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Did the update change the way retreats and then unit placing is handled? In one of my games I just retreated, and then had to destroy a unit. When we got to the unit-placing/destroying phase... my retreated unit isn't showing up on the map (though it is showing up as an option to destroy). Just trying to make sure I'm not about to lose TWO units.
Alright, in the game "Medium Stakes" , I should be able to issue orders for unit placement... but, under time till phase completion, it just says crashed. What does this mean? Am I missing something, or..?
I went to the new games tab, and saw at least 5 games with 7 players and waiting to start. It seems weird that all those games got filled up in the last 5 minutes, so it makes me wonder if new games are actually starting or not.
Has anyone had a game start in 0.9? And if so, did it start as soon as there were 7 players, or did you have to wait until the clock run down to 0?
so there's this person I know who is really insecure and at the same time he's been placed in leadership positions that I don't think he's quite ready for. and now I think I'm going to have to start dealing with him alot more often. he can be quite obnoxious aswell. so my question is, how do I get inside his head and drive him nuts? cause I couldn't beat him in a real fight. lol
One User - Multiple Accounts? Admin's please read.
Hi, I have a question guys, how do you investigate if someone is using multiple accounts? What are the actions if you believe that someone is doing so. I felt I had a pretty strong case, so I decided to report what I've found.
Rules Question - Support: What happens when an attacking country is itself attacked?
Right, how do I phrase this..
Country A wants to support hold Country Z. Country B, the neighbor of A, attacks A to cut the support. Country C, the neighbor of B, attacks B. All of these attacks are futile, because they have no supports themselves.I s the support to Z still cut? (If you need an example: http://webdiplomacy.net/board.php?gameID=12042#gamePanel . Z is Venice, A is Trieste, B is Albania, C is Greece, obviously.)
How would strategy change if you could finalise privately?
Geofram brought up the problem with too much transparency--i.e., being able to see that others have submitted (but not finalised moves). That very different issue made me wonder, what if you couldn't see that anyone else had finalised? Would you be more or less likely to finalise?