One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine… – From a Soviet Junior Lt’s Notebook

Fredirecko

Profile Information

  • Last visited: 29 Mar 18 UTC
  • Joined: 20 Jul 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 92
  • Peak: 104
  • Position: 60,231
  • Ghost Rating Live:
  • Rating: 104
  • Peak: 104
  • Position: 3,715
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 28,046


Game Stats
  • All Game stats:
  • Game messages: 995

  • Drawn: 2 ( 40% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Ranked:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Fredirecko's games

    Showing results 1 to 5 of 5 total results.

    Finished: 11 AM Thu 28 Sep 17 UTC
    Trust Nobody
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Anonymous players, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game won by badivan1 (624D)
    Russia
    badivan1 (624D)
    Won. 19 supply-centers, 17 units
    Germany
    Hutcherelli (136D)
    Survived. 7 supply-centers, 7 units
    Italy
    smrozews (123D)
    Survived. 6 supply-centers, 7 units
    England
    toastymow (100D)
    Survived. 1 supply-centers, 1 units
    France
    Cmcgovern19 (116D)
    Survived. 1 supply-centers, 1 units
    Austria
    Luxyr (134D)
    Defeated. Bet: 10D
    Turkey
    Fredirecko (100D)
    Defeated. Bet: 10D
    Civil Disorders
    helms (120D(B))France (Spring, 1902) with 5 centres.
    Finished: 03 AM Sat 02 Sep 17 UTC
    No Juggernauts
    1 day /phase
    Pot: 280 D - Autumn, 1905, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by zqazi2 (635D)
    Russia
    zqazi2 (635D)
    Won. 19 supply-centers, 16 units
    France
    Ethanol (1780D)
    Survived. 10 supply-centers, 8 units
    Italy
    Survived. 4 supply-centers, 5 units
    Germany
    Chancepoleon (100D)
    Survived. 1 supply-centers, 4 units
    England
    treehouse4 (100D)
    Defeated. Bet: 40D
    Austria
    StandBi (100D)
    Defeated. Bet: 40D
    Turkey
    Fredirecko (100D)
    Defeated. Bet: 40D
    Finished: 04 AM Sat 19 Aug 17 UTC
    The Great Game-10
    1 day /phase
    Pot: 100 D - Autumn, 2003, Finished
    Modern Diplomacy II, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Britain
    Garagenpunk (322D)
    Drawn. 20 supply-centers, 20 units
    Russia
    Fredirecko (100D)
    Drawn. 18 supply-centers, 16 units
    Turkey
    treehouse4 (100D)
    Drawn. 13 supply-centers, 13 units
    Italy
    CookieNick (140D)
    Drawn. 9 supply-centers, 9 units
    France
    Mad Academic (100D)
    Drawn. 4 supply-centers, 4 units
    Egypt
    Defeated. Bet: 10D
    Germany
    Kulkulkan (105D)
    Defeated. Bet: 10D
    Poland
    TacticalNuke (100D)
    Defeated. Bet: 0D
    Spain
    amatisans (160D)
    Defeated. Bet: 10D
    Ukraine
    Metamnem (100D)
    Defeated. Bet: 10D
    Civil Disorders
    isimon234 (100D)Poland (Spring, 1997) with 4 centres.
    zarzo2 (100D)Italy (Autumn, 1995) with 6 centres.
    Finished: 10 AM Fri 18 Aug 17 UTC
    Yankee Doodle Damnation
    1 day /phase
    Pot: 100 D - Spring, 2009, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Quebec
    briannunnery (227D)
    Drawn. 22 supply-centers, 22 units
    Heartland
    Drawn. 20 supply-centers, 20 units
    California
    Garagenpunk (322D)
    Drawn. 16 supply-centers, 15 units
    Florida
    Defeated. Bet: 0D
    Texas
    mtagmann (158D)
    Defeated. Bet: 0D
    British-Columbia
    kikibobo (107D)
    Defeated. Bet: 10D
    Peru
    Athoren (104D)
    Defeated. Bet: 10D
    New-York
    jgcoppercat (100D)
    Defeated. Bet: 0D
    Cuba
    CaptainVox (100D)
    Defeated. Bet: 10D
    Mexico
    Fredirecko (100D)
    Defeated. Bet: 10D
    Civil Disorders
    ahdfuoa (107D)Texas (Autumn, 1999) with 5 centres.
    CaptainVox (100D)Cuba (Autumn, 2007) with 0 centres.
    PatrollinTheMojave (100D)New-York (Autumn, 2001) with 2 centres.
    Blacgrail (100D)Florida (Spring, 2001) with 4 centres.
    jgcoppercat (100D)New-York (Autumn, 2002) with 0 centres.
    Finished: 12 AM Fri 21 Jul 17 UTC
    Join this game-15
    7 minutes /phase
    Pot: 70 D - Spring, 1914, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Austria
    Qu401 (100D)
    Drawn. 12 supply-centers, 12 units
    Turkey
    Fredirecko (100D)
    Drawn. 10 supply-centers, 10 units
    Germany
    Krydamos (175D)
    Drawn. 9 supply-centers, 7 units
    France
    Drawn. 3 supply-centers, 3 units
    England
    marxsankles (100D)
    Defeated. Bet: 10D
    Italy
    Mathias Sihn (100D)
    Defeated. Bet: 10D
    Russia
    DJChaos (100D)
    Defeated. Bet: 0D
    Civil Disorders
    CoffeeMedic (100D)Russia (Autumn, 1902) with 3 centres.
    Mathias Sihn (100D)Italy (Autumn, 1903) with 1 centres.
    potatomasters (100D)Russia (Autumn, 1901) with 4 centres.