One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine… – From a Soviet Junior Lt’s Notebook

Idiot

Profile Information

  • User Comment:
  • "So who's gonna be bested by an Idiot? ;)"


  • Last visited: 19 Sep 15 UTC
  • Joined: 08 Aug 15 UTC


Ranking Info Help

    PointsD:
  • Available: 222
  • In play: 0
  • Total: 222
  • Ghost Rating Overall:
  • Rating: 112
  • Peak: 138
  • Position: 9,482
  • Ghost Rating Full Press:
  • Rating: 130
  • Peak: 138
  • Position: 2,432


Game Stats
  • All Game stats:
  • Game messages: 110

  • Won: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5

  • Civil disorder: 7
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5
  • Classic Press:
  • Won: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4
  • Classic Ranked:
  • Won: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Idiot's games

    Showing results 1 to 5 of 5 total results.

    Finished: 06 PM Sat 12 Sep 15 UTC
    Hell on Earth-3
    1 day /phase
    Pot: 38 D - Autumn, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by nide1225 (517D)
    Turkey
    nide1225 (517D)
    Won. 18 supply-centers, 15 units
    England
    Firefly54 (35DX)
    Survived. 13 supply-centers, 12 units
    Austria
    Idiot (222D)
    Survived. 1 supply-centers, 4 units
    Germany
    apike (133D)
    Resigned. 2 supply-centers, 2 units
    Italy
    Defeated. Bet: 5D
    France
    Berkut (100D)
    Defeated. Bet: 5D
    Russia
    lance (100D)
    Defeated. Bet: 3D
    Civil Disorders
    stjohnmccloskey (100D)Russia (Spring, 1905) with 4 centres.
    apike (133D)Germany (Spring, 1910) with 3 centres.
    Finished: 07 AM Sun 20 Sep 15 UTC
    central powers -2
    1 day /phase
    Pot: 70 D - Autumn, 1912, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Utom (691D)
    Turkey
    Utom (691D)
    Won. 18 supply-centers, 16 units
    Russia
    apathetec (513D)
    Survived. 14 supply-centers, 13 units
    England
    Farka (1531D)
    Survived. 2 supply-centers, 5 units
    France
    Ru (100D)
    Defeated. Bet: 10D
    Italy
    kojabu (107D)
    Defeated. Bet: 10D
    Germany
    Ace95 (114D)
    Defeated. Bet: 10D
    Austria
    Idiot (222D)
    Defeated. Bet: 10D
    Civil Disorders
    Ace95 (114D)Germany (Autumn, 1903) with 0 centres.
    Finished: 09 PM Tue 22 Sep 15 UTC
    Fast games a good game-2
    1 day /phase
    Pot: 70 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    Atrum (458D)
    Drawn. 16 supply-centers, 15 units
    Austria
    Warpathwilly (427D)
    Drawn. 9 supply-centers, 9 units
    Italy
    Dr.Bob (100D)
    Drawn. 9 supply-centers, 9 units
    Germany
    Elinarius (562D)
    Defeated. Bet: 10D
    Turkey
    Nickolas (525D)
    Defeated. Bet: 10D
    England
    Idiot (222D)
    Defeated. Bet: 10D
    Russia
    Defeated. Bet: 10D
    Finished: 05 AM Mon 14 Sep 15 UTC
    Anybody out here
    1 day /phase
    Pot: 246 D - Autumn, 1909, Finished
    Classic, Public messaging only, Draw-Size Scoring
    1 excused missed turn
    Game won by Dirty Harry (271D)
    Turkey
    Dirty Harry (271D)
    Won. 18 supply-centers, 17 units
    France
    keyser42soze (151D)
    Survived. 16 supply-centers, 15 units
    Germany
    Survived. 0 supply-centers, 1 units
    Austria
    Idiot (222D)
    Defeated. Bet: 25D
    Italy
    Sponson (100D)
    Defeated. Bet: 25D
    Russia
    Yazza300 (100D)
    Defeated. Bet: 20D
    England
    Defeated. Bet: 25D
    Civil Disorders
    inthedark (0DX)Russia (Spring, 1907) with 5 centres.
    FlameDrake (0DX)England (Spring, 1905) with 1 centres.
    Hlud (115D)Russia (Autumn, 1902) with 4 centres.
    U5uRPeR (100D)Germany (Autumn, 1901) with 3 centres.
    Isidore (100D)Germany (Spring, 1903) with 4 centres.
    ofirster (100D)Germany (Autumn, 1903) with 4 centres.
    Yazza300 (100D)Russia (Spring, 1909) with 1 centres.
    Finished: 06 AM Thu 10 Sep 15 UTC
    DiploClassic
    1 day /phase
    Pot: 217 D - Autumn, 1916, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Idiot (222D)
    Russia
    Idiot (222D)
    Won. 18 supply-centers, 17 units
    Italy
    Kremmen (3817D)
    Survived. 12 supply-centers, 12 units
    Turkey
    dshopper (100D(S))
    Survived. 4 supply-centers, 4 units
    France
    Defeated. Bet: 25D
    Germany
    Sponson (100D)
    Defeated. Bet: 25D
    Austria
    Defeated. Bet: 25D
    England
    Defeated. Bet: 25D
    Civil Disorders
    Sponson (100D)Germany (Spring, 1912) with 4 centres.
    Wyman (105D)Italy (Spring, 1911) with 11 centres.