Here is your order log entry (the only one) for this game:
Time: Dec 18 2009 15:59:45 (UTC+0)
[{"id": "3533797", "unitID": "248733", "type": "Hold", "toTerr": "", "fromTerr": "", "viaConvoy": ""}, {"id": "3533798", "unitID": "248734", "type": "Hold", "toTerr": "", "fromTerr": "", "viaConvoy": ""}, {"id": "3533799", "unitID": "248735", "type": "Support hold", "toTerr": "English Channel", "fromTerr": "", "viaConvoy": ""}, {"id": "3533812", "unitID": "254919", "type": "Move", "toTerr": "Picardy", "fromTerr": "", "viaConvoy": "No"}, {"id": "3533824", "unitID": "280345", "type": "Support move", "toTerr": "Denmark", "fromTerr": "Sweden", "viaConvoy": ""}, {"id": "3533825", "unitID": "280346", "type": "Support move", "toTerr": "Denmark", "fromTerr": "Sweden", "viaConvoy": ""}, {"id": "3533826", "unitID": "289421", "type": "Move", "toTerr": "Ruhr", "fromTerr": "", "viaConvoy": "No"}]
We get these posts every now and then, but as usual the raw orderlogs back up the moves made. The order logs represent the stuff that comes into the server before being processed, and if they match up with what happened the only conclusion is that any problem occurred outside of the server, and most likely is human error :-(