passnoah

Profile Information

  • Last visited: 25 Apr 18 UTC
  • Joined: 21 Sep 17 UTC


Ranking Info Help

    PointsD:
  • Available: 203
  • In play: 0
  • Total: 203
  • Ghost Rating 1v1 Overall:
  • Rating: 51
  • Peak: 100
  • Position: 6,564
  • Ghost Rating GvI:
  • Rating: 69
  • Peak: 100
  • Position: 3,706
  • Ghost Rating FvA:
  • Rating: 78
  • Peak: 100
  • Position: 4,714
  • Ghost Rating Overall:
  • Rating: 144
  • Peak: 149
  • Position: 2,749
  • Ghost Rating Gunboat:
  • Rating: 104
  • Peak: 104
  • Position: 1,734
  • Ghost Rating Live:
  • Rating: 104
  • Peak: 104
  • Position: 3,612
  • Ghost Rating Full Press:
  • Rating: 141
  • Peak: 141
  • Position: 1,032


Game Stats
  • All Game stats:
  • Game messages: 186

  • Won: 2 ( 20% )
  • Drawn: 1 ( 10% )
  • Survived: 7 ( 70% )
  • Total (finished): 10

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 50% )
  • Drawn: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Won: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Won: 1 ( 50% )
  • Drawn: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Won: 1 ( 13% )
  • Survived: 7 ( 88% )
  • Total (finished): 8


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    passnoah's games

    Showing results 1 to 10 of 10 total results.

    Finished: 02 PM Sun 14 Jan 18 UTC
    GvI -145
    5 minutes /phase
    Pot: 10 D - Autumn, 1908, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by Nealkochhar (606D)
    Germany
    Nealkochhar (606D)
    Won. 19 supply-centers, 15 units
    Italy
    passnoah (203D)
    Survived. 13 supply-centers, 13 units
    Finished: 02 PM Tue 12 Dec 17 UTC
    right now quick
    5 minutes /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by passnoah (203D)
    Austria
    passnoah (203D)
    Won. 20 supply-centers, 16 units
    France
    Survived. 13 supply-centers, 14 units
    Finished: 12 PM Tue 14 Nov 17 UTC
    rapid-3
    5 minutes /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by Mannerbroheim (205D)
    Germany
    Won. 19 supply-centers, 14 units
    Italy
    passnoah (203D)
    Survived. 14 supply-centers, 13 units
    Finished: 03 PM Fri 13 Oct 17 UTC
    Just you and me!-70
    5 minutes /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by SpaceDip (768D)
    Austria
    SpaceDip (768D)
    Won. 18 supply-centers, 13 units
    France
    passnoah (203D)
    Survived. 9 supply-centers, 11 units
    Finished: 03 PM Wed 27 Sep 17 UTC
    quick-49
    5 minutes /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by SpaceDip (768D)
    Austria
    SpaceDip (768D)
    Won. 21 supply-centers, 15 units
    France
    passnoah (203D)
    Survived. 4 supply-centers, 6 units
    Finished: 10 PM Sun 24 Sep 17 UTC
    Live Gunboat Try Again
    5 minutes /phase
    Pot: 231 D - Autumn, 1912, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Turkey
    passnoah (203D)
    Drawn. 17 supply-centers, 15 units
    Russia
    gdc26 (0DX)
    Drawn. 17 supply-centers, 12 units
    England
    The Czech (41714D(S))
    Defeated. Bet: 33D
    France
    emcpeak (284D)
    Defeated. Bet: 33D
    Italy
    Defeated. Bet: 33D
    Germany
    FriendlyAlly (823D(B))
    Defeated. Bet: 33D
    Austria
    Thorrbo (926D)
    Defeated. Bet: 33D
    Civil Disorders
    Autobahn Bisquick (244D)Italy (Spring, 1908) with 2 centres.
    Finished: 06 PM Sat 23 Sep 17 UTC
    quick-48
    7 minutes /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by captainmeme (1657DMod)
    Austria
    captainmeme (1657DMod)
    Won. 19 supply-centers, 13 units
    France
    passnoah (203D)
    Survived. 12 supply-centers, 9 units
    Finished: 02 PM Sat 23 Sep 17 UTC
    quick-47
    7 minutes /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by brkyzgn (2408D)
    Germany
    brkyzgn (2408D)
    Won. 21 supply-centers, 15 units
    Italy
    passnoah (203D)
    Survived. 11 supply-centers, 13 units
    Finished: 06 PM Mon 06 Nov 17 UTC
    Tupelo Honey
    1 day /phase
    Pot: 50 D - Autumn, 13, Finished
    The Ancient Mediterranean, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by johnd_7 (484D)
    Carthage
    johnd_7 (484D)
    Won. 20 supply-centers, 17 units
    Persia
    passnoah (203D)
    Survived. 13 supply-centers, 15 units
    Rome
    TheOddTony (154D)
    Survived. 1 supply-centers, 1 units
    Egypt
    The Beev (100D)
    Defeated. Bet: 0D
    Greece
    Edward Albee (100D)
    Defeated. Bet: 0D
    Civil Disorders
    SodaFett (100D)Rome (Autumn, 8) with 4 centres.
    Not Van Morrison (100DX)Greece (Autumn, 7) with 2 centres.
    geeko (100D)Egypt (Autumn, 11) with 0 centres.
    Glardhamion (100D)Greece (Autumn, 8) with 1 centres.
    Kevon99 (100D)Rome (Autumn, 9) with 3 centres.
    Finished: 08 AM Thu 26 Oct 17 UTC
    For beginners ONLY!
    1 day /phase
    Pot: 35 D - Autumn, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by passnoah (203D)
    Russia
    passnoah (203D)
    Won. 19 supply-centers, 15 units
    Austria
    Survived. 6 supply-centers, 7 units
    England
    ksako8 (1433D)
    Survived. 3 supply-centers, 2 units
    Germany
    someone496 (153D)
    Survived. 1 supply-centers, 2 units
    France
    geeko (100D)
    Resigned. 5 supply-centers, 6 units
    Turkey
    Mnichiem (313D)
    Defeated. Bet: 5D
    Italy
    Axxl (289D)
    Defeated. Bet: 5D
    Civil Disorders
    NateDaFirst (100D)France (Autumn, 1901) with 3 centres.
    aacceess (0DX)England (Autumn, 1903) with 3 centres.
    geeko (100D)France (Autumn, 1910) with 5 centres.