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A place to discuss topics/games with other webDiplomacy players.
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TheGhostmaker (1545 D)
18 Feb 10 UTC
Replacement(s) for Masters Wanted
1 place available, and an empty waiting list to fill
Email [email protected] if interested

Ghost
4 replies
Open
yincrash (252 D)
20 Feb 10 UTC
what happened to the db?
what broke the site?
3 replies
Open
Ondskan (148 D)
20 Feb 10 UTC
World Variant - How many supply centers to win?
How many supply centers to win?
2 replies
Open
5nk (0 DX)
20 Feb 10 UTC
Live WTA Gunboat
http://www.webdiplomacy.net/board.php?gameID=22067
15 replies
Open
wamalik23 (100 D)
20 Feb 10 UTC
livegame in 10 minutes
http://webdiplomacy.net/board.php?gameID=22081
3 replies
Open
urallLESBlANS (0 DX)
20 Feb 10 UTC
no build phase
Our build phase seems to have been skipped due to the downtime.

http://webdiplomacy.net/board.php?gameID=21621
0 replies
Open
uclabb (589 D)
19 Feb 10 UTC
Chaos game!
http://goondip.com/board.php?gameID=346

Only 3 more!
5 replies
Open
podium (498 D)
17 Feb 10 UTC
DID I MISS SOMETHING
I've been playing this game for over twenty years and am new this site since oct last year.Have played on bouced site for last 5 years.But did I miss something along the way or is it lingo used only on this site.
But when Italy asks France to NAP what is he asking.
22 replies
Open
obiwanobiwan (248 D)
18 Feb 10 UTC
The World Champion Writers
In the spirit of the Olympics (the only sport I care about during the Winter Games... go USA Hockey!), land because the written word is amazing... "The World Champion Writers." List the best 3 writers for each country (1 novels/poems, 1 theatre, 1 philosophy) and then we'll see who the best of the best are.
68 replies
Open
KarlTheLittle (311 D)
20 Feb 10 UTC
Live Gunboat in 20 Min.
http://www.webdiplomacy.net/board.php?gameID=22064
1 reply
Open
superman98 (118 D)
19 Feb 10 UTC
Another attempt at a Live WTA....
Heya! New live game tonight, another attempt: 10 D to join, 5min phases, Winner Takes All, starts at about 7:15pm EST. Come join!
gameID=22062
1 reply
Open
superman98 (118 D)
19 Feb 10 UTC
New Live Game!!!!!- WTA!!!!
Heya! New live game tonight: 10 D to join, 5min phases, Winner Takes All, starts at about 7:00pm EST. Come join!!!
2 replies
Open
millertime8647 (165 D)
19 Feb 10 UTC
Few more people for a World Wide Varient?
http://webdiplomacy.net/board.php?gameID=21712
2 replies
Open
kreilly89 (100 D)
19 Feb 10 UTC
Big pot WTA gameID=22060
1 day phases, 3 days to join.
0 replies
Open
mel1980 (0 DX)
19 Feb 10 UTC
Live game
http://webdiplomacy.net/board.php?gameID=22029

2 more to go- come on guys;)
3 replies
Open
PirateJack (400 D)
19 Feb 10 UTC
Live Game Needs One More Player
http://webdiplomacy.net/board.php?gameID=22052

3.40mins left to join!
0 replies
Open
Dunecat (5899 D)
18 Feb 10 UTC
StarCraft II Beta
If you've been invited to the StarCraft II beta, hit me up so we can play online!
26 replies
Open
tdrgabi (142 D)
19 Feb 10 UTC
New Participated Live Gunboat starts in 30 Min.
http://webdiplomacy.net/board.php?gameID=22041
1 reply
Open
pastoralan (100 D)
16 Feb 10 UTC
Does winning matter?
I'm looking at a game and thinking that I'm likely to survive but not win. So I'm trying to understand what happens to losers. Does the winning player get any kind of bonus for victory, or do all survivors split the pot evenly?

If the only difference between winning and a 2-way draw is 1/34 of the pot, it seems to me that this creates significant strategy differences from traditional Diplomacy...in my experience, a victory is substantially more valued than a draw.
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GlueDuck (129 D)
16 Feb 10 UTC
It depends if you play "winner takes it all" or "point per SC". In winner takes it all the player (or players) who reach 18 centers win the whole pot. In point per SC on the other hand the points are divided between the remaining players based on how many SCs they controll.
sicinat (129 D)
16 Feb 10 UTC
Unless it's a winner-takes-all game, then yes, the surviving players split the pot in proportion to the number of supply centres, and so yes, the difference between winning 18-16 and drawing with only two players left on the board is minimal. This suits some players better than others, and yes it does change the strategy - for a more traditional experience there is always the option of playing winner-takes all games!
pastoralan (100 D)
16 Feb 10 UTC
How hard would it be to set up a "winner takes some" format setting aside some points for the winner/s?
akilies (861 D)
16 Feb 10 UTC
it also matters if you pay attention to ghost ratings. You want to win for your GR to go up, and if you draw with people better than you your GR also goes up. but if you lose or draw with people worse than you your GR goes down.
akilies (861 D)
16 Feb 10 UTC
not hard, though you might still need to have 101 pts to set one up, i can't remember
TheGhostmaker (1545 D)
16 Feb 10 UTC
Ok lets be clear

Points vs Ghost-Rating (GR)

The difference between points and ghost-Rating is simply the algorithm given a particular result. The actual result value as a proportion of the game is taken to be the same in whichever system.

