Webdiplomacy Fantasy Simulator I Sign Up

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Expand view Topic review: Webdiplomacy Fantasy Simulator I Sign Up

Re: Webdiplomacy Fantasy Simulator I Sign Up

by brainbomb » Thu Jul 26, 2018 2:29 pm

Were once again looking for new players lookin to join our exciting adventure.
Pm me if interested or join the discord. We have many new characters available.

https://discord.gg/rDwcnFp

Re: Webdiplomacy Fantasy Simulator I Sign Up

by brainbomb » Fri Jul 06, 2018 4:37 pm

If you are reading along and want to join our Simulator here is the available play characters:

Galatix - Atk 3 Def 3, Human Mountaineer.
May move normally over mountains. Once per phase may create a path thru any terrain that lasts that phase. Allowing characters to jump a tile or up to 200 pop to move through. Passive (Negative), enemies may also move freely in paths he creates if discovered.

Firdyce - A Satyr, Druid
Atk 2 Def 1. May put 2-8 Hit dice worth of humanoids or sub humanoids to sleep once per phase. Passive: Positive, can attempt a performance to add +10 Morale or Faith.

Fidgets - Hobbit, Gardener
Atk 1 Def 1
Once per phase can fix broken or barren soil on any tile. Can convert Tundra to Frigid Farmland. Passive: Negative +25% Corruption Weldweed

Tyuth: Atk 4 Def 1
Lizardman, Warrior
Once per phase may dual wield weapons and suffer no penalty.
Passive: Positive may breath umderwater

Radagar Human Wizard
Atk 1 Def 1
Once per phase may convert a terrain to grassland, forest, or swamp.
Passive ( Negative: He attracts monsters)

Thurguld Dwarf Pirate
Atk 3 Def 1
Once per phase may raid a coastal tile with surprise bonus.
Passive: (Has his own Trireme and small crew)

Broadmoor Human Lord
Atk 0 Def 1
Once per phase Broadmoor may give a player an additional action.
Or
Once per phase Broadmoor may perform two actions.
Passive: Positive. Broadmoor provides the colony a random free research once every 5 phases.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by thamrick » Tue Jul 03, 2018 11:04 pm

The pregame phase has ended.

The game thread is located here:
viewtopic.php?f=4&t=765

Re: Webdiplomacy Fantasy Simulator I Sign Up

by Jamiet99uk » Tue Jul 03, 2018 10:51 pm

Right and apparently we left the city days ago AND NOT A WORD ABOUT THAT IS POSTED HERE.

I quit.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by thamrick » Tue Jul 03, 2018 8:39 pm

King Thamrick: The halfling, Falrin, is wanted for questioning regarding his alleged involvement in the murder of Fralick.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by Jamiet99uk » Tue Jul 03, 2018 6:06 pm

Prince William are you not paying attention?

The King does not have him. He has escaped. Please keep up.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by PRINCE WILLIAM » Tue Jul 03, 2018 5:00 pm

Patience brother is a virtue. Be patient and merciful. no one is guilty until he's proven so. If the King deems it right he'll release the man, and we'll take him along.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by Jamiet99uk » Tue Jul 03, 2018 4:11 pm

##PROPOSE that FALRUN be prohibited from joining our expedition, and be turned over to the city authorities if he tries to join us, until such time as he has stood trial and found not guilty of his alleged crime.

I do not want to set out with a fugitive from justice in our camp.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by Jamiet99uk » Tue Jul 03, 2018 4:03 pm

##CALL GM

Is Falrin/Yavuzovic allowed to post now? Is he still coming to the new barony?

Re: Webdiplomacy Fantasy Simulator I Sign Up

by PRINCE WILLIAM » Tue Jul 03, 2018 2:31 pm

If we take the young prince along to our journey and settlement, I can assume the duty of teaching him reading and writing, also some math and arts. Riding on the other hand and hunting must be of another's work, I barely keep myself on the saddle.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by brainbomb » Tue Jul 03, 2018 1:30 pm

*A strange silence falls over the city today. Market is deserted, protestors are all mysteriously gone. The only noise is from the distant sounds of workers hammering away at building a new riverside lodge. A tumbleweed blows by*

Re: Webdiplomacy Fantasy Simulator I Sign Up

by yavuzovic » Tue Jul 03, 2018 1:14 pm

(How will we live together?)

