I tend to sympathize with op. The only results that should matter in a game are 2-way draws and outright wins. Wins are pretty obvious, in a competitive game you should aim to win, so wins should be rewarded. I consider 2-way draws equivalent because they're often just as challenging - stalemate lines being what they are, a lot of 2-way draw attempts get stalled out due to geography, and on top of that, near the end there's always the temptation (or perhaps even the plan) to stab and solo.
Virtually any other result is a failure of one of those two goals. (And even some 2-way draws, those that emerge as a result of a stalemate where two powers are big enough to cut the others out, also count.) Failure shouldn't be rewarded.
There's a couple of problems with trying to change the points system to accommodate this, though.
1) Points serve as a (loose) measure of player skill; and while a 3-way draw and a 7-way draw are both losses as understood above, a 3-way draw undoubtedly takes more skill than a 7-way draw. Rewarding either equally well (or poorly) hurts this use of points. (I don't consider this an especially strong objection though; we have PPSC if people feel the need to farm points, and points aren't even a good measurement of skill anyway. In fact I'd personally rather see points taken out.)
2) The current meta on draws as desirable outcomes in sufficiently small numbers (3 people, sometimes 4) is rooted in decades of tradition within the rather insular and at times echo chambery Diplomacy culture; regardless of the merit of the arguments above for considering a change, there's going to be strong resistance to the idea anyway.
Actually, an EOG thread that I meant to make (but never did) for Socrates Dissatisfied's summer GR invitational game would have had this discussion, so maybe here's the best place to have it instead...
Based on my arguments earlier in this post, I think as a community we should change our outlook on draws. 3-way and larger draws are almost always a result of a failure to solo, and yet many people seem complacent with the idea of a 3-way draw, considering it a good result. Why is failure considered a good result?