“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

budheavy

Profile Information

    Banned

  • User Comment:
  • "Banned by a moderator: multi"


  • Last visited: 13 May 20 UTC
  • Joined: 28 Feb 18 UTC


Ranking Info Help

    PointsD:
  • Available: 0
  • In play: 0
  • Total: 0
  • Ghost Rating Overall:
  • Rating: 83
  • Peak: 100
  • Position: 70,412
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,656
  • Ghost Rating Live:
  • Rating: 96
  • Peak: 100
  • Position: 12,803
  • Ghost Rating 1v1 Overall:
  • Rating: 90
  • Peak: 100
  • Position: 3,709
  • Ghost Rating GvI:
  • Rating: 105
  • Peak: 116
  • Position: 1,350
  • Ghost Rating FvA:
  • Rating: 32
  • Peak: 100
  • Position: 5,486


Game Stats
  • All Game stats:
  • Game messages: 509

  • Won: 12 ( 22% )
  • Drawn: 3 ( 6% )
  • Survived: 20 ( 37% )
  • Defeated: 15 ( 28% )
  • Resigned: 4 ( 7% )
  • Total (finished): 54

  • Civil disorder: 21
  • Civil disorders taken over: 3
  • Classic:
  • Drawn: 1 ( 33% )
  • Survived: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Drawn: 1 ( 33% )
  • Survived: 2 ( 67% )
  • Total (finished): 3
  • Classic Ranked:
  • Drawn: 1 ( 33% )
  • Survived: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Won: 12 ( 24% )
  • Drawn: 2 ( 4% )
  • Survived: 18 ( 35% )
  • Defeated: 15 ( 29% )
  • Resigned: 4 ( 8% )
  • Total (finished): 51


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    budheavy's games

    Showing results 1 to 20 of 54 total results.

