artrussi

Profile Information

  • Last visited: 22 May 14 UTC
  • Joined: 22 Mar 14 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 81
  • Peak: 100
  • Position: 70,197
  • Ghost Rating Live:
  • Rating: 91
  • Peak: 100
  • Position: 17,758
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 13,213


Game Stats
  • All Game stats:
  • Game messages: 8

  • Defeated: 5 ( 100% )
  • Total (finished): 5

  • Civil disorder: 2
  • Civil disorders taken over: 3
  • Classic:
  • Defeated: 5 ( 100% )
  • Total (finished): 5
  • Classic Press:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Classic Gunboat:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Ranked:
  • Defeated: 5 ( 100% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    artrussi's games

    Showing results 1 to 5 of 5 total results.

    Finished: 02 PM Sun 20 Apr 14 UTC
    Lets play live gunboat-23
    5 minutes /phase
    Pot: 140 D - Autumn, 1908, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Austria
    Hrothgar (100D)
    Drawn. 15 supply-centers, 12 units
    Italy
    eliwhitney (107D(G))
    Drawn. 10 supply-centers, 10 units
    England
    PSMongoose (2384D)
    Drawn. 7 supply-centers, 6 units
    Germany
    Drawn. 2 supply-centers, 2 units
    France
    samzinski (100D)
    Defeated. Bet: 20D
    Turkey
    artrussi (100D)
    Defeated. Bet: 20D
    Russia
    Defeated. Bet: 20D
    Civil Disorders
    samzinski (100D)France (Autumn, 1901) with 3 centres.
    artrussi (100D)Turkey (Autumn, 1905) with 2 centres.
    Finished: 05 PM Sun 30 Mar 14 UTC
    Lets play live gunboat-21
    5 minutes /phase
    Pot: 116 D - Autumn, 1910, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by PiC (2166D)
    Austria
    PiC (2166D)
    Won. 19 supply-centers, 16 units
    France
    Newmanium23 (146D)
    Survived. 13 supply-centers, 11 units
    Germany
    Partysane (10754D(B))
    Survived. 2 supply-centers, 5 units
    Russia
    Survived. 0 supply-centers, 1 units
    England
    Sylvania (3927D)
    Defeated. Bet: 15D
    Italy
    artrussi (100D)
    Defeated. Bet: 11D
    Turkey
    yakunni (100D)
    Defeated. Bet: 15D
    Civil Disorders
    yakunni (100D)Turkey (Spring, 1905) with 4 centres.
    W (104D)Italy (Autumn, 1902) with 3 centres.
    artrussi (100D)Italy (Spring, 1906) with 3 centres.
    Finished: 07 PM Sat 29 Mar 14 UTC
    Just One More
    5 minutes /phase
    Pot: 105 D - Autumn, 1907, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    The Czech (41529D(S))
    Drawn. 13 supply-centers, 12 units
    Turkey
    Blue Baboon (755D)
    Drawn. 11 supply-centers, 11 units
    England
    JesterJoker (174D)
    Drawn. 8 supply-centers, 8 units
    France
    Resigned. 2 supply-centers, 2 units
    Italy
    yakunni (100D)
    Defeated. Bet: 15D
    Germany
    artrussi (100D)
    Defeated. Bet: 15D
    Austria
    davicivad (727D)
    Defeated. Bet: 15D
    Civil Disorders
    yakunni (100D)Italy (Spring, 1903) with 4 centres.
    davicivad (727D)Austria (Autumn, 1905) with 1 centres.
    AliahSmith (0DX)France (Autumn, 1906) with 2 centres.
    Finished: 02 PM Mon 28 Apr 14 UTC
    Sandworms
    1 day /phase
    Pot: 91 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Squire (0DX)
    Austria
    Squire (0DX)
    Won. 19 supply-centers, 16 units
    Russia
    Aoroth (445D)
    Survived. 10 supply-centers, 8 units
    England
    Maniac (189D(B))
    Survived. 3 supply-centers, 4 units
    Germany
    Mafusma (100D)
    Survived. 2 supply-centers, 3 units
    Turkey
    mikarkas (131D)
    Defeated. Bet: 10D
    Italy
    artrussi (100D)
    Defeated. Bet: 8D
    France
    ProfKraken (100D)
    Defeated. Bet: 10D
    Civil Disorders
    henrikali (100D)Italy (Autumn, 1901) with 3 centres.
    Big_Artie (100D)England (Spring, 1907) with 6 centres.
    Finished: 04 PM Fri 04 Apr 14 UTC
    Preposterous
    16 hours /phase
    Pot: 96 D - Autumn, 1908, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by psychosis (100D)
    Italy
    psychosis (100D)
    Won. 19 supply-centers, 15 units
    France
    ggy (690D)
    Survived. 15 supply-centers, 15 units
    Turkey
    ke7ofi (100D)
    Survived. 0 supply-centers, 1 units
    England
    Livermorium (100D)
    Defeated. Bet: 10D
    Germany
    amo jesus (142D)
    Defeated. Bet: 14D
    Austria
    helms (135D(B))
    Defeated. Bet: 10D
    Russia
    artrussi (100D)
    Defeated. Bet: 12D
    Civil Disorders
    amo jesus (142D)Germany (Autumn, 1907) with 0 centres.
    barter84 (100D)Germany (Spring, 1903) with 6 centres.
    jojohn549 (100D)Russia (Autumn, 1902) with 5 centres.