millerlight

Profile Information

  • User Comment:
  • "They are in front of us, behind us, and we are flanked on both sides by an
    enemy that outnumbers us 29:1. They can't get away from us now!"
    (Lewis "Chesty" Puller)"


  • Last visited: 04 May 13 UTC
  • Joined: 03 Feb 12 UTC


Ranking Info Help

    PointsD:
  • Available: 150
  • In play: 0
  • Total: 150
  • Ghost Rating Overall:
  • Rating: 120
  • Peak: 120
  • Position: 6,522


Game Stats
  • All Game stats:
  • Game messages: 333

  • Won: 1 ( 11% )
  • Drawn: 3 ( 33% )
  • Survived: 1 ( 11% )
  • Defeated: 3 ( 33% )
  • Resigned: 1 ( 11% )
  • Total (finished): 9

  • Civil disorder: 4
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 25% )
  • Drawn: 3 ( 75% )
  • Total (finished): 4
  • Classic Press:
  • Won: 1 ( 25% )
  • Drawn: 3 ( 75% )
  • Total (finished): 4
  • Classic Ranked:
  • Won: 1 ( 25% )
  • Drawn: 3 ( 75% )
  • Total (finished): 4
  • Variant stats:
  • Survived: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    millerlight's games

    Showing results 1 to 9 of 9 total results.

