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A place to discuss topics/games with other webDiplomacy players.
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armageddon (100 D)
15 Jun 08 UTC
new game- blitzkrieg-3
come and get yer ass kicked
0 replies
Open
Gobbledydook (1389 D(B))
14 Jun 08 UTC
More wannabe Mapleleaf's!
There's a guy called mapleleafrulz (ID 6197)...
after the mapleleafisacnt, there seems to be another of the mapleleaf series!
9 replies
Open
Rumpole (100 D)
13 Jun 08 UTC
Lawyers
I am an advocate and I thought it would be nice to hold a game exclusively for lawyers. Anyone interested?
32 replies
Open
anlari (8640 D)
12 Jun 08 UTC
Wikipedia Article 'Internet Diplomacy'
http://en.wikipedia.org/wiki/Internet_Diplomacy

I thought it would be a good idea to move this into a separate thread. We should start paying more attention to the wikipedia article to make sure that it reflects us correctly.

The current article about phpdiplomacy on Wikipedia is not too bad, however it could be better and more comprehensive to make sure that the developers here are sufficiently credited for their work, especially considering attempts to portray things incorrectly by others (cough.. playdiplomacy)

I have a few points:

a) Is there anyone with a senior position as a contributor in Wikipedia and/or experience with writing articles there among us?

b) We should stress the point that phpdiplomacy is based on work of volunteer coders from the community and completely free

c) We should list all of the current forks of phpdiplomacy, not just the Facebook version.

d) We should see if we can say more about the unique community here as well as the features.

e) Perhaps more details as to the reason Kestas stopped coding for? Objectively, of course.
15 replies
Open
Blackheath Wanderer (0 DX)
12 Jun 08 UTC
To travel boycott or not
If a country has a regime with which you have an ethical difficulty, is it better not to travel to that country or to go and engage with local people?
14 replies
Open
obiwanobiwan (248 D)
13 Jun 08 UTC
How do I join League game B-1, was sent a link, clicked it, now what?
Basically, what the subject says.
7 replies
Open
Zarathustra (3672 D)
12 Jun 08 UTC
Minor Powers and Civil Disorder
Lately, I have been getting really ticked when someone takes over a CD country that has like one or two SCs late game. its so annoying because at that point the player is either a multi-accounter or joining just to screw over one of the other players because they can't really hope to win or even make a significant showing. Is there anything that can be done about that?
7 replies
Open
Chairman Mao (340 D)
12 Jun 08 UTC
Is it ok to give away your own SCs to allies?
Well, I am not pointing at anyone here, nor any specific game, but I would like to see some discussion on this:

Is it ok for a nation to give away some of his own SCs to an ally?
The situation I am in is as followed:
- France is on the verge of winning
- France promised England to get him 10+ SCs by the end of game
- England has no ability to get any more SCs from his opponent (i.e. Me, Turkey) unless he takes from France
- Instead of winning, France is taking stuff off his opponent, and giving off stuff from his back
- By doing so, France is delaying what is supposed to be a victory
- Is this similar to positioning yourself for 24 SCs to win in a PPSC game?

Perhaps this is right, perhaps this is wrong, but I want to know everyone's opinion on this. No strong comments...purely a discussion
Stevelers (3084 D(G))
12 Jun 08 UTC
It looks like France gave up Denmark to England to make it quicker for England to convoy armies into what was Russia...
Stevelers (3084 D(G))
12 Jun 08 UTC
But I do think that the French player is being kind of dumb in delaying his victory... I wouldn't do it, that's all I can really say about it.
MarekP (12864 D)
12 Jun 08 UTC
A player can give away his/here centres, if he/she thinks it's a good way to victory, or to a draw or survival in case he/she can't win.
Gobbledydook (1389 D(B))
12 Jun 08 UTC
well I see what game you are looking at.
it's
the Se7en, right?
Uhtred (1890 D)
12 Jun 08 UTC
Of course it's okay to give away your supply centres. That's like asking if it's okay to donate money to charities, sure it might not provide you personally with any practical results but you're still entitled to give away your possessions.

