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A place to discuss topics/games with other webDiplomacy players.
Page 214 of 1419
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thejoeman (100 D)
03 Feb 09 UTC
Capitol the third needs to be drawn
http://phpdiplomacy.net/board.php?gameID=7137, everyone has voted for the draw, but it has been 3 days and nothing has happened.
4 replies
Open
burningpuppies101 (126 D)
04 Feb 09 UTC
Joining a game
Can someone explain how to join a game that is in the process of getting players? For instance, how do I know how much the chip bet is? Lets say I have 50 chips. How do I know if I can join that game or not?
2 replies
Open
maintgallant (100 D)
03 Feb 09 UTC
Careers that are like Diplomacy
For all of those out there in-between careers, or looking for another, I'd like to poll all of you for work that has some similarity to Diplomacy. I'd like to be as hooked on work as I am with this game!
21 replies
Open
StevenC. (1047 D(B))
04 Feb 09 UTC
New Dipolmacy II: Rise of Democracy
This new game is up and is ready to take skilled players who must be online often. It costs only 5 points to join.
1 reply
Open
Arkaalis (100 D)
04 Feb 09 UTC
Join now!
http://phpdiplomacy.net/board.php?gameID=8516
0 replies
Open
himethisisme (839 D)
04 Feb 09 UTC
New people
Just need two more people to start:
http://phpdiplomacy.net/board.php?gameID=8516
0 replies
Open
Loreman (407 D)
03 Feb 09 UTC
Can some mod invstigate, please Part II
http://phpdiplomacy.net/board.php?gameID=8192
New People Please paused by a couple of players who have dropped.
3 replies
Open
Khadon (184 D)
04 Feb 09 UTC
Mods please unpause this game.
Can we please get this game unpaused?
http://phpdiplomacy.net/board.php?gameID=8184&msgCountry=Global
4 replies
Open
DingleberryJones (4469 D(B))
03 Feb 09 UTC
Unpause Request
http://phpdiplomacy.net/board.php?gameID=7580
2 replies
Open
wooooo (926 D)
03 Feb 09 UTC
oldben, dangermouse, and others
When are we planning to start the team variant game we discussed last time?
2 replies
Open
Bris (100 D)
04 Feb 09 UTC
issues with moves not being complete
This has happened in a few games, but i never really looked into it, it was usually one army that stayed, or moved the wrong way. This time the orders for 3 armies didnt do anything.

3 replies
Open
Silver Wolf (9388 D)
03 Feb 09 UTC
Can some mod investigate please?
http://phpdiplomacy.net/board.php?gameID=8468
New player creates account and enter this only game, that was very competitive.
Quite strange that a player chooses a game with only 2 armys...
27 replies
Open
chelseapip (303 D)
03 Feb 09 UTC
Possibility of a Rule Change
In the game below there is an interesting scenario which I would like to propose as a possible rule/moves change.

http://phpdiplomacy.net/board.php?gameID=8218
8 replies
Open
Erev (106 D)
03 Feb 09 UTC
H!
Help! An ad on the site is redirecting me to http://pluraserver.com/?affiliate=a1653b46-efe9-ac95-d977-121844725f45 each time I enter the site, making it impossible for me to continue my current games! Hell, I'm even being forced to copy and paste this as I can't write in the forums. Can someone check out what is up? I get maybe 5-10 seconds before I get shunted out again. HELP!
12 replies
Open
MajorFopa (1409 D)
03 Feb 09 UTC
Only two opening left in Fight Club-2 game
Join this game quickly. Two spots left with 100 minutes remaining.
http://phpdiplomacy.net/board.php?gameID=8487
54 point buy-in. PPSC.
Good game for beginners or experienced.
1 reply
Open
Jaro (0 DX)
03 Feb 09 UTC
Game
This link is for those who wants to join this game:

http://phpdiplomacy.net/board.php?gameID=8482&join=on&gamepass=5a65ae9a03a2d8128370aec29e6aa3ad
2 replies
Open
Kompole (546 D)
03 Feb 09 UTC
Game orders: pause, unpause, etc...
How do people pause or unpause games? Are there any other orders too? Can you please list them here? Is there an order to start a game if only 6 players are available? Or an order to quit game immediately?

