“Artillery is the King of battle: the King cannot swim, however, which is why we need you guys.” (USMC arty specialist to a group of Navy officers in an Amphib Warfare Indoc course.)

DaaRk

Profile Information

  • Last visited: 24 Apr 18 UTC
  • Joined: 20 Jan 18 UTC


Ranking Info Help

    PointsD:
  • Available: 122
  • In play: 0
  • Total: 122
  • Ghost Rating Overall:
  • Rating: 94
  • Peak: 106
  • Position: 39,588
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 106
  • Position: 12,171


Game Stats
  • All Game stats:
  • Game messages: 187

  • Won: 1 ( 17% )
  • Drawn: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 20% )
  • Drawn: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5
  • Classic Press:
  • Won: 1 ( 20% )
  • Drawn: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5
  • Classic Ranked:
  • Drawn: 2 ( 50% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    DaaRk's games

    Showing results 1 to 6 of 6 total results.

    Finished: 10 PM Sat 24 Feb 18 UTC
    Jared-22
    1 day /phase
    Pot: 105 D - Autumn, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Le Socializzme (312D)
    England
    Won. 18 supply-centers, 17 units
    Austria
    evert88 (100D)
    Survived. 11 supply-centers, 11 units
    Italy
    fourofswords (415D)
    Survived. 5 supply-centers, 5 units
    Russia
    Timidator (127D)
    Defeated. Bet: 0D
    Turkey
    KinkyCupcake (127D)
    Defeated. Bet: 15D
    Germany
    DaaRk (122D)
    Defeated. Bet: 15D
    France
    Maligucci (100D)
    Defeated. Bet: 15D
    Civil Disorders
    Liam IV (100D)Russia (Autumn, 1902) with 5 centres.
    Finished: 07 PM Mon 19 Feb 18 UTC
    Newish game
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by sambolandGM36 (10DX)
    Turkey
    Won. 19 supply-centers, 14 units
    Austria
    Mindwalker (120D)
    Survived. 7 supply-centers, 10 units
    Germany
    gnomon (152D)
    Survived. 4 supply-centers, 3 units
    Italy
    MeanLaQueefa (252D)
    Survived. 3 supply-centers, 1 units
    Russia
    Survived. 1 supply-centers, 0 units
    England
    Zach0805 (100D)
    Resigned. 0 supply-centers, 1 units
    France
    DaaRk (122D)
    Defeated. Bet: 10D
    Civil Disorders
    Zach0805 (100D)England (Autumn, 1908) with 0 centres.
    rapidmovez (100D)Russia (Autumn, 1907) with 1 centres.
    Puppet870 (100D)Russia (Autumn, 1904) with 1 centres.
    Finished: 03 AM Sun 28 Jan 18 UTC
    Jared-2
    1 day /phase
    Pot: 70 D - Spring, 1902, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Russia
    CJonathan (452D)
    Drawn. 6 supply-centers, 6 units
    Germany
    fourofswords (415D)
    Drawn. 5 supply-centers, 5 units
    Turkey
    Drawn. 4 supply-centers, 4 units
    England
    DaaRk (122D)
    Drawn. 4 supply-centers, 4 units
    France
    evert88 (100D)
    Drawn. 4 supply-centers, 4 units
    Austria
    cjsntm (100D)
    Drawn. 3 supply-centers, 3 units
    Italy
    gamine (0DX)
    Drawn. 3 supply-centers, 3 units
    Civil Disorders
    Melymels (100D)Italy (Autumn, 1901) with 3 centres.
    Finished: 10 PM Sat 10 Mar 18 UTC
    Apocalypse North America
    22 hours /phase
    Pot: 50 D - Spring, 2014, Finished
    Fall of the American Empire IV, Public messaging only, Anonymous players, Unranked, Hidden draw votes
    1 excused missed turn
    Game drawn
    Heartland
    Gergő (839D)
    Drawn. 25 supply-centers, 25 units
    Peru
    Drawn. 23 supply-centers, 23 units
    Florida
    mokkacreme (2232D)
    Drawn. 10 supply-centers, 10 units
    British-Columbia
    Tvdybgggh (100D)
    Defeated. Bet: 5D
    California
    Cmcgovern19 (116D)
    Defeated. Bet: 5D
    Mexico
    Fawaaz10 (841D)
    Defeated. Bet: 5D
    New-York
    DaaRk (122D)
    Defeated. Bet: 5D
    Quebec
    amani (100D)
    Defeated. Bet: 0D
    Texas
    kiwi42 (5DX)
    Defeated. Bet: 5D
    Cuba
    Defeated. Bet: 0D
    Civil Disorders
    Chance (300D)Cuba (Spring, 2005) with 7 centres.
    sabkaa_baap (162D)Quebec (Spring, 2006) with 4 centres.
    That_guy91 (100D)Florida (Autumn, 2002) with 5 centres.
    Finished: 05 PM Mon 19 Feb 18 UTC
    Back to War
    1 day /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, Unranked
    1 excused missed turn
    Game won by DaaRk (122D)
    Russia
    DaaRk (122D)
    Won. 23 supply-centers, 17 units
    France
    mdp377 (419D)
    Survived. 7 supply-centers, 7 units
    Turkey
    What1881 (152D)
    Survived. 4 supply-centers, 8 units
    Italy
    mshung (100D)
    Defeated. Bet: 5D
    England
    Kazzar (100D)
    Defeated. Bet: 5D
    Austria
    BledFred (0DX)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 5D
    Finished: 04 AM Sun 18 Feb 18 UTC
    Ode to a Map
    1 day /phase
    Pot: 140 D - Spring, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Italy
    DaaRk (122D)
    Drawn. 15 supply-centers, 15 units
    England
    Juanbo (291D)
    Drawn. 11 supply-centers, 11 units
    France
    Survey (132D)
    Drawn. 8 supply-centers, 8 units
    Austria
    Frank9 (509D)
    Defeated. Bet: 0D
    Russia
    Halloway (302D)
    Defeated. Bet: 20D
    Germany
    JakeSetnicky (204D)
    Defeated. Bet: 20D
    Turkey
    Defeated. Bet: 0D
    Civil Disorders
    Hunter of Shadows (100D)Turkey (Spring, 1909) with 1 centres.
    Inkaars (100D)Austria (Spring, 1902) with 4 centres.