That said, I've been in situations were giving SCs to my ally has paid off with a win for me in the long term.
flashman (2274 D(G))
12 Jun 08 UTC
No question... You sometimes need to help an ally to stop an enemy taking him down... There are other scenarios, but that is the most obvious.
Feckless Clod (777 D)
12 Jun 08 UTC
Se7en? Lol.... I didn't notice Chairman Mao complaining when I handed him my SCs to help him against France....
Samael (100 D)
12 Jun 08 UTC
I may be a moral vacuum, but I see nothing at all wrong with this.

In fact, there are respected openings that involve giving a supply centre to an ally, as compensation for doing something that is strongly in your interest, but against theirs.
Feckless Clod (777 D)
12 Jun 08 UTC
I think all debates about ethics in Dip, or any game, for that matter, miss the point, which is.... there's a rulebook; if it's not against the rules in the book, it's not unethical.

The game of Diplomacy in other forms has included such delights as intercepting mail, forging entire fanzines, passing forged orders, and placing units on the board when nobody's looking, all accepted as legitimate tactics. I think I'd probably stop short of murder.
Chairman Mao (340 D)
12 Jun 08 UTC
The focus is wrong...sorry

My focus is whether a player should on one hand keep getting and on one hand give away to prolong a destined victory
Feckless Clod (777 D)
12 Jun 08 UTC
Yes, if he wants to.
Churchill (2280 D)
12 Jun 08 UTC
When are people going to learn that diplomats are free to do as they wish?
dangermouse (5551 D)
12 Jun 08 UTC
I'm not even going to comment.
MadMarx (36299 D(G))
12 Jun 08 UTC
I think this MAtRiX guy is one of the more ethical guys on this site and should be applauded for keeping his word to England!! ;-)
freakflag (690 D)
12 Jun 08 UTC
I'm sorry, but placing units on the board when no one is looking is NOT a legal tactic and violates the rulebook.
TheGhostmaker (1545 D)
12 Jun 08 UTC
If it is PPSC then fine, go ahead. If it is WTA, then no.
Feckless Clod (777 D)
12 Jun 08 UTC
I'm not sure whether it violates the rule book, freak, but it HAS been accepted as a legitimate tactic under some house rules.... or, in any case, it hasn't always resulted in the offender being immediately disqualified, which amounts to the same thing, IMHO.

From the Dip A-Z:

FLYING DUTCHMAN (1) [MB/RE:Jun80/89-90]
Essentially a face-to-face phenomenon, this is an extra unit slipped onto the board, or exchanged for a piece of a different type (say, an Army for a Fleet) or colour. If it goes undetected, the player controlling it will often endeavour to embroil it in the development of the game so thoroughly that, even if spotted, it becomes difficult to rectify the mistake. House rules may vary in such circumstances: under some house rules, it is possible to swap F(Tus) for A(Tus), order it to Venice, then "spot" the mistake and have it changed back to a fleet. In others, the unit will be moved back to Tuscany and made a fleet once more, or have to remain an army for the rest of the game. Where there is not a GM, this sort of duplicity is thoroughly within the spirit of the game, for all that the more "sober" games-player may disapprove.

