JRuti

Profile Information

  • Last visited: 03 May 18 UTC
  • Joined: 07 Apr 18 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: -6
  • Peak: 100
  • Position: 6,952
  • Ghost Rating FvA:
  • Rating: 4
  • Peak: 100
  • Position: 5,568
  • Ghost Rating GvI:
  • Rating: 84
  • Peak: 100
  • Position: 2,724
  • Ghost Rating Overall:
  • Rating: 99
  • Peak: 100
  • Position: 23,005
  • Ghost Rating Live:
  • Rating: 100
  • Peak: 100
  • Position: 7,217


Game Stats
  • All Game stats:
  • Game messages: 75

  • Drawn: 3 ( 17% )
  • Survived: 8 ( 44% )
  • Defeated: 5 ( 28% )
  • Resigned: 2 ( 11% )
  • Total (finished): 18

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Ranked:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 2 ( 13% )
  • Survived: 8 ( 53% )
  • Defeated: 3 ( 20% )
  • Resigned: 2 ( 13% )
  • Total (finished): 15


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    JRuti's games

    Showing results 1 to 18 of 18 total results.

    Finished: 02 PM Sun 22 Apr 18 UTC
    Quick-53
    5 minutes /phase
    Pot: 10 D - Autumn, 1908, Finished
    Classic - France vs Austria, Anonymous players, Unranked
    1 excused missed turn
    Game won by Miguel1612 (286D)
    France
    Miguel1612 (286D)
    Won. 19 supply-centers, 17 units
    Austria
    JRuti (100D)
    Survived. 14 supply-centers, 13 units
    Finished: 11 PM Sat 21 Apr 18 UTC
    They're in the trees
    7 minutes /phase
    Pot: 35 D - Spring, 1908, Finished
    Classic, Unranked
    1 excused missed turn
    Game drawn
    Turkey
    daking (100D)
    Drawn. 14 supply-centers, 14 units
    Germany
    mattacan (100D)
    Drawn. 9 supply-centers, 9 units
    France
    Ger$ (100D)
    Drawn. 5 supply-centers, 5 units
    England
    JHolms (0DX)
    Drawn. 4 supply-centers, 4 units
    Austria
    Aftershock (100D)
    Drawn. 2 supply-centers, 2 units
    Russia
    juliatweedie (107D)
    Defeated. Bet: 5D
    Italy
    JRuti (100D)
    Defeated. Bet: 5D
    Finished: 01 AM Sat 21 Apr 18 UTC
    Frause
    7 minutes /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by Leonidas (635D)
    Austria
    Leonidas (635D)
    Won. 19 supply-centers, 16 units
    France
    JRuti (100D)
    Survived. 14 supply-centers, 14 units
    Finished: 11 PM Fri 20 Apr 18 UTC
    Private Eg-2
    10 minutes /phase
    Pot: 25 D - Autumn, 7, Finished
    1 excused missed turn
    Game won by JHolms (0DX)
    Carthage
    JHolms (0DX)
    Won. 20 supply-centers, 16 units
    Egypt
    Ger$ (100D)
    Survived. 8 supply-centers, 5 units
    Rome
    mattacan (100D)
    Survived. 5 supply-centers, 7 units
    Greece
    Aftershock (100D)
    Survived. 1 supply-centers, 2 units
    Persia
    JRuti (100D)
    Defeated. Bet: 5D
    Finished: 10 PM Fri 20 Apr 18 UTC
    eghs 5
    7 minutes /phase
    Pot: 50 D - Spring, 3, Finished
    1 excused missed turn
    Game drawn
    Carthage
    Kingdroid (219D)
    Drawn. 9 supply-centers, 9 units
    Greece
    Ger$ (100D)
    Drawn. 8 supply-centers, 8 units
    Rome
    Aftershock (100D)
    Drawn. 4 supply-centers, 4 units
    Egypt
    JRuti (100D)
    Resigned. 3 supply-centers, 3 units
    Persia
    mattacan (100D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    JRuti (100D)Egypt (Spring, 2) with 3 centres.
    mattacan (100D)Persia (Autumn, 1) with 3 centres.
    Finished: 10 PM Thu 19 Apr 18 UTC
    Fraustrian-8
    7 minutes /phase
    Pot: 10 D - Autumn, 1910, Finished
    Classic - France vs Austria, No messaging, Anonymous players, Unranked
    1 excused missed turn
    Game won by Chupacabra (625D)
    France
    Chupacabra (625D)
    Won. 18 supply-centers, 17 units
    Austria
    JRuti (100D)
    Resigned. 16 supply-centers, 14 units
    Civil Disorders
    JRuti (100D)Austria (Autumn, 1910) with 16 centres.
    Finished: 12 AM Thu 19 Apr 18 UTC
    5 player starting soon
    7 minutes /phase
    Pot: 50 D - Autumn, 10, Finished
    1 excused missed turn
    Game drawn
    Persia
    Skiddok (100D)
    Drawn. 15 supply-centers, 13 units
    Egypt
    mattacan (100D)
    Drawn. 11 supply-centers, 11 units
    Rome
    amenpen (100D)
    Drawn. 8 supply-centers, 8 units
    Carthage
    juliatweedie (107D)
    Defeated. Bet: 10D
    Greece
    JRuti (100D)
    Defeated. Bet: 10D
    Civil Disorders
    JRuti (100D)Greece (Autumn, 8) with 0 centres.
    Finished: 10 PM Wed 18 Apr 18 UTC
    Private 7 player EGHS
    7 minutes /phase
    Pot: 70 D - Autumn, 1909, Finished
    Classic, Unranked
    1 excused missed turn
    Game drawn
    Austria
    Skiddok (100D)
    Drawn. 15 supply-centers, 13 units
