
Lethologica (203 D)
16 Feb 17 UTC
Defender's advantage was much greater in WWI, at least on land. The tactics may be applicable, but their results will be quite different.
SuperMario0727 (204 D)
16 Feb 17 UTC
@Lethologica
By "defender's" do you mean the Triple Entente? as in England, Russia, France, and Italy (post 1915)? If so, I agree. In game, it works out pretty interestingly, though. England gets shut out from the rest of board, since he cannot go after France or Russia, a natural target of his in-game. Germany gets surrounded by English, Russian, and French forces, which makes it very difficult for him to progress. Russia has big threats in the south, having to deal with both Austria-Hungary and Turkey, which makes it very difficult for him to get any builds at the start. Turkey is pretty safe, since his only immediate enemy is Russia, who cannot harm him much at all. (Turkey is a little bit overpowered in these circumstances.) Austria-Hungary, like Germany, gets utterly surrounded, having to deal with Italy and Russia, who press on him from both sides. And Italy, like Turkey, does not have much to worry about. He tries to capture Trieste and make gains in Austria-Hungary.
Matticus13 (2844 D)
16 Feb 17 UTC
You also cannot simulate how terrible some nations preformed militarily, without assigning properly incompetent players accordingly. The strongest players tactically, at least initially, would have to be Germany. France probably comes in second on the ground. They lost ground early, but learned quickly from their mistakes as the war progressed. England had a skilled navy, but a shit army until much later in the war. Italy, AH, Russia, and Turkey were all pretty meh.
SuperMario0727 (204 D)
16 Feb 17 UTC
@Matticus13
Your comment about the incompetency of various nations made me laugh very hard, especially with the add-on about assigning players "accordingly."

Germany would have to be a very skilled player, I agree. As a side note, if you wanted to make the game even more realistic, you could make it so that Italy cannot make any moves until Spring, 1915. He can still negotiate and make deals, but nobody can enter his territory and he cannot move until 1915. (The game would start 1914, by the way.) To replicate the early neutrality of Iberia, you can make it so that nobody can enter those two territories until 1915. This would prevent France from making easy gains, and it would force him to go north after Germany and Belgium. Also, it gives him more incentive to work with England, since Belgium is difficult to get without support.
brainbomb (295 D)
16 Feb 17 UTC
My threads are not inane. They are *asinine*
stupidfighter (253 D)
16 Feb 17 UTC
England didn't have a shit army, they had a small one. The only fully professional army in Europe, and it performed immensely well in the early weeks of the war, pushing Germany back and helping to establish the trench line at the Aines and beyond.
Matticus13 (2844 D)
16 Feb 17 UTC
I did not say they were not useful. Any additional manpower that could be supplied to the front lines in France were quite useful. To have a truly effect army in WWI, infantry assaults had to be coordinated with properly executed artillery bombardments. GB's lack of execution in the latter cost them dearly for quite awhile. I suppose I could have been more specific.
stupidfighter (253 D)
16 Feb 17 UTC
They were as clueless in the face of the horrors of modern war as their compatriots. Their soldiers were nevertheless an effective fighting force.
Matticus13 (2844 D)
16 Feb 17 UTC
The French and German ground forces were more effect early on as a result. GB eventually caught up. It just took them longer.
Deeply_Dippy (458 D)
16 Feb 17 UTC
Anyway,Diplomacy is set more than a decade BEFORE the first World War.
ishirkmywork (1401 D)
16 Feb 17 UTC
(+1)
I always make sure to include some Downton Abby home front intrigue and romance whenever I play diplomacy. Usually fire up season 2 whenever I sit down to write press. Really keeps me focused thinking about poor Matthew in the trenches.


19 replies
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