Tiny Hunt I Game Thread

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Ezio
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Re: Tiny Hunt I Game Thread

#421 Post by Ezio » Fri Aug 17, 2018 7:04 pm

Soon ND was probably town and correctly read the mafia NK? Mafia held the NK?

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Re: Tiny Hunt I Game Thread

#422 Post by y2kjbk » Fri Aug 17, 2018 7:06 pm

Mafia could have swung at the gambler and missed.

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Re: Tiny Hunt I Game Thread

#423 Post by y2kjbk » Fri Aug 17, 2018 7:10 pm

I can't imagine why mafia would hold the NK. I think it's most likely ND is town and stopped the NK, less likely gambler was swung at. Are there any other possibilities beyond those 3 for no nightkill?

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Re: Tiny Hunt I Game Thread

#424 Post by y2kjbk » Fri Aug 17, 2018 7:20 pm

I suppose we'll know soon enough once everyone checks their personal QT if they survived a NK. NK survival should obviously claim since it town-clears and gives no info to scum, right?

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Re: Tiny Hunt I Game Thread

#425 Post by damo666 » Fri Aug 17, 2018 7:21 pm

Further possibility Clown Pied target who was also picked by Priest or Oracle. Unlikely. Can't see Mafia not NKing so either target was gambler who threw odd or (and I reckon this is it) ND protected VK who was target due to lump.

And I think it's obvious who Vecna is.

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Re: Tiny Hunt I Game Thread

#426 Post by damo666 » Fri Aug 17, 2018 7:24 pm

Scrap that, got it wrong.

If clown was target and they Pie'd same person as Priest/Oracle visited they'd survive.

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Re: Tiny Hunt I Game Thread

#427 Post by damo666 » Fri Aug 17, 2018 7:25 pm

Y2K - I agree NK survivor should claim. Gives no info. And mafia hardly gonna fakeclaim.

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Re: Tiny Hunt I Game Thread

#428 Post by yavuzovic » Fri Aug 17, 2018 7:39 pm

I wasn't NK survivor or anything. I believe ND was a good town, i don't really know how the wagons evolved in this way. I was offline then. I'll look at when people started to vote ND after this post. As I said, a tie could be a better option. Maybe we should try this today

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Re: Tiny Hunt I Game Thread

#429 Post by damo666 » Fri Aug 17, 2018 7:45 pm

No Yav we want a majority such that if it's a mislynch Vig comes in to play

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Re: Tiny Hunt I Game Thread

#430 Post by damo666 » Fri Aug 17, 2018 7:49 pm

I don't know if this is significant but the only people on ND that weren't lumping Vecna are Bo_ Y2K and Ezio.

I like Ezio's reasoning late day 1 so to get the ball rolling

##VOTE Y2K

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Re: Tiny Hunt I Game Thread

#431 Post by yavuzovic » Fri Aug 17, 2018 7:51 pm

Bozo says:
↑Jamiet99uk: "Wanna lynch ND then?

I can't think of a useful thing ND has done."
ND has not posted in over a day. I think lynching a lurker is a reasonable option.
Then Jamie votes to ND and starts a wagon. And weirdly, bozo is the first follower. This interaction is too blatant to be a scum interaction. My theory here is bozo was trying to lynch ND for some reason but didn't want to start a wagon because that would stand out. And he encouraged Jamie for ND.

Omg, damo defended my idea about tying but Jamie keeps the ND wagon. What is that? Jamie has pushed ND so strong.
@Jamie, what was the point of pushing ND that much? ND is always a low poster. I don't think lurking would make him scummy.
Jamie was tunnelling ND
Bozo has encouraged Jamie against ND

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Re: Tiny Hunt I Game Thread

#432 Post by yavuzovic » Fri Aug 17, 2018 7:53 pm

damo666 wrote:
Fri Aug 17, 2018 7:45 pm
No Yav we want a majority such that if it's a mislynch Vig comes in to play
My idea increases the chance of lynching scum.
Your idea only works with mislynchs!
This is the difference! You're looking for mislynchs.
##vote damo666
Kill that guy

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Re: Tiny Hunt I Game Thread

#433 Post by yavuzovic » Fri Aug 17, 2018 7:55 pm

I go now,
But I will come back tomorrow. And damo, I didn't like this vigilante-triggering plan. It wants us to mislynch twice. I won't activate vig that early.

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Re: Tiny Hunt I Game Thread

#434 Post by damo666 » Fri Aug 17, 2018 8:04 pm

Yav, why is the Judge more likely to hit scum than popular opinion?

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Re: Tiny Hunt I Game Thread

#435 Post by yavuzovic » Fri Aug 17, 2018 8:25 pm

damo666 wrote:
Fri Aug 17, 2018 8:04 pm
Yav, why is the Judge more likely to hit scum than popular opinion?
Because we are 12 players, if we lynch somebody, they are 3/12 (assuming ND was town) scum. If we tie and judge decides, it's 3/11 chance - Judge wouldn't kill himself. Understand? 3/12 vs 3/11. With the judge's decision we are more likely to lynch a scum.

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Re: Tiny Hunt I Game Thread

#436 Post by rdrivera2005 » Fri Aug 17, 2018 8:29 pm

First I want to apologise for but being around at EOD (it would have made any difference as I would have lynched ND too), I just messed up the time (I think this is the first game with this EOD time and I don't really know the American time zones).

About the NK, I think 4 things could have happened:
1- ND was town and correctly choosed a Guardian Angel target.
2-Mafia targeted the clown and he got protection.
3- Mafia targeted the gambler in his protective night.
4-Mafia choosed to no kill

I ordered them on what I think is the most likely to the least likely.

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Re: Tiny Hunt I Game Thread

#437 Post by rdrivera2005 » Fri Aug 17, 2018 8:30 pm

And in the 3 first options the target knew he was saved and could claim the save (not the role) if he thinks it's a good idea. I don't see any reason to not say, as Mafia already knows.

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Re: Tiny Hunt I Game Thread

#438 Post by Vecna » Fri Aug 17, 2018 10:55 pm

I doubt people actually know if they got saved. Some of the role descriptions state that they wont know if they were protected or not, and the angel description also says nothing about the saved target getting informed.

I asked the mod the question in my pt though.

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Re: Tiny Hunt I Game Thread

#439 Post by Squigs44 » Fri Aug 17, 2018 10:55 pm

Super busy day at work today, but wanted to pop in real quick. I can't see any reason mafia would benefit from holding their NK. I did not NK survive. I agree that there is no point in withholding if you were NK target and survived since witches would already know.

For now let's pick up my
##vote damo

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Re: Tiny Hunt I Game Thread

#440 Post by Squigs44 » Fri Aug 17, 2018 10:56 pm

Vecna wrote:
Fri Aug 17, 2018 10:55 pm
I doubt people actually know if they got saved. Some of the role descriptions state that they wont know if they were protected or not, and the angel description also says nothing about the saved target getting informed.

I asked the mod the question in my pt though.
From the set up:

Night Kill Survival: If a player survives being killed at night there is no public announcement made. However, the player is told privately that they survived.

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