Since this is an intermediate game, I'm probably not going to spend so much time on analysis along the lines of "X is in a good position". You're all strong players, and you can read the board, and since you have access to press and I don't, your analysis should be better than mine.
What I'm going to try and do is to point out some of the things I notice which look interesting, and how I'd interpret them. So, with that in mind:
A Mos - Sev
This move, combined with War - Ukr and Vie - Tri, sends a pretty clear signal about how your negotiated things this turn. It's obviously hard to give out top marks when two of your four units don't move, so I'm guessing you were pretty certain Sev - BLA would succeed. But, the results in the south really weren't all that bad for you this turn. The most important thing to do early in the game is to find an ally, and if F01 goes as I expect it to, I'd rather be Russia then Turkey right now. Ultimately, if you get the negotiations right, you can make up for tactical setbacks.
A Par - Pic
If this were in Burgundy, France could assure himself of a minimum of two builds, while in the current situation France is not. If Italy were not in Piedmont right now, you'd be in a strong position. Seeing Bur and ENG open indicates you successfully built trust with your other neighbors, but now you face an interesting decision in the Fall. I think there's a clearly best answer here, and I'm hoping you find it.
Ven - Pie:
Ven - Pie certainly is unfriendly to France, and will make France upset, by itself it does not make France upset in a way that requires a war. At the moment, it's an unwanted nuisance, possibly worse, but not committal on either side. To put it another way, if France issued an ultimatum that Pie must leave or else it would mean all-out war, should Italy consider that credible? In other words, Ven - Pie weakens France, but so far at no real cost apart from the opportunity to put that army elsewhere). And, if there were no army in Piedmont, France would have had an excellent first turn. Having said that, the S01 moves now open up several other possible tasks for that army, and the reason the army is a mere nuisance is that the Pie - Mar corridor, without supporting units, simply isn't an effective invasion route. So, sticking a unit in Piedmont is a balance of power move, and an effective one, but not something that's going to get you centers. Determining which takes priority going forward will probably occupy much of your press this season.Which brings us to the last point...
German and Italian flexibility:
Five powers are left with a clear sense of direction after S01, with a clear path forward. These things change, of course, but A, E, F, R, and T all have a sense of how the early game is shaping up for them, and have immediate tasks. Germany and Italy don't yet, and their choices over the next couple of turns will play a large role in determining who really is in the best position, both East and West. Every player on the board should now have a strong preference for what G and I do over the next couple of turns. We'll see who comes out best.
Powers that improved their position the most in S01: A, G
Powers whose position deteriorated the most in S01: F, T