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by Doom427 » Thu Jul 27, 2023 2:10 pm
by Nescio » Mon Apr 19, 2021 7:47 pm
by DougJoe » Mon Apr 19, 2021 1:36 pm
Nescio wrote: ↑Sun Apr 18, 2021 11:13 am Here's an example of a game that was drawn, despite one player having 18 centres (yes, seriously): http://webdiplomacy.net/board.php?gameID=349971 That shouldn't have happened.
by jmo1121109 » Sun Apr 18, 2021 4:43 pm
Nescio wrote: ↑Sun Apr 18, 2021 1:12 pm teccles wrote: ↑Sun Apr 18, 2021 12:26 pm This game where Austria drew in your opening post actually also looks weird - the orders say the retreats happened, but on the board Vienna is still red and Austria has 1 centre. Maybe I'm missing something, but I can't see how that can happen - according to my understanding Austria would be eliminated immediately after retreats. Precisely! Which is why I started this forum thread, to highlight situations that shouldn't have been allowed.
teccles wrote: ↑Sun Apr 18, 2021 12:26 pm This game where Austria drew in your opening post actually also looks weird - the orders say the retreats happened, but on the board Vienna is still red and Austria has 1 centre. Maybe I'm missing something, but I can't see how that can happen - according to my understanding Austria would be eliminated immediately after retreats.
by teccles » Sun Apr 18, 2021 2:00 pm
by Nescio » Sun Apr 18, 2021 1:12 pm
by teccles » Sun Apr 18, 2021 12:26 pm
by Nescio » Sun Apr 18, 2021 11:13 am
Valis2501 wrote: ↑Fri Apr 16, 2021 5:30 pm I am a very serious person when it comes to Diplomacy and I assure you this approaches "How many angels can dance on the head of a pin?" territory.
Peregrine Falcon wrote: ↑Fri Apr 16, 2021 7:07 pm I like that you can include zero-unit, zero-home-SC powers in the draw. If a power without any units can convince everyone else to still let them live, they deserve that draw.
Foxcastle wrote: ↑Fri Apr 16, 2021 7:47 pm Doesn't this just come down to deciding whether to process one more set of orders? If the rules say that gaining and losing units (or centers, for that matter) only happens during adjustments phases, and you agree to draw before the adjustment phase, then you've made a choice to include them in a draw (and foregone the choice to exclude them by processing one more turn in which they would be eliminated).
Nescio wrote: ↑Fri Apr 16, 2021 11:15 am The first example could be addressed by considering players with centres but neither units, nor the ability to train any to be defeated; the second by performing the solo-victory check at the end of the build phase, instead of the start; and the third by not processing any draw votes during the retreat or build phases.
by Foxcastle » Fri Apr 16, 2021 7:47 pm
by Peregrine Falcon » Fri Apr 16, 2021 7:07 pm
by Valis2501 » Fri Apr 16, 2021 5:30 pm
by Nescio » Fri Apr 16, 2021 5:26 pm
by RoganJosh » Fri Apr 16, 2021 2:55 pm
by teccles » Fri Apr 16, 2021 12:45 pm
Nescio wrote: ↑Fri Apr 16, 2021 12:24 pm Please look at the examples: having no units and no home centres means you will never be able to build, regardless how many other centres you have. In the first example, my last unit was dislodged in Autumn 1907, yet I “survived” until the end of the game in Autumn 1909, because Denmark was still mine. Yes, once a game is finished, both survivals and a defeats are losses. (Against bots I consider draws failures too: only solo-victories count.) However, as long as the game is not finished, the distinction between survived and defeated is super important: survivors are included in draws. Therefore it's wrong to count players with 0 centres or 0 units and no home centres as surviving.
by Nescio » Fri Apr 16, 2021 12:24 pm
by teccles » Fri Apr 16, 2021 12:04 pm
by Nescio » Fri Apr 16, 2021 11:15 am
OBJECT OF THE GAME As soon as one Great Power controls 18 supply centers, it’s considered to have gained control of Europe. The player representing that Great Power is the winner. However, players can end the game by agreement before a winner is determined. In this case, all players who still have pieces on the game board share equally in a draw.
After all the orders have been revealed and read, the moves made, and the conflicts resolved, any dislodged (defeated) units make their retreat. These retreats are written down (just like orders) and revealed immediately. No diplomacy or discussion takes place prior to writing retreat orders—all countries are on their own.
As with retreats, gaining and losing units (collectively known as “adjustments”) are written and revealed simultaneously without discussion or diplomacy of any kind.
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