    1
    Sort By:
    Finished: 06 PM Mon 02 Dec 19 UTC
    G v I-26
    5 minutes /phase
    Pot: 10 D - Spring, 1907, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by Roadhog (100D(G))
    Italy
    Roadhog (100D(G))
    Won. 15 supply-centers, 15 units
    Germany
    budheavy (0DX)
    Resigned. 16 supply-centers, 13 units
    Civil Disorders
    budheavy (0DX)Germany (Spring, 1907) with 16 centres.
    Finished: 06 PM Mon 02 Dec 19 UTC
    F v A -12
    5 minutes /phase
    Pot: 10 D - Spring, 1906, Finished
    Classic - France vs Austria, Anonymous players, Unranked
    1 excused missed turn
    Game won by Roadhog (100D(G))
    Austria
    Roadhog (100D(G))
    Won. 17 supply-centers, 14 units
    France
    budheavy (0DX)
    Defeated. Bet: 5D
    Finished: 07 PM Fri 29 Nov 19 UTC
    GvI-1140
    5 minutes /phase
    Pot: 10 D - Spring, 1907, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by budheavy (0DX)
    Germany
    budheavy (0DX)
    Won. 16 supply-centers, 16 units
    Italy
    frostwind (93D)
    Defeated. Bet: 5D
    Finished: 07 PM Fri 29 Nov 19 UTC
    F v A -11
    5 minutes /phase
    Pot: 10 D - Autumn, 1909, Finished
    Classic - France vs Austria, Anonymous players, Unranked
    1 excused missed turn
    Game won by budheavy (0DX)
    Austria
    budheavy (0DX)
    Won. 18 supply-centers, 16 units
    France
    Wintogreen (400D)
    Survived. 16 supply-centers, 15 units
    Finished: 10 PM Wed 27 Nov 19 UTC
    F v A -10
    5 minutes /phase
    Pot: 10 D - Spring, 1901, Finished
    Classic - France vs Austria, Anonymous players, Unranked
    1 excused missed turn
    Game won by Corix (100D)
    France
    Corix (100D)
    Won. 3 supply-centers, 3 units
    Austria
    budheavy (0DX)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    budheavy (0DX)Austria (Spring, 1901) with 3 centres.
    Finished: 07 PM Wed 27 Nov 19 UTC
    G v I-25
    5 minutes /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by jpresent (465D)
    Germany
    jpresent (465D)
    Won. 18 supply-centers, 11 units
    Italy
    budheavy (0DX)
    Survived. 13 supply-centers, 11 units
    Finished: 06 PM Wed 27 Nov 19 UTC
    GvI-1139
    5 minutes /phase
    Pot: 10 D - Spring, 1901, Finished
    1 excused missed turn
    Game won by budheavy (0DX)
    Italy
    budheavy (0DX)
    Won. 3 supply-centers, 3 units
    Germany
    frostwind (93D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    frostwind (93D)Germany (Spring, 1901) with 3 centres.
    Finished: 05 PM Mon 25 Nov 19 UTC
    GvI-1138
    5 minutes /phase
    Pot: 10 D - Autumn, 1906, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    0 excused missed turn
    Game won by budheavy (0DX)
    Italy
    budheavy (0DX)
    Won. 18 supply-centers, 15 units
    Germany
    Roadhog (100D(G))
    Survived. 12 supply-centers, 10 units
    Finished: 05 PM Mon 25 Nov 19 UTC
    FvA-2083
    5 minutes /phase
    Pot: 10 D - Autumn, 1906, Finished
    Classic - France vs Austria, Anonymous players, Unranked
    0 excused missed turn
    Game won by Roadhog (100D(G))
    Austria
    Roadhog (100D(G))
    Won. 19 supply-centers, 15 units
    France
    budheavy (0DX)
    Survived. 13 supply-centers, 12 units
    Finished: 09 PM Tue 10 Dec 19 UTC
    ITS ON LIKE DONKEY KONG TAke 2
    1 day /phase
    Pot: 35 D - Autumn, 1907, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Jajco (0DX)
    Drawn. 7 supply-centers, 7 units
    France
    Drawn. 6 supply-centers, 6 units
    Italy
    JF1981 (1831D)
    Drawn. 5 supply-centers, 5 units
    Russia
    duckofspades (170D)
    Drawn. 5 supply-centers, 5 units
    England
    JimmyYee (109D)
    Drawn. 5 supply-centers, 5 units
    Austria
    vigilantejam (169D)
    Drawn. 4 supply-centers, 4 units
    Germany
    budheavy (0DX)
    Drawn. 2 supply-centers, 2 units
    Civil Disorders
    Szczepan (100D)Austria (Spring, 1904) with 4 centres.
    mokkacreme (2232D)Russia (Spring, 1904) with 3 centres.
    Zant Miobi (100D)England (Autumn, 1906) with 6 centres.
    starababara (100D)Austria (Autumn, 1906) with 4 centres.
    Szablówka (100D)Germany (Autumn, 1902) with 2 centres.
    arthedrew (100D)Russia (Spring, 1901) with 4 centres.
    LorenzoNicolini (100D)England (Autumn, 1904) with 7 centres.