    England
    Aftershock (100D)
    Drawn. 9 supply-centers, 9 units
    Germany
    JHolms (0DX)
    Drawn. 6 supply-centers, 6 units
    Russia
    Ger$ (100D)
    Drawn. 4 supply-centers, 4 units
    Turkey
    juliatweedie (107D)
    Defeated. Bet: 10D
    France
    JRuti (100D)
    Defeated. Bet: 10D
    Italy
    Caslamar (100D)
    Defeated. Bet: 10D
    Finished: 09 AM Wed 18 Apr 18 UTC
    1v1 - short phases
    7 minutes /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by quarryman (5466D)
    Austria
    quarryman (5466D)
    Won. 18 supply-centers, 14 units
    France
    JRuti (100D)
    Survived. 15 supply-centers, 14 units
    Finished: 10 PM Tue 17 Apr 18 UTC
    Private EGHS-3
    7 minutes /phase
    Pot: 50 D - Spring, 2003, Finished
    1 excused missed turn
    Game drawn
    Heartland
    Caslamar (100D)
    Drawn. 13 supply-centers, 13 units
    Mexico
    Ger$ (100D)
    Drawn. 9 supply-centers, 9 units
    Cuba
    JHolms (0DX)
    Drawn. 9 supply-centers, 9 units
    Florida
    JRuti (100D)
    Drawn. 8 supply-centers, 8 units
    British-Columbia
    mattacan (100D)
    Drawn. 8 supply-centers, 6 units
    California
    juliatweedie (107D)
    Drawn. 5 supply-centers, 5 units
    New-York
    Aftershock (100D)
    Drawn. 5 supply-centers, 5 units
    Peru
    Resigned. 1 supply-centers, 1 units
    Quebec
    MiguelFig (100D)
    Defeated. Bet: 5D
    Texas
    Skiddok (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Eric did nothing wrong (100D)Peru (Autumn, 2001) with 2 centres.
    Skiddok (100D)Texas (Autumn, 2002) with 0 centres.
    MiguelFig (100D)Quebec (Autumn, 2001) with 0 centres.
    Finished: 11 AM Tue 17 Apr 18 UTC
    Private Plagued by Lust
    10 minutes /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by mattacan (100D)
    Austria
    mattacan (100D)
    Won. 18 supply-centers, 13 units
    France
    JRuti (100D)
    Survived. 13 supply-centers, 12 units
    Finished: 10 PM Mon 16 Apr 18 UTC
    Private EGHS
    7 minutes /phase
    Pot: 70 D - Spring, 1905, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    JRuti (100D)
    Drawn. 9 supply-centers, 9 units
    Austria
    Caslamar (100D)
    Drawn. 9 supply-centers, 8 units
    Russia
    JHolms (0DX)
    Drawn. 5 supply-centers, 5 units
    England
    mattacan (100D)
    Drawn. 3 supply-centers, 2 units
    France
    juliatweedie (107D)
    Drawn. 2 supply-centers, 2 units
    Turkey
    Resigned. 4 supply-centers, 4 units
    Italy
    Skiddok (100D)
    Resigned. 2 supply-centers, 2 units
    Civil Disorders
    Eric did nothing wrong (100D)Turkey (Autumn, 1904) with 4 centres.
    Skiddok (100D)Italy (Autumn, 1904) with 2 centres.
    Finished: 08 PM Mon 16 Apr 18 UTC
    Private matt = cuck
    7 minutes /phase
    Pot: 50 D - Spring, 9, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Rome
    JHolms (0DX)
    Drawn. 15 supply-centers, 15 units
    Greece
    mattacan (100D)
    Drawn. 12 supply-centers, 12 units
    Egypt
    Skiddok (100D)
    Drawn. 4 supply-centers, 4 units
    Persia
    juliatweedie (107D)
    Drawn. 3 supply-centers, 3 units
    Carthage
    JRuti (100D)
    Defeated. Bet: 10D
    Finished: 02 PM Mon 16 Apr 18 UTC
    1v1 Showdown-2
    7 minutes /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by rondo (95D)
    France
    rondo (95D)
    Won. 18 supply-centers, 16 units
    Austria
    JRuti (100D)
    Survived. 16 supply-centers, 14 units
    Finished: 10 PM Sun 08 Apr 18 UTC
    Private AHHAHAHHAHAHAH
    15 minutes /phase
    Pot: 10 D - Autumn, 1904, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by JHolms (0DX)
    Germany
    JHolms (0DX)
    Won. 19 supply-centers, 11 units
    Italy
    JRuti (100D)
    Survived. 11 supply-centers, 9 units
    Finished: 12 AM Sun 08 Apr 18 UTC
    Private JHOLMS
    15 minutes /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by JHolms (0DX)
    Austria
    JHolms (0DX)
    Won. 19 supply-centers, 12 units
    France
    JRuti (100D)
    Survived. 11 supply-centers, 12 units
    Finished: 10 PM Sat 07 Apr 18 UTC
    Private JHolm's Game
    5 minutes /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by JHolms (0DX)
    France
    JHolms (0DX)
    Won. 18 supply-centers, 16 units
    Austria
    JRuti (100D)
    Survived. 14 supply-centers, 16 units
    Finished: 09 PM Sat 07 Apr 18 UTC
    Private JHolms' Game
    5 minutes /phase
    Pot: 10 D - Spring, 1902, Finished
    1 excused missed turn
    Game drawn
    France
    JRuti (100D)
    Drawn. 6 supply-centers, 3 units
    Austria
    JHolms (0DX)
    Drawn. 6 supply-centers, 6 units