I want to start a game with a 110 buy it. Reduce the number of brand new players (Hell, I'd play for as much as 171, right now).
My thoughts are,
Classic, DSS, Full Press, 5 day Turns.
I am taking names and thoughts.
To expensive to fail.
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Re: To expensive to fail.
I would like such a game, although I would prefer if we could keep it to above 3 days per phase. I'm not saying I won't play otherwise, but I certainly am strongly voting for longer phases.
Perhaps also anonymous?
Perhaps also anonymous?
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Re: To expensive to fail.
I'm interested, 110 is fine for a buy in. Although I get very involved/eager in the game so I enjoy 1 day phases. I think a compromise to 2 day phases is likely.
This could be a great start to something! Cheers!
This could be a great start to something! Cheers!
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