“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

Hunter2.0

Profile Information

  • Last visited: 18 Nov 22 UTC
  • Joined: 24 Apr 20 UTC


Ranking Info Help

    PointsD:
  • Available: 135
  • In play: 0
  • Total: 135
  • Ghost Rating Overall:
  • Rating: 96
  • Peak: 100
  • Position: 36,891
  • Ghost Rating Gunboat:
  • Rating: 100
  • Peak: 100
  • Position: 4,628


Game Stats
  • All Game stats:
  • Game messages: 37

  • Drawn: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Variant stats:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Hunter2.0's games

    Showing results 1 to 5 of 5 total results.

    Finished: 05 PM Thu 05 Jan 23 UTC
    go!
    3 days /phase
    Pot: 35 D - Autumn, 1906, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    Turkey
    Zultar Bot (165D)
    Drawn. 10 supply-centers, 9 units
    Germany
    Kestas Bot (115D)
    Drawn. 9 supply-centers, 7 units
    Italy
    Jane (160D)
    Drawn. 5 supply-centers, 4 units
    England
    Cortana (150D)
    Drawn. 5 supply-centers, 5 units
    France
    Data (165D)
    Drawn. 3 supply-centers, 5 units
    Russia
    Skynet (165D)
    Drawn. 2 supply-centers, 2 units
    Austria
    Hunter2.0 (135D)
    Defeated. Bet: 5D
    Finished: 08 PM Wed 03 Jun 20 UTC
    Bots - France
    3 days /phase
    Pot: 35 D - Autumn, 1904, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    Germany
    Skynet (165D)
    Drawn. 7 supply-centers, 7 units
    Russia
    Data (165D)
    Drawn. 6 supply-centers, 6 units
    Italy
    Zultar Bot (165D)
    Drawn. 5 supply-centers, 5 units
    France
    Hunter2.0 (135D)
    Drawn. 5 supply-centers, 5 units
    Austria
    Jane (160D)
    Drawn. 4 supply-centers, 3 units
    Turkey
    Cortana (150D)
    Drawn. 4 supply-centers, 4 units
    England
    Kestas Bot (115D)
    Drawn. 3 supply-centers, 3 units
    Finished: 04 PM Thu 20 Aug 20 UTC
    Daily Gunboat World Diplomacy IX
    1 day /phase
    Pot: 85 D - Spring, 2022, Finished
    World Diplomacy IX, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Ghana
    Be Happy (239D)
    Drawn. 42 supply-centers, 41 units
    USA
    Drawn. 24 supply-centers, 24 units
    Frozen-Antarctica
    bobbytang (1127D)
    Drawn. 20 supply-centers, 20 units
    Argentina
    D0ublesh0ts (494D)
    Defeated. Bet: 0D
    Brazil
    Bam47 (815D)
    Defeated. Bet: 5D
    China
    PigInZen (100D)
    Defeated. Bet: 5D
    Europe
    Hunter2.0 (135D)
    Defeated. Bet: 5D
    India
    North Sea (115D)
    Defeated. Bet: 5D
    Kenya
    AleaIactaEst (1017D)
    Defeated. Bet: 5D
    Libya
    draco2111 (94D)
    Defeated. Bet: 5D
    Near-East
    Haubrichs (0DX)
    Defeated. Bet: 5D
    Pacific-Russia
    KCelec (845D)
    Defeated. Bet: 0D
    Quebec
    Babyburger (1564D)
    Defeated. Bet: 0D
    Russia
    Rekma (121D)
    Defeated. Bet: 5D
    South-Africa
    mlbone (112D)
    Defeated. Bet: 5D
    Western-Canada
    quarryman (5466D)
    Defeated. Bet: 5D
    Oz
    TripleTwo (113D)
    Defeated. Bet: 5D
    Civil Disorders
    pulk (237D)Argentina (Autumn, 2010) with 4 centres.
