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A place to discuss topics/games with other webDiplomacy players.
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Zxylon (0 DX)
01 Sep 07 UTC
New Game Higher Stakes
I have been on a php leave of absence for sometime but I am back and I want to kick it off with a fun higher stakes game with the new point system.
0 replies
Open
bihary (2782 D(S))
30 Aug 07 UTC
Pledge of the Fallen
To make the game more enjoyable for those who have overplayed me
I make the pledge that
0. I do everything in my power to come back to the game, but I do not hold up the game in a meaningless situation.
1. Whenever I cannot retreat anywhere, I dislodge as soon as I can.
2. Whenever I am out of a game and I have to disband, I do as soon as I can.
3. I never go to Civil Disorder, unless RL issues force me to, I rather declare I am out, make sensible moves, and make them as fast as I can.
Signed: bihary
Who wants to join?
9 replies
Open
bc2000 (990 D)
29 Aug 07 UTC
Supporting a convoyed army
I was not able to understand how should I give support to a convoyed unit (see game Dog II).
I tried to convoy an army from Wales through English Channel into Belgium with support from a fleet in North Sea, but attack failed with this message in GameMaster: "Autumn 1903, Diplomacy: Your fleet at North Sea's move support wasn't accepted by the unit which support was being given to".
I am sure I filled the order in the only acceptable manner, no other way of stating orders was available.
So what is the matter? This kind of attack is not possible? This would be a great limitation for England.
17 replies
Open
Noodlebug (1812 D)
31 Aug 07 UTC
Battle of the Champions?
Now we have an official ranking system, is there any chance of the top 7 players getting together and playing each other in an open game which everyone can watch?

(I don't quite make the cut... for now!)
9 replies
Open
aoe3rules (949 D)
01 Sep 07 UTC
not again...
the dreaded internal server error is back! has anyone else had this problem yet?
1 reply
Open
joao (104 D)
31 Aug 07 UTC
suspects
See the game Dog III
http://phpdiplomacy.net/board.php?gid=1535&msgmembershipid=9049
France have 0 (zero) point. But plays very closer with oneandonly. They are a "Jedi" couple or only and only one cheater?
Please someone ivestigate...
3 replies
Open
bc2000 (990 D)
31 Aug 07 UTC
Bug on slatemate
Dear Kestas
I submit you a bug I noticed in game Brobdingnag.
I moved from Galicia to Silesia with support from Prussia and Bohemia.
Ukraine is entering in Warsaw (both Warsaw and Moscow were empty) but is has been stopped by a slatemate (!!!).
In Livonia there was a fleet going into Baltic, so the bug is: with who my army at Ukraine had a slatemate?
4 replies
Open
dnorth (131 D)
31 Aug 07 UTC
Phase move times
Can the time (24 hours) for each phase be adjusted for an specific game?
1 reply
Open
aoe3rules (949 D)
30 Aug 07 UTC
Problem downloading phpDiplomacy from sourceforge.net
whenever i try to download the file (phpdiplomacy-075.zip) i get a compressed folder of the size 0 bytes. (which is obviously empty). do you know why, and does anyone else have this problem?
2 replies
Open
figlesquidge (2131 D)
28 Aug 07 UTC
I will be back..!
As some of you may remember, I used to play a lot of games here. Over the summer, i left the site due to the knowledge i could not keep up the required daily activities. Well, as the new academic year aproaches, I think i will be returning. Please could someone give me a list of improvements made since I left (effectively easter).
I looked through the FAQ, but all it says is a list of things that haven't been done. In the list I noticed several elements on which i have pseudocode, so Kestas: if you would like me to assist with developement, the offer is here again...
15 replies
Open
wawlam59 (0 DX)
30 Aug 07 UTC
two question
1. What does the number 143 in the parentheses that after my name mean? wawlam59 (143)

2. game 3.. Spring 1913, Diplomacy
End of phase: in 18 hours
Pot: 105 D

what does the "105 D" stand for?

Thank you!
2 replies
Open
kestasjk (95 DMod(P))
24 Aug 07 UTC
Small code change
Added some functionality that'll let me verify these constant claims of people being the same player. It'll now be easier to know for sure whether or not two people really are the same player or whether they're just cooperating closely.

However as with all quick new code there may be bugs, so let me know if you see anything unusual.
47 replies
Open
dnorth (131 D)
30 Aug 07 UTC
Joining a Passworded Game
So, I created a game with a name and password. The guys I have invited to play can't find how to join the game. It is not listed on joinable games. The name of the game is "Diplomacy 2007"

Where should I tell them to look for the game?
1 reply
Open
themaddog (113 D)
29 Aug 07 UTC
Dislodging your own army
Apparently, I just dislodged my own army. What the hell?

