Forum
A place to discuss topics/games with other webDiplomacy players.
Page 682 of 1419
FirstPreviousNextLast
Happymunda (0 DX)
03 Dec 10 UTC
Live game
gameID=43241 5 min 4 slots
8 replies
Open
Sinon (133 D)
03 Dec 10 UTC
Anyone want to take over for Pac Rus?
gameID=36132 The situation is pretty grim... (although you would have 4 SC's) but would be fun, and we would need you for the balance.
2 replies
Open
Dan-i-Am 88 (358 D)
02 Dec 10 UTC
Live game during the server reset. . .
I was signed up to be in a live game before the server went down yesterday and the game didn't start till hours later. I wasn't online and went into CD and Turkey won with an impressive 5 centers. (Everyone CDed but him.) Anyway the mods will cancel the game or am I stuck with the CD and impaired GR as a result?

The game was called "not a chance" gameID=43163
9 replies
Open
Happymunda (0 DX)
03 Dec 10 UTC
Live med game!
gameID=43230 3 more spots
3 replies
Open
ava2790 (232 D(S))
17 Nov 10 UTC
Do you have a toilet in your house?
If so, can I use it? I really need to go.
54 replies
Open
TribalDominator (100 D)
02 Dec 10 UTC
Turkish hedge hog
This is a strategy i've fouund for getting the Black sea as turkey
7 replies
Open
TribalDominator (100 D)
02 Dec 10 UTC
Few spaces left in world game
Only a few spaces left and it's bound to start quickly gameID=42835
1 reply
Open
dkartik (158 D)
02 Dec 10 UTC
Due to the game problems our match hasn't started
Rule the world-10

This message is directed towards anyone that has powers to kickstart a game. We have the necessary people signed up, however due to the game processing malfunctions, it didn't start automatically, and now we have to wait for the phase to end for the pre-game before it even starts. Can someone manually start it for us? Thanks :D
2 replies
Open
The Lord Duke (3898 D)
02 Dec 10 UTC
XVIII Medi war game
I am Persia, I ordered Galatia - Byzantium & supported it from Miletus.
I also ordered Cilician Strait - Minoan Sea & supported it from Egyptian Sea which dislodged the fleet in Minoan Sea. So how can a dislodged unit cut my support into Byzantium? Why is Galatia not now in Byzantium?
4 replies
Open
Thucydides (864 D(B))
02 Dec 10 UTC
5 hour energy
What do you think of it. PS I will respond to this thread in 5 hours...
24 replies
Open
The Lord Duke (3898 D)
02 Dec 10 UTC
XVIII Medi war game
I am Persia, I ordered Galatia - Byzantium & supported it from Miletus.
I also ordered Cilician Strait - Minoan Sea & supported it from Egyptian Sea which dislodged the fleet in Minoan Sea. So how can a dislodged unit cut my support into Byzantium? Why is Galatia not now in Byzantium?
1 reply
Open
figlesquidge (2131 D)
02 Dec 10 UTC
Gamemaster Down
Sorry for the delay - I would turn it on but I can't remember if this will automatically add the time on to games or if that must be done separately. Clearly, if I restart it without adding the time there will be a lot of very annoyed players!
7 replies
Open
Thucydides (864 D(B))
02 Dec 10 UTC
Any European citizens out there?
What's it like, being the citizen of a supranational body? Seems kind of cool. You can just like... take a trans-Europe road trip without a passport. Pretty cool.
10 replies
Open
Dunecat (5899 D)
25 Nov 10 UTC
High pot games WTA just aren't what they used to be.
Have high rollers been in a funk lately? I'm confused, hurt, and disappointed. Does nothing prevent NMRs anymore? How do you specify that you want to play a game without poor attitudes, or a game in which spiteful players don't throw the game to whoever's leading (in a WTA, no less) after his lying backfires? There are only so many players who can afford a 1500-point bet, and I bet a lot of poorer players would RELISH the chance to take their points.
12 replies
Open
AFatCat (811 D)
02 Dec 10 UTC
The map does not appear on my screen
In the game WW-4 the map does not appear now. It was working fine before getting the process server to restart this morning. However now when i open the game the list for my orders appears, the info on everyone, etc but no map.
1 reply
Open
doofman (201 D)
02 Dec 10 UTC
What's the prognosis?
So the servers have been down all day (Aussie time) and just wondering when they will be back up- anyone have any ideas.. They have been pretty good recently, haven't done this for awhile
0 replies
Open
TribalDominator (100 D)
02 Dec 10 UTC
please process
gameID=42985 on this game everyone has finalised but there is 1 day 5 hours to go I know the games are not processing but it seems silly to give this one extra time
1 reply
Open
Crazy Anglican (1075 D)
25 Nov 10 UTC
My apologies
Bob, Putin and others
18 replies
Open
MadMarx (36299 D(G))
02 Dec 10 UTC
Hey, Old Man Ghost...
How was the birthday? I see it's past where you live, but I've still got over seven hours of celebrating to do! ;-)
4 replies
Open
Babak (26982 D(B))
18 Nov 10 UTC
Winter Blitz Tournament
This is an annual PBEM tournament run by dp. I wanted to make you all aware of it ... more below.

