Blue Jacaranda

Profile Information

  • Visited in last 24 hours
  • Joined: 07 May 24 UTC

Ranking Info Help

  • Available: 140
  • In play: 30
  • Total: 170
  • Ghost Rating Overall:
  • Rating: 106
  • Peak: 106
  • Position: 12,853

Game Stats
  • All Game stats:
  • Game messages: 224

  • Drawn: 1 ( 100% )
  • Total (finished): 1

  • Playing: 3
  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Variant stats:
  • Drawn: 1 ( 100% )
  • Total (finished): 1

Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Blue Jacaranda's games

    Showing results 1 to 4 of 4 total results.

    Finished: 06 AM Sat 13 Jul UTC
    Modern Diplomacy-32
    1 day /phase (M) | 6 hours /phase (R, B)
    Pot: 200 D - Autumn, 2008, Finished
    Modern Diplomacy II, Sum-of-Squares Scoring
    3 excused missed turn
    Game drawn
    Drawn. 23 supply-centers, 20 units
    qrzy (6140D)
    Drawn. 21 supply-centers, 20 units
    Hoppsywins (1409D)
    Drawn. 12 supply-centers, 11 units
    Ogbert (91D)
    Drawn. 8 supply-centers, 7 units
    Redesdale (4661D)
    Defeated. Bet: 20D
    BrianBaru (2444D)
    Defeated. Bet: 20D
    MThor (622D)
    Defeated. Bet: 20D
    Keetch (178D)
    Defeated. Bet: 20D
    AryanPro (100D)
    Defeated. Bet: 20D
    Mr.E :) (40D)
    Defeated. Bet: 20D
    Civil Disorders
    Mannerbroheim (247D)Spain (Autumn, 2007) with 13 centres.
    dbfurrer (108D)Ukraine (Autumn, 1998) with 10 centres.
    Johnny Big Horse (970D(G))Spain (Autumn, 2004) with 12 centres.
    FlaviusAetius (507D)Turkey (Autumn, 1999) with 12 centres.
    denizbank (694D)Turkey (Autumn, 1995) with 9 centres.
    Robbiew (185D)Germany (Spring, 2001) with 7 centres.
    DiplomacyGuy (100D)Egypt (Autumn, 1999) with 2 centres.
    Frumentum (100D)France (Autumn, 1995) with 5 centres.
    Grace O’Malley (100D)Britain (Autumn, 2002) with 0 centres.
    gregorsamsa (85D)Britain (Spring, 2000) with 4 centres.
    Chloroform (40D)Spain (Autumn, 2000) with 10 centres.
    billy151 (50D)Britain (Spring, 2002) with 1 centres.
    CommieMommie23 (95D)Germany (Autumn, 2001) with 2 centres.
    electrick (100D)Britain (Spring, 1999) with 5 centres.
    Fresh Heiser (57D)Turkey (Autumn, 1994) with 6 centres.
    limelier (95D)Russia (Spring, 1996) with 3 centres.
    justicialism (100D)Russia (Autumn, 1996) with 1 centres.
    Armada01 (95D)Germany (Spring, 2002) with 2 centres.
    MarkusAugustus (100D)Ukraine (Autumn, 1994) with 4 centres.
    andrzej89 (100D)Ukraine (Spring, 1999) with 10 centres.
    Foxtrot_Delta (43D)Britain (Autumn, 2000) with 1 centres.
    States83 (3D)Spain (Autumn, 2008) with 8 centres.
    Peace Inc. (45D)Spain (Autumn, 2007) with 12 centres.
    Next: 11 hours, 17 minutes (04:45 AM UTC)
    World Diplomacy-30
    1 day /phase (M) | 6 hours /phase (R, B)
    Pot: 340 D - Autumn, 2013, Diplomacy
    World Diplomacy IX, Sum-of-Squares Scoring, Hidden draw votes
    3 excused missed turn
    Completed Kenya
    Mataza (5D)
    22 supply-centers, 22 units
    Ready Near-East
    wintergreen (722D)
    20 supply-centers, 20 units
