merceeiro

Profile Information

  • Last visited: 29 Nov 20 UTC
  • Joined: 11 Feb 13 UTC


Ranking Info Help

    PointsD:
  • Available: 204
  • In play: 0
  • Total: 204
  • Ghost Rating Overall:
  • Rating: 122
  • Peak: 122
  • Position: 6,181
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,958


Game Stats
  • All Game stats:
  • Game messages: 305

  • Won: 2 ( 29% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Won: 2 ( 29% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7
  • Classic Press:
  • Won: 2 ( 29% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7
  • Classic Ranked:
  • Won: 2 ( 29% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    merceeiro's games

    Showing results 1 to 7 of 7 total results.

    Finished: 05 PM Mon 07 Oct 13 UTC
    First-7
    1 day /phase
    Pot: 83 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Thomas Olai (599D)
    France
    Thomas Olai (599D)
    Won. 22 supply-centers, 16 units
    Russia
    merceeiro (204D)
    Survived. 6 supply-centers, 7 units
    Turkey
    luchyman (320D)
    Survived. 5 supply-centers, 5 units
    Italy
    mkchaihk (93DX)
    Resigned. 1 supply-centers, 4 units
    England
    arborinius (173D)
    Defeated. Bet: 10D
    Austria
    bobomb (117D)
    Defeated. Bet: 10D
    Germany
    Stino (100D)
    Defeated. Bet: 5D
    Civil Disorders
    mkchaihk (93DX)Italy (Autumn, 1908) with 6 centres.
    marketa_o (100D)Germany (Autumn, 1901) with 3 centres.
    1805 (100D)Germany (Autumn, 1902) with 2 centres.
    Stino (100D)Germany (Spring, 1903) with 2 centres.
    Finished: 03 AM Sat 27 Apr 13 UTC
    Regular Game-6
    1 day, 12 hours /phase
    Pot: 175 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Hereward77 (930D)
    Germany
    Hereward77 (930D)
    Won. 18 supply-centers, 14 units
    Turkey
    merceeiro (204D)
    Survived. 8 supply-centers, 7 units
    Austria
    Chaqa (3971D(B))
    Survived. 4 supply-centers, 4 units
    Italy
    Lawton (100D)
    Survived. 3 supply-centers, 3 units
    Russia
    Survived. 1 supply-centers, 3 units
    England
    Aksagor (0DX)
    Resigned. 0 supply-centers, 1 units
    France
    Defeated. Bet: 25D
    Civil Disorders
    eggplantpurple (100D)France (Autumn, 1905) with 0 centres.
    Finished: 05 PM Sun 05 May 13 UTC
    Diplomaskype
    2 days /phase
    Pot: 107 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by merceeiro (204D)
    Germany
    merceeiro (204D)
    Won. 18 supply-centers, 13 units
    Italy
    MasterClass (314D)
    Survived. 14 supply-centers, 14 units
    France
    Fireasz (305D)
    Resigned. 1 supply-centers, 2 units
    Russia
    chircef66 (100D)
    Resigned. 1 supply-centers, 1 units
    England
    Heyyyo (150D)
    Defeated. Bet: 10D
    Austria
    Defeated. Bet: 10D
    Turkey
    Swilliam (100D)
    Defeated. Bet: 14D
    Civil Disorders
    Heyyyo (150D)England (Autumn, 1903) with 1 centres.
    293242_emil_evtimov (100D)Austria (Autumn, 1904) with 2 centres.
    Sampatrick (100D)Russia (Autumn, 1901) with 4 centres.
    Fireasz (305D)France (Spring, 1907) with 4 centres.
    Blanco (130D)Turkey (Spring, 1903) with 5 centres.
    PCON53 (100D)Russia (Autumn, 1903) with 4 centres.
    chircef66 (100D)Russia (Autumn, 1904) with 3 centres.
    Finished: 01 PM Mon 18 Mar 13 UTC
    Everybody's Diplomacy
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by merceeiro (204D)
    Turkey
    merceeiro (204D)
    Won. 18 supply-centers, 16 units
    England
    warlord922 (1515D)
    Survived. 13 supply-centers, 12 units
    Italy
    Survived. 1 supply-centers, 3 units
    Germany
    cardag (100D)
    Survived. 1 supply-centers, 1 units
    France
    snpv42 (100D)
    Survived. 1 supply-centers, 1 units
    Austria
    Defeated. Bet: 10D
    Russia
    Revya (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Revya (100D)Russia (Autumn, 1907) with 0 centres.
    Finished: 01 AM Mon 18 Mar 13 UTC
    Rewriting history
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by rosaville.bain (382D)
    Turkey
    Won. 19 supply-centers, 15 units
    England
    Survived. 14 supply-centers, 13 units
    France
    DarkThinker (131D)
    Survived. 1 supply-centers, 3 units
    Russia
    merceeiro (204D)
    Defeated. Bet: 10D
    Italy
    ElJefe (115D)
    Defeated. Bet: 10D
    Austria
    Sapient (113D)
    Defeated. Bet: 10D
    Germany
    leopoldbl00m (100D)
    Defeated. Bet: 10D
    Civil Disorders
    leopoldbl00m (100D)Germany (Autumn, 1903) with 3 centres.
    Finished: 11 PM Fri 29 Mar 13 UTC
    110317
    1 day /phase
    Pot: 77 D - Spring, 1916, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    BigZT (1602D)
    Drawn. 15 supply-centers, 15 units
    England
    ElJefe (115D)
    Drawn. 13 supply-centers, 13 units
    Russia
    dirge (768D(B))
    Drawn. 6 supply-centers, 6 units
    Turkey
    Chaqa (3971D(B))
    Defeated. Bet: 7D
    Austria
    owen roe (621D)
    Defeated. Bet: 10D
    Germany
    merceeiro (204D)
    Defeated. Bet: 10D
    France
    Defeated. Bet: 10D
    Civil Disorders
    Doomsday (100D)Turkey (Autumn, 1901) with 3 centres.
    Finished: 04 AM Mon 04 Mar 13 UTC
    Padawan learner
    12 hours /phase
    Pot: 77 D - Autumn, 1912, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by NotANinja (196D)
    England
    NotANinja (196D)
    Won. 18 supply-centers, 17 units
    Turkey
    Survived. 10 supply-centers, 10 units
    Russia
    Aoroth (445D)
    Survived. 6 supply-centers, 7 units
    Germany
    Anshir (311D)
    Defeated. Bet: 10D
    Austria
    merceeiro (204D)
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 7D
    France
    Defeated. Bet: 10D
    Civil Disorders
    Bonapart (90D)Italy (Autumn, 1904) with 3 centres.
    merceeiro (204D)Austria (Autumn, 1910) with 0 centres.