Thank you all for replies :-)
7 replies
Open
Pandarsenic (1485 D)
03 Feb 09 UTC
phpDiplomacy with and without www
I noticed, when I sign into http://phpdiplomacy.net/ I don't also get signed in if I change to http://www.phpdiplomacy.net/ and I was wondering why. I don't think I've noticed this effect anywhere else. For an example:
http://phpdiplomacy.net/index.php?viewthread=357240#357240
http://www.phpdiplomacy.net/index.php?viewthread=357240#357240
11 replies
Open
lazysummer8484 (0 DX)
30 Jan 09 UTC
Turkish PM given hero's welcome - BBC News
check out the video further down in the article: http://news.bbc.co.uk/2/hi/business/davos/7859815.stm

The Prime Minister tries to make a point about the people killed in Gaza and the arbitrator cuts him off saying, "We need to go to dinner".
93 replies
Open
kaisertimothy (239 D)
03 Feb 09 UTC
can we get an unpause
http://www.phpdiplomacy.net/board.php?gameID=8318
1 reply
Open
mac (189 D)
02 Feb 09 UTC
IDEA: "onore delle armi" variant.
An idea for a variant on which I would appreciate feedback, see first comment for the actual post.
mac (189 D)
02 Feb 09 UTC
The "onore delle armi" is an ancient Roman practice, in which the defeated army (or at least his higher officers) are left with their weapons and flag. It's a form of tribute to the value of the defeated power. I am not sure about the English translation, it might be "honours of war", but I am far from sure.

So, thinking to that in a "Diplomacy perspective" I came up with the idea of this variant, and I was wondering if anybody would like to discuss it further and try it out with me.

Basically the idea is that it is forbidden to eliminate any player on the board, more specifically, that any player must remain with at least one unit (not territory) for all the duration of the game.

I though that this could be achieved in various way. Here the proposals coming to my mind:

1) All players declare a "sanctuary" at the beginning of the game, i.e. a homeland SC that nobody will ever attack for the duration of the game. While the functioning of this is pretty straightforward, I think it also the less practical option, as declaring a "no entry zone" areas like Con or Muc or Ven can really make the game stall.

2) The last occupied centre of a power automatically becomes his/her "sanctuary". This option seems more balanced, but it requires a mechanism to prevent the last two centres of a players to be taken in the same turn.

3) Each player in the position of losing all his centres at once declares which of the centres is a "sanctuary" and can't be taken out (this solution is prone to metagaming, though)

The game should be a WTA, and the interesting bit of the variant should be that the complexity of the diplomatic relationships never falls under a certain levels (6 people to interact with for the rest of the game), but also that the second best option to win is a 7-way-draw, which should quite impact the way people set goals and take risks.

So... is there anybody interested in refining this idea and trying it out? Regardless to the availability to try it out, if you have ideas / criticism that you would like to share, you are most welcome to share them here. I would very much welcome suggestions on how to avoid that 1-unit-left players can stalemate the game by placing their last unit in a way that is impossible for the other players to advance past a given point.
Braveheart (2408 D(S))
02 Feb 09 UTC
hmmm, cannot see this ending with anything other than a draw as it's hard enough getting to the 18 nearest SCs with normal rules - under this proposal you'd need to get to the 21st/22nd nearest centres which would probably bring into play more stalemate lines and also leave you vulnerable to stabs from armies in their safe haven that you have surrounded and have moved past.

It's similar in way to the variant Flashman recently proposed where if you lose your capital city then you become under the influence of the conquering power and must do as they bide. Out of interest, how is that one going?
kaner406 (356 D)
02 Feb 09 UTC
though new games and variants sound interesting, I think a bit more thought in regards to the WTA rule needs to be thought out though.

personally I'm interested in a pseudo game whereby players are actually "betting" in the currency of the countries playing. A bourse-type game. see below for the rules:

http://www.dip2000.com/static/diprules/bourse.html

K
mac (189 D)
02 Feb 09 UTC
Interesting link. For sake of precision: during the late Ottoman empire the main currency was the Lira, not the Kuruş (piastre): so if Turkey would use piastre in the bourse, then England should use pennies, Russia kopeks, Italy centesimi and so on...

