Forum
A place to discuss topics/games with other webDiplomacy players.
Page 557 of 1419
FirstPreviousNextLast
CarboX (116 D)
06 Apr 10 UTC
Best Diplomacy Online Site
http://www.conquestofnations.com
It have best Grapich, easy playable , many Maps
(World,Europe,Colonial,Ancient Greece)
20 replies
Open
Mindtech (100 D)
07 Apr 10 UTC
Ancient Med 10 min phases, check it out
http://webdiplomacy.net/board.php?gameID=26088
1 reply
Open
jtwalk100 (159 D)
07 Apr 10 UTC
Winning by having 18 supply centers at end of spring turn?
My opponent and I each have 17 supply centers, heading into spring turn. Does winner need to have 18 after fall turn, or will 18 after spring turn do it?
Thanks.
4 replies
Open
Hellenic Riot (1626 D(G))
07 Apr 10 UTC
Live game 1 hour
2 replies
Open
General Cool (178 D)
07 Apr 10 UTC
Acient Med 4 hours
gameID=26063 2 people already in
0 replies
Open
shadowlurker (108 D)
07 Apr 10 UTC
world game
gameID=26065
need alot of experienced people
0 replies
Open
shadowlurker (108 D)
07 Apr 10 UTC
thoughts holding up a game
express how you feel and give examples of people holding up games with the famous save checks. vent and tell stories, ill bring the pub you bring the stories and an audience will surely come!
8 replies
Open
lovehate32 (124 D)
07 Apr 10 UTC
live game in 10
http://webdiplomacy.net/board.php?gameID=26081
0 replies
Open
Adversary (199 D)
07 Apr 10 UTC
Anyone up for a live game?
if I get some replies, I'll start a game. Suggestions welcome.
9 replies
Open
dep5greg (644 D)
07 Apr 10 UTC
support to berlin Not working :(
http://webdiplomacy.net/board.php?gameID=26029

can someone tell me why my support to berlin doesnt work?
6 replies
Open
dep5greg (644 D)
07 Apr 10 UTC
LIVE ancient med game JOIN
http://webdiplomacy.net/board.php?gameID=26071
3 replies
Open
TheGhostmaker (1545 D)
30 Mar 10 UTC
metagamer1
This account has been banned. I shall be discussing what to do with the original account with the other mods.
165 replies
Open
dep5greg (644 D)
07 Apr 10 UTC
Live Ancient Med
http://webdiplomacy.net/board.php?gameID=26068

password is notagunboat
1 reply
Open
Lando Calrissian (100 D(S))
07 Apr 10 UTC
live gunboat
join: gameID=26066
6 replies
Open
shadowlurker (108 D)
07 Apr 10 UTC
world diplomacy game everybody join up
i love classic dip but, no matter how many moves i master or how sly my tongue is it gets a little redundant. so i propose a game of world dip! i know it looks a tid bit ugly and confusing, but we should not give up on it!!!!

the link is gameID=26065
1 reply
Open
Jamie_nordli (122 D)
01 Apr 10 UTC
New World Dip game
http://webdiplomacy.net/board.php?gameID=25568

Come have a nice game with what looks like an interesting varient.
11 replies
Open
dep5greg (644 D)
07 Apr 10 UTC
LIVE CLASSIC GUNBOAT
http://webdiplomacy.net/board.php?gameID=26060
6 replies
Open
HeavyRevy (181 D)
07 Apr 10 UTC
1110 WW Chowen - World Variant Anonymous game
Saw the listing for the World variant but can't find it in the forum so I can request the password. Experienced Diplomacy player would love to join the game. Love and respect the game but have never played the world variant.
Password please? :-)
0 replies
Open
S.E. Peterson (100 D)
07 Apr 10 UTC
WTA Live Gunboat in 1 hour
Bet is 40 pts.

http://webdiplomacy.net/board.php?gameID=26048
0 replies
Open
S.E. Peterson (100 D)
07 Apr 10 UTC
WTA Live Gunboat in 1 hour
Bet is 40 pts.

