Blocked_Username

Profile Information

    Banned

  • User Comment:
  • "Banned by a moderator: meta/multi/no response"


  • Last visited: 11 Apr 19 UTC
  • Joined: 28 Feb 19 UTC


Ranking Info Help

    PointsD:
  • Available: 5
  • In play: 0
  • Total: 5
  • Ghost Rating 1v1 Overall:
  • Rating: 97
  • Peak: 100
  • Position: 3,170
  • Ghost Rating GvI:
  • Rating: 93
  • Peak: 100
  • Position: 2,082
  • Ghost Rating Overall:
  • Rating: 104
  • Peak: 114
  • Position: 15,371
  • Ghost Rating Gunboat:
  • Rating: 109
  • Peak: 109
  • Position: 1,061
  • Ghost Rating Live:
  • Rating: 108
  • Peak: 109
  • Position: 2,643
  • Ghost Rating Full Press:
  • Rating: 102
  • Peak: 108
  • Position: 8,537


Game Stats
  • All Game stats:
  • Game messages: 262

  • Won: 1 ( 11% )
  • Drawn: 3 ( 33% )
  • Survived: 2 ( 22% )
  • Defeated: 2 ( 22% )
  • Resigned: 1 ( 11% )
  • Total (finished): 9

  • Civil disorder: 4
  • Civil disorders taken over: 1
  • Classic:
  • Won: 1 ( 20% )
  • Drawn: 3 ( 60% )
  • Defeated: 1 ( 20% )
  • Total (finished): 5
  • Classic Press:
  • Drawn: 3 ( 75% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4
  • Classic Gunboat:
  • Won: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Won: 1 ( 20% )
  • Drawn: 3 ( 60% )
  • Defeated: 1 ( 20% )
  • Total (finished): 5
  • Variant stats:
  • Survived: 2 ( 50% )
  • Defeated: 1 ( 25% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Blocked_Username's games

    Showing results 1 to 9 of 9 total results.

