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A place to discuss topics/games with other webDiplomacy players.
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chaikshi (113 D)
29 Apr 08 UTC
Bug in building fleet in St Ptberg
HI , I am Russia in game "Beginning" .. I tried to make fleets on both south and north coast on St. ptberg but when I gave that order none of the fleet is built. It should either build fleet on both coast or it should not give option to build it on both coast. Please help me in building my 2 Sc's this turn.....
9 replies
Open
Tucobenedicto (100 D)
27 Apr 08 UTC
College
Sup gangstas,

So I'm starting to begin the college process and I was wondering if anybody could give me some US schools with very strong history departments. My college adviser is fairly incompetent and has only recommended Vassar...

I do realize that this thread will probably devolve into a flamewar between "anti-education factions" (ie. Sicarius) and everyone else and I've come to terms with it.
91 replies
Open
VIOLA (1650 D)
28 Apr 08 UTC
BUG at game 3580
I´m playing as England and i have a fleet at Norwegian Sea supporting an attack of my other fleet at North Sea to Norway.
Germany has an unit at Norway, and a fleet supporting from St Petersburg south coast, and the support worked when the south coast of St Petersburg have no border with Norway.
Please Kestas look at this
11 replies
Open
Gobbledydook (1389 D(B))
29 Apr 08 UTC
A PPSC 100-pointer...
After the ambitious fwancophile challenge, I now issue a less challenging challenge, for those who don't to take such great risks...
2 replies
Open
Kristopher (100 D)
28 Apr 08 UTC
POLL: Would you play a "live" variant of online Diplomacy if one existed?
Hi all,

I just realized that every single internet form of Diplomacy (including this one) conforms to the "play by mail" approach. However, the traditional board game version is much more fast-paced, with phases around 15-30 minutes if I remember correctly. Most internet games are setup in a more "live" environment anyway, so why not an incarnation of online Diplomacy? You host a game, same way you do now, but instead of making your moves then checking back in 12 hours or playing 20 games at once, you stick around and play it out like you would any other online game or indeed the traditional board game version. I know I personally would much more enjoy being able to play a live game now and then.

If there's sufficient interest, I have the programming expertise to make this happen with relative ease, either from scratch or, preferably, as a new setting option available in phpDiplomacy (if Kestas decides to send me a copy of the current src of course).

So with that explanation in mind, here's the question: Would you play a more fast-paced, "live" variant of online Diplomacy if one existed?

Yes - 1 (+1)
No - 0


Please post a reply voting "Yes" or "No", preferably in the format above so it's easier to count. And of course feel free to include your own thoughts with your vote. If there are enough "Yes" votes, then I'll pursue it.

Vote now! =)
24 replies
Open
lardboy (100 D)
25 Apr 08 UTC
Please Draw Game Duality
http://phpdiplomacy.net/board.php?gameID=3027

Russia
7 replies
Open
melbourne (100 D)
28 Apr 08 UTC
Didn't get builds
Playing as germany in the game "-2". Built an army in Kiel but it didn't appear.
3 replies
Open
gryncat (2606 D)
28 Apr 08 UTC
New game, come join
New game, low bet. "Twenty Days." http://phpdiplomacy.net/board.php?gameID=3706
0 replies
Open
dangermouse (5551 D)
23 Apr 08 UTC
Draw request
All 4 players have agreed to a draw in http://phpdiplomacy.net/board.php?gameID=3330.

They can confirm here.
6 replies
Open
dangermouse (5551 D)
27 Apr 08 UTC
Name and shame
In the game Comply or Die (http://phpdiplomacy.net/board.php?gameID=3459) it appears Italy is intentionally delaying his victory in order to allow other countries to pick up supply depots.

In my opinion, this is, at best, poor sportsmanship. At worst it's meta-gaming.
Thoughts?
20 replies
Open
Vampiero (3525 D)
27 Apr 08 UTC
help kestas
http://phpdiplomacy.net/board.php?gameID=3461

could you please process the moves so the turn goes, thx
5 replies
Open
menace3society (927 D)
27 Apr 08 UTC
Drinking Games, per sean's request
Here's a new thread for drinking games, based on the off-topic conversation of http://phpdiplomacy.net/index.php?viewthread=278402


11 replies
Open
keeper0018 (100 D)
27 Apr 08 UTC
question kestas
i thought that CD took 3 turns to go into? what is this message that i got regarding one of my games?