To read more or sign up, visit:
http://www.diplomaticcorp.com/winterblitz
41 replies
Open
goldfinger0303 (3157 DMod)
02 Dec 10 UTC
Strategic spaces
I know the most important spots on the classic 1901 map by now, but what would you say are the most important on the world or ancient med maps?
I'm especially interested to hear on the world map, because that's the map I have the least experience in
everything >_____________>
orathaic (1009 D(B))
02 Dec 10 UTC
if you don't play on the world map, no sapces are important... so my answer is none :p
Chrispminis (916 D)
02 Dec 10 UTC
World Map - All the sea territories. When in doubt, build a fleet.
gigantor (404 D)
02 Dec 10 UTC
I've only been playing a few days, can somebody also fill me in on strategic spaces in classic 1901?
gman314 (100 D)
02 Dec 10 UTC
Ancient med: Punic sea is just as important for Carthage as North Sea is for England. Similarly, Tyrrhenian sea is touchy for Rome and Ionian sea is important for Greece. For Egypt and Carthage, if one attacks the other, the key territories are Bayuda and Sahara in order to sweep around the flank. The sea is too crowded to sweep around.
@gigantor, North Sea, Ionian Sea, MAO, and Munich are probably the most important for the classic map.
orathaic (1009 D(B))
02 Dec 10 UTC
in the east, Black sea and galicia are fairly important in the early game....
Charles Martel (100 D)
02 Dec 10 UTC
Mid-atlantic, black sea, galicia, munich, ruhr, burgundy, north sea, and ionian sea
For the classic map (apologies for hijacking), I tend to look at critical spaces from a country-by-country approach.

England: North Sea, Mid-Atlantic Ocean, Portugal, Baltic Sea, and St. Petersburg are the most important spots. North Sea is vital for security at the start and convoy lanes as the game goes along. England MUST get control of MAO and Portugal, at the minimum to keep the Mediterranean powers from getting through and at maximum as a launch pad for a game-winning Mediterranean campaign. Same with St. Petersburg, except that St. Petersburg also poses a threat to build hostile fleets. Baltic Sea is important for a convoy lane and can help capture or retain the German centers.

France: North Sea, Ionian Sea, and the Tyrolean corridor come to mind immediately as the major spots. Simply put, France MUST break into one of those three to win: either by playing a northern game (which requires minimal Mediterranean presence but domination as far north as Finland or St. Petersburg), a southern game (a breakthrough into the Balkans will probably be necessary), or a central game (running through into Austria and Warsaw). France, despite building on both sides of the stalemate line, is a power I personally have found to be very easy to stalemate because strategic considerations were never seriously made and a failure to break into one or more of these spots ended with an inability to win.

Germany: Mid-Atlantic Ocean, North Sea, Marseilles and Ukraine. Until Germany can establish firm control of North Sea (add in the Baltic/Bothnian sea lanes for good measure), it will be limited to running around in France or Russia; certainly a nice area to get early growth, but not easily converted to a win. Marseilles and Mid-Atlantic Ocean are deceptively close, but especially in the latter's case can take some time to break into; once there, however, Germany is usually well on its way to victory. Ukraine is somewhat of an arbitrary pick; in reality, the Ukraine/Galicia/Bohemia/Rumania/Sevastopol region is probably what I should call the area I'm considering here. Germany can make up for Western deficiencies with a strong showing in this sector, and at the very least will need to ensure that whichever Mediterranean power rises to challenge a German victory cannot advance beyond that point.

Italy: Mid-Atlantic Ocean, Tyrrhenian Sea, Galicia, Burgundy, Constantiople and the Black Sea are the primary points of consideration. The two bookend points are there for a nice visual: they're the extent to which Italy can reasonably hope to expand by sea, and it is important that if those are occupied by a foreign power that the power in question can go no further. Constantinople is vital to keep Austria from taking the Turkish knot of centers and to keep Russia bottled up in the Black Sea area instead of seeping into the Mediterranean. Tyrrhenian Sea is the soft spot in Italy's early game naval defenses, as a Frenchman who can breach this point (particularly prior to 1904) will have the best shot anyone can get at killing Italy quickly. Finally, Galicia and Burgundy are probably the furthest points of reasonable expansion by land.

Austria: Piedmont, the Tyrolean corridor, St. Petersburg and Tunisia. Eighteen centers lie within here and Austrian will probably need to breach 3/4 to win. Piedmont is only two spaces away, but Austria's attention is rarely drawn west until the later stages of the middle game; it is important to ensure that no western power can get to Piedmont first. The Tyrolean corridor (that's Tyl-Pru) will need to remain demilitarized if not controlled by Austria to ensure no western power comes storming across to deal the deathblow to Austria's chances of victory (by way of taking northern Russia). St. Petersburg is almost impossible to force, and Tunisia requires some degree of naval presence; one of these two must occur for Austria to get beyond the 14-15 center ceiling it usually hits in Russia/Austria/Balkans/Italy and secure a victory.

