“Artillery is the King of battle: the King cannot swim, however, which is why we need you guys.” (USMC arty specialist to a group of Navy officers in an Amphib Warfare Indoc course.)

Lunarmajesty

Profile Information

  • Last visited: 24 Apr 21 UTC
  • Joined: 29 Mar 19 UTC


Ranking Info Help

    PointsD:
  • Available: 132
  • In play: 0
  • Total: 132
  • Ghost Rating 1v1 Overall:
  • Rating: 118
  • Peak: 118
  • Position: 1,047
  • Ghost Rating FvA:
  • Rating: 132
  • Peak: 132
  • Position: 383
  • Ghost Rating Overall:
  • Rating: 119
  • Peak: 130
  • Position: 6,892
  • Ghost Rating Live:
  • Rating: 119
  • Peak: 130
  • Position: 1,315
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 8,223
  • Ghost Rating GvI:
  • Rating: 82
  • Peak: 100
  • Position: 3,539


Game Stats
  • All Game stats:
  • Game messages: 118

  • Won: 6 ( 43% )
  • Survived: 4 ( 29% )
  • Defeated: 3 ( 21% )
  • Resigned: 1 ( 7% )
  • Total (finished): 14

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Variant stats:
  • Won: 6 ( 60% )
  • Survived: 3 ( 30% )
  • Resigned: 1 ( 10% )
  • Total (finished): 10


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Lunarmajesty's games

    Showing results 1 to 14 of 14 total results.