    musceleguy (102D)Quebec (Spring, 2011) with 13 centres.
    CGGMac (100D)Pacific-Russia (Autumn, 2007) with 7 centres.
    Jerem124 (100D)Frozen-Antarctica (Spring, 2008) with 15 centres.
    Finished: 05 PM Wed 01 Jul 20 UTC
    World War 901
    16 hours /phase
    Pot: 85 D - Spring, 2007, Finished
    World Diplomacy IX, Draw-Size Scoring
    2 excused missed turn
    Game drawn
    Ghana
    Eric1984 (3985D)
    Drawn. 16 supply-centers, 15 units
    Argentina
    Shinreib (155D)
    Drawn. 16 supply-centers, 16 units
    Pacific-Russia
    SteveT (1223D)
    Drawn. 14 supply-centers, 14 units
    Quebec
    TripleTwo (113D)
    Drawn. 13 supply-centers, 13 units
    Oz
    AleaIactaEst (1017D)
    Drawn. 8 supply-centers, 8 units
    Kenya
    Drawn. 5 supply-centers, 5 units
    Europe
    TemplarsBane (2216D)
    Drawn. 4 supply-centers, 4 units
    Near-East
    SJ36992 (100D)
    Drawn. 4 supply-centers, 4 units
    India
    Garagenpunk (322D)
    Drawn. 3 supply-centers, 3 units
    USA
    CGGMac (100D)
    Drawn. 2 supply-centers, 2 units
    Russia
    Reis (122D)
    Drawn. 1 supply-centers, 1 units
    Brazil
    samd (641D)
    Defeated. Bet: 5D
    China
    Hunter2.0 (135D)
    Defeated. Bet: 5D
    South-Africa
    Defeated. Bet: 0D
    Frozen-Antarctica
    OldPercy (100D)
    Defeated. Bet: 0D
    Libya
    Tonga (100D)
    Defeated. Bet: 5D
    Western-Canada
    Defeated. Bet: 0D
    Civil Disorders
    pyro2312 (101D)Russia (Spring, 2004) with 4 centres.
    ThatBuhlLarry (100D)Western-Canada (Autumn, 2002) with 2 centres.
    Liamwhite181 (100D)South-Africa (Autumn, 2003) with 2 centres.
    GalahadIII (5001D)Frozen-Antarctica (Autumn, 2004) with 4 centres.
    CodeProQuo (100D)Western-Canada (Autumn, 2001) with 4 centres.
    yuya999 (100D)South-Africa (Autumn, 2002) with 2 centres.
    nygman123 (0DX)Near-East (Autumn, 2006) with 4 centres.
    17120088CvetelinaLakova (100D)South-Africa (Spring, 2003) with 2 centres.
    Verx85 (80D)Russia (Spring, 2005) with 4 centres.
    NEdenfield (424D)Argentina (Spring, 2007) with 16 centres.
    CallomiCAn (100D)Ghana (Spring, 2000) with 3 centres.
    ZeFluffyCloud (100D)Near-East (Spring, 2004) with 6 centres.
    Occam'sBeard (100D)Frozen-Antarctica (Spring, 2000) with 3 centres.
    Vermilion26 (0DX)Kenya (Autumn, 2001) with 6 centres.
    Greginfla (100D)South-Africa (Spring, 2003) with 2 centres.
    T. Lillis (100D)Frozen-Antarctica (Autumn, 2005) with 4 centres.
    Finished: 01 PM Wed 20 May 20 UTC
    Private NYSCF Buddies in a Pandemic Reloaded
    1 day /phase
    Pot: 25 D - Autumn, 10, Finished
    The Ancient Mediterranean, Rulebook press, Anonymous players, Sum-of-Squares Scoring
    3 excused missed turn
    Game won by Graysonn (140D)
    Carthage
    Graysonn (140D)
    Won. 19 supply-centers, 15 units
    Persia
    Hunter2.0 (135D)
    Survived. 15 supply-centers, 14 units
    Greece
    catluvr666 (100D)
    Survived. 0 supply-centers, 1 units
    Egypt
    ilovebirds (100D)
    Defeated. Bet: 5D
    Rome
    d11110n (100D)
    Defeated. Bet: 5D