Hello everyone, and sorry I am late for the party. I didn't realize the thread had started, and then work/soccer/eating food got in the way.
I hope to see a great game, with tons of talking, strategizing, and ultimately betraying by everyone here.
You see, I regard the above as the the three essential pillars of any Diplomacy strategy.
1) Talk talk talk!
I know everyone above me has harped on this point, but in a game called Diplomacy there can *never*, I repeat never, be too much talking. There are essentially no reasons not to in a closed system like php, unless you are just a really annoying person who aggravates everyone they talk to. cough cough. kidding :)
What are the goals of talking? It may seem weird to adress this, but I think it is important to realize all you should be trying to achieve in your press. (I will use an alphabetical system for this part)
a) Establishing connections with everyone. There are always important reasons that you want to be thinking about the opposite end of the board, and sending quick messages to everyone off the bat is a great way to do that.
b) Create positive relationships. This is a bit funky at times, but I generally find that players are more willing to work with me/ help me/obey me if I build up rapport talking about miscellaneous or just general topics in a friendly way.
c) Spread gossip and other information. Yes, as England, you can affect what Turkey does; obtaining, falsifying, hinting- all these things can be used to great affect to try to convince someone of a diffcult choice
d) And obviously, the last one- planning. After you have established allies with someone, try to talk as much as possible about moves, plans, and such, unless you specifically want them to avoid thinking about what is going to happen to them when you have 12 centres and they have 8.... But in general, discourse and openess build trust. Even talking alot to enemies can occassionally yield boons. Never alienate anyone verbally; you never know when you may need thier help.
In conclusion then, talk often, talk well, and talk to everyone.
2. The second essential pillar is obviously strategy.
Always be thinking about what effect your moves will have on the ENTIRE board.
One of the things that seperate a rookie player from a great player is that rookie players are often fixated on short term gain and short term strategies, while competant players are always aware of not only the whole board, but the board and several years ahead.
For example, the classic distinction of long term versus short term thinking; The Italy/Austria relationship.
Say you are Italy. You and Austria agree to not attack eachother the first turn, but you are feeling sneaky so you move Ven to Tyr and Rom to Ven. Autumn comes around. Austria has left Trieste, and looks in trouble in the east, possibly not even getting one build total due to a failed attempt at Rumania. You've told them you are attacking Germany. Seeming desperate, Austria claims to believe you.
Now, Austria is pratically defensive! Perfect time to attack right?
No! Any player worth thier salt will tell you that at the first sign of an Austro-Turkish alliance, Italy must not harm Austri in the slightest. Why? Because Russia and Turkey will grow incredibly quickly, and will have the path westward laid open to them. A faltering Austria is the #1 reason that 'juggernaughts' appear.
The lesson here, is to always keep in mind all of the effects of moves.
Should Germany bounce Russia out of Sweden? Well, that question can only be answered by looking at the Russian state of affairs in the south.
Every single move should be analyzed for its consequences.
Obviously, there is a lot more to tactics and strategy, but that is one of the most important underlying elements.
3- And finally, betraying when the time is right. Or rather, don't take your eye of the goal of the game.
In my opinion, every game should be pursued with victory in mind, and if not that, then a draw. I accept that some people are fine with survives and such, but your eyes must always be on the end goal.
Always strategize, plan, send out press with this in mind.
When you betray someone, make sure it is for that cause.
hmm, now I don't really know what this last point is about anymore, but I think I'll conclude with;
Cheaters never prosper, but sneaks and betayers do! Sometimes.
haha, alright I'm not making sense anymore. So, this here is the ginormous 1st installment of my pregame strategy pep talk. It will be followed by a country specific one tomorrow.
Night all.