    BrandonDG (100D)Germany (Spring, 1904) with 3 centres.
    Finished: 12 AM Sun 29 Dec 19 UTC
    ollareollare.2
    1 day /phase
    Pot: 100 D - Autumn, 2002, Finished
    Modern Diplomacy II, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Egypt
    kissemo (4208D)
    Drawn. 15 supply-centers, 14 units
    Italy
    Sgt242 (1143D)
    Drawn. 15 supply-centers, 15 units
    Britain
    Heffomite (1141D)
    Drawn. 13 supply-centers, 10 units
    Spain
    groundhog (2202D)
    Drawn. 8 supply-centers, 8 units
    Poland
    PaulHymans (164D)
    Drawn. 6 supply-centers, 5 units
    Russia
    JimmyYee (109D)
    Drawn. 5 supply-centers, 7 units
    Germany
    GalahadIII (5001D)
    Drawn. 2 supply-centers, 2 units
    France
    mr.crap (100D)
    Defeated. Bet: 10D
    Turkey
    budheavy (0DX)
    Defeated. Bet: 0D
    Ukraine
    stevenmik (100D)
    Defeated. Bet: 0D
    Civil Disorders
    Jefe (100D(S))Russia (Autumn, 1997) with 5 centres.
    alaposte (147D)Germany (Spring, 2001) with 4 centres.
    admirsk (567D)Egypt (Autumn, 2002) with 14 centres.
    Sapobully (118D)Turkey (Spring, 1997) with 6 centres.
    Van Healsing (100D)Italy (Autumn, 2001) with 16 centres.
    UnladenSwallow (100D)Ukraine (Autumn, 2000) with 0 centres.
    Jzitzk (100D)Germany (Spring, 2001) with 4 centres.
    Finished: 12 AM Sat 12 Oct 19 UTC
    GvI-1113
    5 minutes /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by budheavy (0DX)
    Germany
    budheavy (0DX)
    Won. 18 supply-centers, 14 units
    Italy
    Pjsticha (571D)
    Survived. 13 supply-centers, 14 units
    Finished: 11 PM Fri 11 Oct 19 UTC
    G v I -7
    5 minutes /phase
    Pot: 10 D - Spring, 1903, Finished
    1 excused missed turn
    Game won by Pjsticha (571D)
    Germany
    Pjsticha (571D)
    Won. 8 supply-centers, 8 units
    Italy
    budheavy (0DX)
    Defeated. Bet: 5D
    Finished: 07 PM Fri 11 Oct 19 UTC
    FvA-2054
    5 minutes /phase
    Pot: 10 D - Autumn, 1908, Finished
    Classic - France vs Austria, Anonymous players, Unranked
    1 excused missed turn
    Game won by budheavy (0DX)
    Austria
    budheavy (0DX)
    Won. 18 supply-centers, 17 units
    France
    Hoodrick77 (162D)
    Survived. 13 supply-centers, 13 units
    Finished: 12 AM Fri 11 Oct 19 UTC
    GvI-1112
    5 minutes /phase
    Pot: 10 D - Autumn, 1905, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by Roadhog (100D(G))
    Italy
    Roadhog (100D(G))
    Won. 13 supply-centers, 12 units
    Germany
    budheavy (0DX)
    Defeated. Bet: 5D
    Finished: 07 PM Thu 10 Oct 19 UTC
    GvI -180
    5 minutes /phase
    Pot: 10 D - Spring, 1901, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by budheavy (0DX)
    Italy
    budheavy (0DX)
    Won. 3 supply-centers, 3 units
    Germany
    Theoneandonly (12898D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    Theoneandonly (12898D)Germany (Spring, 1901) with 3 centres.
    Finished: 06 PM Thu 10 Oct 19 UTC
    G V I -6
    5 minutes /phase
    Pot: 10 D - Spring, 1901, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by budheavy (0DX)
    Germany
    budheavy (0DX)
    Won. 3 supply-centers, 3 units
    Italy
    4yd3n (100D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    4yd3n (100D)Italy (Spring, 1901) with 3 centres.
    Finished: 07 PM Tue 08 Oct 19 UTC
    GvI-1109
    5 minutes /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by budheavy (0DX)
    Germany
    budheavy (0DX)
    Won. 18 supply-centers, 12 units
    Italy
    Npink27 (100D)
    Survived. 7 supply-centers, 7 units
    Finished: 08 PM Fri 27 Sep 19 UTC
    GvI-1106
    5 minutes /phase
    Pot: 10 D - Autumn, 1905, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by Roadhog (100D(G))
    Germany
    Roadhog (100D(G))
    Won. 20 supply-centers, 15 units
    Italy
    budheavy (0DX)
    Survived. 11 supply-centers, 12 units
    Finished: 08 PM Thu 03 Oct 19 UTC
    G v I -5
    5 minutes /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by budheavy (0DX)
    Germany
    budheavy (0DX)
    Won. 9 supply-centers, 8 units
    Italy
    frostwind (93D)
    Resigned. 12 supply-centers, 10 units
    Civil Disorders
    frostwind (93D)Italy (Autumn, 1904) with 12 centres.

    1