http://www.badpets.net/Diplomacy/AtoZ/EF.html#FlyingDutchman
freakflag (690 D)
12 Jun 08 UTC
Any game can be played under the house rules that cheating is allowed. Monopoly played by Calvin and Hobbes is one well-known example. However, the rules completely defined what is allowed to happen on the board, and I guarantee that "you may do whatever the hell you want when no one is looking" is not in the rules.
Feckless Clod (777 D)
12 Jun 08 UTC
The rules don't completely define what is allowed to happen on the board. They don't, for example, cover convoy paradoxes. Is "you may not do whatever the hell you want when no one is looking" in the rules?
freakflag (690 D)
12 Jun 08 UTC
No, but rules of a game must be either prestrictive or restrictive. Restrictive rules tell you what you can't do, and prestrictive rules tell you what you can do. For example, in sports, it is impossible to completely define what a player can do, so we tell players what they can't do (in soccer/football, to describe everything that players could do, we would have to describe running, walking, kicking, heading, etc. to a high degree of precision, and referees would have to carefully watch that players did nothing else. Instead, it is much easier to make rules defining what players can't do [let the ball touch their hands or arms, foul other players in specific ways, pass to an offsides player, etc.]) However, in a board game, it is much easier to describe what CAN be done. The rules tell you how moves are inputted, and what results based on that. They don't described completely what PLAYERS can do, because that is not important - they describe what happens to the pieces on the board under what circumstances. If we interpret diplomacy rules as prescriptive, the game works the way we intend it to (basically the way it works on this site). If we interpret the rules as restrictive, all chaos breaks loose. Not only can we move pieces while no one else is looking, we can move pieces while everyone is looking, then punch them in the face when they complain and/or try to move them back. Because the rules don't mention that a fleet is allowed to be replace by a submarine that moves only on sea spaces, but moves two spaces a turn, I think I'm going to do that. This way lies madness. The only way to interpret the rules of Diplomacy that makes a game worth playing is if we assume that the rules describe what CAN happen, not what CAN'T. When I said the rules "completely define what is allowed to happen on the board" this is what I meant. I did not mean that they create a perfectly complete and logical system. The convoy paradoxes are a flaw in the game, not an invitation to cheat in whatever way you want.
Chrispminis (916 D)
12 Jun 08 UTC
Eh, it might not be the nicest thing to do to the player getting shafted, but it's not illegal. I love the ethical debates in a game like Diplomacy where ethics seems to be at the bottom of most peoples' priorities. It only becomes an issue when one is getting the shorter end of the stick, then it's unethical. =)
Feckless Clod (777 D)
12 Jun 08 UTC
I take your point, freak, though I think your examples are unrealistic comparisons. If you were playing ftf, and somebody put one of your submarines on the board, you'd notice and object immediately. If somebody punched you in the face, you'd notice and object immediately, and probably knock them cold, or have them arrested, declare their country to be in civil disorder, and take all their centers. If someone slips a unit onto the board, and you DON'T notice immediately.... then what? I'm not saying that this is legal, it's obviously not.... neither is stealing mail.... all I'm saying is that these tactics have been used, without negative consequences for the offender. It's dirty to cheat, but then it's a dirty game, and that's half the fun, so if you think you can get away with it.... well, like I said, I'd probably stop short of murder. Probably.
Churchill (2280 D)
12 Jun 08 UTC
I am on the side that the rules set out the only allowable behavior of the units. If the rules do not state it is allowed, then it is not allowed. The rules, however, do not address any limitations of tactics or diplomatic promises other than "no agreements are binding." As far as what diplomatic and strategic tactics are used, the player is not restricted, even to his own word as long as the moves he orders follow the prescribed rules.
Feckless Clod (777 D)
12 Jun 08 UTC
Whereas I am of the opinion that rules must be enforceable - which is the beauty of internet play.
alamothe (3367 D(B))
13 Jun 08 UTC
when i first read your post i actually thought you must be talking about MarekP :-) no, this is not ok, but it happens even in WTA and even in high pot games. all we can do is complain and bring those metagaming players to the public eye
freakflag (690 D)
13 Jun 08 UTC
Well I guess we are agreed then. The procedure you described is against the rules, and thus cheating; yet some players choose to play with the house rules that cheating is not punished. It's not actually any different than Calvin and Hobbes playing Monopoly, just maybe a little more widespread.
MadMarx (36299 D(G))
13 Jun 08 UTC
So then, is it okay to take supply centers from your ally? As Feckless pointed out, The Chairman was more than happy to accept supply centers from his ally when his ally was giving them away... Personally, I think that if France formed an alliance with England when there were only three threatening Great Powers remaining in the game, and promised England double digit supply centers (thus, obviously, giving England a chance to gain power and stab France to give England a shot at victory himself), that it is more than fair for France to keep his word... This is especially true when Turkey benefitted greatly from Italy's kamikaze mission against France and Turkey's size in the game was largely a result of Italy's charity...
Feckless Clod (777 D)
13 Jun 08 UTC
Charity? How dare you? T'was unbridled malice!
Piazza (816 D)
13 Jun 08 UTC
Ah, and for full disclosure, now that the game is over. I was trying to convince Turkey to work with me and was going to attack France, to try to go for the win (that's what the game's about, right?) But he didn't want to work with me on my conditions. So I had two choices, work with France, get 10 SCs or attack France and fight France with 17 SCs and Turkey with 10, while I had 8.