Re: Webdiplomacy Fantasy Simulator I Sign Up

by brainbomb » Tue Jul 03, 2018 12:48 pm

9 hours remain in Pregame

Re: Webdiplomacy Fantasy Simulator I Sign Up

by Espi » Tue Jul 03, 2018 1:26 am

Falrin has escaped, Lord Pavel accuses him of the murder of 4 Kingsguard and Fralick. Lord Pavel hopes to join the Colony as a Specialist.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by brainbomb » Mon Jul 02, 2018 9:15 pm

Emilau: I witnessed Lord Pavel dragging falrin in under accusation that he killed Fralick. The sword used was Falrins. I advised Pavel to place Falrin in city jail and provide evidence. I was asked by Pavel to leave his manor for my safety, that there is a plot in the works. Its all a bit frigtening.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by Jamiet99uk » Mon Jul 02, 2018 8:55 pm

What?

We should not set off until this is resolved.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by brainbomb » Mon Jul 02, 2018 7:48 pm

*Falrin has been arrested under suspicion of murder*

At this time he may not vote or post in game thread until released. His preexisting votes at present will count

Re: Webdiplomacy Fantasy Simulator I Sign Up

by Kench » Mon Jul 02, 2018 6:26 pm

WarLegend wrote:
Mon Jul 02, 2018 5:15 pm
What are the benefit/downside of settling in Darmor? Why would you not prefer that one @Kench
An excellent question. As far as I can tell, our main struggle in either Darmor or Esfillied is going to be dealing with an outside population - the Frost Giants in Darmor or the Drow in Esfillied.

Based on the fragments of the diary of Olebew, which were revealed to us early on, I have reason to believe that the Drow are not necessarily as barbarous as they appear. With a population of Wood Elves and myself as a diplomat, I have every reason to believe that we could forge a mutually beneficial relationship with them, sharing the forest between us.

On the other hand, the warnings coming from Darmor of indiscriminate attacks by Frost Giants on the likes of Hlathgar suggest to me that there would be no reasoning with the Giants. It will be a question of putting our best attacking/defensive foot forward - and I cannot help you with that.

So, in short, I believe we have more of a chance of successfully dealing with the threats in Esfillied than in Darmor. Hence my opting for 0.6.
Also: Hello everyone. There was an event. Long story short, my part had a stable catch on fire. I found a brick with this description : "The Brick you recovered appears to have the letter "A" scratched into it". Anyone see a brick like this before? It probably has something to do with the fire...

Emilau: Lady Andoryn signs everything with an A.
As for this, I have not, to my knowledge, ever signed a brick. This is either someone else (it could well be you, Avendi?) or someone wanted to make it look like it was me. However, what this actually means, I could not tell you.
Emilau:i have convinced the King tentatively to allow us to bring one of his sons to the colony.

Having Young Rethanin with us allows us to gain +10% Morale, and +1 Support of the crown.

The boy will learn to hunt, and will learn to squire. He will learn to read, write, and live away from this city.

I ask the councillors to approve bringing Rethanin, he is a boy of 7. Tall for his age and quiet. He is a close friend to my eldest daughter and this would mean a lot to my family. If wise king Thamrick agrees I ask that you allow this.

With having a son of the King among us, extra security must be taken to ensure his safety.
The benefits of having the boy with us seem clear, but equally clear is the need to protect him. Were we to opt to have him join us, I would also recommend that we decide upon moving to Darmor along with the Half Orcs, for their defensive bonus and for its proximity to the Capital (should the boy need to return to Wortuine, for whatever reason).

In which case, I will abstain from voting on whether the boy should join us, because I would prefer not to go to Darmor...

A

Re: Webdiplomacy Fantasy Simulator I Sign Up

by brainbomb » Mon Jul 02, 2018 6:04 pm

Emilau:i have convinced the King tentatively to allow us to bring one of his sons to the colony.

Having Young Rethanin with us allows us to gain +10% Morale, and +1 Support of the crown.

The boy will learn to hunt, and will learn to squire. He will learn to read, write, and live away from this city.

I ask the councillors to approve bringing Rethanin, he is a boy of 7. Tall for his age and quiet. He is a close friend to my eldest daughter and this would mean a lot to my family. If wise king Thamrick agrees I ask that you allow this.

With having a son of the King among us, extra security must be taken to ensure his safety.

Re: Webdiplomacy Fantasy Simulator I Sign Up

by brainbomb » Mon Jul 02, 2018 5:34 pm

Emilau: Lady Andoryn signs everything with an A.

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