The result value:

PPSC
In PPSC you get 1/34th of the pot for each SC you own, unless its a draw, in which case the pot is split evenly.

WTA
In WTA you get 1 for a win, 1/n for an n way draw, and nothing for survival/defeat.
TheGhostmaker (1545 D)
16 Feb 10 UTC
WTM (winner takes most) has been suggested fairly often, in fact.
figlesquidge (2131 D)
16 Feb 10 UTC
Yeh, and everytime I mention it Ghost tells me "Yes, it's called PPSC".

WTA is the way to go. The main advantage of PPSC is that for new players it encourages them to fight to the death.
Alderian (2425 D(S))
17 Feb 10 UTC
The main disadvantage of PPSC is that for new players it encourages them to let someone else win as long as they get a decent share of the pot.

WTA for the WIN
DominicHJ (100 D)
17 Feb 10 UTC
PPSC allows me to reward reliable allies with *some* of the pot, instead of being forced in a draw where I less. :P
hellalt (70 D)
17 Feb 10 UTC
pastoralan
according to the rule book there are two possible results.
either someone wins or noone manages to solo and we have a draw.
the board game doesn't reward second or third place.
So if you want to play according to the board game spirit you have to play wta games.
But if you want to practise and get better without having your moral beaten play ppsc.
You no longer need to have 101 D free to create a wta game.
Troodonte (3379 D)
17 Feb 10 UTC
that's the bad spirit of PPSC: rewards with points...
Troodonte (3379 D)
17 Feb 10 UTC
i was refering to dominicHJ's statement
Parallelopiped (691 D)
18 Feb 10 UTC
I'm fed up of games that run along the lines of opening moves - eliminate the smaller countries - agree a draw. Is there any conceivable scoring algorithm that would stop this being an attractive option? The only one I can think of is that we play no-holds-barred diplomacy and I simply go round to people's houses and deface them horribly if they agree a draw when a win was available.
SEcki (1171 D)
18 Feb 10 UTC
There is not. People defend this option with their tools and nails, because they never stab their allies etc pp. Go figure.
TheGhostmaker (1545 D)
18 Feb 10 UTC
@ parallelopiped

There isn't one which is zero-sum (unless its perverse, e.g. dead people win part of the pot when the game is drawn)
DominicHJ (100 D)
18 Feb 10 UTC
If you eliminated a certain % of the pot when the game is tied that could work. If you tie with a single other person because you really can't beat each other, you still both get a credit gain, while if you kill too small a % of the other players before drawing, then you wouldn't.

Example could be a 35% draw loss: If you tie after only killing two people (28%), then everyone loses points compared to what they put in. If you tie after only killing three people (43%), then you really don't make a gain that was worth the bounty pot and the risk of being one of the less lucky nations as well as the time you put in the game.

Otherwise it could be a scaled loss. You lose 0% of the pot if there are only 2 players remaining, 15% (for example) if there are 3, 30% if there are four, 50% if there are five, and 75% if there are six.

All of this, however, has nothing to do with PPSC.

@ Troodonte Sure, it's not really what's written in the rulebook, but I don't believe in absolutes, and among these are absolute defeats or victories. Nor do I believe that results are all that matter, effort is also very important. The board game rulebook states otherwise, but I think it's because it's forced to prone extremism at the risk of too many people playing with no stabs or manipulation. However, I don't think stabs are always warranted, as you can often gain a lot more by making alliances work than by just trying to stab at the first opportunity you get. Countries who survive the game deserve points, in my opinion, for simply being smart enough not to get themselves killed. As its always tempting to eat up the smaller nations, this isn't a negligible feat. So if someone makes me want to attack another instead of him as I go for the win, then he deserves the points for convincing me to do so.
TheGhostmaker (1545 D)
18 Feb 10 UTC
Dominic, the problem you then make is that the game stops being zero sum, which is quite a considerable change to my mind.

Not to mention, it makes metagaming even more profitable.
DominicHJ (100 D)
18 Feb 10 UTC
Indeed it is. Why is that inherently bad, though? You could always that that share of the pot and add it to a "rematch" game.
DominicHJ (100 D)
18 Feb 10 UTC
And how does it make metagaming more profitable?
figlesquidge (2131 D)
18 Feb 10 UTC
Because it encourages players to throw away two draws and take a win each.
TheGhostmaker (1545 D)
18 Feb 10 UTC
"You could always that that share of the pot and add it to a "rematch" game."

"that that"?

