“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

XVIIII Le Soleil

Profile Information

  • Last visited: 24 Jul 24 UTC
  • Joined: 17 May 24 UTC


Ranking Info Help

    PointsD:
  • Available: 103
  • In play: 0
  • Total: 103
  • Ghost Rating Overall:
  • Rating: 89
  • Peak: 100
  • Position: 66,240
  • Ghost Rating Live:
  • Rating: 94
  • Peak: 100
  • Position: 14,120
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 26,706


Game Stats
  • All Game stats:
  • Game messages: 437

  • Drawn: 2 ( 40% )
  • Survived: 1 ( 20% )
  • Defeated: 1 ( 20% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5

  • Civil disorder: 5
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 1 ( 25% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4
  • Classic Press:
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 1 ( 25% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4
  • Classic Ranked:
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 1 ( 25% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4


Reliability Rating: 65.9%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    Link / TypeUser / RatingCreator / RatingModerator / RatingCreated / Updated
    #454 Allied with pre
    Other
    XVIIII Le Soleil (100D)
    None
    AustinMcGrath (100D)
    Weak
    N/A
    None
    29 Jun 24 UTC

    XVIIII Le Soleil's games

    Showing results 1 to 5 of 5 total results.

    Finished: 09 AM Sat 01 Jun 24 UTC
    Good luck -2
    10 minutes /phase
    Pot: 35 D - Spring, 1903, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game won by MagoShton (100D)
    Russia
    MagoShton (100D)
    Won. 9 supply-centers, 9 units
    France
    SirDoep (100D)
    Resigned. 7 supply-centers, 7 units
    Austria
    ajptaylor (123D)
    Resigned. 3 supply-centers, 3 units
    England
    Resigned. 3 supply-centers, 3 units
    Italy
    shawbo (100D)
    Resigned. 3 supply-centers, 3 units
    Turkey
    Resigned. 3 supply-centers, 3 units
    Germany
    Nicnac (85D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    ajptaylor (123D)Austria (Spring, 1901) with 3 centres.
    BlueBookPlays (100D)Turkey (Spring, 1901) with 3 centres.
    shawbo (100D)Italy (Spring, 1901) with 3 centres.
    XVIIII Le Soleil (103D)England (Spring, 1901) with 3 centres.
    SirDoep (100D)France (Spring, 1903) with 7 centres.
    Nicnac (85D)Germany (Spring, 1901) with 3 centres.
    Finished: 09 AM Sat 29 Jun 24 UTC
    Brick by Brick
    1 day /phase
    Pot: 70 D - Autumn, 1910, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    Germany
    Drawn. 11 supply-centers, 11 units
    France
    Drawn. 10 supply-centers, 10 units
    England
    Quantea (138D)
    Drawn. 10 supply-centers, 10 units
    Russia
    Strider69 (138D)
    Drawn. 3 supply-centers, 2 units
    Turkey
    LameCerberus (100D)
    Defeated. Bet: 10D
    Italy
    JP48 (100D)
    Defeated. Bet: 10D
    Austria
    Mr.E :) (10D)
    Defeated. Bet: 10D
    Finished: 05 PM Mon 20 May 24 UTC
    AI pogs
    3 days /phase
    Pot: 35 D - Autumn, 1906, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    Germany
    Zultar Bot (165D)
    Drawn. 7 supply-centers, 7 units
    Italy
    Skynet (165D)
    Drawn. 7 supply-centers, 7 units
    Russia
    Data (165D)
    Drawn. 7 supply-centers, 7 units
    France
    Jane (160D)
    Drawn. 5 supply-centers, 5 units
    England
    Cortana (150D)
    Drawn. 5 supply-centers, 5 units
    Turkey
    Drawn. 3 supply-centers, 3 units
    Austria
    Kestas Bot (115D)
    Defeated. Bet: 5D
    Finished: 06 PM Mon 10 Jun 24 UTC
    1-2333
    1 day /phase
    Pot: 35 D - Autumn, 1907, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game won by Freyeik (100D)
    Turkey
    Freyeik (100D)
    Won. 18 supply-centers, 15 units
    Germany
    ShoBL (175D)
    Survived. 9 supply-centers, 9 units
    France
    Snugusnugu (230D)
    Survived. 5 supply-centers, 6 units
    England
    Survived. 1 supply-centers, 1 units
    Russia
    MAJICBUCKET (100D)
    Survived. 1 supply-centers, 1 units
    Austria
    Survived. 0 supply-centers, 2 units
    Italy
    Mubana (100D)
    Defeated. Bet: 5D
    Civil Disorders
    abeljones3 (100D)Italy (Spring, 1901) with 3 centres.
    Finished: 04 PM Thu 20 Jun 24 UTC
    bd-3
    1 day /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    Turkey
    Drawn. 17 supply-centers, 14 units
    England
    Freyeik (100D)
    Drawn. 15 supply-centers, 14 units
    France
    Keetch (292D)
    Drawn. 2 supply-centers, 3 units
    Austria
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 5D
    Russia
    Defeated. Bet: 5D
    Germany
    qusai1234 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    bbg (75D)France (Spring, 1908) with 4 centres.