NickJoy

Profile Information

  • Last visited: 09 Jun 17 UTC
  • Joined: 31 May 16 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 77
  • Peak: 100
  • Position: 72,430
  • Ghost Rating Live:
  • Rating: 95
  • Peak: 100
  • Position: 13,146
  • Ghost Rating Full Press:
  • Rating: 84
  • Peak: 100
  • Position: 30,285


Game Stats
  • All Game stats:
  • Game messages: 432

  • Won: 1 ( 10% )
  • Survived: 2 ( 20% )
  • Defeated: 6 ( 60% )
  • Resigned: 1 ( 10% )
  • Total (finished): 10

  • Civil disorder: 28
  • Civil disorders taken over: 4
  • Classic:
  • Survived: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5
  • Classic Press:
  • Survived: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5
  • Classic Ranked:
  • Survived: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5
  • Variant stats:
  • Won: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 2 ( 40% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    NickJoy's games

    Showing results 1 to 10 of 10 total results.

    Finished: 07 AM Mon 29 Aug 16 UTC
    You have the Princess!
    1 day /phase
    Pot: 35 D - Autumn, 1911, Finished
    Classic, Rulebook press, Anonymous players, Sum-of-Squares Scoring, Hidden draw votes
    1 excused missed turn
    Game won by captainmeme (1657DMod)
    Italy
    captainmeme (1657DMod)
    Won. 19 supply-centers, 15 units
    Austria
    TieDomi (408D)
    Survived. 10 supply-centers, 11 units
    England
    Jefe (100D(S))
    Survived. 3 supply-centers, 3 units
    Russia
    WiseJazzer (108D)
    Survived. 2 supply-centers, 3 units
    France
    Defeated. Bet: 0D
    Germany
    SchoolBoyGG (100D)
    Defeated. Bet: 5D
    Turkey
    NickJoy (100D)
    Defeated. Bet: 5D
    Civil Disorders
    mkchaihk (93DX)France (Spring, 1901) with 3 centres.
    NickJoy (100D)Turkey (Autumn, 1903) with 0 centres.
    maksour (30DX)Russia (Spring, 1901) with 4 centres.
    Finished: 05 PM Sat 11 Jun 16 UTC
    A bit fast AncMed
    12 hours /phase
    Pot: 50 D - Autumn, 6, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by clearwaters (100D)
    Rome
    clearwaters (100D)
    Won. 19 supply-centers, 16 units
    Persia
    Survived. 12 supply-centers, 12 units
    Carthage
    Survived. 2 supply-centers, 2 units
    Egypt
    Survived. 1 supply-centers, 1 units
    Greece
    NickJoy (100D)
    Survived. 0 supply-centers, 3 units
    Finished: 02 PM Sat 04 Jun 16 UTC
    Fastest fast fast fast
    5 minutes /phase
    Pot: 25 D - Autumn, 12, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by NickJoy (100D)
    Rome
    NickJoy (100D)
    Won. 18 supply-centers, 15 units
    Egypt
    lint (208D)
    Survived. 7 supply-centers, 7 units
    Persia
    Survived. 6 supply-centers, 7 units
    Carthage
    Survived. 3 supply-centers, 4 units
    Greece
    Timtheroofer (100D)
    Defeated. Bet: 0D
    Civil Disorders
    cpwillman (100D)Greece (Autumn, 3) with 8 centres.
    Timtheroofer (100D)Greece (Autumn, 8) with 0 centres.
    Phvaibo (100D)Greece (Spring, 5) with 8 centres.
    Raimanero I (100D)Greece (Spring, 7) with 3 centres.
    Finished: 01 PM Thu 02 Jun 16 UTC
    Mediterranean Wednesday
    7 minutes /phase
    Pot: 50 D - Autumn, 8, Finished
    The Ancient Mediterranean, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Egypt
    Bamawhite (642D)
    Drawn. 16 supply-centers, 15 units
    Carthage
    winterspice (100D)
    Drawn. 9 supply-centers, 9 units
    Rome
    jasilampfro (100D)
    Drawn. 9 supply-centers, 9 units
    Greece
    The_Spanish (100D)
    Defeated. Bet: 10D
    Persia
    NickJoy (100D)
    Defeated. Bet: 10D
    Finished: 01 PM Thu 02 Jun 16 UTC
    Fast game-120
    5 minutes /phase
    Pot: 25 D - Autumn, 5, Finished
    The Ancient Mediterranean, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by jka1509 (100D)
    Persia
    jka1509 (100D)
    Won. 18 supply-centers, 14 units
    Carthage
    Survived. 16 supply-centers, 15 units
    Rome
    NickJoy (100D)
    Resigned. 0 supply-centers, 3 units
    Egypt