"You haven't entered the game for two turns, so your empire has fallen into anarchy. Your empire can now be taken by anyone, unless you take it back first!"
0 replies
Open
reptar_69 (122 D)
23 Apr 08 UTC
Kestas - Please investigate a possible multigamer
BoG75 and Jerkface.
Game is Office Linebacker
They're almost always logged on together or within a few minutes of each other. In the said game, BoG is Austria and Jerkface is France. Another country told me that he contacted France is his message was returned from Austria, not France, saying he was cool with his plans going into France.
It takes away from the game and makes me not want to play. Why do people waste their time? Do they honestly take this game that seriously?
27 replies
Open
Kristopher (100 D)
27 Apr 08 UTC
Help! (I'm new here)
This is in reference to the following game: http://phpdiplomacy.net/board.php?gameID=3327

I took over England and it's in the retreat phase. Everyone has a green checkmark next to their name except me, which I'm pretty sure means they're all waiting on me to end my turn, but I can't figure out how!

All it says is, "You have no orders to enter this phase." Does that mean we'll just have to wait 21 hours for the next turn, or is there a way to expedite it? If there's nothing I can do, is there an admin or something that can fix this? Doesn't make any sense to sit here for 21 hours when nobody has anything left to do in this phase.
10 replies
Open
McCain (100 D)
25 Apr 08 UTC
Please Draw this game
http://phpdiplomacy.net/board.php?gameID=3588&msgCountry=Russia
35 replies
Open
Tucobenedicto (100 D)
26 Apr 08 UTC
Last.fm thread
Post if you got 'em.

http://www.last.fm/user/mountainmen/
4 replies
Open
Jerkface (1626 D)
22 Apr 08 UTC
Is government really necessary?
Sorry if this topic bores anyone but here is a debate pertaining to the question posed in the subject line. All are welcome to contribute.
108 replies
Open
Treefarn (6094 D)
26 Apr 08 UTC
Join game Kaboobie for 25 points - PPS
http://www.phpdiplomacy.net/board.php?gameID=3686
0 replies
Open
Chrispminis (916 D)
19 Apr 08 UTC
Best Country in Diplomacy
So... you know the rules. +1 a country, -1 another, until we have a favourite country!

Don't vote in quick succession... let at least 3 other people vote before you vote again...

Oh, and don't be afraid to add justification to your votes, you might convince others! And without further ado...

England 20
France 20
Germany 20
Italy 20
Austra 20
Russia 20
Turkey 20
215 replies
Open
Vampiero (3525 D)
26 Apr 08 UTC
quick question
can two fleets support one another on an attack from opposite coasts?
for ex. can a fleet at finland support move norway-st. petersburg?
2 replies
Open
fraushai (1781 D)
25 Apr 08 UTC
Kestas, this automatically started hours ago before the time was due
http://phpdiplomacy.net/board.php?gameID=3433

I should be grateful if you could reverse it
2 replies
Open
Churchill (2280 D)
25 Apr 08 UTC
Cutting your own support... yes or no?
I this game: http://phpdiplomacy.net/board.php?gameID=3549
France supported a move to Wal with ENG, but moved Pic-ENG. This is an odd case, but could be interesting for deception etc...
13 replies
Open
Troutface (100 D)
25 Apr 08 UTC
Join here
90pt game Plz join
0 replies
Open
figlesquidge (2131 D)
23 Apr 08 UTC
Convoy Lines
I think the convoy lines should go through the fleets involved, because at the moment they can generate a real mess. I know this would take quite a bit more on the coding site, but it would be a great improvement in my opinion. Examples:
http://www.phpdiplomacy.net/mapstore/334/3344/13-smallmap.png
http://www.phpdiplomacy.net/mapstore/301/3011/26-smallmap.png
http://www.phpdiplomacy.net/mapstore/301/3011/29-smallmap.png
26 replies
Open
menace3society (927 D)
22 Apr 08 UTC
En pointes
On the help page for points it says:
>New players get 100 points to start out with, and if a game ends and a player has less than 100 points they get their bet back.

When I got knocked out of a game recently with 0 points, I got reset to 100 even though it was only a 5pt bet. I think this is the way it is supposed to be, with 100pts or less representing a noob; otherwise you'd get a situation where people bet all but 99 of their points, and thus were guaranteed their bet back at the end of the game.

Thoughts, comments, or corrections?
The word is if you get to zero points the system automatically resets you to 100 points. Otherwise, you would have to abandon your account and start a new one.
Gobbledydook (1389 D(B))
23 Apr 08 UTC
Nope. If you have lost a game, when it ends and you have less than 100 points they get their bet back.

That's correct. But they never get back to more than 100.

