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A place to discuss topics/games with other webDiplomacy players.
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sean (3490 D(B))
12 Jan 08 UTC
winning
winning requires 18 units on the board? or 18 sc you control? if its the SC then only at the end of fall turn or if yo control 18 by the end of spring thats also ok?
thanks
1 reply
Open
swood (107 D)
12 Jan 08 UTC
Took over a country by mistake
http://phpdiplomacy.net/board.php?gid=2437

meant to hit view game... Any way I can backtrack and get my 5 points back?
1 reply
Open
Stephen V (345 D)
12 Jan 08 UTC
New Game
There is a new game I've created. The title is JOIN.

Hope to see you there. :)
0 replies
Open
monkseatcheese (95 D)
12 Jan 08 UTC
blahnessness
i think thats the name. i forget. anyways, join it if ur kind of noobish, or just want to have fun
0 replies
Open
icanhazconquest (100 D)
12 Jan 08 UTC
new game: 1.11.08
Starting a new game. Come one come all! 12 pts.
0 replies
Open
Farcus189 (505 D)
12 Jan 08 UTC
Messeges
how do i read the messages that the map covers up
6 replies
Open
swood (107 D)
10 Jan 08 UTC
Extra Icon
Would it be possible to include on the map stalemales? That way its easier to spot whos hostile to one another.. or at least give a better picture.

Example.. Sevastopol ---- Black Sea... Stalemale because of Ankara Black Sea... So you add a little icon on the map of a clash(explosion?) and arrows showing where the armies came from...

Thanks.

great site btw.
12 replies
Open
yeunghauyip (1654 D)
11 Jan 08 UTC
A convoy from Denmark to Syria
http://www.phpdiplomacy.net/board.php?gid=2325&orders=on#orders

haha just realized that the seas were all connected, actually wanted to try from St.P but it'll take too long to move the units there.
2 replies
Open
Asriel Belacqua (285 D)
11 Jan 08 UTC
Annoying Q
Is it impossible to support convoys at the destination, in the water, or both?
1 reply
Open
sean (3490 D(B))
07 Jan 08 UTC
World War I
i want to start a new game with some honor rules . how about a world war one game? like the 2 person diplomacy. one team (3 players) will play germany, turkey and austria. the other team will play UK,france and russia. honour rules- no infighting in your team. no chatting to the enemy. no italy (left in cd) - 6 players only. first team to wipe out the other ends on a draw. but this is only a rough sketch ya, any suggestions welcome. anyone interested? if so plz post and i will start the game and post a password here.
31 replies
Open
periak (103 D)
09 Jan 08 UTC
retreat mechanics
Quick question. I didn't see mention of it in the intro, but...

When a country is forced to retreat, can it retreat to any open territory next to it? Or can you only retreat to friendly territory? I haven't encountered this situation yet, and it has bearing on my current game...
5 replies
Open
amathur2k (100 D)
10 Jan 08 UTC
fleet move from portugal to spain.
Hi All the rules at avalon hill state
If a fleet is ordered to one of these provinces and it is possible for the fleet to move to either coast, the order must specify which coast, or the fleet does not move.

While moving from portugal to spain i cant see any option to specify the coast line.
3 replies
Open
dasratzel (150 D)
10 Jan 08 UTC
can i get a moderator's opinion
the game is a private game "ragnarok2". after my move, the auto game master declared that i cut the only support from rome onto naples...and declared my support of tyr's attack on naples from the ionian sea was successful, yet it said that tyr was kept out of naples because they were evenly matched. i think this is an error. what can i do?
2 replies
Open
Keyseir (100 D)
10 Jan 08 UTC
Magic Bunny
http://www.phpdiplomacy.net/board.php?gid=2694

100 point game, please join =)
0 replies
Open
sean (3490 D(B))
09 Jan 08 UTC
bored at work thread
hey, whats the longest a game has gone on in this site?
whats the longest convoy you have done? has turkey ever conquered england or visa versa ?largest pot game ever played on this site? ok enough work calls.
9 replies
Open
Thucydides (864 D(B))
10 Jan 08 UTC
Double-coast issue (not retreats)
I know about the retreat problems from double coasted areas. But what about this: I move a fleet from Mid-Atlantic to Spain. Keep in mind I had just come from Spain (SC) and was headed to North Coast Spain. Now, I was never asked to which coast the fleet should go, and I didn't think about it until the move was finalized, and to my dismay I saw it had travelled back to the south coast, basically undoing my last move. I'm not positive I wasn't asked though... just 95% positive. Or maybe it's that Mid-Atlantic doesn't acces NC Spain? It sure doesn't look like it but I'll accept that explanation.
4 replies
Open
spinebag (337 D)
09 Jan 08 UTC
Two key changes needed
Hey guys -

