chircef66

Profile Information

  • Last visited: 06 Apr 13 UTC
  • Joined: 06 Apr 13 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 86
  • Peak: 100
  • Position: 67,282
  • Ghost Rating Gunboat:
  • Rating: 98
  • Peak: 100
  • Position: 12,054
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 9,640


Game Stats
  • All Game stats:
  • Game messages: 41

  • Defeated: 4 ( 80% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5

  • Civil disorder: 7
  • Civil disorders taken over: 5
  • Classic:
  • Defeated: 3 ( 75% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 3 ( 75% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    chircef66's games

    Showing results 1 to 5 of 5 total results.

    Finished: 02 PM Sun 07 Apr 13 UTC
    FGH-3
    10 minutes /phase
    Pot: 75 D - Autumn, 1909, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by BishBashBosh (0DX)
    England
    Won. 18 supply-centers, 16 units
    Turkey
    Dharmaton (2398D)
    Survived. 16 supply-centers, 16 units
    Italy
    Survived. 0 supply-centers, 1 units
    France
    Defeated. Bet: 10D
    Germany
    matty1991 (100D)
    Defeated. Bet: 10D
    Austria
    chircef66 (100D)
    Defeated. Bet: 10D
    Russia
    tendmote (100D(B))
    Defeated. Bet: 5D
    Civil Disorders
    aces_high (100D)Russia (Spring, 1904) with 7 centres.
    King William I (100D)France (Autumn, 1905) with 1 centres.
    chircef66 (100D)Austria (Autumn, 1901) with 2 centres.
    matty1991 (100D)Germany (Autumn, 1901) with 3 centres.
    Finished: 07 PM Tue 14 May 13 UTC
    world wide gunboat!-28
    12 hours /phase
    Pot: 189 D - Autumn, 2022, Finished
    World Diplomacy IX, No messaging, Survivors-Win Scoring
    1 excused missed turn
    Game won by AlexSummers (121D)
    Argentina
    AlexSummers (121D)
    Won. 46 supply-centers, 42 units
    Ghana
    shadow2 (2434D)
    Survived. 27 supply-centers, 24 units
    India
    l_tibike (100D)
    Survived. 10 supply-centers, 13 units
    Russia
    catfish (594D)
    Survived. 3 supply-centers, 5 units
    South-Africa
    Kamen (1935D(S))
    Defeated. Bet: 10D
    China
    Defeated. Bet: 10D
    USA
    Hosengott (835D)
    Defeated. Bet: 10D
    Near-East
    markturrieta (400D)
    Defeated. Bet: 12D
    Oz
    masters66 (191D)
    Defeated. Bet: 10D
    Europe
    Lawyer (146D)
    Defeated. Bet: 10D
    Frozen-Antarctica
    mlbone (112D)
    Defeated. Bet: 10D
    Libya
    Defeated. Bet: 10D
    Pacific-Russia
    Defeated. Bet: 10D
    Brazil
    Defeated. Bet: 10D
    Quebec
    Defeated. Bet: 10D
    Kenya
    chircef66 (100D)
    Defeated. Bet: 7D
    Western-Canada
    Lu(c)ke(r) (25DX)
    Defeated. Bet: 10D
    Civil Disorders
    Lu(c)ke(r) (25DX)Western-Canada (Autumn, 2011) with 0 centres.
    flaming ninja (100D)Brazil (Autumn, 2003) with 0 centres.
    saintgeorge (213D)Kenya (Spring, 2002) with 5 centres.
    293221VolenPavlov (100D)Pacific-Russia (Autumn, 2007) with 0 centres.
    RaymondNordahl (1132D)China (Autumn, 2007) with 0 centres.
    chircef66 (100D)Kenya (Autumn, 2003) with 1 centres.
    Finished: 01 PM Fri 19 Apr 13 UTC
    War of dynamite
    1 day /phase
    Pot: 41 D - Spring, 1911, Finished
    Classic, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    I == G-Sim (283D)
    Drawn. 12 supply-centers, 12 units
    England
    TyPrado (100D)
    Drawn. 11 supply-centers, 10 units
    Germany
    shadow2 (2434D)
    Drawn. 11 supply-centers, 11 units
    Italy
    idontknow (0DX)
    Defeated. Bet: 4D
    Austria
    chircef66 (100D)
    Defeated. Bet: 2D
    Turkey
    Tardis (100D)
    Defeated. Bet: 5D
    Russia
    Babyboy (111D)
    Defeated. Bet: 5D
    Civil Disorders
    diplomatsam (100D)Austria (Autumn, 1903) with 2 centres.
    100DollarDiplomacy (100D)Italy (Spring, 1902) with 3 centres.
    chircef66 (100D)Austria (Spring, 1905) with 1 centres.
    Finished: 05 PM Sun 05 May 13 UTC
    Diplomaskype
    2 days /phase
    Pot: 107 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by merceeiro (204D)
    Germany
    merceeiro (204D)
    Won. 18 supply-centers, 13 units
    Italy
    MasterClass (314D)
    Survived. 14 supply-centers, 14 units
    France
    Fireasz (305D)
    Resigned. 1 supply-centers, 2 units
    Russia
    chircef66 (100D)
    Resigned. 1 supply-centers, 1 units
    England
    Heyyyo (150D)
    Defeated. Bet: 10D
    Austria
    Defeated. Bet: 10D
    Turkey
    Swilliam (100D)
    Defeated. Bet: 14D
    Civil Disorders
    Heyyyo (150D)England (Autumn, 1903) with 1 centres.
    293242_emil_evtimov (100D)Austria (Autumn, 1904) with 2 centres.
    Sampatrick (100D)Russia (Autumn, 1901) with 4 centres.
    Fireasz (305D)France (Spring, 1907) with 4 centres.
    Blanco (130D)Turkey (Spring, 1903) with 5 centres.
    PCON53 (100D)Russia (Autumn, 1903) with 4 centres.
    chircef66 (100D)Russia (Autumn, 1904) with 3 centres.
    Finished: 01 AM Wed 08 May 13 UTC
    Commencal 3
    2 days /phase
    Pot: 398 D - Autumn, 1914, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Tizunk (374D)
    France
    Tizunk (374D)
    Won. 18 supply-centers, 17 units
    Italy
    Mr Eiliv (100D)
    Survived. 16 supply-centers, 16 units
    Germany
    Rancher (1652D(S))
    Defeated. Bet: 50D
    Russia
    xtremepete (201D)
    Defeated. Bet: 50D
    Turkey
    ISUGator (158D)
    Defeated. Bet: 50D
    England
    Icon (100D)
    Defeated. Bet: 50D
    Austria
    chircef66 (100D)
    Defeated. Bet: 48D
    Civil Disorders
    ISUGator (158D)Turkey (Spring, 1904) with 2 centres.
    Conman21100 (100D)Austria (Spring, 1904) with 5 centres.
    chircef66 (100D)Austria (Autumn, 1906) with 1 centres.