-MD
bihary (2782 D(S))
29 Aug 07 UTC
You can do that with the present judicator. Take advantage of it while you can! It will be fixed.
Wooble (450 D)
30 Aug 07 UTC
I'm trying to imagine a situation where that would happen and you didn't intend to do it. It's far less exploitable than the dreaded convoy bug, but it would be nice to see it fixed...
Chrispminis (916 D)
30 Aug 07 UTC
Situation where you didn't intend to : You have just taken a SC in the Spring, and you see an open SC to the North. You have two armies adjacent to your newly acquired SC, but none adjacent to the open SC to the North. In a gamble for two builds, you move your army out of your newly acquired SC into the open SC, while supporting one of your armies in to secure your Spring SC. Your enemy bounces you at the open SC. Voila, you have knocked your own army out of the Spring SC.

Situation where you exploit the bug: Your fleet is adjacent to two SC's, one is empty, the other occupied. No other hostile units are nearby, and you have two fleets in adjacent seas but are not adjacent to the two SC's. Your opponent may choose to move his army into the other SC, or hold in the former, giving you a 50-50 chance of capturing one of the two SC's. Instead of taking a 50-50 chance, you dislodge your own fleet with a supported move from your other two fleets, and during the retreat phase, you simply waltz into whichever of the two SC's is open, regardless of your opponent's move.
lightguy (183 D)
30 Aug 07 UTC
You can also exploit the bug by dislodging and then disbanding units for which you have no need. For example, later in the game, if you're England stuck in a land war against Russia you can attack, displace and disband all the extra fleets you have lying around from the beginning of the game.
lightguy (183 D)
30 Aug 07 UTC
Which gives you more armies... and, oftentimes, the advantage.
Chrispminis (916 D)
30 Aug 07 UTC
More notably, getting rid of that pesky Sevastopol fleet for Russia in times of peace with Turkey, or a dead Turkey, and peace in the Mediterannean.


6 replies
Dscho (170 D)
28 Aug 07 UTC
Old Games
I saw many old games in the games list, which are still active, but only have 1 active player, for example "Diplomacy2.0". Can't you quit this games?
3 replies
Open
Hyperactive Jam (299 D)
28 Aug 07 UTC
Confused about territories
Why is it that sometimes when a move a unit to a territory it changes to mine, but other times I just get a coloured square around my unit?
3 replies
Open
bc2000 (990 D)
28 Aug 07 UTC
Destroying a unit of my own
If I attack in Autumn a unit of my own and force it to dislodge, can I disband it and build again elsewhere?
1 reply
Open
lpereira (100 D)
28 Aug 07 UTC
Your hold of Europe! Join
New Free for All Game
0 replies
Open
schmidt (219 D)
27 Aug 07 UTC
Quicker Phases
Is it possible to program the game so that when one creates a new game they can select the length of the phases?
1 reply
Open
grantk (130 D)
27 Aug 07 UTC
War Games 2 Replacement
Sorry I accidentally hit enter. So could somebody play as Germany in War Games 2 when dshinzaki goes into civil disorder? thanks, and sorry for the double post.
0 replies
Open
grantk (130 D)
27 Aug 07 UTC
ar Games 2 replacement
I anticipate dshinzaki (germany) going into Civil Disorder soon, he's been gone for 4 days.
0 replies
Open
bihary (2782 D(S))
26 Aug 07 UTC
Build fleet in St. Petersburg
I am sure this has been addressed before, but could not find it. When Russia builds in St. Petersburg, does he get to chose which coast he builds at? Or is it always one or the other?
Thanks.
3 replies
Open
alamothe (3367 D(B))
15 Aug 07 UTC
about retreating fleets from coastal territories
from faq:
> Retreating fleets from coastal territories doesn't work correctly

what does this mean? doesn't work at all? unit is lost?
4 replies
Open
Geir av Storli (72 D)
26 Aug 07 UTC
New Game: Burn and Desroy
Join my new game: "Burn and Destroy". I'm not a veteran player(have played it some times on tabletop), but still I hope to force Europe under my reign! Mwohahaha! Does anyone accept the challenge?
0 replies
Open
isbian (106 D)
25 Aug 07 UTC
Game Stuck?
This is a question, and maybe a stupid one, but if you have civil disorder people in your game, do they hold it up?
6 replies
Open
Patheros (41 D)
24 Aug 07 UTC
Cool Variant
Heres a cool diplomacy variant. It's more of a game improvement than a variant. Its more historically accurate and better balanced. It be cool if we could play it online.

http://www.variantbank.org/results/rules/1/1900.htm
2 replies
Open
tiger (100 D)
24 Aug 07 UTC
WAR GAMES 2
Italy and Austria seem to be same player- hard NOT to be paranoid on this inept site...
7 replies
Open
Patheros (41 D)
23 Aug 07 UTC
Scale the map
Is there any way to scale the map? If not it would be a cool feature, even if its just a small and large setting. (The maps a little to small on my screen, I'm running 1280 x 1024)
2 replies
Open
alamothe (3367 D(B))
17 Aug 07 UTC
need convoy
> Convoys are disrupted just by attacking them

can you fix that within 12 hours :-)
8 replies
Open
dangermouse (5551 D)
24 Aug 07 UTC
Games not processing
Kestas, looks like a number of games are stuck again.
6 replies
Open
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