Geertien

Profile Information

  • Last visited: 29 Feb 16 UTC
  • Joined: 07 Jun 15 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 102
  • Peak: 103
  • Position: 16,513
  • Ghost Rating Live:
  • Rating: 94
  • Peak: 100
  • Position: 14,077
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 6,034
  • Ghost Rating Full Press:
  • Rating: 107
  • Peak: 107
  • Position: 5,760


Game Stats
  • All Game stats:
  • Game messages: 191

  • Drawn: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5

  • Civil disorder: 3
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Defeated: 3 ( 100% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Geertien's games

    Showing results 1 to 5 of 5 total results.

    Finished: 07 AM Sat 25 Jul 15 UTC
    Moosejaw Redux
    1 day /phase
    Pot: 76 D - Autumn, 1914, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    Steamy Nicks (2191D)
    Drawn. 12 supply-centers, 12 units
    Germany
    Geertien (100D)
    Drawn. 12 supply-centers, 12 units
    Russia
    DaddyO (350D)
    Drawn. 7 supply-centers, 7 units
    Austria
    michfarr (987D)
    Drawn. 3 supply-centers, 3 units
    England
    Ru (100D)
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 10D
    Turkey
    Valis2501 (2850D(G))
    Defeated. Bet: 1D
    Civil Disorders
    IsaacH (100D)Turkey (Spring, 1904) with 3 centres.
    Siodhachan (100D)England (Autumn, 1902) with 4 centres.
    Finished: 02 PM Tue 09 Jun 15 UTC
    5 min challenge
    5 minutes /phase
    Pot: 105 D - Spring, 1911, Finished
    Classic, Anonymous players, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game drawn
    England
    Drawn. 11 supply-centers, 11 units
    Turkey
    EvanInc (102D)
    Drawn. 9 supply-centers, 8 units
    France
    Drawn. 8 supply-centers, 8 units
    Austria
    Wingster76 (310D)
    Drawn. 5 supply-centers, 5 units
    Germany
    dschegga (208D)
    Drawn. 1 supply-centers, 1 units
    Italy
    Geertien (100D)
    Defeated. Bet: 15D
    Russia
    Eadan (454D)
    Defeated. Bet: 15D
    Finished: 02 AM Thu 13 Aug 15 UTC
    Star Wars versus Star Trek -3
    1 day /phase
    Pot: 612 D - Autumn, 2016, Finished
    World Diplomacy IX, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Blue Baboon (755D)
    Brazil
    Blue Baboon (755D)
    Won. 47 supply-centers, 38 units
    Kenya
    JMB22 (1960D)
    Survived. 15 supply-centers, 15 units
    Russia
    KY2014 (1620D)
    Survived. 13 supply-centers, 13 units
    India
    0k0k0 (4755D)
    Survived. 5 supply-centers, 7 units
    Ghana
    carne (490D)
    Survived. 4 supply-centers, 4 units
    Pacific-Russia
    bookemdano (355D)
    Survived. 2 supply-centers, 3 units
    Argentina
    Dharmaton (2398D)
    Defeated. Bet: 33D
    China
    Defeated. Bet: 33D
    Europe
    Defeated. Bet: 33D
    Frozen-Antarctica
    Geertien (100D)
    Defeated. Bet: 33D
    Libya
    Tarsil (7DX)
    Defeated. Bet: 33D
    Near-East
    AK860501 (120D)
    Defeated. Bet: 19D
    Quebec
    respo (98DX)
    Defeated. Bet: 14D
    South-Africa
    song (100D)
    Defeated. Bet: 33D
    USA
    sweetwatersam (2298D)
    Defeated. Bet: 33D
    Western-Canada
    Yaleunc (11052D(B))
    Defeated. Bet: 33D
    Oz
    Gambit778 (100D)
    Defeated. Bet: 33D
    Civil Disorders
    IsaacH (100D)Russia (Autumn, 2002) with 5 centres.
    Stargazer93 (100D)Near-East (Autumn, 2003) with 5 centres.
    Gambit778 (100D)Oz (Autumn, 2013) with 0 centres.
    amiwho2500 (100DX)Quebec (Spring, 2002) with 4 centres.
    respo (98DX)Quebec (Spring, 2007) with 1 centres.
    AK860501 (120D)Near-East (Autumn, 2004) with 3 centres.
    Finished: 03 AM Tue 21 Jul 15 UTC
    Ragnaros
    1 day /phase
    Pot: 428 D - Spring, 2009, Finished
    World Diplomacy IX, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    India
    Utom (688D)
    Drawn. 17 supply-centers, 17 units
    Western-Canada
    allanxo (1179D(G))
    Drawn. 15 supply-centers, 15 units
    Argentina
    sweetwatersam (2298D)
    Drawn. 12 supply-centers, 12 units
    Europe
    KY2014 (1620D)
    Drawn. 10 supply-centers, 10 units
    Ghana
    ernstified (461D)
    Drawn. 8 supply-centers, 8 units
    Oz
    song (100D)
    Drawn. 7 supply-centers, 7 units
    Near-East
    Vecna (890D)
    Drawn. 6 supply-centers, 6 units
    Kenya
    Niven (138D)
    Drawn. 4 supply-centers, 4 units
    South-Africa
    Jayko (100D)
    Resigned. 7 supply-centers, 6 units
    Brazil
    Defeated. Bet: 25D
    China
    Defeated. Bet: 25D
    Frozen-Antarctica
    TheMarauder (1270D)
    Defeated. Bet: 25D
    Libya
    Feldron (591D)
    Defeated. Bet: 25D
    Pacific-Russia
    Nickolas (525D)
    Defeated. Bet: 25D
    Quebec
    Xalorian (100D)
    Defeated. Bet: 3D
    Russia
    Defeated. Bet: 25D
    USA
    Geertien (100D)
    Defeated. Bet: 25D
    Civil Disorders
    Jayko (100D)South-Africa (Autumn, 2008) with 7 centres.
    Jaroslav (100D)Quebec (Spring, 2003) with 1 centres.
    Finished: 07 AM Fri 17 Jul 15 UTC
    Spring pun-9
    1 day /phase
    Pot: 213 D - Spring, 2005, Finished
    Modern Diplomacy II, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Britain
    Atrum (458D)
    Drawn. 22 supply-centers, 22 units
    Egypt
    jak000012 (381D)
    Drawn. 21 supply-centers, 21 units
    Poland
    Drawn. 21 supply-centers, 21 units
    France
    Kusiag (1443D)
    Defeated. Bet: 20D
    Germany
    Geertien (100D)
    Defeated. Bet: 11D
    Italy
    CS_Escath (100D)
    Defeated. Bet: 20D
    Russia
    rfarkas77 (0DX)
    Defeated. Bet: 20D
    Spain
    Defeated. Bet: 20D
    Turkey
    Macchiavelli (2856D)
    Defeated. Bet: 20D
    Ukraine
    respo (98DX)
    Defeated. Bet: 2D
    Civil Disorders
    Nigerski (0DX)Ukraine (Autumn, 1998) with 1 centres.
    CS_Escath (100D)Italy (Spring, 2003) with 5 centres.
    IndifferentDave (160D)Germany (Spring, 1995) with 6 centres.