Turkey: See Austria. Turkey may extend Piedmont over to the Mid-Atlantic Ocean; it's further from Piedmont but actually has a respectable navy, so the limit goes further. Breaking into the Mid-Atlantic Ocean/the westernmost reaches of the Mediterranean, the Tyrolean corridor and German centers, or St. Petersburg is necessary for a win.

Russia: North Sea, Baltic Sea, Constantinople, and the Black Sea. Russia, to win, needs to capture Scandinavia no matter what. It cannot afford to lose St. Petersburg to the west because it then has the furthest to go to capture the centers on its side of the stalemate line. Baltic Sea is vital for doing so and can also provide a springboard for the second phase of Russian expansion. After Scandinavia, Russia must grab one of two knots of centers in the north and the south: either England or Germany and either Austria/Balkans or Turkey. Baltic Sea helps in Germany, North Sea helps in England, and Constantinople/Black Sea help in Turkey. (For Austria there is no one tactical spot, sans perhaps Galicia; add that as well if you so choose.) Once this is done it's a matter of blitzing into whatever centers are closest; once you've gotten that far you've just about won.
orathaic (1009 D(B))
02 Dec 10 UTC
President Eden, excellent analysis.

I especially like turkey getting to the atlantic before austria does.

and the correct assesment that russia needs stp, though i've never thought of it before (as i almsot think of stp as an english center :)

The only downside is that some possible draws turn into routs wherein one of the weaker powers pushes past those points and grab inansely far away centers for the solo; i think the suggested most important are vital consideration for defenders opposing a single powerheading for a solo...
Great advice on the classic map.

but which are the most important on ancient med? The northern part of the map seems so tempting to me and I tend to gravitate toward there with armies instead of focusing on naval poewr
*power
orathaic (1009 D(B))
02 Dec 10 UTC
the north is great for persia or rome to circumvent greece, the southern deserts vital aswell for carthage-egypt.

ligurian sea is great, like GoL in standard vital for supporting armies around.
I fear i can't recall any great strategies in the east med, i failed to do much in any of my games there.


14 replies
obiwanobiwan (248 D)
22 Nov 10 UTC
This Time On Philosophy Weekly: The Sound Of Music Isn't Playing--Is Silence A Song?
There in front of us, now, is a blank painting canvas. It has not been painted on in any way at all, and it has not been marked or dented or otherwise changed or affected by the artist at all. The artist has NOT touched it in any way. He has not physically changed it (ie, with paint or ripping it) in any way. But Ivan Interpretation says he sees a snowstorm and emptiness, adn that this IS a painting. Is it? If so, why, and if not, is it even art...and, again, why?
173 replies
Open
podium (498 D)
01 Dec 10 UTC
Time Now
Does anyone else have this small glitch.
When clock hits now there is an 11 second delay till it processes orders.On week end it was up over 20 seconds for me.Small inconvenience.
7 replies
Open
Baskineli (100 D(B))
30 Nov 10 UTC
New game
I am tired of missing good games, so I decided to open a new game myself.

6 replies
Open
Philalethes (100 D(B))
01 Dec 10 UTC
Retreat moves
Hey there-

Can a unit retreat into a territory from which a unit has been dislodged in the same turn?
8 replies
Open
Lando Calrissian (100 D(S))
29 Nov 10 UTC
EOGs for Gunboat Randomizer-2
Since nobody has started this yet, we can use this thread to discuss gameID=41526
26 replies
Open
jman777 (407 D)
30 Nov 10 UTC
Do you guys find this offensive?
This article came up in a twitter post and i thought it was interesting. Read the article, and in particular read the quoted excerpt from the pulled application. What do you guys think of it? And then also read the comments if you want to laugh a little because there are some very silly ones.

http://www.cultofmac.com/christian-group-asks-apple-to-reinstate-pulled-app/71645
87 replies
Open
freakflag (690 D)
30 Nov 10 UTC
awesome sauce
It's an anonymous, 3-day, WTA for 30 D - all you people who complain about people playing for points instead of playing for the win -- WTA bypasses that problem.
2 replies
Open
TribalDominator (100 D)
01 Dec 10 UTC
Ancient med 2 day game
http://webdiplomacy.net/board.php?gameID=43074#gamePanel

come and have a go
0 replies
Open
hellalt (113 D)
29 Nov 10 UTC
A game with those I have never played before...
I'm sick and tired of playing with the same 50 persons again and again in a site with 30000 registered members...
If you want to play a game with me and you are not an utter noob leave a msg here.
the game will have small buy in and will be wta, anon, 1day/turn.
44 replies
Open
Page 682 of 1419
FirstPreviousNextLast
Back to top