http://webdiplomacy.net/board.php?gameID=26048
1 reply
Open
RStar43 (517 D)
07 Apr 10 UTC
Yay
Any hot ladies :)
0 replies
Open
RStar43 (517 D)
07 Apr 10 UTC
Quick games
Join a quick game anon and fast!!!
2 replies
Open
yamchagoku1 (161 D)
06 Apr 10 UTC
New World Diplomacy
I have a new World game set up. It will start in about 5 days so we can get enough players. If you wanna join just hit up my name and it is World War 3-5
0 replies
Open
dep5greg (644 D)
06 Apr 10 UTC
Classic game with 11 players
http://goondip.com/board.php?gameID=471

copy the whole url and well join
0 replies
Open
Adversary (199 D)
06 Apr 10 UTC
Need a France! Good position! Check it out!
http://www.webdiplomacy.net/board.php?gameID=25467
1 reply
Open
jimgov (219 D(B))
04 Apr 10 UTC
New ghost rankings question
Under the new ghost rankings thread, ghost said that gunboats, public press, and variants are included but weighted less. Without all of the calculus involved to make heads or tails of the rankings, can we get an approximate percentage of what they count? Like regular is 100%, while public press and gunboats count 50% and variants are 25%? Just so that I can get my head around the rankings.
Page 2 of 2
FirstPreviousNextLast
 
@TheGhostmaker - Thankyou for all the effort you put in generating your ratings lists.
@C-K - Have you actually read the article on the Ghost-ratings list page about the mathematics behind the system? It's clever. If you don't think the Ghostratings mean anything then don't look at them; but don't try to stop others using the information if they want too.
@Pastoralan - Agreed...ish.
Gunboat isn't "Diplomacy", but it is very very like Diplomacy in oh so many ways. The games are faster, true; but it is harder on the brain too.
Public Press is harder too, but on a different part of the brain. You can't really discuss strategy, but you can wind people up beautifully.
Then there is the "Anonymous" variant of normal and variant Diplomacy. While having anonymous players reduces the effect of grudges held over from previous games, the anonymity tends to encourage cheating.
@Chrispminis - I agree about the weightings of variants, but it is TheGhostmakers list.
TheGhostmaker (1545 D)
05 Apr 10 UTC
@Chrispminis "I don't see why World is so heavily devalued"

Because if it weren't a WTA win in them would be +a gazillion points. (you can just do a calculation, with 17 equally skilled players you'd gain +91% of your rating by a solo)

"Well, my only issue is that the numbers chosen seem to be quite arbitrary."

True, and so is the number for the variance of the classic diplomacy game. I certainly am not saying that these are definitively "right" or anything, or that I won't change them either.

At some point I'll start looking at the strength of the correlations between G-R and variant results

@ spyman "I am in favour of live games (and I guess gunboat too) not counting for points and not counting for Ghostratings. It would good to have a category of play where players could try out new, possibly riskier strategies etc, without fear of compromising their hard won rankings."

I'd also love to have unranked games.

jimgov (219 D(B))
05 Apr 10 UTC
@TheGhostmaker and spyman - If we are arguing the merits of different kinds of diplomacy, then there is no way that live games can count for less or nothing. Since most of the arguments on this thread seem to be about the purity of diplomacy, live games are the only truly pure form of the game. Remember...15 minute phases.
spyman (424 D(G))
05 Apr 10 UTC
jimgov I think live games are worthy, and ideally they would sit in a category of their own. Likewise for gunboat and public press. Perhaps a comparison would be the 100 metres in athletics, versus the 800 metres - they are both worthy events, but they are different events.
Unfortunately though, live games seem to be afflicted by more problems than the longer games. I suspect the drop out rate is higher (civil disorders), plus these seem to be the favourite games of the cheats - those who are harvesting points and wins for their profile.
At any rate however things are organized unranked games would be a bonus, whether those be live, gunboat or normal games.
flashman (2274 D(G))
05 Apr 10 UTC
I am not a fan of the ratings system - but that is a technical issue.