    Ready USA
    13 supply-centers, 13 units
    Not received Argentina
    denizbank (694D)
    11 supply-centers, 10 units
    Completed Libya
    Redesdale (4661D)
    10 supply-centers, 10 units
    Ready Oz
    Xsampl (65D)
    8 supply-centers, 8 units
    Completed Pacific-Russia
    2 supply-centers, 2 units
    BrianBaru (2444D)
    Defeated. Bet: 20D
    Pantalone (1814D(S))
    Defeated. Bet: 20D
    MThor (622D)
    Defeated. Bet: 20D
    Dedalus (140D)
    Defeated. Bet: 20D
    Outis (102D)
    Defeated. Bet: 20D
    Thejimbert (100D)
    Defeated. Bet: 20D
    Defeated. Bet: 20D
    Hulkrock (56D)
    Defeated. Bet: 20D
    Defeated. Bet: 20D
    AsunaStan (50D)
    Defeated. Bet: 20D
    Next: 5 hours, 24 minutes (10:51 PM UTC)
    Europe in Chaos-2
    18 hours /phase
    Pot: 170 D - Spring, 1912, Diplomacy
    Classic - Chaos, Sum-of-Squares Scoring, Hidden draw votes
    2 excused missed turn
    Completed Belgium
    6 supply-centers, 6 units
    Completed Ankara
    sideroxylon1 (1399D)
    5 supply-centers, 5 units
    Ready Edinburgh
    Nickatix (100D)
    5 supply-centers, 5 units
    Ready Budapest
    captain5 (95D)
    5 supply-centers, 5 units
    Completed Spain
    DakkaDok (45D)
    5 supply-centers, 5 units
    Completed Smyrna
    4 supply-centers, 4 units
    Completed Warsaw
    BrianBaru (2444D)
    2 supply-centers, 2 units
    Ready Vienna
    1 supply-centers, 1 units
    Ready Sevastopol
    States83 (3D)
    1 supply-centers, 1 units
    GalahadIII (4893D)
    Defeated. Bet: 5D
    Redesdale (4661D)
    Defeated. Bet: 5D
    GoToChurch (688D)
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    MThor (622D)
    Defeated. Bet: 5D
    Chari (565D)
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    montalvo (182D(B))
    Defeated. Bet: 5D
    derf1OO (129D)
    Defeated. Bet: 5D
    adyan27 (102D)
    Defeated. Bet: 5D
    Guiglo (100D)
    Defeated. Bet: 5D
    Rotkehlchen (100D)
    Defeated. Bet: 5D
    The AL (100D)
    Defeated. Bet: 5D
    Valentinnn (100D)
    Defeated. Bet: 5D
    master324 (100D)
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    MapKing100 (95D)
    Defeated. Bet: 5D
    WiBaPr (90D)
    Defeated. Bet: 5D
    Jmerc13 (86D)
    Defeated. Bet: 5D
    NIKITA (70D)
    Defeated. Bet: 5D
    D4nLuck (70D)
    Defeated. Bet: 5D
    noname672 (67D)
    Defeated. Bet: 5D
    Next: 14 hours, 37 minutes (08:05 AM UTC)
    1 day /phase
    Pot: 50 D - Autumn, 2008, Retreats
    Fall of the American Empire IV, Draw-Size Scoring
    3 excused missed turn
    - Texas
    90kicvesb (4372D)
    15 supply-centers, 14 units
    - Florida
    limelier (95D)
    12 supply-centers, 10 units
    - Peru
    11 supply-centers, 12 units
    - Heartland
    8 supply-centers, 8 units
    Not received New-York
    BrianBaru (2444D)
    6 supply-centers, 7 units
    Ready Mexico
    acabCat (90D)
    4 supply-centers, 5 units
    Ready British-Columbia
    2 supply-centers, 2 units
    RMac (119D)
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    HR11 (70D)
    Defeated. Bet: 5D