What did you mean there


Figle is spot on RE the profitable thing

Ghost
Parallelopiped (691 D)
18 Feb 10 UTC
That's what I thought. So, no-holds-barred it is then.
Who's first on the list for desecration?
Alderian (2425 D(S))
18 Feb 10 UTC
I already don't like eliminating an ally just to "improve" the draw (and have planned on starting an ethics of the draw post at some point.) This would just make it even worse.
SEcki (1171 D)
18 Feb 10 UTC
@Figle: I disagree that this is neccesairly metagaming. If you do this in exchange for another game in progress - then it definately is. But let's say an Italian/Austrian even alliance is just stopped by England at the northern stalemate line with one Russian fleet in StP, one French one in Por. People would now say this is either a 5 way draw, or I stabs A, or A stabs I. If neither A or I likes to stab, they sensible thing (ie maximizing points or maximizing your ghost rating) for them to do is - no, not draw. They should flip a coin, the winner takes enough SCs of the other to reach 18 SC and win. And yes, even in WTA this is sensible to do! Because the EV of points is half the pot, whereas a draw gives merely a fifth of it. If you look for stats, imo (because it is a 7 player game and draws are far more frequent), 1 win + 1 defeat >> 2 draws (like many points system give 3 D for a win, 1 for a draw, 0 for a loss, encouraging to go for the winning), so you should flip the coin there, too.

This throwing should, from a game theoretically point of view, happen quite often, also for just *in-game* reasons. However, hardly anyone likes to lose to a coin flip, so I guess we do not see an increase of this. :p
DominicHJ (100 D)
18 Feb 10 UTC
If you take a certain % of the credits off from tied games, you could always have the site generate a new game with the same players (if they want to join in) and add that confiscated share to the rematch's pot. That would require fancy non-existent code, though.
figlesquidge (2131 D)
18 Feb 10 UTC
SEcki: well I would be very suspicious of that sort of thing. I won't call it definite metagaming just yet, want to think it through a bit, but don't do it.
TheGhostmaker (1545 D)
18 Feb 10 UTC
SEcki, that wouldn't work for one very simple reason: the looser of the coin flip would go back on the deal immediately. If he didn't there is a case to call 'meta-gaming' just as there is a case to call it when there is an artificial 2-way draw, where one player could have won.
SEcki (1171 D)
18 Feb 10 UTC
@figl: Please think through it, especially if you study math. This is far far from meta-gaming - you can explain the strategy by sound in-game play to maximize your wins (because on average you can win more than withe the "draw" strategy).
TheGhostmaker (1545 D)
18 Feb 10 UTC
SEcki, you make the fatal assumption that anyone would live up to it.

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68 replies
wamalik23 (100 D)
19 Feb 10 UTC
live game in 15
http://webdiplomacy.net/board.php?gameID=22051
2 replies
Open
KarlTheLittle (311 D)
19 Feb 10 UTC
Live Gunboat starts in 30 Min.
http://www.webdiplomacy.net/board.php?gameID=22026
16 replies
Open
jwalters93 (288 D)
19 Feb 10 UTC
In Soviet Russia, Game plays You!
http://webdiplomacy.net/board.php?gameID=22047

need 6 more
0 replies
Open
TheGhostmaker (1545 D)
19 Feb 10 UTC
Draws, Skill and the relationship between them.
GameID>4000 (ie with a fully compliant adjudicator)
http://docs.google.com/View?id=d4dx8wv_64cczrcpdg

As an aside, post number 5000
26 replies
Open
Gary (2194 D)
19 Feb 10 UTC
Live Gunboat Game
http://webdiplomacy.net/board.php?gameID=22028
1 reply
Open
jimgov (219 D(B))
19 Feb 10 UTC
Smyna to St. Pete
Turkey and I devised this plan a few years ago and talked England into joining in. gameID=17240
4 replies
Open
Shafto (138 D)
17 Feb 10 UTC
Needles into Heavan
It is easier for a camel to pass through the eye of a needle than it is for a rich man to enter the gates of Heavan.
This seems quite clear to me, yet the Catholic Church is said to be the richest organisation on Earth and there are millionaire Evangalists on TV. Hipocracy or is it a very big needle you have to pass through to get in?
32 replies
Open
spyman (424 D(G))
19 Feb 10 UTC
Aardark - does any one here use it?
I have recently discovered a new social networking site called aarkvak which enable users to answer each others questions. I would be interested to hear what people think of it?
3 replies
Open
spyman (424 D(G))
19 Feb 10 UTC
Whatever happened to the inter-diplomacy -website competition?
Is this still happening?
2 replies
Open
Invictus (240 D)
19 Feb 10 UTC
Himmeldonnerwetter
http://webdiplomacy.net/board.php?gameID=22011
20 D, points per center, 24 hour phases, 10 days to join.

It's a German expletive. Kind of old-timey.
0 replies
Open
Adversary (199 D)
19 Feb 10 UTC
Live WTA starts in 20
http://webdiplomacy.net/board.php?gameID=22007

You know you want to....
33 replies
Open
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