“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

fschjgmeister

Profile Information

  • Last visited: 25 Aug 17 UTC
  • Joined: 20 Jul 17 UTC


Ranking Info Help

    PointsD:
  • Available: 103
  • In play: 0
  • Total: 103
  • Ghost Rating Overall:
  • Rating: 91
  • Peak: 102
  • Position: 62,007
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 13,173
  • Ghost Rating Live:
  • Rating: 98
  • Peak: 100
  • Position: 10,452
  • Ghost Rating Full Press:
  • Rating: 92
  • Peak: 103
  • Position: 26,958


Game Stats
  • All Game stats:
  • Game messages: 105

  • Drawn: 2 ( 29% )
  • Survived: 1 ( 14% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7

  • Civil disorder: 1
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 2 ( 29% )
  • Survived: 1 ( 14% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7
  • Classic Press:
  • Drawn: 2 ( 40% )
  • Survived: 1 ( 20% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5
  • Classic Gunboat:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Ranked:
  • Drawn: 2 ( 29% )
  • Survived: 1 ( 14% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    fschjgmeister's games

    Showing results 1 to 7 of 7 total results.

    Finished: 10 AM Tue 22 Aug 17 UTC
    Private Matt Colville's Hair
    1 day /phase
    Pot: 70 D - Spring, 1905, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Austria
    Drawn. 11 supply-centers, 11 units
    Russia
    Drawn. 10 supply-centers, 10 units
    Germany
    Drawn. 7 supply-centers, 7 units
    France
    PsychoZA (110D)
    Drawn. 6 supply-centers, 6 units
    England
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 10D
    Turkey
    doodleSM (100D)
    Defeated. Bet: 10D
    Civil Disorders
    doodleSM (100D)Turkey (Autumn, 1902) with 1 centres.
    fschjgmeister (103D)Italy (Autumn, 1904) with 0 centres.
    Finished: 01 PM Wed 26 Jul 17 UTC
    7x7x7-3
    7 minutes /phase
    Pot: 49 D - Autumn, 1910, Finished
    Classic, No messaging, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by eturnage (500D(B))
    Germany
    eturnage (500D(B))
    Won. 18 supply-centers, 17 units
    Italy
    Bamawhite (642D)
    Survived. 7 supply-centers, 7 units
    Turkey
    Frbrr (124D)
    Survived. 6 supply-centers, 6 units
    France
    QuackkAttackk (2041D)
    Survived. 3 supply-centers, 4 units
    England
    Defeated. Bet: 7D
    Austria
    Generic (336D)
    Defeated. Bet: 7D
    Russia
    OlekMarek (263D)
    Defeated. Bet: 7D
    Civil Disorders
    OlekMarek (263D)Russia (Spring, 1904) with 3 centres.
    Finished: 10 AM Tue 25 Jul 17 UTC
    FAST FAST FAST!
    15 minutes /phase
    Pot: 35 D - Autumn, 1902, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    tatertrotts (2713D)
    Drawn. 8 supply-centers, 6 units
    Austria
    Bamawhite (642D)
    Drawn. 8 supply-centers, 5 units
    France
    surfad (106D)
    Drawn. 4 supply-centers, 3 units
    Italy
    Drawn. 4 supply-centers, 3 units
    Russia
    CaptainVox (100D)
    Drawn. 4 supply-centers, 4 units
    Turkey
    Mother Land (181D)
    Drawn. 3 supply-centers, 3 units
    England
    Kukusk (107D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    Kukusk (107D)England (Autumn, 1901) with 3 centres.
    Toastoevsky (0DX)Russia (Autumn, 1901) with 4 centres.
    Finished: 02 PM Sat 22 Jul 17 UTC
    gunboat-697
    10 minutes /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, No messaging, Anonymous players, Sum-of-Squares Scoring, Hidden draw votes
    1 excused missed turn
    Game won by Javatiger (3643D)
    Italy
    Javatiger (3643D)
    Won. 18 supply-centers, 16 units
    Germany
    QuackkAttackk (2041D)
    Survived. 7 supply-centers, 7 units
    England
    Leon Slath (398D)
    Survived. 5 supply-centers, 5 units
    Turkey
    Bob Al Hubob (723D)
    Survived. 4 supply-centers, 5 units
    France
    guak (3381D)
    Defeated. Bet: 10D
    Austria
    marxsankles (100D)
    Defeated. Bet: 10D
    Russia
    Defeated. Bet: 10D
    Civil Disorders
    tortuga735 (0DX)England (Autumn, 1905) with 7 centres.
    marxsankles (100D)Austria (Autumn, 1905) with 1 centres.
    Finished: 06 AM Sat 12 Aug 17 UTC
    A game-34
    1 day /phase
    Pot: 70 D - Spring, 1908, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Austria
    Badspler (107D)
    Drawn. 15 supply-centers, 15 units
    England
    Drawn. 10 supply-centers, 10 units
    Germany
    Maarklaar (109D)
    Drawn. 9 supply-centers, 9 units
    Italy
    ishirkmywork (1401D)
    Defeated. Bet: 0D
    Turkey
    Qu401 (100D)
    Defeated. Bet: 10D
    France
    atsu333 (100D)
    Defeated. Bet: 10D
    Russia
    Defeated. Bet: 10D
    Civil Disorders
    G.I PEPO (100D)Italy (Spring, 1905) with 3 centres.
    Finished: 10 AM Sat 05 Aug 17 UTC
    Diplo Try-out. 1 day phases.
    1 day /phase
    Pot: 35 D - Autumn, 1908, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Chickenmonster (0DX)
    Russia
    Won. 19 supply-centers, 17 units
    France
    Rozz1998 (101D)
    Survived. 8 supply-centers, 8 units
    Austria
    EisenKanzler (318D)
    Survived. 4 supply-centers, 5 units
    Italy
    Survived. 3 supply-centers, 4 units
    England
    Defeated. Bet: 0D
    Turkey
    Deefster10k (146D)
    Defeated. Bet: 5D
    Germany
    Nanubi (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Poolio10 (100D)England (Spring, 1906) with 1 centres.
    CarsonCole (100D)England (Autumn, 1902) with 3 centres.
    Finished: 06 PM Wed 23 Aug 17 UTC
    Pocket Sand!
    1 day /phase
    Pot: 70 D - Spring, 1912, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    Drawn. 13 supply-centers, 13 units
    Russia
    mtagmann (158D)
    Drawn. 11 supply-centers, 10 units
    Austria
    Wookie2111 (113D)
    Drawn. 10 supply-centers, 10 units
    Turkey
    Javatiger (3643D)
    Defeated. Bet: 0D
    Germany
    Defeated. Bet: 0D
    Italy
    Defeated. Bet: 0D
    England
    jester-117 (90D)
    Defeated. Bet: 0D
    Civil Disorders
    keith (100D)Germany (Autumn, 1901) with 3 centres.
    wombatwolf (100D)England (Autumn, 1902) with 3 centres.
    MitchtheDM (100D)Russia (Spring, 1905) with 7 centres.
    Finesse (100D)Italy (Autumn, 1901) with 3 centres.
    Rapunzeland (100D)Turkey (Spring, 1902) with 4 centres.
    nefmir (100D)Germany (Autumn, 1902) with 2 centres.