Although it's hard for me to do, I swore to myself (New Year's Resolution #4) that I wouldn't play any more phpDip until a couple things were changed:

(1) Errors in adjudication fixed (e.g., ability to support convoys)

(2) Phase time limit determined by game creator at the start of the game (e.g., 24, 48, 72 hrs, etc.)

Any thoughts on when these changes might be done?

- SpineBag
13 replies
Open
PBRaines (133 D)
10 Jan 08 UTC
TA Debate Members
For those of you who apply
1 reply
Open
PBRaines (133 D)
10 Jan 08 UTC
Draw for BigBetters
i am requesting a draw for BigBetters
http://www.phpdiplomacy.net/board.php?gid=2677
0 replies
Open
figlesquidge (2131 D)
10 Jan 08 UTC
Extreme Slowdown?
Is anyone else worrying that the site seems to be entering one of it's slower periods again?
1 reply
Open
sonicspeed720 (100 D)
09 Jan 08 UTC
'scuse my n00bishness...
but what exactly does civil disorder mean?

and..how does it come about/occur?
3 replies
Open
flashman (2274 D(G))
08 Jan 08 UTC
WWI Important Question
In the first game (started by Sean) are you allowing countries to pass through Italy, such as the Piedmont & Tyrolia, or is Italy off bounds for the whole game?

Need to know: would like to have the same rules for both games and get a comparison at the end.

Also, winning conditions - total anihalation of the enemy, or an agreed total of SCs - reduced to take account of the non-playing Italy?

Right now, we have Italy set up to just finalise and stay out of cd, but no self-supporting or moving. We also have no movement through Italy.

Thanks...
flashman (2274 D(G))
08 Jan 08 UTC
er, anihilation would be better...
flashman (2274 D(G))
08 Jan 08 UTC
and annihilation even better still...!
flashman (2274 D(G))
08 Jan 08 UTC
And just to show I'm on form: yes, Tyrolia is Austrian, not Italian. Wrong century...
Braveheart (2408 D(S))
08 Jan 08 UTC
Annihilation might not be possible due to stalemate lines... am not an expert here but the Axis will struggle to build enough fleets to annihilate England as their fleets can be blockaded reasonable easily in the Med and in the North they can only build fleets via Germany.

I also think access to Piedmont would add spice to the game.

Just my view anyway... am happy to stick with whatever the powers that be agree and take the lead from the first game.
sean (3490 D(B))
08 Jan 08 UTC
kinda rushed into it. thought it would be annihilation but braveheart makes a good point about england. i have asked the others about italy. italy going into CD sounds ok i guess. that means we dont need to wait 24 hours each time once its gone cd right? and i think then that italy is fair game for other countries. its fair as austria and france both get a chance to pick at it. ive asked our italy to remain in hold format for the first 2 turns while we quicky take a straw poll and decide what to do. yes if we make it the same that sounds good.
Wombat (722 D)
08 Jan 08 UTC
Okay, we will follow your lead.

Italy held for two turns (not years?)... at least. Please let us know what you decide after that and we will follow.

I am quite happy to see Italy up for grabs after a certain point in the game, but not to go to another player entirely.
flashman (2274 D(G))
08 Jan 08 UTC
This is the day for errors...

I just typed a message in my son's account! his fault for leaving the machine on the site and I didn't check.

Anyway, what he said above I agree wth entirely.
Braveheart (2408 D(S))
08 Jan 08 UTC
If Italy goes CD it shouldnt be taken over as no-one will have the password. It means the poor guy who can't play also loses his points... but it's only a 5 point pot anyway. Don't mind either was i guess.
sean (3490 D(B))
08 Jan 08 UTC
ask my other players if they want
1.into cd, fair game for conquest.
2.hold for one year then flips a coin and joins winning team
3.independent agent.

waiting for others vote now.
asked italy to just hold for now.
flashman (2274 D(G))
08 Jan 08 UTC
Okay, let us know the result. I think we will just follow you so that the games can be compared. If the mechanism turns out to be flawed, it can be changed for a new round of Great Wars.