I would ask though, if the stats are there, why not compile separate ratings for WTA standard games and then each of the variations...?

Okay, a lot more work, but if one person controls the final output (formulae, publication dates etc), a few jockeys could be 'hired' to do the rest of the work.

Those who love live games should be able to supply a jockey and so on... It would certainly make this site stand out and we could also gauge our opponents better.
hellalt (113 D)
05 Apr 10 UTC
Nice idea but I think it only has practical meaning if it's implemented in the profile pages as well so that you can easily see your opponents' rank in various game types.
Draugnar (0 DX)
05 Apr 10 UTC
hellalt +1

Unfortunately, we've been there and Kestas doesn't want to make them official. Seeing as it is his site, it is his call to make as well.
Chrispminis (916 D)
05 Apr 10 UTC
Well I think it's becoming more and more common for people to put their own GR's in their profiles, so it's happening in an unofficial grassroots sense.

TGM, I suppose that's a decent point to make, though I would argue that it is indeed quite a bit more difficult to solo in a world game against 16 of your equals than against 6. At the very least a solo in a world game should have the same effect as a solo in a normal game yes? So maybe you could adjust the percentage such that this will be true?
TheGhostmaker (1545 D)
05 Apr 10 UTC
That would be just as arbitrary. As I say, this kind of thing really needs to be reviewed
Timur (684 D(B))
05 Apr 10 UTC
Wo bu dong.
Draugnar (0 DX)
05 Apr 10 UTC
Timur? WTF?
hellalt (113 D)
05 Apr 10 UTC
I think it's easier to win in world map variant
Since the map is huge if you happen to have a few rookies as neighbors you can grow really fast and then you are unstoppable.
Actually, I consider world map variant a crappy faulty fake copy of original diplomacy and I have seen a rookie with 45% defeat ratio win one of them so I really don't think you need skills.
Just damn luck.
flashman (2274 D(G))
06 Apr 10 UTC
Or a few friends... I fear that has ruined my games. Mind you, the games where everyone is kosher are incredibly hard to win.
Chrispminis (916 D)
06 Apr 10 UTC
I believe Timur's saying "I don't understand" in Mandarin, though my Mandarin is pretty rusty.

hellalt, give me a game where I'm Turkey and have rookie Russia and Austria and I'll give you a solo. Well, a likely solo anyway. I'm in an anonymous world variant game right now, and to be fair, it was started with the 17 highest Ghost rated players that wanted to play, and it's been really fun and engaging and I'm flexing my diplomatic chops more than I have in probably a year. Though, that could just be that the novelty of a variant has spurred me on out of the low effort non-committal slump I've been having due to a declining interest in the game.
hellalt (113 D)
06 Apr 10 UTC
I ll give you this one:
gameID=18781
check out the 3 players that drawn the game
1 good player and 2 mediocre ones
in fact one of them has 66% defeat ratio...
In defence of the world variant - there are also higher pot good quality games (just like there are in standard diplomacy). If I need an example - I would choose this one given the standard of players involved: http://www.webdiplomacy.net/board.php?gameID=19317
TheGhostmaker (1545 D)
06 Apr 10 UTC
How is the South Pole a supply centre?
Octavious (2802 D)
06 Apr 10 UTC
Never underestimate the military applications of penguins...
fortknox (2059 D)
06 Apr 10 UTC
Here's my honest opinion...

TGM makes his rating system on his own time outside the actual diplomacy rankings. If you don't like them you have multiple options:
1.) Don't follow them, don't read in to them, ignore them
2.) Make your own system, implement it, and get people to follow it. I'm willing to bet TGM would put your rankings right next to his on his own site if you were nice about it, and could show that they are worthy rankings.

So... thanks TGM for all your hard work. I like it how it is.

