“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

katydids22

Profile Information

  • Last visited: 22 May 18 UTC
  • Joined: 16 Mar 18 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 130
  • Peak: 130
  • Position: 779
  • Ghost Rating FvA:
  • Rating: 116
  • Peak: 116
  • Position: 844
  • Ghost Rating GvI:
  • Rating: 116
  • Peak: 116
  • Position: 582
  • Ghost Rating Overall:
  • Rating: 89
  • Peak: 100
  • Position: 65,780
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 13,677


Game Stats
  • All Game stats:
  • Game messages: 89

  • Won: 2 ( 29% )
  • Survived: 2 ( 29% )
  • Defeated: 2 ( 29% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Resigned: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Survived: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Won: 2 ( 40% )
  • Survived: 1 ( 20% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    katydids22's games

    Showing results 1 to 7 of 7 total results.

    Finished: 11 PM Mon 11 Jun 18 UTC
    Private ScitechWORLD
    18 hours /phase
    Pot: 170 D - Spring, 2017, Finished
    World Diplomacy IX, Anonymous players, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game drawn
    India
    Osspial (139D)
    Drawn. 28 supply-centers, 28 units
    Western-Canada
    thisisntme (639D)
    Drawn. 24 supply-centers, 24 units
    Kenya
    CactusKenny (177D)
    Drawn. 19 supply-centers, 19 units
    Frozen-Antarctica
    Drawn. 13 supply-centers, 12 units
    USA
    Absent (100D)
    Drawn. 2 supply-centers, 2 units
    Argentina
    Defeated. Bet: 10D
    Brazil
    Akmal (0DX)
    Defeated. Bet: 10D
    China
    GormStorm123 (100D)
    Defeated. Bet: 10D
    Europe
    Muffindoom (232D)
    Defeated. Bet: 10D
    Ghana
    Defeated. Bet: 10D
    Libya
    AetherStyx (100D)
    Defeated. Bet: 10D
    Near-East
    holasoyJesus (289D)
    Defeated. Bet: 0D
    Pacific-Russia
    Defeated. Bet: 10D
    Quebec
    lucaswester1 (100D)
    Defeated. Bet: 10D
    Russia
    katydids22 (100D)
    Defeated. Bet: 10D
    South-Africa
    Chris5548 (100D)
    Defeated. Bet: 10D
    Oz
    JackieKuhn (100D)
    Defeated. Bet: 10D
    Civil Disorders
    harpybirb (100D)Near-East (Autumn, 2001) with 4 centres.
    JackieKuhn (100D)Oz (Autumn, 2001) with 4 centres.
    Finished: 07 PM Tue 22 May 18 UTC
    Private Es Un Tragerdy
    20 hours /phase
    Pot: 100 D - Autumn, 2012, Finished
    Fall of the American Empire IV, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by holasoyJesus (289D)
    Cuba
    holasoyJesus (289D)
    Won. 35 supply-centers, 28 units
    California
    thisisntme (639D)
    Survived. 13 supply-centers, 14 units
    Mexico
    katydids22 (100D)
    Survived. 7 supply-centers, 5 units
    Quebec
    Survived. 1 supply-centers, 3 units
    Heartland
    Akmal (0DX)
    Survived. 1 supply-centers, 1 units
    Texas
    harpybirb (100D)
    Resigned. 1 supply-centers, 1 units
    British-Columbia
    Defeated. Bet: 10D
    Peru
    Muffindoom (232D)
    Defeated. Bet: 10D
    New-York
    Chris5548 (100D)
    Defeated. Bet: 10D
    Florida
    Defeated. Bet: 10D
    Civil Disorders
    Chris5548 (100D)New-York (Autumn, 2011) with 0 centres.
    harpybirb (100D)Texas (Spring, 2012) with 1 centres.
    Finished: 07 AM Thu 31 May 18 UTC
    Private it's free real estate
    1 day, 12 hours /phase
    Pot: 50 D - Autumn, 2005, Finished
    Modern Diplomacy II, Public messaging only, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Russia
    Drawn. 28 supply-centers, 28 units
    Egypt
    Drawn. 16 supply-centers, 16 units
    Ukraine
    thisisntme (639D)
    Drawn. 15 supply-centers, 15 units
    Spain
    Chris5548 (100D)
    Resigned. 5 supply-centers, 4 units
    Turkey
    holasoyJesus (289D)
    Defeated. Bet: 5D
    Poland
    Muffindoom (232D)
    Defeated. Bet: 5D
    Britain
    harpybirb (100D)
    Defeated. Bet: 5D
    France
    SnazzyKitten (100D)
    Defeated. Bet: 5D
    Italy
    katydids22 (100D)
    Defeated. Bet: 5D
    Germany
    Akmal (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    Chris5548 (100D)Spain (Spring, 2005) with 5 centres.
    harpybirb (100D)Britain (Autumn, 2004) with 0 centres.
    Finished: 07 AM Tue 17 Apr 18 UTC
    Private Period 2-A Diplomacy
    1 day /phase
    Pot: 70 D - Spring, 1913, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Essa (155D)
    Turkey
    Essa (155D)
    Won. 16 supply-centers, 14 units
    France
    JackieKuhn (100D)
    Resigned. 7 supply-centers, 5 units
    England
    mykeishae (0DX)
    Resigned. 6 supply-centers, 5 units
    Italy
    AlmostNyX (100D)
    Resigned. 3 supply-centers, 3 units
    Russia
    katydids22 (100D)
    Resigned. 2 supply-centers, 1 units
    Germany
    Defeated. Bet: 10D
    Austria
    JaneGlickman (100D)
    Defeated. Bet: 10D
    Civil Disorders
    katydids22 (100D)Russia (Spring, 1913) with 2 centres.
    JackieKuhn (100D)France (Autumn, 1912) with 7 centres.
    mykeishae (0DX)England (Spring, 1913) with 6 centres.
    AlmostNyX (100D)Italy (Autumn, 1912) with 3 centres.
    Finished: 05 AM Fri 06 Apr 18 UTC
    Private Burritos-2
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by katydids22 (100D)
    Germany
    katydids22 (100D)
    Won. 18 supply-centers, 12 units
    Italy
    Survived. 16 supply-centers, 12 units
    Finished: 07 AM Sun 22 Apr 18 UTC
    Private SciDiplomacy II | Only Global Message
    1 day /phase
    Pot: 105 D - Autumn, 1908, Finished
    Classic, Public messaging only, Draw-Size Scoring
    1 excused missed turn
    Game won by CactusKenny (177D)
    Turkey
    CactusKenny (177D)
    Won. 19 supply-centers, 14 units
    Germany
    holasoyJesus (289D)
    Survived. 10 supply-centers, 10 units
    England
    katydids22 (100D)
    Survived. 4 supply-centers, 5 units
    Russia
    Thofer1 (100D)
    Survived. 1 supply-centers, 3 units
    Italy
    Survived. 0 supply-centers, 1 units
    France
    Survived. 0 supply-centers, 1 units
    Austria
    harpybirb (100D)
    Defeated. Bet: 15D
    Finished: 08 AM Sat 24 Mar 18 UTC
    Private Burritos
    1 day /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by katydids22 (100D)
    France
    katydids22 (100D)
    Won. 18 supply-centers, 14 units
    Austria
    Survived. 12 supply-centers, 12 units