    Finished: 05 PM Wed 30 Jan 13 UTC
    Mert00-2
    18 hours /phase
    Pot: 25 D - Autumn, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by goodheavensevans (424D)
    Greece
    Won. 18 supply-centers, 15 units
    Egypt
    saintgeorge (213D)
    Survived. 9 supply-centers, 8 units
    Carthage
    rydog (100DX)
    Survived. 7 supply-centers, 9 units
    Persia
    millerlight (150D)
    Defeated. Bet: 5D
    Rome
    Mert00 (121D)
    Defeated. Bet: 5D
    Finished: 01 AM Tue 05 Feb 13 UTC
    mert00
    1 day /phase
    Pot: 29 D - Autumn, 7, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Halt (270D)
    Rome
    Halt (270D)
    Won. 18 supply-centers, 14 units
    Persia
    Hosengott (835D)
    Survived. 16 supply-centers, 14 units
    Carthage
    millerlight (150D)
    Survived. 0 supply-centers, 2 units
    Greece
    karlo93 (0DX)
    Survived. 0 supply-centers, 2 units
    Egypt
    Defeated. Bet: 4D
    Civil Disorders
    fiveshark (100D)Egypt (Spring, 3) with 5 centres.
    Finished: 01 PM Tue 12 Feb 13 UTC
    awesome-14
    1 day /phase
    Pot: 52 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by millerlight (150D)
    Germany
    millerlight (150D)
    Won. 18 supply-centers, 15 units
    Turkey
    seaverrj1 (100D)
    Survived. 8 supply-centers, 10 units
    France
    Survived. 7 supply-centers, 7 units
    Italy
    Igognito (117D)
    Survived. 1 supply-centers, 1 units
    England
    SEField7 (187D)
    Defeated. Bet: 5D
    Austria
    justinf (100D)
    Defeated. Bet: 5D
    Russia
    Hoffsauce (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    fiveshark (100D)France (Autumn, 1902) with 6 centres.
    SEField7 (187D)England (Spring, 1907) with 1 centres.
    Vienna95 (100D)France (Autumn, 1903) with 6 centres.
    Finished: 07 PM Tue 26 Feb 13 UTC
    rasmus
    1 day /phase
    Pot: 77 D - Spring, 1914, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    vicitz (100D)
    Drawn. 16 supply-centers, 14 units
    Italy
    Drawn. 11 supply-centers, 11 units
    Austria
    millerlight (150D)
    Drawn. 6 supply-centers, 6 units
    Turkey
    Halt (270D)
    Drawn. 1 supply-centers, 1 units
    France
    mansfeld (165D)
    Defeated. Bet: 10D
    Russia
    mdedijer (100D)
    Defeated. Bet: 7D
    England
    Defeated. Bet: 10D
    Civil Disorders
    Kragh123 (100D)Russia (Autumn, 1901) with 3 centres.
    mdedijer (100D)Russia (Autumn, 1902) with 0 centres.
    Finished: 10 PM Sat 09 Feb 13 UTC
    war of 7
    1 day /phase
    Pot: 70 D - Spring, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    millerlight (150D)
    Drawn. 15 supply-centers, 14 units
    Russia
    Drawn. 15 supply-centers, 15 units
    Germany
    dirge (768D(B))
    Drawn. 4 supply-centers, 2 units
    England
    ezra willis (305D)
    Defeated. Bet: 10D
    Austria
    tmankini (100D)
    Defeated. Bet: 10D
    France
    Jasonf7 (55DX)
    Defeated. Bet: 10D
    Turkey
    karlo93 (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    ezra willis (305D)England (Autumn, 1905) with 0 centres.
    Finished: 06 PM Sat 09 Feb 13 UTC
    Another Day, Another Diplomat IV
    1 day /phase
    Pot: 40 D - Spring, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    millerlight (150D)
    Drawn. 12 supply-centers, 12 units
    Turkey
    Drawn. 12 supply-centers, 9 units
    France
    Wilhelm2 (308D)
    Drawn. 6 supply-centers, 6 units
    England
    rlsmith47 (488D)
    Drawn. 4 supply-centers, 4 units
    Austria
    mansfeld (165D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 5D
    Italy
    quantumlight (100D)
    Defeated. Bet: 5D
    Civil Disorders
    eoJ (100D)Germany (Spring, 1903) with 4 centres.
    quantumlight (100D)Italy (Spring, 1905) with 5 centres.
    Jizara DragonFire (100D)Germany (Spring, 1904) with 2 centres.
    Finished: 04 AM Mon 14 May 12 UTC
    Cornell World
    1 day /phase
    Pot: 111 D - Autumn, 2017, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game won by velocity (570D)
    Brazil
    velocity (570D)
    Won. 41 supply-centers, 35 units
    Ghana
    wyattearp (0DX)
    Resigned. 38 supply-centers, 37 units
    India
    Resigned. 7 supply-centers, 8 units
    Russia
    rosaville (2507D)
    Defeated. Bet: 5D
    Western-Canada
    Aranith (605D)
    Defeated. Bet: 5D
    Kenya
    Defeated. Bet: 5D
    Europe
    WDEnder (232D)
    Defeated. Bet: 5D
    Pacific-Russia
    millerlight (150D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    Defeated. Bet: 5D
    China
    granikus (100D)
    Defeated. Bet: 3D
    Argentina
    14egustafson (100D)
    Defeated. Bet: 5D
    Quebec
    matticus2012 (100D)
    Defeated. Bet: 5D
    Oz
    taustin282 (100D)
    Defeated. Bet: 5D
    USA
    Drekka (100D)
    Defeated. Bet: 5D
    Libya
    Prelives1993 (100D)
    Defeated. Bet: 3D
    Near-East
    chichiri (100D)
    Defeated. Bet: 5D
    South-Africa
    Defeated. Bet: 5D
    Civil Disorders
    wyattearp (0DX)Ghana (Autumn, 2017) with 38 centres.
    rosaville (2507D)Russia (Autumn, 2013) with 5 centres.
    14egustafson (100D)Argentina (Autumn, 2016) with 0 centres.
    TheUndertaker (0DX)India (Autumn, 2017) with 7 centres.
    Finished: 04 PM Mon 12 Mar 12 UTC
    Private park
    14 hours /phase
    Pot: 25 D - Autumn, 7, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Brandonwilldominate (327D)
    Greece
    Won. 19 supply-centers, 15 units
    Carthage
    bdetz11 (118D)
    Survived. 9 supply-centers, 9 units
    Persia
    Survived. 2 supply-centers, 2 units
    Egypt
    millerlight (150D)
    Resigned. 4 supply-centers, 2 units
    Rome
    darthpepper (100D)
    Defeated. Bet: 5D
    Finished: 06 PM Wed 27 Jun 12 UTC
    World War Walpole II
    2 days /phase
    Pot: 101 D - Autumn, 2013, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Frozen-Antarctica
    RobZin (129D)
    Drawn. 32 supply-centers, 31 units
    Libya
    bo_sox48 (5202DMod(G))
    Drawn. 31 supply-centers, 27 units
    Pacific-Russia
    Batman83 (207D)
    Drawn. 23 supply-centers, 22 units
    South-Africa
    Defeated. Bet: 5D
    Argentina
    desch (320D)
    Defeated. Bet: 1D
    Russia
    millerlight (150D)
    Defeated. Bet: 5D
    India
    RMM (109D)
    Defeated. Bet: 5D
    Oz
    Ste_zza (100D)
    Defeated. Bet: 1D
    Brazil
    Defeated. Bet: 5D
    Kenya
    DEFIANT3 (100D)
    Defeated. Bet: 5D
    Near-East
    interpreter (100D)
    Defeated. Bet: 5D
    China
    garethbub (100D)
    Defeated. Bet: 6D
    Western-Canada
    Chelmo (100D)
    Defeated. Bet: 5D
    Quebec
    Defeated. Bet: 5D
    USA
    dangreen (0DX)
    Defeated. Bet: 5D
    Ghana
    Defeated. Bet: 5D
    Europe
    swede666 (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    dangreen (0DX)USA (Autumn, 2012) with 1 centres.
    millerlight (150D)Russia (Autumn, 2008) with 0 centres.
    jgreen92 (0DX)Argentina (Autumn, 2011) with 1 centres.