    Finished: 09 PM Fri 27 Mar 20 UTC
    Lunar1
    5 minutes /phase
    Pot: 25 D - Autumn, 12, Finished
    The Ancient Mediterranean, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by mirali (0DX)
    Greece
    mirali (0DX)
    Won. 18 supply-centers, 16 units
    Carthage
    sabuhi205 (0DX)
    Survived. 12 supply-centers, 11 units
    Egypt
    Lunarmajesty (132D)
    Survived. 4 supply-centers, 4 units
    Rome
    grtek (610D)
    Defeated. Bet: 0D
    Persia
    Defeated. Bet: 0D
    Civil Disorders
    Indiana Monts (279D)Persia (Autumn, 9) with 2 centres.
    Heinz Guderian (0DX)Rome (Autumn, 6) with 2 centres.
    JF1981 (1831D)Persia (Spring, 6) with 10 centres.
    Finished: 04 PM Thu 14 Nov 19 UTC
    None-3
    3 days /phase
    Pot: 35 D - Autumn, 1912, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game won by Jane (160D)
    Russia
    Jane (160D)
    Won. 18 supply-centers, 16 units
    Turkey
    Skynet (165D)
    Survived. 6 supply-centers, 6 units
    Italy
    Cortana (150D)
    Survived. 5 supply-centers, 4 units
    England
    Kestas Bot (115D)
    Survived. 4 supply-centers, 5 units
    France
    Lunarmajesty (132D)
    Survived. 1 supply-centers, 2 units
    Austria
    Zultar Bot (165D)
    Defeated. Bet: 5D
    Germany
    Data (165D)
    Defeated. Bet: 5D
    Finished: 03 PM Thu 14 Nov 19 UTC
    None-2
    3 days /phase
    Pot: 35 D - Autumn, 1904, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    England
    Zultar Bot (165D)
    Drawn. 8 supply-centers, 8 units
    Germany
    Skynet (165D)
    Drawn. 8 supply-centers, 6 units
    Italy
    Jane (160D)
    Drawn. 6 supply-centers, 5 units
    Turkey
    Cortana (150D)
    Drawn. 6 supply-centers, 5 units
    Austria
    Data (165D)
    Drawn. 5 supply-centers, 6 units
    France
    Kestas Bot (115D)
    Drawn. 1 supply-centers, 2 units
    Russia
    Lunarmajesty (132D)
    Defeated. Bet: 5D
    Finished: 12 AM Thu 07 Nov 19 UTC
    Private Biz
    10 minutes /phase
    Pot: 10 D - Autumn, 1906, Finished
    Classic - France vs Austria, Public messaging only, Unranked
    0 excused missed turn
    Game won by Lunarmajesty (132D)
    France
    Lunarmajesty (132D)
    Won. 20 supply-centers, 15 units
    Austria
    Pekmezakitan (100D)
    Survived. 11 supply-centers, 9 units
    Finished: 04 PM Wed 10 Apr 19 UTC
    Live Game (set to 10 minutes to encourage diplomac
    10 minutes /phase
    Pot: 70 D - Spring, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Austria
    da_dragon (0DX)
    Drawn. 14 supply-centers, 14 units
    France
    Drawn. 12 supply-centers, 12 units
    Italy
    Ishander (100D)
    Drawn. 8 supply-centers, 8 units
    Germany
    Hachiman (497D)
    Defeated. Bet: 10D
    Russia
    michaelf77 (405D)
    Defeated. Bet: 0D
    England
    Lunarmajesty (132D)
    Defeated. Bet: 10D
    Turkey
    jagra (100D)
    Defeated. Bet: 10D
    Civil Disorders
    faz67 (10DX)Russia (Spring, 1902) with 5 centres.
    Finished: 01 PM Sun 07 Apr 19 UTC
    Medboat-2
    7 minutes /phase
    Pot: 75 D - Autumn, 9, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by Lunarmajesty (132D)
    Carthage
    Lunarmajesty (132D)
    Won. 21 supply-centers, 17 units
    Persia
    abert101 (0DX)
    Survived. 11 supply-centers, 11 units
    Greece
    Survived. 2 supply-centers, 5 units
    Egypt
    faz67 (10DX)
    Defeated. Bet: 15D
    Rome
    Attorney (5DX)
    Defeated. Bet: 15D
    Finished: 07 PM Fri 05 Apr 19 UTC
    Classic-210
    7 minutes /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Obscurity (672D)
    Italy
    Obscurity (672D)
    Won. 19 supply-centers, 15 units
    Germany
    Lunarmajesty (132D)
    Survived. 12 supply-centers, 10 units
    Finished: 05 PM Fri 05 Apr 19 UTC
    Gunboat Live-72
    5 minutes /phase
    Pot: 70 D - Spring, 1911, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    Drawn. 14 supply-centers, 14 units
    Russia
    Drawn. 9 supply-centers, 9 units
    Austria
    Sullabus (128D)
    Drawn. 6 supply-centers, 6 units
    Turkey
    Rhall1952 (112D)
    Drawn. 3 supply-centers, 3 units
    Italy
    Hachiman (497D)
    Drawn. 2 supply-centers, 2 units
    England
    michaelf77 (405D)
    Defeated. Bet: 10D
