"yes, but why do some people go "next" if they're not even done with their current issues?"
I'd answer this in two ways, one for the beginning player and another for the intermediate player.
For the beginning player: You will improve your play very quickly if you always ask "what happens next?" I'm fortunate enough to be winning this war: what happens after I win it? As you get larger,this is more and more important, because while a 4-center Austria can quickly shift units from, say, attacking Greece to attacking Venice, a 10-center Turkey takes several years if it wants to switch a fleet from attacking Spain to attacking Rumania. So, the proper time to choose a new target is, given the chose, slightly too early rather than slightly too late. Similarly, if I'm a 7-center power and only need 4 units to clean up my current war, it's time to find something for those other three units to do, and if three units are enough to actually get two centers...
For the intermediate player, there's a second consideration. As a successful mid-game power, you should always be thinking about whether you can solo. The biggest disadvantage you have in trying to solo is that the whole board will ally against you. But, the biggest advantage you can get is a large alliance, which must coordinate effectively and with internal dynamics. For example, you might find that in order to hold a line, a Turkish unit needs to move through Russian territory and make him nervous. Further, small powers are susceptible to be asked what happens if they successfully stop you -- will their allies turn on them and reduce the draw? A 14-center power facing two organized 10-center powers is almost always a 3-way draw. A 14-center power facing five 4-center powers is much more often a win. So, if you think you're likely to be pushing for a solo, err on the side of allowing tiny powers to live in order to counterbalance and reduce larger ones. You often only need one adversary to make a mistake or get tempted, and the more adversaries you have, the more potential weak links.