However I don't know what happened with your case. Maybe Santa came!
figlesquidge (2131 D)
23 Apr 08 UTC
I must admit from what I've seen whilst what you say is how it should be Gobble, i don't think that is what has been implemented
Chairman Mao (340 D)
23 Apr 08 UTC
I think there are some flaws to this, but as to how that is triggered I still am not sure.....but I know that there are scenarios that extra points were given back..........

The main aim is just to keep you with one account instead of multi-accounts
dangermouse (5551 D)
23 Apr 08 UTC
I think there's a flaw in the point reset trigger. If you are playing multiple games and have less than 100 points you get bumped back up to 100 when any one of the games end - not when they all do.
pythex (144 D)
23 Apr 08 UTC
If you have fifty points and earn forty, do you get bumped to 90, 100, or 140 when the game ends?
figlesquidge (2131 D)
23 Apr 08 UTC
90, I believe. I know the system isn't quite correctly implemented at the moment, but you _should_ get back your bet from a game if you finish it with under 100 points total. That includes those in your games
Treefarn (6094 D)
23 Apr 08 UTC
I don't understand points either. I'm new to the sights, I joined 8 games and took my points down to 0. When the first of those 8 ended, I was awarded 65 points by the gamemaster. So I would assume my point total would be 65. But its 100. I would understand 165, but not 100.
ednos (529 D(S))
23 Apr 08 UTC
I think it should be 140 in pythex's example and 165 in Treefarn's example if changes are in order.
dangermouse (5551 D)
24 Apr 08 UTC
It definitely should not be 165 in Treefarns. It should be 65 which is what he earned in one game. The rest of his "asset" are in the other 7 games he's still playing.
Treefarn (6094 D)
24 Apr 08 UTC
i agree it should be 65.
ednos (529 D(S))
24 Apr 08 UTC
So you earn fewer points for a job well done?
ednos (529 D(S))
24 Apr 08 UTC
I think the idea is that 100 counts as "zero" points in terms of rank.
freakflag (690 D)
25 Apr 08 UTC
The point is just to keep you from running out of points, ednos. If the guy wins 65 points, he should get 65 points. If he wins 65 points in the other 7 games, then he'll have 520 points. Giving him an extra 100 is just wrong.
Churchill (2280 D)
25 Apr 08 UTC
Here is what I have observed:

When you finish playing in any game you are not CD'ed in, your points reset to 100, regardless of your bet or other games you are in.

This is my opinion:

You should only be reset to 100 after a game finishes and the number of games you are active in is 0, thus after *all* of the games you are in end. In other words: it's fair to be reset to your initial joining level (currently 100) after you have spent enough points to lower you below that level and you are not currently in a situation (an active game) that could potentially put you back above the initial level.

This is why:

You start with a 100D.
You bet 80D in a new game.
You then take over an almost dead CD'ed power for say 5D.
Then that dies you are reset to 100D.
Then, let's say you do well in your initial game and get 200D, you would right now be at 300D, although you got 80D of that by working around the system.

In my proposition, you would only be restored to 100D after the initial game was also over and you were below the 100D mark. That would make it unadvantageous to join the CD game.

And I've done quite a bit of coding for my work and think that this would not be very difficult? (Add an aditional if type statement that queries the number of active games and by-passes the reset if it's > 0)
Churchill (2280 D)
25 Apr 08 UTC
Oh, and the help section doesn't help anyone understand this either: it's wrong on this subject.


16 replies
Sicarius (673 D)
24 Apr 08 UTC
press from capitalist vs. anti gam
just some press from the capitalist game. some will enjoy it
4 replies
Open
Kent C. Tugood (483 D)
19 Apr 08 UTC
I hate to point out blatant multi-accounting...
But in this game, it's fairly obvious that TokugawaIeyasu and GavriloPrincip2 are in cahoots.
http://www.phpdiplomacy.net/board.php?gameID=3593

I was going to let this slide at first, but then Austria Messaged Me the following:
TokugawaIeyasu (60) as Austria (): 3 supply centers.

03:45 PM are you going to bounce me again, or go to rumania? or?

I never Bounced Austria, but I did with Turkey.
8 replies
Open
Treefarn (6094 D)
24 Apr 08 UTC
New Game - 25 Points - PPS
Looking for 2 more players:
<a Href="http://phpdiplomacy.net/board.php?gameID=3654">Alex Ovechkin Is Golfing Now</a>

3 replies
Open
positron (1160 D)
24 Apr 08 UTC
Can you build on top of a Stalemated SC?
It's Fall 1901. Russia has armies at Ukraine and Moscow. Russia orders Ukraine to Warsaw and Moscow to Warsaw (to prevent Germany's Silesia to Warsaw). Can Russia build a new army at Warsaw during Fall 1901?

I should know this, but I don't.
7 replies
Open
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