http://webdiplomacy.net/board.php?
gameID=16563In this game, England just lost his last SC, but has one unit on the board and only one space to which that unit can be moved. He's also been running out the clock or not finalizing orders, thus making us wait out the full 2 days for every turn (we're in Autumn 1905 and the game started more than a month ago.)
Why does the game not automatically remove his last piece from the board? It's going to take 2 days for us to wait on him to move it to Wales, and if he does move it, another 2 days for him to enter his order to disband the unit. To me, this seems kind of silly. The rest of us are fairly quick at entering orders, so it's kind of annoying having to wait out the full 2 days over something that's going to happen regardless of the player's input.
Is the site set up this way because the programming would be too complicated to determine when to automatically disband and when not to? To me, that's the only reason for it that makes sense, but I'm not a programmer.