If you want my real opinion, I think lulzworth had the right opinion up front:

- World and ancient variants aren't as well known and studied as the original, and isn't played nearly as much... plus it is a whole different board. Apples and oranges.
- The fact that there are so many players in world and so many enemies, one cannot diplom fast enough in most cases, and someone can get far too much out of a single game.
- I'm not a fan of gunboat, so I am biased, but the game is diplomacy, so there is no way you can say a variant that doesn't follow the primary form of playing (diplomacy), we are pretty much talking a whole different game.
- Live games, while it looks like a 'real' game as far as time, typing, receiving comments, etc is slower online (unless everyone is in a video chat), and other pieces, like trying to hear conversations and stuff make really not that close to a real game. And the fact that most players bail out before the end makes it not that great of a game.
- Anonymous makes the game fun, since you can't play people you know's strength and weaknesses, and you can play a completely different game than you are used to. But even though most would view it as 'purer' (including me), doesn't that change the game?

The only change I'd like to see (if it isn't in there already) is the ability to not include rankings where someone left the game with more, than, say 3 SCs. Cause that gives one or two players an unfair advantage compared with the others. Thoughts?
Draugnar (0 DX)
06 Apr 10 UTC
Agreed. Especially if they like left the game before Spring '03
fortknox (2059 D)
06 Apr 10 UTC
I know draws before a certain year aren't counted.

TGM, I know you explain the formula publicly, but have you/will you make the algorithm public? (for the record, I have no issue if you want to keep it private, just curious if you intend on it being public)
TheGhostmaker (1545 D)
06 Apr 10 UTC
I have already. The article I wrote allows you to construct the algorithm, and it is also explained on the dev forum.
abgemacht (1076 D(G))
06 Apr 10 UTC
Is not most of the algorithm explained here?
http://sites.google.com/site/phpdiplomacytournaments/theghost-ratingslist
TheGhostmaker (1545 D)
06 Apr 10 UTC
It is.
@Fortknox, @Draugner, @TheGhostMaker
What if a player leaves and somebody else takes over their country later? If they take over before the end of turn there's no real difference so I'd say the game results count, at least for the other players.

What happens to the ratings of player(s) who join part way through a game?

How many turns can a country be uncontrolled for before it affects the game enough to invalidate the results for everybody?

Further, I think that if a country misses a Spring turn it makes less difference than if it misses an Autumn turn. What do others think?
The current system is awesome. It is the Ghost's baby, so he can do with it what he wants. Keep up the good work.
TheGhostmaker (1545 D)
06 Apr 10 UTC
What happens to the ratings of player(s) who join part way through a game?

It is at present impossible to tell the difference between somebody who joins part way through and somebody who starts at the beginning.
Draugnar (0 DX)
06 Apr 10 UTC
Maybe with the data you are using, but the chat logs should show when someone takes over a position down to the season they took it over, Ghost. If you have access to them, you could write a SQL statement that joins and filters those games where you find the player took over the nation from their list. Of course, it would change the "zero sum" approach you basically have now because someone would get the GR points while the takeover didn't lose them.
TheGhostmaker (1545 D)
06 Apr 10 UTC
I know that it would be possible from data on the site. I plan at some point-*beyond* my exams- to play with the data to see how much information that was once lost can be won back.
@TheGhostmaker:"It is at present impossible to ... at the beginning."
Oh. Ok. Thanks. I am surprised by that though.


60 replies
dep5greg (644 D)
06 Apr 10 UTC
Live Classic game 15 min
http://webdiplomacy.net/board.php?gameID=26029

JOIN
0 replies
Open
Xerxis (0 DX)
06 Apr 10 UTC
Looking for a Game
Is somebody up for a Game ?
Or does u need another Player?
Im here.
9 replies
Open
klokskap (550 D)
06 Apr 10 UTC
new Live Ancient Med
starts in 4 minutes. gameID=26026
2 replies
Open
dep5greg (644 D)
06 Apr 10 UTC
LIVE ancient med game
http://webdiplomacy.net/board.php?gameID=26022
1 reply
Open
Page 557 of 1419
FirstPreviousNextLast
Back to top