    Germany
    Lunarmajesty (132D)
    Defeated. Bet: 10D
    Finished: 12 PM Tue 02 Apr 19 UTC
    FvA-1696
    5 minutes /phase
    Pot: 10 D - Spring, 1904, Finished
    1 excused missed turn
    Game won by Lunarmajesty (132D)
    Austria
    Lunarmajesty (132D)
    Won. 11 supply-centers, 11 units
    France
    Attorney (5DX)
    Resigned. 11 supply-centers, 9 units
    Civil Disorders
    Attorney (5DX)France (Spring, 1904) with 11 centres.
    Finished: 05 PM Sun 31 Mar 19 UTC
    Just-3
    7 minutes /phase
    Pot: 25 D - Autumn, 9, Finished
    The Ancient Mediterranean, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by Lunarmajesty (132D)
    Rome
    Lunarmajesty (132D)
    Won. 20 supply-centers, 16 units
    Greece
    Survived. 13 supply-centers, 11 units
    Persia
    Rhall1952 (112D)
    Survived. 1 supply-centers, 3 units
    Egypt
    DuncanG (100D)
    Defeated. Bet: 0D
    Carthage
    cdazz30 (85D)
    Defeated. Bet: 5D
    Civil Disorders
    cdazz30 (85D)Carthage (Spring, 6) with 3 centres.
    DuncanG (100D)Egypt (Autumn, 6) with 2 centres.
    Mr.Elovset (100D)Egypt (Spring, 6) with 3 centres.
    Finished: 04 PM Sat 30 Mar 19 UTC
    The Efkarli
    7 minutes /phase
    Pot: 25 D - Autumn, 12, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by Lunarmajesty (132D)
    Greece
    Lunarmajesty (132D)
    Won. 18 supply-centers, 13 units
    Rome
    Abdulmajid I (100D)
    Survived. 10 supply-centers, 8 units
    Persia
    Mr.Elovset (100D)
    Survived. 4 supply-centers, 4 units
    Carthage
    Hachiman (497D)
    Survived. 2 supply-centers, 2 units
    Egypt
    Survived. 0 supply-centers, 1 units
    Finished: 01 PM Sat 30 Mar 19 UTC
    Private The Siege of Paris or Budapest-2
    7 minutes /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Abdulmajid I (100D)
    Austria
    Abdulmajid I (100D)
    Won. 18 supply-centers, 8 units
    France
    Lunarmajesty (132D)
    Survived. 7 supply-centers, 6 units
    Finished: 02 PM Sat 30 Mar 19 UTC
    Private The Siege of Paris or Budapest
    10 minutes /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by Lunarmajesty (132D)
    Austria
    Lunarmajesty (132D)
    Won. 18 supply-centers, 13 units
    France
    Abdulmajid I (100D)
    Survived. 11 supply-centers, 11 units
    Finished: 03 PM Mon 01 Apr 19 UTC
    The Death of the Tanzimât - Live!-2
    7 minutes /phase
    Pot: 289 D - Spring, 2005, Finished
    World Diplomacy IX, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    South-Africa
    Drawn. 15 supply-centers, 15 units
    Europe
    Drawn. 12 supply-centers, 12 units
    Ghana
    jkpepi (0DX)
    Drawn. 12 supply-centers, 12 units
    Pacific-Russia
    Drawn. 11 supply-centers, 11 units
    India
    RavenEyed (151D)
    Drawn. 9 supply-centers, 8 units
    Western-Canada
    Slyguy270 (527D)
    Drawn. 8 supply-centers, 8 units
    Brazil
    Proxy (100D)
    Drawn. 7 supply-centers, 7 units
    USA
    Essence33 (100D)
    Drawn. 6 supply-centers, 6 units
    Quebec
    twinsnation (641D(B))
    Drawn. 1 supply-centers, 1 units
    Oz
    Maastoren (100D)
    Resigned. 2 supply-centers, 2 units
    Argentina
    Resigned. 1 supply-centers, 1 units
    Frozen-Antarctica
    Lunarmajesty (132D)
    Resigned. 1 supply-centers, 1 units
    China
    FiftyFifty (107D)
    Defeated. Bet: 17D
    Kenya
    mekriff (104D)
    Defeated. Bet: 0D
    Libya
    Varme (100D)
    Defeated. Bet: 17D
    Near-East
    Chaqa (3971D(B))
    Defeated. Bet: 17D
    Russia
    Thechriswigg (100D)
    Defeated. Bet: 0D
    Civil Disorders
    Chaqa (3971D(B))Near-East (Autumn, 2000) with 3 centres.
    ThatBuhlLarry (100D)Oz (Autumn, 2000) with 3 centres.
    Justinb (100D)Western-Canada (Autumn, 2000) with 3 centres.
    Varme (100D)Libya (Spring, 2001) with 3 centres.
    Fjut (0DX)Kenya (Autumn, 2000) with 3 centres.
    FiftyFifty (107D)China (Spring, 2002) with 5 centres.
    Maastoren (100D)Oz (Autumn, 2004) with 2 centres.
    nxm (182D)Argentina (Spring, 2002) with 5 centres.
    Blocked_Username (5DX)Argentina (Spring, 2005) with 1 centres.
    Hachiman (497D)Russia (Autumn, 2000) with 3 centres.
    Lunarmajesty (132D)Frozen-Antarctica (Spring, 2005) with 1 centres.