It was an obvious choice and I think I did the right thing. I wish I could have worked with Turkey to gain a few more SCs (even if that meant Turkey winning), or even possibly win. But in the end, Turkey gave up (more or less) choosing to attack me rather than defending his SCs, so that I'd have less and he'd have more. Which makes total sense. If you're going to lose, try to get as many SCs as possible. That was my strategy and Turkey's too.
sean (3490 D(B))
13 Jun 08 UTC
i think its ok. one must keep to the world system, ie one sc equals the ability to have one unit, fleets cant move inland, armies cant walk on water, london borders the english channel and so on and so on

but within that system its your sc and you may give it to whom ever you like.

as for metagaming alamothe, that only comes into consideration if another game is involved.


30 replies
Sicarius (673 D)
10 Jun 08 UTC
to all republicans
I'll see you at the RNC

good luck
;)
27 replies
Open
warrenthegreat (147 D)
12 Jun 08 UTC
There is luck in Diplomacy
It's called luck of the opponent.
6 replies
Open
zestythelemon (950 D)
13 Jun 08 UTC
Continental Breakfast II
That's right, folks. Continental Breakfast is back in its first sequel. Cost to join is 20, plus you have to bring a breakfast food appropriate to the country you get assigned. PPSC.

http://phpdiplomacy.net/board.php?gameID=4297
0 replies
Open
Katsarephat (100 D)
13 Jun 08 UTC
Orders not processed?
In "Revolution is no excuse for CD", I could swear I had entered orders for England (specifically, I'd wanted to snatch Spain from France, among other things) in Autumn whatever-year-we're-currently-on Diplomacy. It's now Autumn Retreats and my orders didn't get processed. Luckily I don't need to enter any retreats.

Anyone know why this might have occurred? (It is possible, though highly unlikely, that I just never finalized and took no notice of the alert on the top of my screen telling me to act...)
4 replies
Open
Kristopher (100 D)
13 Jun 08 UTC
Thomas Jefferson fornicated with ducks and goats.
Yes, it's true....


Join for 100 points!

http://www.phpdiplomacy.net/board.php?gameID=4292
0 replies
Open
TheGhostmaker (1545 D)
07 Jun 08 UTC
Dear Mr. Llama. Subject: League B
There are now seven people who wish to start the League B.

Please start a game WTA 15 pot on Thursday, as one player will be without internet until then. Please use a password and email the joining link to each of the players at their email addresses (in reply):
15 replies
Open
Treefarn (6094 D)
12 Jun 08 UTC
New Game - 200 bet PPS
Come join!
http://phpdiplomacy.net/board.php?gameID=4275

Called 'Big Money No Whammies"
3 replies
Open
cteno4 (100 D)
13 Jun 08 UTC
Two more players needed - "75 Buy-In"
And a question for y'all:

What happens if fewer than seven people join a game?
1 reply
Open
jpchewy01 (100 D)
12 Jun 08 UTC
New game
Hey guys! Join the new game:
a noob game
the bet is 5 points
thanks!
0 replies
Open
FamedPunnisher (100 D)
12 Jun 08 UTC
New Game
Join this new game so we can Get goin
2 replies
Open
Withnail160 (1204 D)
12 Jun 08 UTC
LOST
Im embarrassed to say that (until recently) I have been an avid fan of LOST - it panders to my interest in puzzles

