I hope to get PMs out 24hrs before game start to allow cow/lover to submit choices. The cow will know their mafia buddies at this stage.Jamiet99uk wrote: ↑Fri Jul 05, 2019 12:43 pm##CALL GM
Actually I have some questions about the setup.
Let's start with this "Diseases" effect caused by the Cow:
"Diseases - At the start of the game, choose a player, if that person is involved in your death, they will also die."
1. What does "start of the game" mean precisely? Does the Cow have to pick a target during the first phase, or will there be a special pre-game period where roles have been issued, but the game thread has not opened? In this latter case, how long will that pre-phase run for, and when does it commence?
2. Can you precisely define "involved" in this context? For example:
- If I am the first voter on a wagon, push it hard all day, persuade people to join it, but then jump off and vote someone else in the final moments of the day, but the person still gets lynched, was I "involved" in that lynch or not, for the purposes of the Disease effect?
- If I have an investigative role, be it watcher or something cop related, and I scan the Cow, and somehow am able to reveal my scan and out them as scum, and then everyone votes for the Cow and they get lynched, but for my own reasons I vote no-lynch, was I involved in their death?
Involved is either a vote in the final count (including stolen votes) or a command (such as a shot) that kills the cow. In both scenarios you outline you are not involved.