(I am tempted to name this thread 'the law to end all laws' but, well... )
abab (1312 D)
08 Jan 08 UTC
As for victory conditions (provided Italy is left CD), I think most reasonable is a given number of SCs (something around 20-23), becuase of stalemate lines. And actually WW1 did not end up with annihiliation of the losing powers...
I think the safest choice for Italy in our "experimental" games is to left it CD. Leaving it free to join and change alliance throughout the game would be anyway an interesting alternative, which brings in "political" aspects, provided one could find incetives for Italy actions (first thing I can think of: Italy is the winner if it can grow up to X SCs (X tbd) or it takes one third of the whole pot if it can survive till the end.)
Chrispminis (916 D)
09 Jan 08 UTC
Hmm, why not a mercenary Italy...? I know that the alliance that gets Italy typically wins, but this is drastically reduced if you let Italy build on ly fleets. This also helps reduce the stalemate effect, as Italy's fleets will always have a say.

Or, implement a Switch territory. As in, a territory, that when occupied controls Italy, although this is a purely experimental idea. Perhaps a little too crazy.

But seriously, the first idea, where you have a mercenary Italy who builds only fleets works decently enough. It also keeps a minor piece of Diplomacy in the game, as negotiations with Italy are crucial.
sean (3490 D(B))
09 Jan 08 UTC
well it looks like a slim majority of the players in our game wish for italy to go into cd/ or be on hold (same right?) sorry locke. we kinda rushed into this game without the thread discussion first.
so italy- no moves, no supports.

but can we support italy if its in cd?
as for winning i thin the rule book states 24 sc as a victory.
Thucydides (864 D(B))
09 Jan 08 UTC
yea ok thats fine with me. i dont see a reason why you cant support italy's holds for your own gain. but im open to other thoughts
sean (3490 D(B))
09 Jan 08 UTC
so italy can be supported by our units and italy sc are ok to be taken.
flashman (2274 D(G))
09 Jan 08 UTC
After the first two moves presumably because that's what we are already playing...

Italy up for grabs after two moves;
Italian held SCs/spaces can be given supports...
sean (3490 D(B))
09 Jan 08 UTC
ok sounds good flashman


17 replies
Keyseir (100 D)
09 Jan 08 UTC
Supermonkey
http://www.phpdiplomacy.net/board.php?gid=2681

100 point bid, please join.

0 replies
Open
Farcus189 (505 D)
09 Jan 08 UTC
How to draw
now that a game is coming to an end another newbie question is needed...how do you call it a draw
1 reply
Open
Arklari (143 D)
09 Jan 08 UTC
Issue in game.
I have a fleet at southern coast of spain that was removed. Why can't retreat to Gulf of Lyons? It should be connected, it's not a stalemate zone, and there's no unit there.. ?
5 replies
Open
Google (131 D)
07 Jan 08 UTC
"drop off" management
What do you think of a punishment for the drop off on phpdiplomacy ?

High drop off rates makes the online Dip games less enjoyable and acceptable. So many games and good moods ruined by CDs. The drop off rate should be reduced to the minium.

Could we restrict the times a player could went into CD during a fixed time period?
For instance, no more than 1 time every three months, 3 times a year.
Or there would be a 20% points punishment for the one who went into CD.

Besides, could we make the times a player went into CD viewable to others so that it would help us to decide if we would like to join a waiting game where there are CD lovers.

Just an idea.
13 replies
Open
PBRaines (133 D)
09 Jan 08 UTC
Getting Into Private Games
I've made a private game but my friends can not get into it...they have exactly enough points but cannot see the game on viewable games...is this a glitch or something else?
2 replies
Open
Uhtred (1885 D)
05 Jan 08 UTC
Draw request for STA game
Kestas could you set STA game to a draw please. I'm France and Germany should be along to confirm the draw later. http://phpdiplomacy.net/board.php?gid=2382
2 replies
Open
Gobbledydook (1389 D(B))
08 Jan 08 UTC
19-pointer
after the super 50-pointer comes the smaller 19-pointer...
fun to play, just join.
1 reply
Open
whoami (178 D)
07 Jan 08 UTC
Ratings
How are ratings (eg political puppet, member, experienced, etc) calculated?
8 replies
Open
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