I would love to hear opinions of the phpdip community on the programme...what are your thoughts?
6 replies
Open
fwancophile (164 D)
11 Jun 08 UTC
neutral question
i may have run up against a rule i wasn't familiar with, or some derivative of the old self-dislodgement rule. what would be the result if there is a unit in a territory ordered to attack another, and you know the attack fails. in addition, a hostile country orders a supported unit to this territory, but you also order another supported unit into this territory?
24 replies
Open
Marty (100 D)
12 Jun 08 UTC
all for one
my 1st game, anyone wanna join me?
1 reply
Open
fastspawn (1625 D)
09 Jun 08 UTC
My thoughts on ethics and the game
Since I have some time on the side, I am just for the hell of it writing this down
1. It is said that in order to successfully play this game, one has to make two lies at least.
2. In most ethical situations lying is a no-no. Especially if the lying leads to pure self-benefit (i.e. winning the game, making the other lose it)
3. The other option is meta-gaming (i.e. making a deal with another player over several games to share victories. Against phpdiplomacy rules)
4. Hence, it is said to be impossible to be ethical and still win diplomacy.

My reply below will be my thoughts on this.
21 replies
Open
jakethesnake (1112 D)
10 Jun 08 UTC
convoy cutting support
Shouldn't a failed convoy cut support the sameway a normal move would? in this case, i'm france, and was convoying to london. Still, London was able to suppurt edi to the north sea and boot germany out. is this a mistake, or do convoys not cut support?

http://www.phpdiplomacy.net/board.php?gameID=4050&msgCountry=Germany
10 replies
Open
fraushai (1781 D)
12 Jun 08 UTC
(RTC) Lt. Crackers
I believe that someone suggested banning (RTC) Lt. Crackers (See 'Hall of Fame') a while ago - why isn't he removed?
2 replies
Open
Treefarn (6094 D)
07 Jun 08 UTC
Points inflation and veteran players
I know this subject has been talked about ad nauseum, but I'm suprised at the number of veteran players who, when they know a game is ending, bring their point totals down to zero so they can get a free 100 points. I understand why new members do this, but I'm surprised that veterans do as well.

I suppose expecting diplomacy players to be 'ethical' is an oxymoron.
56 replies
Open
Stevelers (3084 D(G))
10 Jun 08 UTC
Problem with taking over CD country.
In the game: "Gravemakers&Gunslingers", I took over for Russia which was in CD. However, I can't open the game, for some reason... It says there is an error, dealing with "orders which have been completed, but should not be". That's what it says, at least... I don't have any orders to fill right now, so no big rush on getting this fixed, or anything.

Sorry, I can't provide the link to the game, seeing as how I can't open the game...
9 replies
Open
freakflag (690 D)
09 Jun 08 UTC
Skipping worthless phases
Currently in final hours, we are in a retreat phase. England is the only country that has a unit that was dislodged, and that unit cannot retreat. I was wondering if something could added to the to-do list to prevent the delay of waiting until the player submits that he is doing the only available option.
8 replies
Open
keeper0018 (100 D)
06 Jun 08 UTC
Where I disappeared to...
hey all, i know that i kind of took off suddenly from the site about a month ago, so i just wanted to let everyone know where i went. i got grounded from all communication indefinitely (hey, im only 14), so i could not go on the computer. I am sorry about all of the games that i left in CD, but i had no choice, and im sure that the people that took them over didnt mind! i am posting this now from school, the only time i can get on the computer. do not fret, though; i have a feeling that sometime within the next month or two i will be acquitted for my offense, and i will be back to kicking arse in no time. adu for now.

Nick (keeper0018)
22 replies
Open
Kent C. Tugood (483 D)
11 Jun 08 UTC
Joining a Private Game
Never done it before, but a bunch of gents from a Browser Based game wished to play a private foray. But I haven't a hot clue where to find it. Any pointers?
2 replies
Open
sundwn (0 DX)
09 Jun 08 UTC
Draw Request - ww3
All 3 parties have agreed to the draw. The game link is below:

http://phpdiplomacy.net/board.php?gameID=3930

They will publicly agree as a reply to this message I am sure.
3 replies
Open
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