Out of that... it sounds like a very interesting variant! :)
trim101 (363 D)
02 Feb 09 UTC
that does look like a very fun variant im in for the trading bit not the actual game
Akroma (967 D)
02 Feb 09 UTC
impossible to win, the stalemates would be too thick. It is way to easy to accidently have centres like moscow or munich as the last remaining center, and after that, good look going anywhere
TheGhostmaker (1545 D)
02 Feb 09 UTC
As has been said, this would make it essentially impossible to win.
EdiBirsan (1469 D(B))
03 Feb 09 UTC
There is a actually a reverse concept that is played Gunboat style at some conventions on Friday and Saturday night ... with lots of beer...
The way it works is that the game ENDS as soon as someone is eliminated and that the person eliminated is the Winner and the person that eliminated him is the loser....all others tie for 2nd place.
Chrispminis (916 D)
03 Feb 09 UTC
Valiant attempt at a variant. Great concept, and perhaps it could be made so that a victory is practical...

That second one with the foreign exchange is quite intriguing... I would be down to try it out sometime.

How does that one usually end up Edi?
Pandarsenic (1485 D)
03 Feb 09 UTC
Now THAT sounds awesome.
Pandarsenic (1485 D)
03 Feb 09 UTC
(Referring to Edi's thing)
xcurlyxfries (0 DX)
03 Feb 09 UTC
Whos up for a Edi Gun game?

5 d buy in
Pandarsenic (1485 D)
03 Feb 09 UTC
I would, just for the hilarity. How would it work, though, for points?
Chrispminis (916 D)
03 Feb 09 UTC
Clearly it wouldn't. =)

It would just be for the fun of it. I'd say draw after someone is eliminated. Oh, and don't forget the beer, because I'm pretty sure that's an integral part...


14 replies
Babak (26982 D(B))
02 Feb 09 UTC
A question for EdiBrison about Dip in Philly
could you please send me an email about any Dip contacts you may have in Philly?

thx
11 replies
Open
Invictus (240 D)
03 Feb 09 UTC
Again, I hate to be this guy...
Same game, http://phpdiplomacy.net/board.php?gameID=8265&msgCountry=Global, "Tarablus for President," is paused because yet another player was banned. The same honest player hasn't unpaused and is in CD in the other game I'm in with him. Can a mod please unpause? Hopefully this is the last time.
3 replies
Open
ag7433 (927 D(S))
02 Feb 09 UTC
USER: cwfilson
Can we get some unpause help due to this user who should be CD? We posted multiple times without help.

http://phpdiplomacy.net/board.php?gameID=7291
3 replies
Open
xcurlyxfries (0 DX)
02 Feb 09 UTC
I want to metagame so bad!
But I can't because Danger mouse just joined and would get tickded and ban me for etirnity.


29 replies
Open
MultiAccounting Concern
http://phpdiplomacy.net/board.php?gameID=8485
"Speech to the Second Virginia Convention"

More below:
29 replies
Open
lulzworth (366 D)
02 Feb 09 UTC
Game needs unpausing
http://phpdiplomacy.net/board.php?gameID=7674
Paused due to long-eliminated player being banned. All orders finalized for this round, but due to 72 hour phases some players only log in every few days. Would be nice if it could be unpaused sooner.
3 replies
Open
New Game - 80 Points 25 hours
http://phpdiplomacy.net/board.php?gameID=8485
"Speech to the Second Virginia Convention"
Come one come all!
0 replies
Open
vamosrammstein (757 D(B))
01 Feb 09 UTC
CHAMPION
I don't know if anybody on this site follows professional tennis, but this is to say that Rafael Nadal is the best player in the world, this is not open for discussion, this is a statement of fact:]
14 replies
Open
Robyrt (113 D)
02 Feb 09 UTC
Quick interface questions
Starting my first game and a couple things weren't really clear...
1. What does a blue dot next to a country's name mean?
2. Am I required to finalize orders, or will the game use the last ones I have currently selected?
6 replies
Open
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