    Finished: 03 PM Mon 01 Apr 19 UTC
    The Death of the Tanzimât - Live!-2
    7 minutes /phase
    Pot: 289 D - Spring, 2005, Finished
    World Diplomacy IX, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    South-Africa
    Drawn. 15 supply-centers, 15 units
    Europe
    Drawn. 12 supply-centers, 12 units
    Ghana
    jkpepi (0DX)
    Drawn. 12 supply-centers, 12 units
    Pacific-Russia
    Drawn. 11 supply-centers, 11 units
    India
    RavenEyed (151D)
    Drawn. 9 supply-centers, 8 units
    Western-Canada
    Slyguy270 (527D)
    Drawn. 8 supply-centers, 8 units
    Brazil
    Proxy (100D)
    Drawn. 7 supply-centers, 7 units
    USA
    Essence33 (100D)
    Drawn. 6 supply-centers, 6 units
    Quebec
    twinsnation (641D(B))
    Drawn. 1 supply-centers, 1 units
    Oz
    Maastoren (100D)
    Resigned. 2 supply-centers, 2 units
    Argentina
    Resigned. 1 supply-centers, 1 units
    Frozen-Antarctica
    Lunarmajesty (132D)
    Resigned. 1 supply-centers, 1 units
    China
    FiftyFifty (107D)
    Defeated. Bet: 17D
    Kenya
    mekriff (104D)
    Defeated. Bet: 0D
    Libya
    Varme (100D)
    Defeated. Bet: 17D
    Near-East
    Chaqa (3971D(B))
    Defeated. Bet: 17D
    Russia
    Thechriswigg (100D)
    Defeated. Bet: 0D
    Civil Disorders
    Chaqa (3971D(B))Near-East (Autumn, 2000) with 3 centres.
    ThatBuhlLarry (100D)Oz (Autumn, 2000) with 3 centres.
    Justinb (100D)Western-Canada (Autumn, 2000) with 3 centres.
    Varme (100D)Libya (Spring, 2001) with 3 centres.
    Fjut (0DX)Kenya (Autumn, 2000) with 3 centres.
    FiftyFifty (107D)China (Spring, 2002) with 5 centres.
    Maastoren (100D)Oz (Autumn, 2004) with 2 centres.
    nxm (182D)Argentina (Spring, 2002) with 5 centres.
    Blocked_Username (5DX)Argentina (Spring, 2005) with 1 centres.
    Hachiman (497D)Russia (Autumn, 2000) with 3 centres.
    Lunarmajesty (132D)Frozen-Antarctica (Spring, 2005) with 1 centres.
    Finished: 06 PM Wed 10 Apr 19 UTC
    Private ASP-ZH Game ??? 5 Anc. Med
    12 hours /phase
    Pot: 25 D - Autumn, 9, Finished
    The Ancient Mediterranean, Rulebook press, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Carthage
    Drawn. 15 supply-centers, 15 units
    Persia
    vlb117 (172D)
    Drawn. 13 supply-centers, 13 units
    Rome
    Drawn. 6 supply-centers, 6 units
    Greece
    cfogg (100D)
    Defeated. Bet: 5D
    Egypt
    Defeated. Bet: 5D
    Civil Disorders
    cfogg (100D)Greece (Autumn, 5) with 1 centres.
    Finished: 06 PM Thu 11 Apr 19 UTC
    True Gamers
    1 day /phase
    Pot: 100 D - Autumn, 9, Finished
    1 excused missed turn
    Game won by LongRoll (0DX)
    Greece
    LongRoll (0DX)
    Won. 19 supply-centers, 16 units
    Carthage
    Survived. 10 supply-centers, 12 units
    Egypt
    i7evil (100D)
    Survived. 5 supply-centers, 4 units
    Persia
    Bladerunners (271D)
    Defeated. Bet: 0D
    Rome
    vartangb (10DX)
    Defeated. Bet: 0D
    Civil Disorders
    SadFarm1 (100D)Persia (Autumn, 6) with 4 centres.
    Nevermore24601 (100D)Rome (Spring, 3) with 5 centres.
    Finished: 10 PM Thu 14 Mar 19 UTC
    Gunboat-836
    5 minutes /phase
    Pot: 70 D - Autumn, 1910, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Blocked_Username (5DX)
    Italy
    Won. 19 supply-centers, 16 units
    Turkey
    90kicvesb (4389D)
    Survived. 7 supply-centers, 6 units
    England
    Hachiman (497D)
    Survived. 5 supply-centers, 5 units
    Russia
    bunp (100D)
    Survived. 3 supply-centers, 6 units
    France
    Attorney (5DX)
    Defeated. Bet: 10D
    Germany
    SovietBear (92DX)
    Defeated. Bet: 10D
    Austria
    Defeated. Bet: 10D
    Finished: 09 AM Sat 06 Apr 19 UTC
    Private ASP-ZH Game 5 (12 Hour)
    12 hours /phase
    Pot: 35 D - Spring, 1913, Finished
    Classic, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Drawn. 14 supply-centers, 14 units
    France
    RugShrub (100D)
    Drawn. 10 supply-centers, 10 units
    England
    Drawn. 9 supply-centers, 9 units
    Italy
    Drawn. 1 supply-centers, 1 units
    Germany
    vlb117 (172D)
    Defeated. Bet: 5D
    Austria
    Defeated. Bet: 5D
    Russia
    Shrenil19 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Shrenil19 (100D)Russia (Autumn, 1903) with 2 centres.
    Finished: 10 AM Tue 23 Apr 19 UTC
    Private ASP-ZH Game 3.1 No Vans Allowed
    1 day /phase
    Pot: 35 D - Spring, 1915, Finished
    Classic, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Turkey
    vlb117 (172D)
    Drawn. 17 supply-centers, 17 units
    England
    Drawn. 17 supply-centers, 17 units
    France
    Defeated. Bet: 5D
    Russia
    RugShrub (100D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 5D
    Austria
    jmwurst (100D)
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 5D
    Civil Disorders
    Blocked_Username (5DX)Italy (Autumn, 1912) with 1 centres.
    Patrickmurphy121 (100D)Germany (Autumn, 1903) with 1 centres.
    Finished: 05 PM Thu 28 Mar 19 UTC
    Private ASP-ZH Game 2 Electric Boogaloo
    1 day /phase
    Pot: 35 D - Spring, 1910, Finished
    Classic, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Italy
    vlb117 (172D)
    Drawn. 12 supply-centers, 12 units
    Germany
    RugShrub (100D)
    Drawn. 10 supply-centers, 10 units
    Turkey
    Drawn. 8 supply-centers, 8 units
    Russia
    Drawn. 2 supply-centers, 2 units
    England
    ossih (100D)
    Resigned. 2 supply-centers, 2 units
    Austria
    Defeated. Bet: 5D
    France
    Defeated. Bet: 5D
    Civil Disorders
    Patrickmurphy121 (100D)France (Spring, 1908) with 1 centres.
    ossih (100D)England (Autumn, 1906) with 7 centres.
    Finished: 01 AM Wed 06 Mar 19 UTC
    GvI-846
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by Bob Al Hubob (729D)
    Germany
    Bob Al Hubob (729D)
    Won. 20 supply-centers, 15 units
    Italy
    Survived. 10 supply-centers, 11 units
    Finished: 12 AM Thu 28 Mar 19 UTC
    Private ASP-ZH Game 1
    1 day /phase
    Pot: 35 D - Autumn, 1911, Finished
    Classic, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    England
    Drawn. 17 supply-centers, 15 units
    Austria
    Drawn. 10 supply-centers, 9 units
    Russia
    jmwurst (100D)
    Drawn. 5 supply-centers, 5 units
    Italy
    gavin.g (100D)
    Drawn. 1 supply-centers, 2 units
    Germany
    Drawn. 1 supply-centers, 2 units
    Turkey
    RugShrub (100D)
    Defeated. Bet: 5D
    France
    Barnestorm (100D)
    Defeated. Bet: 5D