    Defeated. Bet: 5D
    Greece
    Defeated. Bet: 5D
    Civil Disorders
    NickJoy (100D)Rome (Autumn, 4) with 3 centres.
    RussianVoller (100D)Greece (Autumn, 1) with 3 centres.
    Finished: 03 PM Thu 02 Jun 16 UTC
    shorter fun time happy
    7 minutes /phase
    Pot: 84 D - Autumn, 1909, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Italy
    joeyboy35 (0DX)
    Drawn. 13 supply-centers, 13 units
    England
    jengamaster (2137D)
    Drawn. 12 supply-centers, 12 units
    France
    Zandalf (0DX)
    Drawn. 5 supply-centers, 5 units
    Turkey
    ARMPIT? (100D)
    Resigned. 4 supply-centers, 3 units
    Germany
    NickJoy (100D)
    Defeated. Bet: 12D
    Austria
    spacecadet (284D)
    Defeated. Bet: 12D
    Russia
    Defeated. Bet: 0D
    Civil Disorders
    ARMPIT? (100D)Turkey (Spring, 1909) with 4 centres.
    spacecadet (284D)Austria (Spring, 1904) with 2 centres.
    WebMD (100D)Russia (Autumn, 1902) with 3 centres.
    NickJoy (100D)Germany (Spring, 1905) with 3 centres.
    Finished: 02 PM Wed 01 Jun 16 UTC
    Extremaly fast game
    5 minutes /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by chlue (117D)
    France
    chlue (117D)
    Won. 19 supply-centers, 15 units
    Austria
    ARMPIT? (100D)
    Survived. 9 supply-centers, 8 units
    England
    Survived. 2 supply-centers, 2 units
    Russia
    selene1998 (172D)
    Survived. 2 supply-centers, 3 units
    Italy
    Blaz_Adam (81DX)
    Survived. 1 supply-centers, 2 units
    Turkey
    NickJoy (100D)
    Survived. 1 supply-centers, 1 units
    Germany
    Defeated. Bet: 10D
    Civil Disorders
    AmethystLynx (0DX)Germany (Spring, 1904) with 2 centres.
    Finished: 05 AM Sun 03 Jul 16 UTC
    Low Bid Game-2
    1 day /phase
    Pot: 35 D - Autumn, 1913, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    ChippeRock (2554D)
    Drawn. 14 supply-centers, 12 units
    Austria
    TheKiwi (100D)
    Drawn. 12 supply-centers, 12 units
    Italy
    Reconquista (127D)
    Drawn. 8 supply-centers, 8 units
    England
    Bob the Lord (292D)
    Defeated. Bet: 0D
    Turkey
    MasterRulf (100D)
    Defeated. Bet: 5D
    France
    NickJoy (100D)
    Defeated. Bet: 0D
    Russia
    Gocki (50D)
    Defeated. Bet: 5D
    Civil Disorders
    Elgryn (107D)Germany (Autumn, 1907) with 14 centres.
    xX_MLG_HITLER_Xx (0DX)France (Autumn, 1901) with 2 centres.
    HandoftheKing (100D)England (Spring, 1903) with 6 centres.
    thetmm (100D)France (Autumn, 1902) with 1 centres.
    Finished: 10 PM Sun 12 Jun 16 UTC
    Where have we seen this before?
    20 hours /phase
    Pot: 35 D - Autumn, 1908, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by CoThChrist (137D)
    France
    CoThChrist (137D)
    Won. 20 supply-centers, 16 units
    Turkey
    jka1509 (100D)
    Survived. 5 supply-centers, 5 units
    Germany
    Blaz_Adam (81DX)
    Survived. 3 supply-centers, 6 units
    England
    Berkut (100D)
    Survived. 2 supply-centers, 2 units
    Russia
    parkerwarker (100D)
    Resigned. 4 supply-centers, 4 units
    Austria
    NickJoy (100D)
    Defeated. Bet: 0D
    Italy
    conqueror (100D)
    Defeated. Bet: 0D
    Civil Disorders
    Dimmis (379D)Italy (Autumn, 1902) with 2 centres.
    danimal32 (100D)Austria (Autumn, 1903) with 3 centres.
    blackout300 (95D)Russia (Autumn, 1901) with 4 centres.
    parkerwarker (100D)Russia (Autumn, 1908) with 4 centres.
    Finished: 06 PM Fri 03 Jun 16 UTC
    AncientMed1
    1 day /phase
    Pot: 50 D - Autumn, 9, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Persia
    Catan (197D)
    Drawn. 17 supply-centers, 15 units
    Egypt
    _EG_ (100DX)
    Drawn. 17 supply-centers, 16 units
    Greece
    NickJoy (100D)
    Defeated. Bet: 0D
    Carthage
    NewHampshire (100D)
    Defeated. Bet: 10D
    Rome
    gunswat (100D)
    Defeated. Bet: 0D
    Civil Disorders
    CharlesdeGaulle (100D)Rome (Spring, 8) with 2 centres.
    egsbama (100D)Rome (Autumn, 2) with 5 centres.
    numNUMnumNumnum (100D)Greece (Autumn, 7) with 1 centres.